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10/22/12 2:38:21 PM#121
Certainly "better" but not quite there yet. Unlock those classes, unlock those factions and give us actual melee FPS combat (it's not scary Bill - it's how all TES games have ever been) and then we'll be talking. They are clearly making strides toward that end, I just hope they make it all the way. As it stands, it's still a "no" from me, but I will follow it and see if they come around finally. Also, the art style looks much improved. |
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10/22/12 2:40:19 PM#122
Fingers crossed. I'm sure it will be worth a try, at the very least, but hopefully they have a lot of things to keep people hooked. |
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McGamer
Apprentice Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
10/22/12 2:50:33 PM#123
Tera's dodge mechanic ia way better than GW 2's so I really hope TESO doesn't resort to tab-targetting like GW2. It's bad enough they are trying to mimic the multi-guild system which stinks imho because it builds distrust and leeching. I also really hope that TESO does a better job of building a community that is less anti-social than what GW2 lends to.
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10/22/12 3:03:02 PM#124
Can we make the PC jump?
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10/22/12 3:16:31 PM#125
wish it were classless...but I think skyrim was the first tes that was.
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Originally posted by Grenoybel You bet. ;) Heading home folks. I'll answer more questions about the game specifics as they come. Feel free to pipe up. |
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10/22/12 3:32:59 PM#127
I have one question tho,the game seems amazing and worth giving a shot,but do you have any info on how the payment for it will be? free-2-play /sub/ buy once play forever? read a couple of articles and some sayd f2p and some sayd sub so i am really curious about that fact. |
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10/22/12 3:33:29 PM#128
Originally posted by Yamota Unfortunately there is, and it doesn't look nice. Anyway, TES should not be about PvP, another useless feature which drains Zenimax resources |
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10/22/12 3:39:07 PM#129
This is beginning to sound really really good to me. I hope they can pull it off!
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10/22/12 3:39:56 PM#130
Originally posted by ste2000 Cool, you've seen it? Any chance I could get a link to view it as well? "Criticism is an indirect form of self-boasting." - Emmet Fox |
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Comaf
Hard Core Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters. |
10/22/12 4:15:47 PM#131
I just hope that they have the good sense to add a lengthy time before you can log into a different realm.
Dark Age of Camelot was watered down to 6 minutes between realm changes. That's a split second on a warmap - or frustrating when you see a guild log their mids and then login their hibs (XREALMERS, etc).
Us vs Them vs Them = realm loyalty, and the closest thing we will ever get to any kind of RP experience since few folks RP these days - or if they do it's just plain sillyness (i.e., Moonguard Alliance in WoW).
I recall the good old daoc days when folks would really mean it when they said, "damned Albs!!!" But as it is today, it's more like, "sigh, I'll just log in my alb and join the BG..." |
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10/22/12 4:23:44 PM#132
Sounds like the fantasy version of TSW to me. Which is ok in theory, considering that I enjoyed TSW's gameplay. However.
Give me one instance where an ES game hasn't been released with an unbearable amount of bugs (alot of which eventually had to be fixed by the mod community). The size and scope of their singleplayer rpg experience, being the only real reason for their continued success (and noticable lack of real competition in the same epic sized rpg arena). And let's not forget that just the presence of the mod tools being included with the games is responsable for a massive part of the games' popularity, and the longevity of the series.
I see this game being a huge financial success via preorders and launch day sales, and then falling flat on its face in a month due to game breaking bugs and exploits. Bethesda will have to fix all the bugs themselves, with no mod community to help this time, and honestly, I just don't have the faith in them to be able to do it.
All of that being said, I would really love to be wrong, and see this game succeed. |
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Salenger
Hard Core Member
Joined: 11/29/04
The true character of a man can be seen when they are given power. |
10/22/12 4:27:55 PM#133
Im still undecided on this MMO, im a long time player and supporter of TES series and i and very relieved that this is not a simple tab target game...like the rest. But I am still worried it will feel just like every MMO out there and possibly worse much like SWTOR. Ill need to see more before i dive into a purchase, just kinda seems like any other MMO with TES lore...and that wont do it for me.
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10/22/12 4:28:24 PM#134
The technology exists to have skyrims combat system work in mmorpg enviroment, so why didn't they try? To take Mortal online as an example, they have similar combat (but not as good, witch is understandable considering they had 20 memebrs, it was their first game and they had limited budget, so then a experienced team like bethesda should be able to make a game with combat like skyrim in mmorpg enviroment. Tab-targeteing or even a "more involved" system like in guild wars 2 feels so 90's, the developers need to INOVATE, not ride the sucses off WOW.
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10/22/12 4:30:48 PM#135
Damn it's got instances. I only like 1 persisant world.
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10/22/12 4:34:43 PM#136
"phasing", "replay the 1-50 game three times", "leveling through the theme-park".
Wow... too many words I didn't want to read. Call me skeptic but nothing changes my mind this game is going backwards in the MMO genre and is going to blow. I hope I'm wrong. |
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Originally posted by crazydude991 Hey Dude, No word yet. They're "exploring their options". Wait and see. |
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10/22/12 4:37:01 PM#138
It reminded me of you SWTOR previews.
"i don't waste my time building relationship in games" - nariusseldon |
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10/22/12 4:52:50 PM#139
I seriously doubt they'll be able to go from pre-alpha to ready to launch (and I mean actually READY) in 1 year. No chance.
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10/22/12 4:55:16 PM#140
Originally posted by BillMurphy Enjoyment is my least concern if it comes to accurate information and their presentation. |
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