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10/26/12 12:47:15 PM#81
Somehow, every single topic becomes about forum PvP. In this case, BrandX and BrandY fans, continuing their ongoing Hatfield-McCoy feud, here in the BrandZ forums... /boggle Never mind, it does no earthly good to wonder about it. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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10/26/12 1:48:23 PM#82
Originally posted by FlawSGI
I guess you don't read the forums much then. |
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10/26/12 2:00:29 PM#83
Originally posted by Icewhite People like arguing..what else are we to do with the internet.....cure cancer? No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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10/26/12 2:02:17 PM#84
Originally posted by JeroKane I would imagine if your really really really really really good you can get away with that...not many of us are that good though No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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10/26/12 2:09:42 PM#85
Originally posted by apocoluster Join a good outfit. One that is coordinated with the outfit alliance within your faction on your server. PS2 is a game where coordination and selfless teamwork make or break the experience. And what is really promising is that the game has all the structure and voice comms (except for outfit leader coordination) built in to the game. I've been a part of a community that utilizes such discipline and structure for 8 years in Novalogic's Joint Operations (as well as the ex pack and for years our community's own mod of the ex pack) to put on largescale battles every Sunday. It is very exciting to see a game with that structure built in. When I joined beta, I happened upon a fantastic outfit. As soon as I load in I join their squad (most times a platoon with 30+). I am immediately able to group up in the thick of the battle making coordinated efforts with great amounts of success. It wasn't until a week later that I even spent any of my accumulated certs. Was playing completely bone stock and loving it. |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
10/26/12 4:27:37 PM#86
Originally posted by f0dell54 No I just don't troll the ones I have no interest in for the sake of argument and I don't like F2P titles, I generally hate them. Like I said, there are a few who are a little zealous in their opinions regarding F2P being better, but I doubt anyone really beleives that this translated to quality. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
10/26/12 4:36:17 PM#87
Originally posted by cronius77 I am not inclined to disagree with you for the most part. I personally detest cash shops in my games. And I agree that the way Anet has implemented some of their cash shop choices comes off as a cash grab but people who cared to look into it knew what kind of things they were going to implement to try to generate revinue. I certainly don't think that the sub games are going anywhere, but I haven't made it past the initial 30 day trial of any themeparks other than WoW so I was personally hoping for the games success to at least put pressure on future developers to put out quality to earn their sub money. Rift was one of the titles I thought looked great and went out and bought two copies and jumped right in. I was just soo dissapointed by what I found. I still try to keep up to see some of the changes because there aren't a lot of good titles to throw my money at for worthwhile entertainment. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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10/26/12 4:41:51 PM#88
Originally posted by halflife25 And you're inferring they're spending more. That is actually what I love about the no subscription model - I can pay whatever I feel like and my budget allows. There is no minimum entry fee or cost, but there is also no ceiling. With P2P games there is a $250 (ave) per year minimum cost plus any additional micro-transactions. I'm not spending that much on any game any more for the forseeable future. RIFT *is* pretty nice as a sub game as the micro-transactions they offer are fairly minimal and aren't required really. I'm not a big fan of micro-transactions with a sub game any more than I am of the rng consumables or gold sales in cash shops, but I accept that some people want that. It's not that I can't afford $15 per month because I can. It's that I don't think any game out right now, including RIFT, is worth the annual fee. The game simply isn't worth $250 per year to me. |
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10/26/12 6:48:31 PM#89
Originally posted by Torvaldr It's that I don't think any game out right now, including RIFT, is worth the annual fee. The game simply isn't worth $250 per year to me. Good thing it's only $120 for a year then .. which includes the purchase price of the expansion btw. I haven't resubbed yet, but I sure am considering it. I much prefer a sub fee over so-called F2P. The constant irritations put in to make me want the extra "conveniences" is just irritating. In fact, I've pretty much stopped playing GW2. I don't want a game to keep me poor to make me want to buy gold, and clog my inventory to make me buy bag space. And when special events come around I don't want to have to buy keys or whatever. I'd much rather plonk down my $15 per month and just enjoy the game. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
10/26/12 6:51:13 PM#90
Originally posted by mWo4life
ok, opinion noted. Thanks for sharing. |
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10/26/12 6:55:38 PM#91
If you dont yet understand the differences between sub games and cash shop games then there is no point in trying to explain them to you. I will presume that either your broke, or that your okay with enjoying the "parts" of a cash shop game that you can afford, and doing without the rest of the game.
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10/26/12 7:28:37 PM#92
Originally posted by snapfusion Depends on the cash shop game and the sub game in question. While in GW2 you can earn everything from the cash shop by playing the game, you'll never be able to grind a store-exclusive mount or pet in WoW. Just an example. The idea that you can access everything in a sub game and not access everything in a CS game is flawed. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
10/26/12 7:42:55 PM#93
Thats cool. But why are you sorry? Did you promise someone youd play or something? Theres no need to apologize for what you like and dont like and what you are and arent willing to pay for. Happy gaming :) Themepark is not a sub genre, its an excuse. |
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10/26/12 7:49:23 PM#94
Originally posted by Eir_S It is not realistic to assume you can aquire every single item available in a cash shop game in a RESONABLE amount of time. Cash shop games ALWAYS leave you holding the bag with more of one object than another that are needed to work together, or to help you accomplish an unreasonable task in a resonable amount of time. Not to mention the thousands of hours you will need to invest in tasks that are actually designed to drive you insane verses throwing the towel in and yes running to the cash shop. The days of setting up a modest reoccuring sub payment ONE TIME, then chilling back and acquiring everything the game has to offer from the gameworld is almost gone. This model is being replaced with "free" entry then gamers wearing their accounting hat, calculator in hand trying to determine how much game they can afford to buy when the fun wears out the barriers present themselfs. Nothing breaks the immersion of game play more than cash shop mechanics. I play games to relax and have fun, not integrating accounting bridges in my MMO. 14 bucks a months is also not the differnce between me keeping the electricity on either. Its the price to have total control of my MMO and not be jerked around by Cash Shop mechanics and currency conversion rates..
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10/26/12 7:52:50 PM#95
Originally posted by snapfusion yet most all P2P games have micro transations on items you cannot aquire in game without spending money on them.. how is this better? I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/26/12 7:54:04 PM#96
Originally posted by Entris38 ^ This
Why do people need to run to a forum and say they stopped playing or started playing a game. I'm taking a shot of vodka every time I see a reference to a game being a WoW or Diablo clone. |
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10/26/12 8:32:49 PM#97
lol these posts are pointless, almost as pointless as me responding to them......damnit...I did it again :/
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10/26/12 8:40:11 PM#98
Originally posted by MMOGamer71
It make them feel better |
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10/27/12 1:27:31 AM#99
Originally posted by snapfusion You completely dodged my question. Let me ask a different way. Say you're a completionist playing both GW2 and WoW. In GW2, you can grind gold and buy gems with that gold, reasonable amount of time or not (ie: reasonable is a subjective term by the way). In WoW and other MMOs I've seen, there are cash shop EXCLUSIVE items. This means you cannot pay for them with time spent in-game. Ever. This adds up to one thing. If you want those items, you pay real money to get them. Hence, not everything in sub MMOs is covered in the monthly fee. I see we agree that "Nothing breaks the immersion of game play more than cash shop mechanics." Unfortunately, sub games are starting to include cash shops with items that absolutely cannot be obtained without breaking out your plastic. You're absolutely right about the old days of just paying a sub and enjoying a game are gone, but it's not because of F2P or B2P models. It's because of GREED. Just thought I'd point all of this out since, ironically, you seem to think other people don't know the difference. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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