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General Discussion  » Why do they have race limited factions?

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228 posts found
  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 1:37:57 PM#181
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami

I don't think anyone is having issues with the RvR mechanic. At least I do like that mechanic and I enjoyed it a lot in DAoC. It is rather the theme they chose that is not fitting for TES, imo.

In DAoC I could really get behind the idea of 3 different mythological based realms fighting it out. The races in DAoC all belonged to their realm. There was no trading or communicating with the other realms, because they were completely different mythological worlds.

Now in TES the races all belong to the same world, Tamriel. There was and is trading and communicating all the time. They were never seperated by some magical barrier, unlike DAoC where you coudl argue that mythological realms are indeed separated by magic ;)

It just does not fit with TES to have racial wars and locked factions based on race.

There you go again. Stating another opinion as fact.

When you're writing fantasy--be it in the form of a book, a movie, a single player RPG, an MMO...whatever. There are no rules that say that different mythological worlds do not mix. You're just making that up because its convenient to your position.

Dark Age of Camelot could have been done any one of a thousand different ways and in many of those parallel DAoC universes the mythologies could have mixed. As a matter of fact the cultures that had those mythologies as part of their oral and written traditions--The Norse, Celts and Britons--did in fact mix...eventually.

They didn't mix in DAoC simply because their game was designed that way. And since there had been no single player DAoC games prior to the MMO, there wasn't a handful of fans of the single game crying "lore foul!"

I'm also a TES fan and I say it fits perfectly wel.

I don't think I am making anything up here :) They had 3 different mythological realms and the races of each of these realms belonged to that realm's mythology. In contrast the races in ES that are now forcibly put into three fixed alliances inhabit the same world and they have been trading and communicating with each other prior to this..."lore alteration" I ll call it. From what I heard the NPCs still do, so it's double hilarious that they won't allow players to do the same. 

And it's not even solely about a lore foul here. It is the simple fact that people can't play together while having their favorite ES race. Maybe that doesn't bother you, and that's fine. I also accept that you think it fits TES perfectly :) I just know that my friends and I won't be playing this game if the limitations remain and that would be very sad, because just like you we all were looking forward to a good game.

You have heard of civil wars I pressume.No, sorry. Tamriel's history prior to this 3-sided war doesn't dictate one path.

As to why NPCs and not players. Easy: they can contold the volume of NPC traitors, spies, etc. and keep their numbers appropriately low so that the fundamental premise of the 3-sided racial war they designed still holds. Give players the ability to do the same and any semblance of there actually being a racial war would dissappear...which is what you want...so of course it's understandable you would support that: no big loss to you. It may be singly or doubly hilarious to you. In my experience people often laugh reflexively at what they don't understand.

Also... I would be curious to know just who these people are whose prioriy when playing TES is racial selection and what motivates them to have this uncompromising attitude. I pressume someone that rigid in their thinking would only play games that have that race available to them...so that leaves out any other RPG or MMO. I guess these must be exclusive TES players who identify so strongly with a fantasy racial type that they would willingly abandon friends to play that race if that's what it takes.

Hmmh... If I were you I wouldn;t trust those "friends" to have my back if by doing so they were in any way inconvenienced. Just saying... be careful.

Yes, my main issue is indeed with their decision to make it a racially motivated conflict and not an agenda driven one. You could still have 3 sided RvR but leave the choice who you support to the player.

Also, I'd appreciate it if you weren't making assumptions about my RL friends. And do you find it really that hard to believe that some people who enjoy playing a particular race in ES (this is a ES specific case, no point bringing other settings into this), are disappointed that they cannot do in the game that is supposedly bringing Tamriel online so you can enjoy it with friends?

  faxnadu

Apprentice Member

Joined: 3/28/08
Posts: 956

4/08/13 1:38:13 PM#182
Originally posted by Sovrath
Originally posted by m0lly
if the factions are as alliances why would you wanna make orc and roam around summerset isles pretending that high elf are your buddies?

maybe he wants to roam summerset and kill them.

yea well that was not the question was it.. it was about he wanting to roll for example orc and start with aldmeri dominion. nothing about killing high elfs. that goes without a question with orc - high elf setting. only took orc and summerset isles as an example. and as far i undersand you can go and kill high elfs anyways or any other your opposite faction. after you level 50. and atleast in cyrodil.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17527

4/08/13 1:44:37 PM#183
Originally posted by m0lly
Originally posted by Sovrath
Originally posted by m0lly
if the factions are as alliances why would you wanna make orc and roam around summerset isles pretending that high elf are your buddies?

maybe he wants to roam summerset and kill them.

yea well that was not the question was it.. it was about he wanting to roll for example orc and start with aldmeri dominion. nothing about killing high elfs. that goes without a question with orc - high elf setting. only took orc and summerset isles as an example. and as far i undersand you can go and kill high elfs anyways or any other your opposite faction. after you level 50. and atleast in cyrodil.

Well he might?

It is (even though people forget this stuff) a role playing game.

Maybe his character's backstory places him in the Summerset Island to find the man who killed his comrade-in-arms oh so many years ago?

And maybe, even though he has a hatred for High elves, he meets a few that challenge his perception of what the race is.

Remember, in ESO they make it a point to say that high elves aren't necessarily the flavor of Aldmeri Dominion in Skyrim simply because Skyrim is told from "Skyrim's" point of view.

Or maybe he wants to experience the beauty of the Sommerset Isle but knows that he must defend himself from the locals?

 

  Iselin

The Listener

Joined: 3/04/08
Posts: 4032

4/08/13 1:48:24 PM#184
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami

I don't think anyone is having issues with the RvR mechanic. At least I do like that mechanic and I enjoyed it a lot in DAoC. It is rather the theme they chose that is not fitting for TES, imo.

In DAoC I could really get behind the idea of 3 different mythological based realms fighting it out. The races in DAoC all belonged to their realm. There was no trading or communicating with the other realms, because they were completely different mythological worlds.

Now in TES the races all belong to the same world, Tamriel. There was and is trading and communicating all the time. They were never seperated by some magical barrier, unlike DAoC where you coudl argue that mythological realms are indeed separated by magic ;)

It just does not fit with TES to have racial wars and locked factions based on race.

There you go again. Stating another opinion as fact.

When you're writing fantasy--be it in the form of a book, a movie, a single player RPG, an MMO...whatever. There are no rules that say that different mythological worlds do not mix. You're just making that up because its convenient to your position.

Dark Age of Camelot could have been done any one of a thousand different ways and in many of those parallel DAoC universes the mythologies could have mixed. As a matter of fact the cultures that had those mythologies as part of their oral and written traditions--The Norse, Celts and Britons--did in fact mix...eventually.

They didn't mix in DAoC simply because their game was designed that way. And since there had been no single player DAoC games prior to the MMO, there wasn't a handful of fans of the single game crying "lore foul!"

I'm also a TES fan and I say it fits perfectly wel.

I don't think I am making anything up here :) They had 3 different mythological realms and the races of each of these realms belonged to that realm's mythology. In contrast the races in ES that are now forcibly put into three fixed alliances inhabit the same world and they have been trading and communicating with each other prior to this..."lore alteration" I ll call it. From what I heard the NPCs still do, so it's double hilarious that they won't allow players to do the same. 

And it's not even solely about a lore foul here. It is the simple fact that people can't play together while having their favorite ES race. Maybe that doesn't bother you, and that's fine. I also accept that you think it fits TES perfectly :) I just know that my friends and I won't be playing this game if the limitations remain and that would be very sad, because just like you we all were looking forward to a good game.

You have heard of civil wars I pressume.No, sorry. Tamriel's history prior to this 3-sided war doesn't dictate one path.

As to why NPCs and not players. Easy: they can contold the volume of NPC traitors, spies, etc. and keep their numbers appropriately low so that the fundamental premise of the 3-sided racial war they designed still holds. Give players the ability to do the same and any semblance of there actually being a racial war would dissappear...which is what you want...so of course it's understandable you would support that: no big loss to you. It may be singly or doubly hilarious to you. In my experience people often laugh reflexively at what they don't understand.

Also... I would be curious to know just who these people are whose prioriy when playing TES is racial selection and what motivates them to have this uncompromising attitude. I pressume someone that rigid in their thinking would only play games that have that race available to them...so that leaves out any other RPG or MMO. I guess these must be exclusive TES players who identify so strongly with a fantasy racial type that they would willingly abandon friends to play that race if that's what it takes.

Hmmh... If I were you I wouldn;t trust those "friends" to have my back if by doing so they were in any way inconvenienced. Just saying... be careful.

Yes, my main issue is indeed with their decision to make it a racially motivated conflict and not an agenda driven one. You could still have 3 sided RvR but leave the choice who you support to the player.

Also, I'd appreciate it if you weren't making assumptions about my RL friends. And do you find it really that hard to believe that some people who enjoy playing a particular race in ES (this is a ES specific case, no point bringing other settings into this), are disappointed that they cannot do in the game that is supposedly bringing Tamriel online so you can enjoy it with friends?

In every MMO I've ever played that had separate sides, I, my friend and my guild choose a side ahead of time precisely so that we can enjoy playing together. I don't see why TES needs to be different. You are just over-empasizing this "restriction" to try to make a point. It's actually a very silly point that implies an unusual degree of intransigence.

If you don't want people making assumptions about your RL friends don't bring them into the discussion and mischaracterize their capacity for compromise.

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 1:50:57 PM#185
Originally posted by Sovrath
Originally posted by m0lly
Originally posted by Sovrath
Originally posted by m0lly
if the factions are as alliances why would you wanna make orc and roam around summerset isles pretending that high elf are your buddies?

maybe he wants to roam summerset and kill them.

yea well that was not the question was it.. it was about he wanting to roll for example orc and start with aldmeri dominion. nothing about killing high elfs. that goes without a question with orc - high elf setting. only took orc and summerset isles as an example. and as far i undersand you can go and kill high elfs anyways or any other your opposite faction. after you level 50. and atleast in cyrodil.

Well he might?

It is (even though people forget this stuff) a role playing game.

Maybe his character's backstory places him in the Summerset Island to find the man who killed his comrade-in-arms oh so many years ago?

And maybe, even though he has a hatred for High elves, he meets a few that challenge his perception of what the race is.

Remember, in ESO they make it a point to say that high elves aren't necessarily the flavor of Aldmeri Dominion in Skyrim simply because Skyrim is told from "Skyrim's" point of view.

Or maybe he wants to experience the beauty of the Sommerset Isle but knows that he must defend himself from the locals?

 

That's exactly the point why some are disappointed with the direction of the game. The ES was always about you, the palyer, making your own choices and deciding who you like and who you don't, who you join up with and who you avoid or kill on sight. You crafted your own story, and they gave you an area populated with all the different cultures of Tamriel to enhance your experience.

  faxnadu

Apprentice Member

Joined: 3/28/08
Posts: 956

4/08/13 1:51:24 PM#186
Originally posted by Sovrath
Originally posted by m0lly
Originally posted by Sovrath
Originally posted by m0lly
if the factions are as alliances why would you wanna make orc and roam around summerset isles pretending that high elf are your buddies?

maybe he wants to roam summerset and kill them.

yea well that was not the question was it.. it was about he wanting to roll for example orc and start with aldmeri dominion. nothing about killing high elfs. that goes without a question with orc - high elf setting. only took orc and summerset isles as an example. and as far i undersand you can go and kill high elfs anyways or any other your opposite faction. after you level 50. and atleast in cyrodil.

Well he might?

It is (even though people forget this stuff) a role playing game.

Maybe his character's backstory places him in the Summerset Island to find the man who killed his comrade-in-arms oh so many years ago?

And maybe, even though he has a hatred for High elves, he meets a few that challenge his perception of what the race is.

Remember, in ESO they make it a point to say that high elves aren't necessarily the flavor of Aldmeri Dominion in Skyrim simply because Skyrim is told from "Skyrim's" point of view.

Or maybe he wants to experience the beauty of the Sommerset Isle but knows that he must defend himself from the locals?

 

it is a role playing game yes when its in your computer and you play alone like tis been in the past but now its been ported to online version with a mind of pvp. you can forget all nice background stories some lone orc wanting to hug queen aldmeri.

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 1:58:02 PM#187
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami

I don't think anyone is having issues with the RvR mechanic. At least I do like that mechanic and I enjoyed it a lot in DAoC. It is rather the theme they chose that is not fitting for TES, imo.

In DAoC I could really get behind the idea of 3 different mythological based realms fighting it out. The races in DAoC all belonged to their realm. There was no trading or communicating with the other realms, because they were completely different mythological worlds.

Now in TES the races all belong to the same world, Tamriel. There was and is trading and communicating all the time. They were never seperated by some magical barrier, unlike DAoC where you coudl argue that mythological realms are indeed separated by magic ;)

It just does not fit with TES to have racial wars and locked factions based on race.

There you go again. Stating another opinion as fact.

When you're writing fantasy--be it in the form of a book, a movie, a single player RPG, an MMO...whatever. There are no rules that say that different mythological worlds do not mix. You're just making that up because its convenient to your position.

Dark Age of Camelot could have been done any one of a thousand different ways and in many of those parallel DAoC universes the mythologies could have mixed. As a matter of fact the cultures that had those mythologies as part of their oral and written traditions--The Norse, Celts and Britons--did in fact mix...eventually.

They didn't mix in DAoC simply because their game was designed that way. And since there had been no single player DAoC games prior to the MMO, there wasn't a handful of fans of the single game crying "lore foul!"

I'm also a TES fan and I say it fits perfectly wel.

I don't think I am making anything up here :) They had 3 different mythological realms and the races of each of these realms belonged to that realm's mythology. In contrast the races in ES that are now forcibly put into three fixed alliances inhabit the same world and they have been trading and communicating with each other prior to this..."lore alteration" I ll call it. From what I heard the NPCs still do, so it's double hilarious that they won't allow players to do the same. 

And it's not even solely about a lore foul here. It is the simple fact that people can't play together while having their favorite ES race. Maybe that doesn't bother you, and that's fine. I also accept that you think it fits TES perfectly :) I just know that my friends and I won't be playing this game if the limitations remain and that would be very sad, because just like you we all were looking forward to a good game.

You have heard of civil wars I pressume.No, sorry. Tamriel's history prior to this 3-sided war doesn't dictate one path.

As to why NPCs and not players. Easy: they can contold the volume of NPC traitors, spies, etc. and keep their numbers appropriately low so that the fundamental premise of the 3-sided racial war they designed still holds. Give players the ability to do the same and any semblance of there actually being a racial war would dissappear...which is what you want...so of course it's understandable you would support that: no big loss to you. It may be singly or doubly hilarious to you. In my experience people often laugh reflexively at what they don't understand.

Also... I would be curious to know just who these people are whose prioriy when playing TES is racial selection and what motivates them to have this uncompromising attitude. I pressume someone that rigid in their thinking would only play games that have that race available to them...so that leaves out any other RPG or MMO. I guess these must be exclusive TES players who identify so strongly with a fantasy racial type that they would willingly abandon friends to play that race if that's what it takes.

Hmmh... If I were you I wouldn;t trust those "friends" to have my back if by doing so they were in any way inconvenienced. Just saying... be careful.

Yes, my main issue is indeed with their decision to make it a racially motivated conflict and not an agenda driven one. You could still have 3 sided RvR but leave the choice who you support to the player.

Also, I'd appreciate it if you weren't making assumptions about my RL friends. And do you find it really that hard to believe that some people who enjoy playing a particular race in ES (this is a ES specific case, no point bringing other settings into this), are disappointed that they cannot do in the game that is supposedly bringing Tamriel online so you can enjoy it with friends?

In every MMO I've ever played that had separate sides, I, my friend and my guild choose a side ahead of time precisely so that we can enjoy playing together. I don't see why TES needs to be different. You are just over-empasizing this "restriction" to try to make a point. It's actually a very silly point that implies an unusual degree of intransigence.

If you don't want people making assumptions about your RL friends don't bring them into the discussion and mischaracterize their capacity for compromise.

You trying to read anything into what I say beyond the boundaries of this forum discussion is kind of cute, but ultimately pointless. And it adds nothing to the discussion really. We can only discuss things we know, and making assumptions about people we don't know at all is a bit silly, don't you think? ;)

So, to make my point again and this time hard to misread:

No, I don't think we should compromise when it comes to what we expected from a game set in the ES universe. We expected a game that gives us the option to play together regardless of race choice. Personally I am fine with many compromises because of a transition to an MMO, but this race lock thing was not only unnecessary, it also goes against ne core concept of what TES was always about: freedom of choice. And yes, thats my opinion. :)

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17527

4/08/13 2:05:23 PM#188
Originally posted by m0lly
 

it is a role playing game yes when its in your computer and you play alone like tis been in the past but now its been ported to online version with a mind of pvp. you can forget all nice background stories some lone orc wanting to hug queen aldmeri.

It might come as a shock to you (LOL what do I mean "might"!) that people have been role playing and having backstories in mmo's since mmo's. heck, I'm not a role player but I do make a backstory and tend to "assume a role" when I'm playing alone.

Also you seem to be very wedded to the fact that if someone wants to open up the lands that they want to go hug someone. I have no doubt some might and those people might not be interested in pvp. I'm ok with that.

However, I will see you your "hugs" and raise you my ffa pvp, thank you very much.

Not that it would happen but I see the world of the Elderscrolls more about us players choosing who we fight for, Proverbially "bleeding" with our comrades and creating strong bonds that way.

As opposed to me looking across the battlefield and seeing a load of strangers with my faction's colors and thinking "oh, I should probably protect them".

edit: case in point, I was in Aion last week and though one is supposed to have some sort of faction pride" in a game with factions (no matter how many there are) it didn't stop some assh0les from trying to attack my mobs.

You don't really get that in a game where the people in clans/guilds are close knit. Or meaning, there is a difference between being told you are allies and actually being allies.

  red_cruiser

Apprentice Member

Joined: 9/12/07
Posts: 471

4/08/13 2:16:17 PM#189
The factions in ESO feel forced and all they are really doing is apeing the trend of recent games.
  Reklaw

Advanced Member

Joined: 1/07/06
Posts: 6168

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

4/08/13 2:16:30 PM#190
Originally posted by sapphen

Is it me or isn't that a little archaic?  I can't wrap my brain around it - I don't understand why they wanted to limit players like this.  I know it's too late to change it now but it looks like they would've designed the storyline so we could pick one of the 3 major factions after the inital 'starting' zone.

This unneeded restriction diverts away from one of the iconic freedoms of TES... are you happy with this decision or is it just me?

I am a TES fan, but also a MMORPG fan.

I would love a co-op TES game, that's the only way I feel it's possible to come close to the feel of the original singleplayer games. But I don't want that singleplayer feel, i'll just stick with the singleplayer games to experiance that feel.

A MMORPG however needs to be completely different, you can't really effect the world in a MMORPG unless it's instanced based but then only you and your group will experiance that world effect.

I am by far a PVP fan, I really like PVP in my multiplayer games but don't like how PVP is brought into MMORPG's.

But with TESO I feel they actually want to give you this TES feel, they already know they can't do that with story as again story only influences your own character. So trying to stay true to TES the best bet is too make it happen PVP wise. Where you seem able to control a large part. Instead of seeing NPC's mostly going to war, now actually it's us players who will fill those roles.

Would of course loved TESO even more is it was more of a hybrid sandbox/themepark aka Sandpark and everything would be optional. But then again the more freedom one gets the more restrictions are needed in a MMORPG.

People tend to forget that in a MMORPG it's the players that make the world come alive. Teso gives us that chance.

Of course it all remains to be seen if the game will deliver what it is promising. But I am glad they try to give us a different experiance set in the Elder Scroll Universe and I keep my hopes up for another perhaps new singleplayer TES game with hopefully co-op options.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3575

4/08/13 2:26:05 PM#191
Originally posted by Iselin
In every MMO I've ever played that had separate sides, I, my friend and my guild choose a side ahead of time precisely so that we can enjoy playing together. I don't see why TES needs to be different. You are just over-empasizing this "restriction" to try to make a point. It's actually a very silly point that implies an unusual degree of intransigence.

If you don't want people making assumptions about your RL friends don't bring them into the discussion and mischaracterize their capacity for compromise.

This is the point that makes me laugh. Every MMO makes each side unique in some way. You always have to pick whats more important, playing with friends or playing the race/faction/class you want. In WoW I wanted to play a Paladin and for the first few years I played without my friends that all wanted to play Hord. I didnt get upset with Blizzard. This is no different. Choices that matter add depth to any story. Or would you rather we go back to the days when stories were simple. Guy holding the phaser rifle always dies. RPGs should be full of meaningful choices that impact our game play and char. Thats a good thing.

  Iselin

The Listener

Joined: 3/04/08
Posts: 4032

4/08/13 2:31:14 PM#192
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami
Originally posted by Iselin
Originally posted by Anakami

I don't think anyone is having issues with the RvR mechanic. At least I do like that mechanic and I enjoyed it a lot in DAoC. It is rather the theme they chose that is not fitting for TES, imo.

In DAoC I could really get behind the idea of 3 different mythological based realms fighting it out. The races in DAoC all belonged to their realm. There was no trading or communicating with the other realms, because they were completely different mythological worlds.

Now in TES the races all belong to the same world, Tamriel. There was and is trading and communicating all the time. They were never seperated by some magical barrier, unlike DAoC where you coudl argue that mythological realms are indeed separated by magic ;)

It just does not fit with TES to have racial wars and locked factions based on race.

There you go again. Stating another opinion as fact.

When you're writing fantasy--be it in the form of a book, a movie, a single player RPG, an MMO...whatever. There are no rules that say that different mythological worlds do not mix. You're just making that up because its convenient to your position.

Dark Age of Camelot could have been done any one of a thousand different ways and in many of those parallel DAoC universes the mythologies could have mixed. As a matter of fact the cultures that had those mythologies as part of their oral and written traditions--The Norse, Celts and Britons--did in fact mix...eventually.

They didn't mix in DAoC simply because their game was designed that way. And since there had been no single player DAoC games prior to the MMO, there wasn't a handful of fans of the single game crying "lore foul!"

I'm also a TES fan and I say it fits perfectly wel.

I don't think I am making anything up here :) They had 3 different mythological realms and the races of each of these realms belonged to that realm's mythology. In contrast the races in ES that are now forcibly put into three fixed alliances inhabit the same world and they have been trading and communicating with each other prior to this..."lore alteration" I ll call it. From what I heard the NPCs still do, so it's double hilarious that they won't allow players to do the same. 

And it's not even solely about a lore foul here. It is the simple fact that people can't play together while having their favorite ES race. Maybe that doesn't bother you, and that's fine. I also accept that you think it fits TES perfectly :) I just know that my friends and I won't be playing this game if the limitations remain and that would be very sad, because just like you we all were looking forward to a good game.

You have heard of civil wars I pressume.No, sorry. Tamriel's history prior to this 3-sided war doesn't dictate one path.

As to why NPCs and not players. Easy: they can contold the volume of NPC traitors, spies, etc. and keep their numbers appropriately low so that the fundamental premise of the 3-sided racial war they designed still holds. Give players the ability to do the same and any semblance of there actually being a racial war would dissappear...which is what you want...so of course it's understandable you would support that: no big loss to you. It may be singly or doubly hilarious to you. In my experience people often laugh reflexively at what they don't understand.

Also... I would be curious to know just who these people are whose prioriy when playing TES is racial selection and what motivates them to have this uncompromising attitude. I pressume someone that rigid in their thinking would only play games that have that race available to them...so that leaves out any other RPG or MMO. I guess these must be exclusive TES players who identify so strongly with a fantasy racial type that they would willingly abandon friends to play that race if that's what it takes.

Hmmh... If I were you I wouldn;t trust those "friends" to have my back if by doing so they were in any way inconvenienced. Just saying... be careful.

Yes, my main issue is indeed with their decision to make it a racially motivated conflict and not an agenda driven one. You could still have 3 sided RvR but leave the choice who you support to the player.

Also, I'd appreciate it if you weren't making assumptions about my RL friends. And do you find it really that hard to believe that some people who enjoy playing a particular race in ES (this is a ES specific case, no point bringing other settings into this), are disappointed that they cannot do in the game that is supposedly bringing Tamriel online so you can enjoy it with friends?

In every MMO I've ever played that had separate sides, I, my friend and my guild choose a side ahead of time precisely so that we can enjoy playing together. I don't see why TES needs to be different. You are just over-empasizing this "restriction" to try to make a point. It's actually a very silly point that implies an unusual degree of intransigence.

If you don't want people making assumptions about your RL friends don't bring them into the discussion and mischaracterize their capacity for compromise.

You trying to read anything into what I say beyond the boundaries of this forum discussion is kind of cute, but ultimately pointless. And it adds nothing to the discussion really. We can only discuss things we know, and making assumptions about people we don't know at all is a bit silly, don't you think? ;)

So, to make my point again and this time hard to misread:

No, I don't think we should compromise when it comes to what we expected from a game set in the ES universe. We expected a game that gives us the option to play together regardless of race choice. Personally I am fine with many compromises because of a transition to an MMO, but this race lock thing was not only unnecessary, it also goes against ne core concept of what TES was always about: freedom of choice. And yes, thats my opinion. :)

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 2:45:00 PM#193
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

  Iselin

The Listener

Joined: 3/04/08
Posts: 4032

4/08/13 2:47:51 PM#194
Originally posted by Anakami
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

 I don't think you're trolling

 

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3575

4/08/13 2:56:25 PM#195
Originally posted by Anakami
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

So if you have friends spread over 3 factions you would rather not play then pick who you wanted to play with? Heck in WoW i have friends and family spread over 5 or 6 servers. But if you dont pick a faction you wont be playing with any of your friends.

  User Deleted
4/08/13 3:10:44 PM#196
Originally posted by Nanfoodle
Originally posted by Anakami
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

So if you have friends spread over 3 factions you would rather not play then pick who you wanted to play with? Heck in WoW i have friends and family spread over 5 or 6 servers. But if you dont pick a faction you wont be playing with any of your friends.

Hence why these days most MMOs aren't really MMOs, they're SP's with a big fucking world, always on DRM and drop in CO-OP.  In EVE-Online, one of the few games I'd still lable as a true MMO, you do not have to choose, christ you can be 10 years older in the game than your friend and still bring him along in PVP and PVE and have him not be target practice.

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 3:32:55 PM#197
Originally posted by Nanfoodle
Originally posted by Anakami
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

So if you have friends spread over 3 factions you would rather not play then pick who you wanted to play with? Heck in WoW i have friends and family spread over 5 or 6 servers. But if you dont pick a faction you wont be playing with any of your friends.

True, I would rather not play then. And I don't have to really. There are a few games out there I can enjoy and my life doesn't depend on playing ESO. If it doesn't meet my expectations at launch I`ll wait and pick it up later on to give it a try or maybe they'll offer a trial period. It would have been nice though to finally be able to co-op play in an Elder Scrolls game, but I think we will live if it does not happen ;)

  Kyelthis

Novice Member

Joined: 5/06/10
Posts: 285

4/08/13 3:46:28 PM#198
Anakami, I agree with you that they should've left the decision up to the player on which faction to join. That they decided to have a locked faction system due to race shows how "inside the box" they are. Now, this won't stop me from being interested in this game and I still plan on closely following it, but I have to just plan ahead with friends/guildies on which faction to choose. It's archaic design to have racially locked factions in an MMO, but like everyone else here, just plan ahead with buddies and you're good to go.
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3575

4/08/13 4:03:40 PM#199
Originally posted by Anakami
Originally posted by Nanfoodle
Originally posted by Anakami
Originally posted by Iselin
 

Ah good. We've gotten past the "ESO is making it impossible for me to play with my friends" exaggeration and are back to "What I always expected ESO would be like." That would be an honest opinion. That is just so close to "What ESO is." You're almost there. Once you get there then only one thing remains: you either like it and stay here to discuss all the news and details or you don't.

Actually there are other options, it's true. You could not like it but stay anyway and troll or stay and whine. Those are also possibilities.

Well, it is making it impossible for me to play because as I am primarily a social oriented player and I enjoy playing with the same friends I have played in various MMOs now, so if they don't play I have not much desire to get invested in the game myself. Also I do share their disappointment about these design choices, so yes, in the end we either like what will be released and play it or we won't.

Oh, and I plan to stay and discuss this game and voice my concerns until it releases. If that is trolling or whining to you, so be it, but so far I think I haven't done that. I also gave examples of how I thought both camps could enjoy the game, but as you may have noticed, most people here have an "all or nothing" or "either OR" attitude, whereas I am more for a "Why not have both" approach.

So if you have friends spread over 3 factions you would rather not play then pick who you wanted to play with? Heck in WoW i have friends and family spread over 5 or 6 servers. But if you dont pick a faction you wont be playing with any of your friends.

True, I would rather not play then. And I don't have to really. There are a few games out there I can enjoy and my life doesn't depend on playing ESO. If it doesn't meet my expectations at launch I`ll wait and pick it up later on to give it a try or maybe they'll offer a trial period. It would have been nice though to finally be able to co-op play in an Elder Scrolls game, but I think we will live if it does not happen ;)

Sorry baby, the bathwater needs to go!! MMOing for about 14 years and I think only once or twice me and my friends picked a faction I wanted to play. 90% of the time I end up on a faction playing a race that was my 3rd option. In the end I had so much fun playing I never regreated it. Well other then SWToR. Can I get that time back pls?

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

4/08/13 4:15:47 PM#200
Originally posted by Kyelthis
Anakami, I agree with you that they should've left the decision up to the player on which faction to join. That they decided to have a locked faction system due to race shows how "inside the box" they are. Now, this won't stop me from being interested in this game and I still plan on closely following it, but I have to just plan ahead with friends/guildies on which faction to choose. It's archaic design to have racially locked factions in an MMO, but like everyone else here, just plan ahead with buddies and you're good to go.

I agree. I am still interested in the game and if possible I will try it out to see if I can get past some of the issues that bother me. Should it manage to convince me I will then try to get at least some of my friends to join in. If not, no problem, there are other games out there. I guess we will see :)

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