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Guild Wars 2

Guild Wars 2 

General Discussion  » I don't get the drama...

2 Pages « 1 2 Search
30 posts found
  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

10/24/12 11:43:53 AM#21
Originally posted by aphydork
Originally posted by botrytis

The point is gear grind (to get better stats) sometimes helps the elitist attitudes in a game. The fact that once you hit level 80, you need to understand your builds and skill synergy in order  to play well, doesn't sit well with the WoW, Rift, etc. contingent used to grinding out new gear in new instances.

I find this argument incredibly funny, and a lot of Guild Wars 2 players like to use it.

>> GW2 doesn't have the same gear progression as WoW or Rift, because players need to learn about their skills to play well!

That is... not... the same thing.

 Yeah it's definitely not the same thing.  It's actually more comparable to a game like SC2 where you have to determine what strategies work best and perfect your skills to do better.

I guess what I'm saying is that people who want that gear progression that WoW had are going to be disappointed in GW2, it caters to a bit of a different crowd.  As for me, I never did the gear progression thing, always quit at, or just before max level, because I did not find it appealing.

In GW2 though, I already have two 80's, because I do enjoy the whole "try new builds and strategies" aspect of the game.  It does give it a good amount of longevity.  I can spec my elementalist in a lot of different ways that all have fairly different playstyles, strengths, and weaknesses, then take her into PvP or WvW and try out my new creation.

This is much more appealing to me than doing a dungeon 500 times so you earn the right to do the next dungeon 500 times...I realize it is a point of preference though.

Are you team Azeroth, team Tyria, or team Jacob?

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 1992

If you see no good or you see no bad in a game, chances are you are bias.

10/24/12 11:46:10 AM#22
The whole gambling part was the biggest deal but from the sounds the TP has them for sale at least. Not sure if it was added in after it was pointed in or not but pretty much the biggest thing was "Costumes need to be gambled for, trying to milk money for a 'chance' deal. Simply put just let it fade away if its not true. The fans really are the ones that are extending the drama out like crazy and making people dislike them that much more to bash the game. 
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 1847

10/24/12 11:49:23 AM#23
Originally posted by DMKano
It's just skins...it doesn't change the gameplay in any way shape or form. So what is the big deal?
 
Maybe it's because skins and vanity items have zero appeal to me in any game, to me what matters are the things that make my character stronger, I don't care what my toon looks like.
 
Oh well... I guess folks are really into looks and style.

 

Large majority of gamers do care how they look It's based in IRL also.

So if you don't care how you look ingame then I guess you don't care how you look IRL and if that's the case then no you can't understand the "drama" that's going on.

Besides It's all about the casino style Anet running, the house always win that's what people are pissed off at.

If it's not broken, you are not innovating.

  Tuchaka

Advanced Member

Joined: 4/14/10
Posts: 369

10/24/12 11:50:44 AM#24
GW2 has sooo much customization options with transmuting seriously who cares......
  JudgeUK

Elite Member

Joined: 10/15/11
Posts: 311

10/24/12 11:54:18 AM#25
Originally posted by Creslin321

No man, you don't understand, this is SRS BSNIS!!!!

Skins man!  Skins!

Please close the thread unless we focus entirely on this.

I live in the UK, but the best potato skins i've ever tasted where in a restaurant in Nashua. Tried to get something near them in many places in the UK, but alas......

I mean, how difficult is it to get the prefect potato skin?

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/24/12 11:59:28 AM#26
Originally posted by DMKano
It's just skins...it doesn't change the gameplay in any way shape or form. So what is the big deal?
 
Maybe it's because skins and vanity items have zero appeal to me in any game, to me what matters are the things that make my character stronger, I don't care what my toon looks like.
 
Oh well... I guess folks are really into looks and style.

A game which is all about vanity and looking cool you are surprised  why it is a big deal?

All players wanted was that items offered through RNG from BLC or purchase through TP from gold should also be available by completing halloween events.

Keep the items still rare but reward the players for playing the game and not according to how much cash you can spend on CS or how much gold you can farm.

This was poorly designed event and left bad taste in mouth of lots of players.

  aphydork

Apprentice Member

Joined: 10/19/12
Posts: 133

10/24/12 12:05:18 PM#27
Originally posted by Creslin321

In GW2 though, I already have two 80's, because I do enjoy the whole "try new builds and strategies" aspect of the game.  It does give it a good amount of longevity.  I can spec my elementalist in a lot of different ways that all have fairly different playstyles, strengths, and weaknesses, then take her into PvP or WvW and try out my new creation.

This is much more appealing to me than doing a dungeon 500 times so you earn the right to do the next dungeon 500 times...I realize it is a point of preference though.

I did way more of the same dungeons to get my gear in Guild Wars 2 than I ever did in other MMOs. As for new builds and strategies, maybe my mind is fast at finding flaws in things, so I'm very quick and efficient at switching things in and out when I need then and when I don't.

I feel like the number of combinations found in Guild Wars 2 is vastly inferior to that of its predecessor. I wish they'd implement Skill Capturing or something. That would increase the longevity of the game considerably.

And this is less to toot my own horn than to put things in my perspective.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

10/24/12 12:47:23 PM#28
Originally posted by aphydork
Originally posted by Creslin321

In GW2 though, I already have two 80's, because I do enjoy the whole "try new builds and strategies" aspect of the game.  It does give it a good amount of longevity.  I can spec my elementalist in a lot of different ways that all have fairly different playstyles, strengths, and weaknesses, then take her into PvP or WvW and try out my new creation.

This is much more appealing to me than doing a dungeon 500 times so you earn the right to do the next dungeon 500 times...I realize it is a point of preference though.

I did way more of the same dungeons to get my gear in Guild Wars 2 than I ever did in other MMOs. As for new builds and strategies, maybe my mind is fast at finding flaws in things, so I'm very quick and efficient at switching things in and out when I need then and when I don't.

I feel like the number of combinations found in Guild Wars 2 is vastly inferior to that of its predecessor. I wish they'd implement Skill Capturing or something. That would increase the longevity of the game considerably.

And this is less to toot my own horn than to put things in my perspective.

 I agree, as it is now, GW1 definitely had more builds.  But I think that's to be expected.  GW1 was out for seven years, and had three major expansions under its belt.  And on top of that, it had the whole secondary class thing.  So the amount of builds in GW1 was insane.

But give it time...I think GW2 will wind up with a lot more viable builds as things age.

Also...I'm not saying it takes me a long time to find something effective...just that it is fun to try different builds that change your playstyle.  One thing that I think GW2 has over GW1 right now, is that a lot of the different builds just "feel" completely different, whereas in GW1, I thought the gameplay felt pretty similar all the way through.

Are you team Azeroth, team Tyria, or team Jacob?

  IntheShadows

Apprentice Member

Joined: 9/27/12
Posts: 19

10/24/12 1:04:58 PM#29

As others have stated, it's a big deal because this game is mostly about how great you can look. Of course people want to dress up in cool new Halloween skins, but it isn't going to happen for a lot of people because the drop rate is so poor from those chests.

I have to admit, ANet had me (and my hubby) hook, line, and sinker for this event. We had the credit cards in hand ready to make purchases.... then it was ruined, and ANet lost 2 customers. First thing to turn us away was the costumes being town clothes. Come on now, I'm not farming trick or treat bags and candy corn in LA. So that was disappointing because the costumes look great. My credit card went back in the wallet as soon as I found out that the drop chance was horrendous for the skins out of the chests. It was a poor move on their part. They potentially could have made as much profit, if not more, if they had just put the skins in the cash shop to be bought out right. Then also have some goody bags with random Halloween stuff in them. The items would have flown off the (virtual) shelves. 

Besides the cash shop disappointment, I am happy to have some fun holiday achievements to work on.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2034

10/24/12 1:20:11 PM#30
Originally posted by aphydork
Originally posted by botrytis

The point is gear grind (to get better stats) sometimes helps the elitist attitudes in a game. The fact that once you hit level 80, you need to understand your builds and skill synergy in order  to play well, doesn't sit well with the WoW, Rift, etc. contingent used to grinding out new gear in new instances.

I find this argument incredibly funny, and a lot of Guild Wars 2 players like to use it.

>> GW2 doesn't have the same gear progression as WoW or Rift, because players need to learn about their skills to play well!

That is... not... the same thing.

I played Rift and it is all based on gear - period. Grind out the best gear in PvP or PvE to be Uber.  Also in Rift you can macro so many skills to use 3 bottons to use many of your skills. It was downright boring. Also having to grind out the next instance to get better armor was not fun.

 


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

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