Trending Games | World of Warcraft | EverQuest | Guild Wars 2 | Landmark

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,905,789 Users Online:0
Games:757  Posts:6,296,461
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » The number 1 rule of sandboxes..(lookin' at you Smed)

6 Pages « 1 2 3 4 5 6 Search
120 posts found
  Quirhid

Elite Member

Joined: 1/28/05
Posts: 5676

Correcting wrongs on the Internet...

10/21/12 1:01:03 PM#101
Originally posted by madazz
Originally posted by Ausare
Assumes sandbox has to be pvp.

It's PvPers that have been clamouring for sandbox games. So of course it appears to go hand in hand. The people who whine about how sandboxes don't have to be PvP are probably people who are only now starting to notice that all games are becoming the same. So with that said, no, a sandbox doesn't have to be PvP. The carebear's are a little late to the party though because they have been busy begging for all the games to be easy mode with fluff items, the ability to choose difficulty settings, no death penalty, no looting corpses, easy leveling/skilling and so on. They can continue to enjoy the "end game" and everything else that they have created. Let the PvPers have what they want. They notice we are on to something and they want to come and cripple it to the state of all the other current stale games.

 

Its funny how people get what they want only to find out that it isn't what they actually want, and then they continue to try to get everything else to be like the thing they thought they originally wanted! Perhaps they all need to sit back and let others have their way for a bit. 

I'm a PvPer and not clamouring for sandbox games.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

10/21/12 1:01:48 PM#102
Originally posted by Kyleran
Originally posted by Icewhite
Originally posted by Rimmersman

Vanguard is one, EQ was until LDON.

Right, McQuaid.  Good catch.

Did SOE actually create either title, or did they acquire them after their release?

 

 

Sigil-Verant.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

10/21/12 1:04:25 PM#103
Originally posted by madazz
Originally posted by Vhaln

Eh, my number one rule of a sandbox is that a crafting character must be just as viable as combat character.  Not something that gets tacked onto combat characters - but crafting must be something people can do, INSTEAD of combat, with gameplay that makes that feel like just as important as going out and killing stuff.

 

Funny how my number one rule is completely unrelated to your number one rule..

I agree with that, but its funny that you state that your number one rule is unrelated. Its actually more related than you think. If you want a pure crafter than you need an economy to support it. In UO it worked well because people always had to replace/upgrade/repair gear. But hey, I guess you'll have fun just crafting unbreakable weapons/items that no one will ever need to replace and thus, never order again either.

 

*edit - thinking about it further, I guess it could work without destructible items if you sold everything to NPC's and had something meaningful to spend your new found cash on. Otherwise if things aren't destructible I suppose you'll only be making money on items you use up such as ammo.

 

Guess you're right, it's not entirely unrelated.  I might have been exaggerating a bit, for effect :)

 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  madazz

Novice Member

Joined: 10/07/03
Posts: 1312

10/21/12 1:04:50 PM#104
Originally posted by Quirhid
Originally posted by madazz
Originally posted by Ausare
Assumes sandbox has to be pvp.

It's PvPers that have been clamouring for sandbox games. So of course it appears to go hand in hand. The people who whine about how sandboxes don't have to be PvP are probably people who are only now starting to notice that all games are becoming the same. So with that said, no, a sandbox doesn't have to be PvP. The carebear's are a little late to the party though because they have been busy begging for all the games to be easy mode with fluff items, the ability to choose difficulty settings, no death penalty, no looting corpses, easy leveling/skilling and so on. They can continue to enjoy the "end game" and everything else that they have created. Let the PvPers have what they want. They notice we are on to something and they want to come and cripple it to the state of all the other current stale games.

 

Its funny how people get what they want only to find out that it isn't what they actually want, and then they continue to try to get everything else to be like the thing they thought they originally wanted! Perhaps they all need to sit back and let others have their way for a bit. 

I'm a PvPer and not clamouring for sandbox games.

I wasn't speaking for every PvPer.... I was stating that its PvPers that have been clamouring for sandbox games (my statement doesn't mean ALL pvpers, just that its been in general, only pvpers). Good for you though?

  madazz

Novice Member

Joined: 10/07/03
Posts: 1312

10/21/12 1:05:20 PM#105
Originally posted by Vhaln
Originally posted by madazz
Originally posted by Vhaln

Eh, my number one rule of a sandbox is that a crafting character must be just as viable as combat character.  Not something that gets tacked onto combat characters - but crafting must be something people can do, INSTEAD of combat, with gameplay that makes that feel like just as important as going out and killing stuff.

 

Funny how my number one rule is completely unrelated to your number one rule..

I agree with that, but its funny that you state that your number one rule is unrelated. Its actually more related than you think. If you want a pure crafter than you need an economy to support it. In UO it worked well because people always had to replace/upgrade/repair gear. But hey, I guess you'll have fun just crafting unbreakable weapons/items that no one will ever need to replace and thus, never order again either.

 

*edit - thinking about it further, I guess it could work without destructible items if you sold everything to NPC's and had something meaningful to spend your new found cash on. Otherwise if things aren't destructible I suppose you'll only be making money on items you use up such as ammo.

 

Guess you're right, it's not entirely unrelated.  I might have been exaggerating a bit, for effect :)

 

Yeah, I am way worse for that.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

10/21/12 1:05:51 PM#106
Originally posted by Waterlily
Many ridiculous posts. EQ franchise is about PVE, no one gives one iota about PVP in EQ games.

True, EQ was and always will be PVE first and foremost but PVP will play a part. Anyone thinking EQNext will be a PVP game with PVE add on is dreaming.

EQNext =Hybrid.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

10/21/12 1:08:00 PM#107
Originally posted by Quirhid

I'm a PvPer and not clamouring for sandbox games.

 

And I'm not a PvPer, but have been clamoring for a sandbox game, ever since.. well UO.  

 

Even back then, I wanted a sandbox game that had 3d graphics, because the top-down isometric style has always been difficult for me to get into.  Especially in a sandbox MMO, where it seems like immersion is so important.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3618

10/21/12 1:08:30 PM#108
      My main concern if EQ Next is truly a sandbox is that they avoid the dreaded FFA PVP mentality that seems to come with just about every single sandbox.
  Waterlily

Advanced Member

Joined: 5/26/08
Posts: 2921

10/21/12 1:20:26 PM#109
Originally posted by Theocritus
      My main concern if EQ Next is truly a sandbox is that they avoid the dreaded FFA PVP mentality that seems to come with just about every single sandbox.

PVP will never be prelevant in EQ games, it's a PVE bastion. The only PVP server Everquest has right now is more used to make jokes about than to actually play on.

Sony wanted to shut it down and merge it but the truth of the matter is that the PVE players didn't want the PVP players on their server, since most are scum and hackers, as you would expect from FFA PVP players, so they're stuck on their dead server forever. Even if they ever managed to get onto a PVE server, the community would shun them and never let them inside a PVE guild.

Everquest has 14 PVE servers and 1 dead PVP server.

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3480

10/21/12 1:42:39 PM#110
Agree.. a player driven economy similar to that of SWG, were item durabilty is an issue.. and crafting is primary has to be on the front burner..
  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1447

10/21/12 2:32:07 PM#111
Originally posted by Apraxis
Originally posted by Myrdynn

Asheron's Call had the best loot system of all time, any none of the items could be crafted, but all could be modified.

Also none of them decayed, yet the economy was steller

 

and it was not a sandbox.

are you kidding me??? Asheron's Call was a complete sandbox, obviously you never played it

 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/21/12 2:49:07 PM#112
Well its more in that direction than EQ, but really more of a hybrid.
  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1804

10/21/12 3:01:06 PM#113

Well this thread has proven one thing:

 

Most people here have no clue as to what a themepark or sandbox game is. It isn't as easily defined as you think. Many are sort of right but most are mostly wrong.

 

Defining exactly what they are isn't the point ... and that is the point everyone is f#cking missing. Any subject will go nowhere if this is the only thing you are hung up about.

You stay sassy!

  busdriver

Novice Member

Joined: 5/17/06
Posts: 923

10/21/12 3:14:05 PM#114
Originally posted by Icewhite
Originally posted by busdriver

I expect to be in the minority with this, but I think it is something that greatly improves gameworld economy:

Only 1 toon/account.

This allows dedicated crafters to have a important role in the game. If "everyone" has a crafter alt, it kills the market, inflation starts its ugly work from day 1 and soon lower level equipment has next to no value at all.

Just curious; do you really expect corporations to discard profit (on that magnitude)?

Idealism is a cool thing.  It would be great if our MMO companies went back to MUD-sized player bases and income models.

But looking at it realistically, I don't really expect corporations  to throw away cash voluntarily.  There's no 'social conscience' to appeal to.

----------

Of course, you could claim that you're giving them more profits; 1 toon/1account means they have to pay for multiple accounts!  But I expect the beans wouldn't quite count out that way.  Nor would players 'trapped' in a bad spec or just-nerfed class be thanking you very much.

On what magnitude? What I've seen over the years, people generally create alts in themepark games because they run out of content. Sandboxes don't really have this problem (I should just say EVE, every other sandbox sucks), content is endless. The biggest reason to create an alt in EVE is for "crafting" purposes. So I don't think all that many sandbox fans would turn down a game just because of 1 char/acc.

The highest numbers of accounts that I've ever heard of was in EVE, 26 accounts.

1char/acc doesn't mean that you cannot reroll/reallocate/ect.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

10/21/12 9:30:16 PM#115
Originally posted by Myrdynn
Originally posted by Apraxis
Originally posted by Myrdynn

Asheron's Call had the best loot system of all time, any none of the items could be crafted, but all could be modified.

Also none of them decayed, yet the economy was steller

and it was not a sandbox.

are you kidding me??? Asheron's Call was a complete sandbox, obviously you never played it

 

One of my favorite MMOs, played it for about a year and a half.. but no, have to cast another vote for "not a sandbox."  Didn't even have crafting, really.  No mining, no fishing, nothing like that.  Not even player housing, or player-run merchants.  The gameplay was all about levelling up for combat, the #1 rule of themeparks.  Wide open world does not make it a sandbox.

 

..and I don't really buy the "hybrid" label, either.  These hybrid sandpark themebox games have no more in common with indisputable sandbox games (UO, SWG, EVE) than indisputable themeparks do.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1447

10/22/12 7:03:51 AM#116
Originally posted by Vhaln
Originally posted by Myrdynn
Originally posted by Apraxis
Originally posted by Myrdynn

Asheron's Call had the best loot system of all time, any none of the items could be crafted, but all could be modified.

Also none of them decayed, yet the economy was steller

and it was not a sandbox.

are you kidding me??? Asheron's Call was a complete sandbox, obviously you never played it

 

One of my favorite MMOs, played it for about a year and a half.. but no, have to cast another vote for "not a sandbox."  Didn't even have crafting, really.  No mining, no fishing, nothing like that.  Not even player housing, or player-run merchants.  The gameplay was all about levelling up for combat, the #1 rule of themeparks.  Wide open world does not make it a sandbox.

 

..and I don't really buy the "hybrid" label, either.  These hybrid sandpark themebox games have no more in common with indisputable sandbox games (UO, SWG, EVE) than indisputable themeparks do.

actually the no 1 rule of a themepark is quests to level, AC had none.  Also, while it didnt have crafting its open tinkering system was far better because of the loot system it had in place.  Since when does mining and fishing make it a sandbox? AC had player housing, Villas and Mansions.  Everyone also had their own player merchant as well if they used Decal which they all did, Turbine was smart to not waste resources on coding that Decal provided the players

A Sandbox means you can go wherever you want in the game, at any point in the game and have any skill you want, without being typecast into a specific role to me.  It also had full loot pvp which is another sandbox thing

Themepark= must be level max to enter this dungeon

Sandbox= can enter dungeon whenever you want

AC follows the second.  There was no restrictions on any character based on level, not loot, not where you could go, not even what you could hunt.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19397

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

10/22/12 7:13:22 AM#117
Originally posted by Myrdynn
Originally posted by Vhaln
Originally posted by Myrdynn
Originally posted by Apraxis
Originally posted by Myrdynn

Asheron's Call had the best loot system of all time, any none of the items could be crafted, but all could be modified.

Also none of them decayed, yet the economy was steller

and it was not a sandbox.

are you kidding me??? Asheron's Call was a complete sandbox, obviously you never played it

 

One of my favorite MMOs, played it for about a year and a half.. but no, have to cast another vote for "not a sandbox."  Didn't even have crafting, really.  No mining, no fishing, nothing like that.  Not even player housing, or player-run merchants.  The gameplay was all about levelling up for combat, the #1 rule of themeparks.  Wide open world does not make it a sandbox.

 

..and I don't really buy the "hybrid" label, either.  These hybrid sandpark themebox games have no more in common with indisputable sandbox games (UO, SWG, EVE) than indisputable themeparks do.

actually the no 1 rule of a themepark is quests to level, AC had none.  Also, while it didnt have crafting its open tinkering system was far better because of the loot system it had in place.  Since when does mining and fishing make it a sandbox? AC had player housing, Villas and Mansions.  Everyone also had their own player merchant as well if they used Decal which they all did, Turbine was smart to not waste resources on coding that Decal provided the players

A Sandbox means you can go wherever you want in the game, at any point in the game and have any skill you want, without being typecast into a specific role to me.  It also had full loot pvp which is another sandbox thing

Themepark= must be level max to enter this dungeon

Sandbox= can enter dungeon whenever you want

AC follows the second.  There was no restrictions on any character based on level, not loot, not where you could go, not even what you could hunt.

ER, no, quests were added to theme-parks in 2004, but prior to that titles such as DAOC pretty much directed a player from zone to zone based on their level and there was little variation in the forumla.  A sandbox style game can in fact have quests, EVE is full of them with their missions and story arcs yet it's still a sandbox.

BTW, most dungeons in WOW can be entered at any level (prior to the raid content), does that make WOW a sandbox?  Sure, you'll die horribly if you go in before your level is appropriate, but that's no different than an open world game either now is it.

Very difficult to try and define a sandbox game based on the certain set of features it contains.  It's possible to make a sandbox style MMO without PVP, or with classes, or with instant travel times.

Truth is there is almost no MMO mechanical feature or design that can't be utilized in either a sandbox or theme park style game, it's not what makes a game more like one or another.

Which is why there's so much disagreement over what really is a sandbox game, usually ends up with people pointing to the more famous sandbox titles of the past (UO, SWG, EVE) and comparing the feature set to them and saying, if not the same, must not be a sandbox.  Probably not 100% accurate in every case.

 

 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

10/22/12 7:16:43 AM#118
Hahaha...just by judging from this thread alone I can already foresee the amount of heat in the EQNext forums. Sandbox games have A LOT to nitpick on and even the players can't agree amongst themselves. Not including the fact that SOE made that claim about making the biggest Sandbox game, automatically raising player expectations.
  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

10/22/12 7:51:13 AM#119

I think it's a strange idea, that the absence of some sort of content makes a game more of a sandbox.  Like, if you take a themepark, and remove all the quests, it suddenly becomes a sandbox.  No wonder some people hate the very idea of a sandbox, if that's what they think it means.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  pvpirl

Novice Member

Joined: 11/08/11
Posts: 171

10/22/12 8:31:23 AM#120

When I read about Smed's remarks, and peoples reception of them this comes to mind

6 Pages « 1 2 3 4 5 6 Search