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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Insanely positive reviews? Am I missing something here...

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88 posts found
  User Deleted
10/19/12 11:35:44 AM#41
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/19/12 11:38:03 AM#42
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4391

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

10/19/12 11:42:43 AM#43
Originally posted by Aerowyn
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE. (Has nothing to do with the quality of EVE, it's just not for me)

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

10/19/12 11:46:56 AM#44
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE.

Whats sad is that something like that needs to be explained to begin with. To pay attention to whats happening around you, read and listen should be a given. Unfortunately though many gamers out there are trained not to. Thats more telling against other games than anything. 

 

 

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/19/12 11:47:10 AM#45
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE.

EVE has a very active playerbase and is widely known as an extremly successfull game.. I myself don't care for it but that doesn't change the fact it has a steep learning curve compared to other MMOs.. My point is not everything in this game is laid out before you and to me this is a good thing.. This to me adds a lot to this game but then you point stuff like this out and they get angry because it's not blantently obvious when they play

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4391

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

10/19/12 11:55:29 AM#46
Originally posted by Aerowyn
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE.

EVE has a very active playerbase and is widely known as an extremly successfull game.. I myself don't care for it but that doesn't change the fact it has a steep learning curve compared to other MMOs.. My point is not everything in this game is laid out before you and to me this is a good thing.. This to me adds a lot to this game but then you point stuff like this out and they get angry because it's not blantently obvious when they play

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  Ridelynn

Elite Member

Joined: 12/19/10
Posts: 3303

10/19/12 12:00:18 PM#47


Originally posted by GeezerGamer

Originally posted by Aerowyn

Originally posted by GeezerGamer

Originally posted by Aerowyn

Originally posted by nsignific

Originally posted by Zzad   I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480
i love how you have to watch a TUTORIAL on how to enjoy this game.   pretty much sums up gw2 or rather it's apologetic fanbase!
need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?
EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE.
EVE has a very active playerbase and is widely known as an extremly successfull game.. I myself don't care for it but that doesn't change the fact it has a steep learning curve compared to other MMOs.. My point is not everything in this game is laid out before you and to me this is a good thing.. This to me adds a lot to this game but then you point stuff like this out and they get angry because it's not blantently obvious when they play
No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.


  rodingo

Elite Member

Joined: 1/18/07
Posts: 1625

10/19/12 12:03:35 PM#48
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by nsignific
Originally posted by Zzad

 

I would suggest to slow down on events & take a look at this video to learn how to enjoy them at their full potential http://youtu.be/HTF9T4oQ480

i love how you have to watch a TUTORIAL on how to enjoy this game.

 

pretty much sums up gw2 or rather it's apologetic fanbase!

need more than just a tutorial to really enjoy EVE yet that's not an issue.. so because not everything is this game is laid out on a silver platter that's a bad thing?

EVE is probably not the best example to use against his argument. If anything, it justifies it. Not everyone enjoyed EVE. In fact, I like GW2 better than I like EVE.

EVE has a very active playerbase and is widely known as an extremly successfull game.. I myself don't care for it but that doesn't change the fact it has a steep learning curve compared to other MMOs.. My point is not everything in this game is laid out before you and to me this is a good thing.. This to me adds a lot to this game but then you point stuff like this out and they get angry because it's not blantently obvious when they play

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

Jeez people, that's not a tutorial.   If you actually watched/listened to the first 30 seconds you would realize this.  It's just some guy putting his opinion in video form.  You know, similar to how posters put their opinion in text form on these forums?

"If I offended you, you needed it" -Corey Taylor

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/19/12 12:03:44 PM#49
Originally posted by GeezerGamer
 

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

can't really argue with that:) although in this instance you can play the events without actually knowing that they all do have a story behind them whether big or small and each has some sort of start trigger which is usually started by a player.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4391

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

10/19/12 12:07:37 PM#50
Originally posted by Aerowyn
Originally posted by GeezerGamer
 

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

can't really argue with that:) although in this instance you can play the events without actually knowing that they all do have a story behind them whether big or small and each has some sort of start trigger which is usually started by a player.

Sure, But really, isn't that a mechanic? Make sure that players are aware that DEs can chain or trigger?

EDIT: This is my last post on this topic since it's taking the thread off OP's topic.

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/19/12 12:10:43 PM#51
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by GeezerGamer
 

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

can't really argue with that:) although in this instance you can play the events without actually knowing that they all do have a story behind them whether big or small and each has some sort of start trigger which is usually started by a player.

Sure, But really, isn't that a mechanic? Make sure that players are aware that DEs can chain?

in a way but think the developers figured people would discover this themselves... funny because so many complaints recently is how dumbed down and drop dead easy these games are and they require nothing to "figure out" but when a game like this or like TSW offers some aspects that actually aren't just laid out and you actually have to "learn" aspects of the game people get all bent out of shape.. again like everything no one is ever happy.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1835

10/19/12 12:25:21 PM#52
Originally posted by Aerowyn
Originally posted by GeezerGamer
Originally posted by Aerowyn
Originally posted by GeezerGamer
 

No one will ever say there are too many tutorials ( so long as they aren't forced) likewise, games that lack them do get complained about. Tutorials should explain how to function in the game. They should show you mechanics. But if you need a tutorial to get you into the "proper mindset" to be able to enjoy a game, chances are, the game's not for you in the 1st place.

can't really argue with that:) although in this instance you can play the events without actually knowing that they all do have a story behind them whether big or small and each has some sort of start trigger which is usually started by a player.

Sure, But really, isn't that a mechanic? Make sure that players are aware that DEs can chain?

in a way but think the developers figured people would discover this themselves... funny because so many complaints recently is how dumbed down and drop dead easy these games are and they require nothing to "figure out" but when a game like this or like TSW offers some aspects that actually aren't just laid out and you actually have to "learn" aspects of the game people get all bent out of shape.. again like everything no one is ever happy.

This is another reason why MMORPGs deserve more than the typical timeframe another type of videogame needs before you can safely form a review of it.  Too many people are too rushed in forming extreme opinions of these games...so many prematurely overhyped titles.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/19/12 12:30:56 PM#53
Originally posted by grimal
 

This is another reason why MMORPGs deserve more than the typical timeframe another type of videogame needs before you can safely form a review of it.  Too many people are too rushed in forming extreme opinions of these games...so many prematurely overhyped titles.

which many review sites have been doing recently.. like IGN and here and some others do multi part reviews over the course of several weeks.. 

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/19/12 12:31:26 PM#54
Originally posted by Razperil
Originally posted by cataphracht

I'm probably playing this game wrongly, must be, but I've recently purchased GW2 reached lvl 40 and disappointed so far..... Is this what AAA mmorpg's have turned into?

 If I take this game for what it is, it's decent, has very nice graphics and  smooth gameplay feel and it's no subscription, but the content what I'm used to is just severely lacking.

So far my overall quests have just been too generic, it's a neat way to clean up the UI but overall the quests are nothing ground breaking, infact I found most of them if not all tedius clean up rats quest etc. 

GW2 dynamic events are a rip off from Rift's invasions, they do the events better then Rift but they are hardly dynamic or rewarding, it's a let down as this was one of the games selling point for me. 

Levelling up is just not satisfying, you can unlock all your skills by level 5.  It's an idea, but they could possible implement some sort of levelling up with which skill you use more, so you become more customizable.

Also the levelling is just far to quick you level up by crafting, gathering, exploring, WvW getting skill points etc I'm easily outlevelling the little content what is there.

Also is there even any endgame content? I'm hearing on map chat all the gloom and doom talk about how GW2 is 'already' dying which leads me to think that the endgame is going to suck.

The trait and crafting system is just bland to say the least and the PvP is riddled with problems,  the WvW thing is a stupid excuse for PvP huge empty map (game could do with some mounts btw).  

Personal stories are a nice touch seems like the only quest in the game worth doing, but still the old republic did that a lot better.  

Obviously this game has it's good points, but the 9/10 reviews just doesn't reflect what I've experienced so far. To sum this game up so far: it feels like a mix up between TOR & Rift and not much better than either which isn't saying much.

The game can and probably will be improved but it's not the high quality content packed mmorpg I expected it was going to be, feels like a fantasy action game to mess around on.

 

Another thread stating the same exact things that have been said over and over again. I guess the "in" thing to do these days is to make posts of the same exact things over and over again. Honestly, who cares what scores the game has. People like it and it's not going to change. If you don't like it, don't play it. That's a pretty simple thing to do in my opinion. You might want to give it a try :)

If you don't want to read impressions of other people in forum called 'reviews and impressions' why are you even here?

Seriously. The whole purpose of this section is that players give their impressions and reviews and yes repetition is bound to happen.

  User Deleted
10/19/12 1:06:43 PM#55
Originally posted by cataphracht

I'm probably playing this game wrongly, must be, but I've recently purchased GW2 reached lvl 40 and disappointed so far..... Is this what AAA mmorpg's have turned into?

Streamlined to hell and back. Yes.

 If I take this game for what it is, it's decent, has very nice graphics and  smooth gameplay feel and it's no subscription, but the content what I'm used to is just severely lacking.

So far my overall quests have just been too generic, it's a neat way to clean up the UI but overall the quests are nothing ground breaking, infact I found most of them if not all tedius clean up rats quest etc. 

This is just the beginning. They might listen to feedback. But it's nice you're given exp for almost everything else that's non-combat. 

You could also choose how to do the events. That wasn't a bad addition I think.

GW2 dynamic events are a rip off from Rift's invasions, they do the events better then Rift but they are hardly dynamic or rewarding, it's a let down as this was one of the games selling point for me. 

You didn't like how the events branched? I don't remember Rift going so far with its own system.

Levelling up is just not satisfying, you can unlock all your weapon skills by level 5.  It's an idea, but they could possible implement some sort of levelling up with which skill you use more, so you become more customizable.

Careful how you say this. You don't want to be quoted verbatim and used against you ;-)

Well yes, I find the whole skill/trait system drab. Hey, ANet tried something new. If that's any consolation.

Also the levelling is just far to quick you level up by crafting, gathering, exploring, WvW getting skill points etc I'm easily outlevelling the little content what is there.

Also is there even any endgame content? I'm hearing on map chat all the gloom and doom talk about how GW2 is 'already' dying which leads me to think that the endgame is going to suck.

Reason why I've been slowing down as to almost not playing for whole weeks now.

The trait and crafting system is just bland to say the least and the PvP is riddled with problems,  the WvW thing is a stupid excuse for PvP huge empty map (game could do with some mounts btw).  

I don't like PvP in MMOs. 

Personal stories are a nice touch seems like the only quest in the game worth doing, but still the old republic did that a lot better.  

I feel as if the personal story portion of the game could've been handled way better. E.g. not having two marionettes standing always at the exact angle throwing flat/emotionless and sometimes cheesy sounding sentences at each other without any sense of interaction between both.

Obviously this game has it's good points, but the 9/10 reviews just doesn't reflect what I've experienced so far. To sum this game up so far: it feels like a mix up between TOR & Rift and not much better than either which isn't saying much.

I don't pay attention to reviews any more when it comes to MMOs. I'll never forget "SWTOR game of the year" by this very site.

The game can and probably will be improved but it's not the high quality content packed mmorpg I expected it was going to be, feels like a fantasy action game to mess around on.

 

 

Btw cataphracht, I hope you report any post that tries to attack you in any way, shape or form. Reviews & impressions are what these subforums are for. They CAN disagree but they have to take it up with your OP.

The nutty ones have been running rampant for the better part of a year now. But now that many have hands-on experience they're trying their darndest to assuage the backlash or anything that's not 100% fluffy happy happy joy joy feedback.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1835

10/19/12 1:29:03 PM#56
Originally posted by NBlitz
<snip>

Btw cataphracht, I hope you report any post that tries to attack you in any way, shape or form. Reviews & impressions are what these subforums are for. They CAN disagree but they have to take it up with your OP.

The nutty ones have been running rampant for the better part of a year now. But now that many have hands-on experience they're trying their darndest to assuage the backlash or anything that's not 100% fluffy happy happy joy joy feedback.

I like your style.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

10/19/12 1:33:58 PM#57
Game is definitely not for everyone.I can only play it as a secondary MMO(my main finally hit 40).Its impossible for me play beyond an hour or two without getting terribly bored.
  Mishakai

Novice Member

Joined: 4/27/12
Posts: 106

10/19/12 1:37:43 PM#58

Well, if you aren't getting into it, then maybe it just isn't for you.  I do agree with some of the points.  Unlocking all the weapon skills quickly does take out some of the enjoyment of gaining levels (new weapon based skills), but you get some of that back with the traits and slot skills.  

Probably one of the biggest things for me that I like about the game is it's one of the few I've played recently that doesn't seem to need some major re-working from it's launch state shortly after release.  For the most part, systems within the game are functional, accessable and only require minor tweaks/additions.  Unlike say, SWTOR which had to completely deprecate world PvP and has yet to re-address it, and has spent a majority of the time since release re-working basic systems rather than building upon a good foundation.

GW2 has a great foundation to build on, and they have already started that process.

  User Deleted
10/19/12 1:43:30 PM#59
Originally posted by grimal
Originally posted by NBlitz

Btw cataphracht, I hope you report any post that tries to attack you in any way, shape or form. Reviews & impressions are what these subforums are for. They CAN disagree but they have to take it up with your OP.

The nutty ones have been running rampant for the better part of a year now. But now that many have hands-on experience they're trying their darndest to assuage the backlash or anything that's not 100% fluffy happy happy joy joy feedback.

I like your style.

The feeling is mutual, ms. Dormer.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/19/12 2:22:21 PM#60
Originally posted by halflife25
It is all right to to not like the game;)

I wonder sometimes if that should be a floating text box that you'd need to exit out of, whenever you hit the "post" botton.

Any forum. Any discussion.

"It is ok to express an opinion that is different from yours.  Doing so does not equate to direct personal insult, or threatening your children.  Put the shotgun down. Please, god please, calm down.

It is ok to enjoy a game that is different from yours.  Doing so does not equate to membership in the Communist party, nor the Klan. No witches are burned alive because they liked a different game from you.  Please, please calm down.

It is okay to express a positive opinion of a game you do not play.  Please calm down.

It is even (gasp) okay to be a fan of any given game.  Even when that game is this month's Internet Pariah."

 

Fanboys are distasteful because they are often Crusaders.  Anti-Fanboys are distasteful because they are often Crusaders.

 

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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