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11/12/12 1:38:24 PM#41
Originally posted by Kebeck I think the weekly unlocks are fine actually, because some people work a lot during the month and get a week or two off. So it gives them ability to save a little while it actually lets people who are multiple MMO players to give a week or two to multiple games. |
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11/12/12 1:55:54 PM#42
Originally posted by deakon I am sorry but id doesnt seem you understand buisness models. F2P != F2P
F2P is done to make microtransactions possible. And now, lets face it: All F2P models are shit and the SWTOR one is even under the possibilities of Free to Play. Lotro is the only F2P model that offers you the content to actually "buy" it. You buy something and you have it forever. I dont "buy" a weekly pass, i dont even drive bus, i want my own car and i want buy my own access or content.
In my book, the SWTOR F2P model is trash. The Lotro model is the only one i thing, what can be considered "cute", everything else is greedy bullshit by greedy companies.
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11/12/12 4:25:52 PM#43
Well if you are buying what EA is selling... Acccording to their exit survey, 40% of the people cancelling their sub did so because they didn't want to subscribe. Assuming that is true, that would mean of the 2 million people who left, 800,000 people left due to the sub. (Even though they knew the game had a sub when they bought the $60+ box)
So what has EA now done to correct the problem that many people would like to play the game but do not want to sub is to create a system where a player is encouraged by restrictions to either pay an inflated weekly subscription or break down and pay a monthly subscription. Makes sense.
On the other hand, perhaps EA just wants to stop reporting to its shareholders how many subs SWTOR has. Or perhaps EA was looking for a justifiable means to add a cash shop to its game. A cash shop where they expect to make profits not form FTP players, but from their loyal subscribers. |
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11/12/12 5:39:06 PM#44
Originally posted by tiefighter25 That's what I don't understand, if they believe it was the 15$ sub that stopped people from playing, why put in place a system that means you have to sub to play, surely a cash shop with lots of shiny things and potions make more sense if you are blaming the sub fee, rather than a freemium on steroids. "i don't waste my time building relationship in games" - nariusseldon |
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11/12/12 5:47:52 PM#45
people cancelled because the game isn't just a themepark, it's a incomplete substance lacking thempark.
The f2p model is a gimmick YOU CANNOT PLAY THIS GAME F2P. You are stripped of the little freedom you get in this game and it requires money to do anything in it. You can technically play the story but i guarantee no one will make it past level 25 without cash shop items. It's a business so they can't make money if it's free but shit this is a pretty disgusting f2p model.
ALl i ever wanted of this game , was a star wars univers. Good space stuff, meaningful crafting, busy cantinas, role play. When bioware gets their heads out their asses maybe they'll just fix the game and get a few million subs back. They will not get the increase they are expecting off this f2p. It will be the hardcore subscribes and a few people here that will dabble in it.
new playres will try it for free, purchase some action bars, inventory, xp. hit max level and then probably leave just like the 80% of the players that left. Unfortunately, this game model means they'll probably get a bit more money instead of 15 dollars. People will probably drop around 30 dollars a month or sub + buy some flare. Either way EA/Bioware realize the games failures and they are going to try to make more off what they have, and make something off what they don't have.
Feel bad for people that buy into this p.o.s |
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11/17/12 5:20:32 PM#46
To be or not to SUB...... Thats is the question!!!!! |
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11/17/12 5:24:26 PM#47
Originally posted by negativf4kk I went ahead and did it. I am burned out on EQ2 so thought what the hell...atleast i got my 1200 cartel coins and HK 51 quests are fun. Bought two careel packs, got two rare pets, one rare vehicle and some xp potions. So not bad ;) |
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11/17/12 5:45:36 PM#48
Originally posted by Whitebeards Local charities will definetly be more pleased with your donation...
Just saying..... |
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11/17/12 6:35:53 PM#49
Originally posted by negativf4kk I thought i was trying to help you predicament regarding to sub or not. But didn't know i will get trolled. |
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11/17/12 7:15:13 PM#50
Lets get one thing straight. Us F2P players dont feel like we need the whole game unlocked. We are PISSED at the nickle and diming they are doing on such small elements. Actionbars, hide helmet, races, ect ect. Im for restrcting warzones, fp, w/e, since im playign CASUALLY in between rift and other games. Its UTTERLY RIDICULOUS to keep basic UI and races from us. This makes activision in my eyes atleast less greedy then EA and thats a FIRST! We dont feel we are entitled.
What i would change is: Give F2P all races, UI elements, ONE more char slot, lift the credit cap, and lift the crafting and storage limits. THATS ENTIRELY FAIR!
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11/17/12 7:24:33 PM#51
A more in-depth look at the real money cost, etc.
http://www.darthhater.com/articles/feature/22357-the-real-cost-of-cartel-market-items |
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11/17/12 7:31:54 PM#52
Originally posted by Sevenstar61 Never agreed with this "argument". You pay 15$. It does NOT matter if they put virtual game currency in sub package unless there is an option to pay 10$ instead of 15$ and don't receive those points, but of course there is not. |
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