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MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Do you feel that GW2 deserves the critical acclaim it's gotten from the press and gaming sites?

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425 posts found
  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

10/18/12 9:49:56 AM#101
Originally posted by TwoThreeFour
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

His opinion of it not being an MMORPG is ridiculous and you can back him up all you like but you're still wrong. i could just go out and say call of duty isn't an fps because it's not exactly the same as how battlefield does fps's, but i would look stupid no matter how much i think i'm right.

Opinion is an opinion. That is all it is. You can not prove an opinion right or wrong unles he is distorting some facts etched into stones. And as far as i remember the definition of what is MMO is not set in stone or some universal fact.

So please be my guest and continue to argue about opinions.

People also had an opinion that the world was flat, his opinion does not disprove guild wars 2 being an mmorpg. Until he can prove so then guild wars 2 well remain an mmorpg.

World is not flat is scientificly proven fact. I didn't know MMOS were  proven facts when it comes to their definitions.

You can not state that your game is an mmo when it is in fact not. that is false advertising and you can be sued or have your product taken off the market.

Out of curiosity: does the term "MMO" have a legal definition?

It does when you market it as so. saying in public our game is an MMORPG.

  Zorgo

Advanced Member

Joined: 12/05/05
Posts: 2212

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

10/18/12 9:50:04 AM#102
I hate when I post something and it is lost in a back and forth argument between people.
  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

10/18/12 9:51:36 AM#103
Originally posted by Pilnkplonk
Originally posted by halflife25
(,,,)

Of course they are. MMORPGS are "Massively Multiplayer Online Role-Playing Games." I don't know how much more of a definition you need. You might throw in "persistent world" into the definition, like most do, and still GW2 squarely meets all the criteria. Whether a game is a "mmorpg" or not is still 100% fact-based thing. The only moment subjective feeling can come into play is with games which are somehow borderline vis-a-vis the definition which is contained in the acronym, (such as GW1, for example, or even D3) GW2 so perfectly meets all the classical criteria that it is perfectly natural that any "opinion" that GW2 is not in fact a mmo is met with derison.

Again Massively Multiplayer Online Role-Playing Game. How much more of a definition do you need?

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/18/12 9:52:55 AM#104
Originally posted by kaiser3282
Originally posted by halflife25
Originally posted by kaiser3282
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

Its more a matter, in his case at least, of insisting his opinions on things he doesnt like  = pure fact that cannot be argued.

It has zones and  not a seamless world = it isnt an MMORPG, even though that has never been a defining factor in MMORPG. It is not called Massively Multiplayer Online Seamless Role Playing Game. You can have hundreds of players together in the same area doing the same content, which is what makes it Massively Multiplayer. Seamless or zones does not make a difference.

or

It doesnt have enough progression for my personal tastes so progression simply doesnt exist and there = not an RPG, even though there is plenty of progression (just try going into WvW at level 10 and fighting a level 80 by yourself), just not enough for him

That is your own interpretation. When a person claims multiple teimes that it is way of thinking and personal opinion on how he looks at the RPG part of GW2 it is pretty clear he is not giving his opinion as a pure fact.

Anyways, i warned him he will be flamed multiple times for giving his opinion. Somethings never change.

I wonder if youve seen some of his other posts, not just in this thread about how GW2 is not even in the genre of MMORPG and has more in common with Diablo than MMOs. Such comments arent opinions, theyre claiming facts.

Its like saying a movie isnt a comedy, because you personally didnt find it funny. It doesnt change the fact that it is classified as a comedy. It just means it doesnt appeal to your sense of humor.

Or better yet. George Carlin isnt a comedian, because you personally dont find him funny. He is just some guy who talks into a microphone.

Personal opinion does not change the definitions or means of classifying things.

Was he actually tryign to change the definitions? i read nothing like that. And how can you change a definition of something that keeps changing and evolving with time? MMOS are not constant and neither is there definition. I didn't know that entire world agreed upon one definition of what is MMORPG.

  Pilnkplonk

Apprentice Member

Joined: 3/02/10
Posts: 1566

10/18/12 9:53:30 AM#105
Originally posted by TwoThreeFour
Originally posted by Pilnkplonk
Originally posted by halflife25
(,,,)

Of course they are. MMORPGS are "Massively Multiplayer Online Role-Playing Games." I don't know how much more of a definition you need. You might throw in "persistent world" into the definition, like most do, and still GW2 squarely meets all the criteria. Whether a game is a "mmorpg" or not is still 100% fact-based thing. The only moment subjective feeling can come into play is with games which are somehow borderline vis-a-vis the definition which is contained in the acronym, (such as GW1, for example, or even D3) GW2 so perfectly meets all the classical criteria that it is perfectly natural that any "opinion" that GW2 is not in fact a mmo is met with derison.

Again Massively Multiplayer Online Role-Playing Game. How much more of a definition do you need?

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

Don't be ridiculous.

  gobla

Advanced Member

Joined: 3/30/07
Posts: 1417

C'est la vie.

10/18/12 9:53:46 AM#106
Originally posted by Istavaan
Originally posted by TwoThreeFour
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

His opinion of it not being an MMORPG is ridiculous and you can back him up all you like but you're still wrong. i could just go out and say call of duty isn't an fps because it's not exactly the same as how battlefield does fps's, but i would look stupid no matter how much i think i'm right.

Opinion is an opinion. That is all it is. You can not prove an opinion right or wrong unles he is distorting some facts etched into stones. And as far as i remember the definition of what is MMO is not set in stone or some universal fact.

So please be my guest and continue to argue about opinions.

People also had an opinion that the world was flat, his opinion does not disprove guild wars 2 being an mmorpg. Until he can prove so then guild wars 2 well remain an mmorpg.

World is not flat is scientificly proven fact. I didn't know MMOS were  proven facts when it comes to their definitions.

You can not state that your game is an mmo when it is in fact not. that is false advertising and you can be sued or have your product taken off the market.

Out of curiosity: does the term "MMO" have a legal definition?

It does when you market it as so. saying in public our game is an MMORPG.

Not really...

Many stores have presented Guild Wars as a MMO, whilst ANet itself claims it as a CORPG.

None of them have been sued yet.

We are the bunny.
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  Xzen

Novice Member

Joined: 5/01/06
Posts: 2642

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

10/18/12 9:55:27 AM#107
Originally posted by Zorgo
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

His opinion of it not being an MMORPG is ridiculous and you can back him up all you like but you're still wrong. i could just go out and say call of duty isn't an fps because it's not exactly the same as how battlefield does fps's, but i would look stupid no matter how much i think i'm right.

I think you are missing his point. Scroll up and read my post.

GW2 may technically be an mmorpg. But for those of us there in the beginning, what mmorpg's have become is not what we had at first and not what we envisioned for the future.

Let me put it this way:

Is the game named Guild Wars 2? Yes. Is the focus of the game Wars between guilds? No. So technically it is named Guild Wars 2 but it is not actually about warring with guilds.

In the same way, Guild Wars 2 is an mmorpg. But guild wars has relatively little to do with creating your own role or persona within a game world.

To older folks, 'rpg' denotes a creative position. I create the role, I create what the character says, I choose where I go next. In this context, GW gives you the role, says things for your character and tells him exactly where to go.

In this sense, he is absolutely right - GW is not an mmorpg.

Think outside the box. When someone asks you to go Xerox something, do you scratch your head because your copier is made by Canon?

He is speaking metaphorically, philosophically and there are a lot of people who agree that what we have now may be called 'mmorpgs' but to us they are anything but.

I agree that Themeparks are not the way I wanted mmorpgs to be and I like GOOD sandbox mmorpgs more. However that does not keep me from enjoying themeparks for what they are and I wouldn't go so far as to say it's not an mmorpg at all.

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

10/18/12 9:55:29 AM#108
Originally posted by TwoThreeFour
Originally posted by Pilnkplonk
Originally posted by halflife25
(,,,)

Of course they are. MMORPGS are "Massively Multiplayer Online Role-Playing Games." I don't know how much more of a definition you need. You might throw in "persistent world" into the definition, like most do, and still GW2 squarely meets all the criteria. Whether a game is a "mmorpg" or not is still 100% fact-based thing. The only moment subjective feeling can come into play is with games which are somehow borderline vis-a-vis the definition which is contained in the acronym, (such as GW1, for example, or even D3) GW2 so perfectly meets all the classical criteria that it is perfectly natural that any "opinion" that GW2 is not in fact a mmo is met with derison.

Again Massively Multiplayer Online Role-Playing Game. How much more of a definition do you need?

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

you cannot just pick one word out of the acronym and question its definition, it's massively multiplayer online role playing game. Massively on it's own has no real meaning unless it's describing something. I'm pretty sure it was originally massive not massively.

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

10/18/12 9:57:45 AM#109
Originally posted by Pilnkplonk
Originally posted by TwoThreeFour
Originally posted by Pilnkplonk
Originally posted by halflife25
(,,,)

Of course they are. MMORPGS are "Massively Multiplayer Online Role-Playing Games." I don't know how much more of a definition you need. You might throw in "persistent world" into the definition, like most do, and still GW2 squarely meets all the criteria. Whether a game is a "mmorpg" or not is still 100% fact-based thing. The only moment subjective feeling can come into play is with games which are somehow borderline vis-a-vis the definition which is contained in the acronym, (such as GW1, for example, or even D3) GW2 so perfectly meets all the classical criteria that it is perfectly natural that any "opinion" that GW2 is not in fact a mmo is met with derison.

Again Massively Multiplayer Online Role-Playing Game. How much more of a definition do you need?

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

Don't be ridiculous.

 

The point is that the definition "Massively Multiplayer Online Role-Playing Game" is very vague. The parts that are clearly defined are "Multiplayer" because that means that at least 2 people are playing together or against each other, Online because that means that an internet connection is required to play it and "Game" because that means that it is a game.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2645

10/18/12 9:57:48 AM#110
Originally posted by TwoThreeFour
Originally posted by Pilnkplonk
Originally posted by halflife25
(,,,)

Of course they are. MMORPGS are "Massively Multiplayer Online Role-Playing Games." I don't know how much more of a definition you need. You might throw in "persistent world" into the definition, like most do, and still GW2 squarely meets all the criteria. Whether a game is a "mmorpg" or not is still 100% fact-based thing. The only moment subjective feeling can come into play is with games which are somehow borderline vis-a-vis the definition which is contained in the acronym, (such as GW1, for example, or even D3) GW2 so perfectly meets all the classical criteria that it is perfectly natural that any "opinion" that GW2 is not in fact a mmo is met with derison.

Again Massively Multiplayer Online Role-Playing Game. How much more of a definition do you need?

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

Its not the word massive exclusively. It is Massively Multiplayer (as well as the obvious Online part). Population also doesnt factor in, just that the game CAN be Massively Multiplayer, wether the players are there or not.

For this reason games like GW1 and Diablo are not classified as MMO, because you are limited to just the individuals in your particular instance. Though even GW1 could be slightly argued as technically  MMO due to town hubs, same for DDO, but Diablo does not have hubs where masses of player can come together in the same persistant world.

We dont classify games like CoD as MMOFPS, because you are limited to small groups of players in seperate instances / lobbies. But Planetside would be considered an MMOFPS, regardless of its current population, because hundreds/thousands of players can be together in the world.

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/18/12 9:59:18 AM#111
Originally posted by Zorgo
I hate when I post something and it is lost in a back and forth argument between people.

It is all good. You get to learn something new everyday. i didn't know that definition of MMOS are some proven facts like earth is actually flat and not round. 

  Muntz

Advanced Member

Joined: 10/09/09
Posts: 292

10/18/12 10:03:28 AM#112
Originally posted by stevebmbsqd
Originally posted by Muntz
Originally posted by stevebmbsqd
Originally posted by The_Korrigan

I've been playing RPGs, starting with table top ones, for over 30 years now (I was like 12 or 13 when I played my first pen and paper session), and character progression (aka "spreadsheet gaming") has NEVER been the main or even a major part of a RPG. A RPG is a Role Playing Game, not Microsoft Excel made into a game. Some of the PnP RPGs I've played didn't even have character stats.

Computer gamers have been made to believe that raising numbers in an infinite hamster wheel driven carrot chase is the main element of a RPG. That has not always been true, and several MMORPGs like UO and AC1 have never been about that. It's EQ, WoW and clones which brainwashed "us" into thinking that was the only way to play a MMORPG.

For someone who has been playing RPG's for so long, you obviously missed the whole point. RPG's are all about character progression and development and always have been. This is through stats, equipment, and experience. The whole point of RPG's was to assume a role in a "fantasy" and develop a character and experiencing things.

 

No he really hasn't missed what an RPG is. I've been playing since Pen and Paper too and I agree with The_Korrigan that the carrot chase does not have to be the thing RPGs are all about. Maybe it is you that missed this aspect of an RPG? 

Did you even read what I wrote? Reading comprehension goes a long way. I have played P&P since the early 80's. I wasn't even talking about a gear carrot chase. It was all about progressing and developing your character..... partially through gear, but more through experience and abilities....and please, what paladin was wanting to get a +5 Holy Avenger.... who wasn't excited every time they opened a chest or searched through a dragon's hoard.....

I'm fine with my comprehension Calm down, then simply re-read the thread. Maybe you actually agree with him. By the way did you min/max that paladin? 

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

10/18/12 10:03:57 AM#113
Originally posted by halflife25
Originally posted by Zorgo
I hate when I post something and it is lost in a back and forth argument between people.

It is all good. You get to learn something new everyday. i didn't know that definition of MMOS are some proven facts like earth is actually flat and not round. 

I'd say you'd argue about the fact that the world is not flat. of course it's a fact  it's even got an acronym which stands for Massive Multiplayer Online Role Playing Game, if you're game doesn't fit this description then it's not an mmorpg. is guild wars 2 a massive multiplyer game? Yes. is it online? Yes. is it an role playing game? Yes. See it's not so hard.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2645

10/18/12 10:03:57 AM#114
Originally posted by halflife25
Originally posted by kaiser3282
Originally posted by halflife25
Originally posted by kaiser3282
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

Its more a matter, in his case at least, of insisting his opinions on things he doesnt like  = pure fact that cannot be argued.

It has zones and  not a seamless world = it isnt an MMORPG, even though that has never been a defining factor in MMORPG. It is not called Massively Multiplayer Online Seamless Role Playing Game. You can have hundreds of players together in the same area doing the same content, which is what makes it Massively Multiplayer. Seamless or zones does not make a difference.

or

It doesnt have enough progression for my personal tastes so progression simply doesnt exist and there = not an RPG, even though there is plenty of progression (just try going into WvW at level 10 and fighting a level 80 by yourself), just not enough for him

That is your own interpretation. When a person claims multiple teimes that it is way of thinking and personal opinion on how he looks at the RPG part of GW2 it is pretty clear he is not giving his opinion as a pure fact.

Anyways, i warned him he will be flamed multiple times for giving his opinion. Somethings never change.

I wonder if youve seen some of his other posts, not just in this thread about how GW2 is not even in the genre of MMORPG and has more in common with Diablo than MMOs. Such comments arent opinions, theyre claiming facts.

Its like saying a movie isnt a comedy, because you personally didnt find it funny. It doesnt change the fact that it is classified as a comedy. It just means it doesnt appeal to your sense of humor.

Or better yet. George Carlin isnt a comedian, because you personally dont find him funny. He is just some guy who talks into a microphone.

Personal opinion does not change the definitions or means of classifying things.

Was he actually tryign to change the definitions? i read nothing like that. And how can you change a definition of something that keeps changing and evolving with time? MMOS are not constant and neither is there definition. I didn't know that entire world agreed upon one definition of what is MMORPG.

Yes he does try to change the definitions, based on his own opinion. This is from another post of his regarding GW2 changing the MMO genre:

"The biggest irony of this is that this game isn't even an MMORPG! (not by my standards)  So, how can a game that is not even within a genre change that genre?  It can't. "

By his own words, it is not an MMORPG, does not belong to the genre, because it doesnt fit his own standards.

As I said, its like saying something you personally dont find funny isnt a comedy because it doesnt fit your standards of what is funny.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

10/18/12 10:05:13 AM#115
Originally posted by Hugolin
i had fun, but when i reached max lvl i never played again, no point in playing

 Wow, I have no idea how you pulled that off, I'm impressed. I've been 80 for awhile now on my mesmer and there's still tons I haven't done or seen yet. Of course, part of the blame of that is on ArenaNet... their damnable WvW keeps sucking up my play time as of late. Eventually I'll tear myself back to working for 100% map completion, getting the dungeons done (especially explorable modes, haven't even started those yet...) with the associated dungeon gear, finding the assorted meta-events, etc. So much PvE to be had still. Oh, and I've only made it to 400 on tailoring... seven more disciplines to go!

Oderint, dum metuant.

  Siug

Advanced Member

Joined: 5/02/12
Posts: 994

10/18/12 10:06:23 AM#116
Originally posted by TwoThreeFour
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Istavaan
Originally posted by halflife25
Originally posted by Xzen
Just block grimal. They don't know anything about the game and it's likely they will never have anything of value to say about anything.

Yeah lets block everyone who doen't share same opinions...thanks for the nice idea. How come i never thought about this? 

I mean it is an open discussion forum after alll.

His opinion of it not being an MMORPG is ridiculous and you can back him up all you like but you're still wrong. i could just go out and say call of duty isn't an fps because it's not exactly the same as how battlefield does fps's, but i would look stupid no matter how much i think i'm right.

Opinion is an opinion. That is all it is. You can not prove an opinion right or wrong unles he is distorting some facts etched into stones. And as far as i remember the definition of what is MMO is not set in stone or some universal fact.

So please be my guest and continue to argue about opinions.

People also had an opinion that the world was flat, his opinion does not disprove guild wars 2 being an mmorpg. Until he can prove so then guild wars 2 well remain an mmorpg.

World is not flat is scientificly proven fact. I didn't know MMOS were  proven facts when it comes to their definitions.

You can not state that your game is an mmo when it is in fact not. that is false advertising and you can be sued or have your product taken off the market.

Out of curiosity: does the term "MMO" have a legal definition?

Legal definition hardly but you can define what are you talking about based on legal terminology. Basically if you need internet connection to play a certain video game and there are multiple people playing it simultaneously it can be called an MMO imo. Also, as you are playing somebody else there it can be as ell be an RPG :) I'm not trying to define here something and in my opinion GW2 is an MMO all right. It's also an RPG but a very very bad RPG in my opinion.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1917

10/18/12 10:06:25 AM#117
I don't, primarily because I don't like how MMO's are trending toward arcade style gameplay versus more tactical virtual worlds.

  gobla

Advanced Member

Joined: 3/30/07
Posts: 1417

C'est la vie.

10/18/12 10:06:26 AM#118
Originally posted by halflife25
Originally posted by Zorgo
I hate when I post something and it is lost in a back and forth argument between people.

It is all good. You get to learn something new everyday. i didn't know that definition of MMOS are some proven facts like earth is actually flat and not round. 

It's even deeper than that man. Much deeper.

See, there's these games, like Guild Wars and Bloodline Champions that are both a MMO and not a MMO at the exact same time! They're like quantum MMOs.

I mean some places market them as either CORPG or MOBA whilst yet other places market them as MMORPGs. But neither place has been sued for false advertising, so obviously both must be true.

I think only Schrödinger knows how deep this rabbit hole goes.

We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

10/18/12 10:08:02 AM#119
Originally posted by Istavaan
Originally posted by TwoThreeFour
Originally posted by Pilnkplonk
Originally posted by halflife25
(...)

Does "Massively" refer to the concurrent population playing within visible range, same server or same game? Perhaps it refers to the accounts created or the game copies bought? How is massively defined and what is the least amount required for it stay "massively"? Is it perhaps tied to the design and max capacity? If a game has almost no population at one point but lots during previous years, is it still "massively" at the end?

What are the necessary requirements to be considered a "Role-Playing Game"?

you cannot just pick one word out of the acronym and question its definition, it's massively multiplayer online role playing game. Massively on it's own has no real meaning unless it's describing something. I'm pretty sure it was originally massive not massively.

What kind of definition is it then? Because it neither sems to be a intensional definition (as in specifying the necessary and sufficient conditions for being a member of a specific set)  or exensional definition (as in a list naming every object that is a member of the set).

 

Do check http://en.wikipedia.org/wiki/Definition for further explanation of the terminology.

  Salenger

Apprentice Member

Joined: 11/29/04
Posts: 509

The true character of a man can be seen when they are given power.

10/18/12 10:09:09 AM#120
Originally posted by Rimmersman

Oh this will be good, if it doesn't go the way the avid fans want their will be hell to pay lol.

And to answer the OP, no i don't think Guild Bores 2 deserves the acclaim, the novelty soon wears off and you are left feeling, what is the point.

It has a few good things going for it but it's not the second coming like some over the top fans think.

Of course this is just my take on it but i found it boring as hell, hence the name Guild Bores 2.

I have to agree, i still play GW2...but it feels more like a single player MMO with a multiplayer mode, i really dont feel the MMO aspects of this game at all, i pretty much play solo aside from events 90% of the time i spend in game, at level 50 i find the game very repetitive and boring, i still log in but the only thing i can say I honestly enjoy about this game is the exploration and world, they did a very good job on the world.

But aside from that the combat, story, MMO aspects of GW2 is as you said boring.

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