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10/26/12 1:26:16 PM#21
Originally posted by Zylaxx
Eve Online
A indie company can make a good game just as good as any AAA company as long as they have a devoted player base. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/26/12 1:26:46 PM#22
Originally posted by mbd1968 A great idea is often indistinguishable from a completely atrocious idea until it is actually functioning in its designated environment, surrounded by every other mechanic and ruleset that will affect it. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/26/12 1:33:30 PM#23
Originally posted by Zylaxx
Now, I am fully aware that you won't consider those successful, but that's fine. It's further reinforcement of my earlier post. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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10/26/12 1:42:52 PM#24
Its not devs it players who took mmo in a wrong direction. Look at old days, your charecter meant something to you. You cared about its reputation its development. You played by the rules of the game. Now most players dont gove a sh*t about their charecter, they use cheats, buy gold etc. Charecter means nothing in modern MMO u can always start from scrach and get to top end fairly quickly.
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10/26/12 1:58:06 PM#25
Originally posted by ShakyMo According to this list, 'Independant' seems to mean, 'Not the largest game company in existance at the time'.
Most of those games were developed by major gaming companies 'at the time'. If you are waiting for the perfect game, the only game you play will be the waiting one. |
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10/26/12 1:59:33 PM#26
Originally posted by ShakyMo Blizzard wasnt independent at the time. Became a part of Vivendi in 1998. LotrO is a better example of an indie MMO :) If WoW = The Beatles |
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10/26/12 2:57:30 PM#27
Originally posted by Loktofeit Some of those titles used to be good games. The problem is they have all been re-vamped to appease the WoW Generation. It's great for 12-21 year olds now, but for an older generation (i'm 29, and we like our games that take time, effort, and making you think on how to build your character, all the while giving you the choice to decide your characters development, story, and reputation) it just leaves us dissappointed with a game we once loved and watched it turn into $h!t. Yeah I know, "well it's a way for companys to make money, and when you come down to it, the company would rather do whatever it takes (even if it makes it into an "everybody wins a trophey" game). It is a business." Fine if mmorpg's are nothing more than "a business" instead of a game to enjoy, then I want no part of it. Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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10/26/12 3:09:45 PM#28
Originally posted by Papadam This was discussed in detail in http://www.overstock.com/Books-Movies-Music-Games/The-Ultimate-History-of-Video-Games/168155/product.html?cid=202290&kid=9553000357392&track=pspla&kw={keyword}&adtype=pla and also in the book (cant remember the name) written by the EQ Dev. Now, I cannot remember the exact story but WOW WAS in fact more of an idie project- Was never expected to be a "success" and even had placed an Artist on the job who was a writer for Blizz (I think he was a writer- he worked for them but not as an artist)- it was concieved and put together by a "small team" and was expected to be a failure...It was an EXPERIMENT with no goals of making huge money but a "practice run" if I recall correctly. -There is more to it (wish I had time to refresh the old memory) but many books cover this.,.. |
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10/26/12 3:14:07 PM#29
Originally posted by Vardahoth That how i feel about all modern MMO. Still waiting for ONE. |
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10/26/12 3:30:04 PM#30
Originally posted by Souldrainer The primary reason big corporations run the show, and starving artists don't? Starving artists rarely get their products out of vaporware. This Anti-Corporatism is a hokey backwater religion, at best. Garage startups really don't deliver any superior art, to speak of. You know that Steve Jobs guy? Left college, went to work in a garage startup? Bill Gates? They didn't end up running tiny little shops at all. They ended up the Chief Evils. Huh, how did that happen? Plants vs Zombies? Angry Birds? Possibly the closest thing the industry has seen to "garage startup hits" in recent memory...but their 'high art' consisted primarily of brevity and simplicity...kind of the opposite of what we preach on this site, every day. Ignore the nattering of beldames, enjoy whatever you like. |
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10/26/12 3:46:29 PM#31
think of it as a journey. We started ok but had to wade through years of crap to get to here.. on the cusp of what might be the real golden age of mmo's in the next few years. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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10/26/12 3:51:50 PM#32
Originally posted by Icewhite Honestly? Piracy and very bad ethics is how this happened... In fact most of these :"great" Corporations were Pirates and Theives AT FIRST (again, outlined in the link above) Even Atari got huge through very deceptive practices and...Piracy. Steve Jobs was a prick who ripped off his own partner (would have stolen from his own Mother) EDIT: And lets not forget the very cheap chinese labor who produces Apple products and GOVERNMENT (i.e. Taxpayer funded) subsidies and obligations to buy Apple products for school... My School System just bought half a million in IPADS (really) for the "special ed" department. Thgis is nationwide and why Apple is so succesful. Slave labor + Government contracts= Most profitable company in HISTORY EDIT 2: Atari was so fucking cheap during its rise (and ubur profitable time) they had the "lowest of the low" working there for peanuts- They had a Jar in their office to "donate" to an abortion fund so if one of their workers got pregnent they wouldnt have to miss much work. =/ No Health Insurance was offered and most who built Atari were fired. Atari also created "front companies" to compete with Itself so it looked less profitable (and kept the employee bitching to a minimum) and keep its competition from truly understanding its assets. -Oh there is so much more... And dont let me get started on Nintendo =P
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10/26/12 3:59:09 PM#33
Originally posted by Loktofeit A great idea to survive this industry's doom prophets...needs all of the good PR it can get. In the case of game publishers, that usually only works for the first game published. After that, you're EvilCorp. Ignore the nattering of beldames, enjoy whatever you like. |
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10/26/12 4:04:34 PM#34
Originally posted by SaintPhilipPlease name a corporation you do not hate. Ignore the nattering of beldames, enjoy whatever you like. |
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10/26/12 4:06:00 PM#35
Originally posted by Icewhite Not nessasarily...But generally- Yes. Greed corrupts and its the story of our modern Corporations- EL Hunt was the Worlds richest man and BOY what a story... He started by winning an Oil Field at a Card game- made some money, bought more Oil fields... THEN made a Corporatioon with friends and got laws passed (through $$$) which only allowed drilling for oil if you owned X amount of land (the exact amount hgis "corporation")-
As his corporation grew the law continually changed tio only allow drilling iif you owned (surprise) the NEW amount his corporation owned... Less and less drilling meant he bought claims for pennies on the Dollar. -Then his Sons nearly took over the entire Worlds Silver market- Really... And by deception. -Good story that- And shows how greed really does corrupt andcost us all. |
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10/26/12 4:08:53 PM#36
Just one.
Ignore the nattering of beldames, enjoy whatever you like. |
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10/26/12 4:09:06 PM#37
Originally posted by Icewhite I wouldnt hate corporations if they were under the Old laws. Last Century a Corporation had to be chartered by Congree for a finite AMOUNT OF TIME- They had to show benefit to the American people or would be disbanded. -No. Cannot think of a one. Enjoy your GMO food corporations have lobbied to not allow labeling so you havnt a clue what you eat- Considering Monsanto Scientists refuse to eat their own GMO food. -But we go off topic- I understand your Love for Corporations- This entire generation has lost sight of reality. |
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10/26/12 4:11:33 PM#38
Originally posted by SaintPhilip Zero, huh? Ignore the nattering of beldames, enjoy whatever you like. |
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10/26/12 4:15:44 PM#39
The problem is not that they made games more casual-friendly, because the levelling part usually is the most enjoyable part of the game. The problem is that PvE-endgame mostly is a repetition of other games, combat is the same old tab-target system and the games are too shallow to make us invest in a new game.
Give me a better combat system, and a PvE-endgame where I can improve my character in multiple new ways, because current PvE-endgame with dailies, heroic dungeons and raiding simply aint fun enough anymore, and I already quit multiple games because of it. |
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10/26/12 4:18:40 PM#40
Originally posted by Icewhite Yes. I do not like slave labor, unfair competition and subsidies. I do not support Profit above people. -There were corporations I liked - GM for instance... Get a bailout (taxpayer funded) and watch what happens http://www.youtube.com/watch_popup?v=Lvl5Gan69Wo So do you support Slave labor, unfair Competition, taxpayer funded ass fuckings and the like? |
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