Trending Games | Pirate101 | ArcheAge | Wasteland 2 | Destiny

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,858,614 Users Online:0
Games:742  Posts:6,243,846
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Do you feel that GW2 deserves the critical acclaim it's gotten from the press and gaming sites?

22 Pages First « 13 14 15 16 17 18 19 » Last Search
425 posts found
  Zikari

Novice Member

Joined: 2/28/12
Posts: 78

10/18/12 9:26:05 PM#301
There should be a middleground answer. It's a very good game, with a lot of fresh an innovative elements. But it definitely has it's flaws and most of them have not been acknowledged in the overly hyped reviews. So yeah, it deserves praise, but it is not the second comming...
  Ridelynn

Elite Member

Joined: 12/19/10
Posts: 3400

10/18/12 9:27:19 PM#302

It was overhyped prior to release - no denying that.

But taking the game as it is for face value - it's good. It's worth the box price to me, and I continue to enjoy it.

I think it deserves good press, it's a good game. I would go so far to nominate it for GOTY, but I don't know that it should necessarily win or not. Writing another book of the bible and naming it after ANet - going a bit too far.

  stevebmbsqd

Novice Member

Joined: 9/26/09
Posts: 457

"Evolution thru Revolution"

10/18/12 9:27:53 PM#303
Originally posted by Aerowyn
Originally posted by stevebmbsqd
 

I get it. You like the game. I'm happy for you. I don't hate the game myself.  It is fun for what it is. The experience you are having may be different for other people based off of personality types, servers, and guilds. Apparently a lot of people feel this way since there are numerous posts on several sites. You yourself have responded to these posts on this site. All I was doing with my post was presenting my idea as to why lots of people may feel this way. Obviously there is something that is causing them to say that. One or two posts you might say they are trolls. When you have a plethora of posts, there is something more. I am not bashing the game. I am only stating why I believe people feel this way because I do too sometimes.

think you still missing the point.. the issue you are having is present in ALL these games that have come out in the last decade or so.. you are making it seem like GW2 is the only one or its way more so because of  it's "soft grouping" truth is all these games many people play with a more solo oriented mindset..  at least GW2 i'm playing most of my time with actual people talking or not unlike most other MMOs I have played recently

I do get it. I just don't agree with you. Read above. Some other people just posted on the same topic and one explains it rather eloquently. I agree that most other theme parks do have an issue when compared to older MMOs, but not to the extent that GW2 does. GW2 took it to a whole new level. Your experience is apparently a lot different than others. I don't know what else to say to you. 

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/18/12 9:31:25 PM#304
Originally posted by DavisFlight
 

Saying "I know it's bad but other bad games are just as bad" isn't a very good response.

True, I actually see other players in GW2. But they act more like bots than people.

The last 7 years of themeparks catering to solo players are more or less just as bad. But SOME of those themeparks gave benefits to grouping and had a SMALL social atmosphere, whereas in GW2 it's more or less nonexistant.

And it IS a widespread opinion. Its always met with "Find a better server" or "find a guild", but neither of those two things are the reason for this phenomenon.

which is not true at all in my experience,, guess it just depends how you play the game

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Laromuss

Advanced Member

Joined: 3/13/12
Posts: 331

10/18/12 9:42:13 PM#305

on a totally different subject and I'll probably get a warning for derailing the convo but honestly don't take games too seriously just enjoy and come in  with half glass full even with these discusssions.  The reason I say this is cause reccently I just went through major surgery and had major complications which cause me to stop breathing twice.   Then during my recovery I was given so much medication that I had stopped breathing again.   When I was told about this I realized life is just too short and its just not worth aruging over the small stuff.  I'd rather just enjoy whatever comes my way.   :)

 

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

10/18/12 9:44:09 PM#306
Pro-tip guys, if you see someone making ridiculous statements, just insert an "IMO" somewhere. That's what they are afterall; their opinions, unless they explicitly say that their statements are factual. You will then realize very few are worth replying to, because opinions can't be wrong, and most of the time these people have immovable conviction despite their misconception. So what else is there to talk about?
  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2585

10/18/12 10:02:28 PM#307
Originally posted by Aerowyn
Originally posted by DavisFlight
 

Saying "I know it's bad but other bad games are just as bad" isn't a very good response.

True, I actually see other players in GW2. But they act more like bots than people.

The last 7 years of themeparks catering to solo players are more or less just as bad. But SOME of those themeparks gave benefits to grouping and had a SMALL social atmosphere, whereas in GW2 it's more or less nonexistant.

And it IS a widespread opinion. Its always met with "Find a better server" or "find a guild", but neither of those two things are the reason for this phenomenon.

which is not true at all in my experience,, guess it just depends how you play the game

It is literally impossible for me to be more social than I am in GW2. The fact of the matter is that GW2's mechanics breed a solo oriented mindset in the playerbase, and makes it a LOT harder to find people that are willing to

a) communicate in local chat/through tells

b) actually group with

 

You say its no better or worse than themeparks of the last 8 years. I say it IS slightly worsebecause there is NO benefit to grouping, so people don't do it unless its with preexisting friends from real life or guilds..

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7246

10/18/12 10:06:23 PM#308
Originally posted by Laross

on a totally different subject and I'll probably get a warning for derailing the convo but honestly don't take games too seriously just enjoy and come in  with half glass full even with these discusssions.  The reason I say this is cause reccently I just went through major surgery and had major complications which cause me to stop breathing twice.   Then during my recovery I was given so much medication that I had stopped breathing again.   When I was told about this I realized life is just too short and its just not worth aruging over the small stuff.  I'd rather just enjoy whatever comes my way.   :)

 

That means your here for a reason. ;) I hope your doing well.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/18/12 10:12:29 PM#309
Originally posted by DavisFlight
Originally posted by Aerowyn
Originally posted by DavisFlight
 

Saying "I know it's bad but other bad games are just as bad" isn't a very good response.

True, I actually see other players in GW2. But they act more like bots than people.

The last 7 years of themeparks catering to solo players are more or less just as bad. But SOME of those themeparks gave benefits to grouping and had a SMALL social atmosphere, whereas in GW2 it's more or less nonexistant.

And it IS a widespread opinion. Its always met with "Find a better server" or "find a guild", but neither of those two things are the reason for this phenomenon.

which is not true at all in my experience,, guess it just depends how you play the game

It is literally impossible for me to be more social than I am in GW2. The fact of the matter is that GW2's mechanics breed a solo oriented mindset in the playerbase, and makes it a LOT harder to find people that are willing to

a) communicate in local chat/through tells

b) actually group with

 

You say its no better or worse than themeparks of the last 8 years. I say it IS slightly worsebecause there is NO benefit to grouping, so people don't do it unless its with preexisting friends from real life or guilds..

how is there no benefit to grouping? with grouping you finish things faster which = leveling faster.. with shared loot when grouping things die faster = more loot for you.. with groups you get to enjoy and play with the combo system a lot more as most classes only have a couple variations they can do on their own.. when grouping you can take on larger events and harder champions you could not take on alone.. really how is there no benefit to grouping?  but then again I assume you mean making a "party" and not just grouping and playing with others.. i will agree there is not much benefit to forming a party outside dungeons and WvW but there is PLENTY of benefit to playing with others

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  aRtFuLThinG

Hard Core Member

Joined: 4/30/09
Posts: 1023

10/18/12 10:12:46 PM#310
Originally posted by bcbully

One thing that is different is that while approaching or doing a quest, in the pve playfields, I don't recall getting or sending any invites. In other games it seemed to happen quite often, two, three times a day maybe. Most of the time, but not all there was a little chat going on. Sometimes times we just jived, and there was a lot.  Plenty of those people became friends.

Actually my experience in forced groups is many became jerks, not friends.

 

WoW for example, sure at the start of the group people seem friendly, however as the group have a few deaths people start blaming the tanks or the healers, and it is quite often the dpsers, the Glory Boys who "compete" on the dps meters, that does the whining to start it all.

 

Also, how often guilds in raid-centric games got broken up because people get competitive on the gear race and just want to get ahead at the expense of friendship?

 

Been there. Seen it all.

 

I'm not sure what your previous experience is, but from my experience (since the early days of MMO), seems to me that guilds in games like WoW last the shortest, and community least lasting. So I'm not sure how exactly some of you define what is considered "social" here.

 

For me, the term "social" implies that there are "societies" being formed, not just idle chatter and talking about life and things. Games like WoW definitely failed at that (people from guild, get what they want to the limit of the group, then breakup or leave). GW2 we see a certain degree of success (there are quite a few super-alliances in WvW) and greatest success I see is in games like SWG or DAoC.

 

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/18/12 10:16:27 PM#311
Originally posted by aRtFuLThinG
Originally posted by bcbully

One thing that is different is that while approaching or doing a quest, in the pve playfields, I don't recall getting or sending any invites. In other games it seemed to happen quite often, two, three times a day maybe. Most of the time, but not all there was a little chat going on. Sometimes times we just jived, and there was a lot.  Plenty of those people became friends.

Actually my experience in forced groups is many became jerks, not friends.

 

WoW for example, sure at the start of the group people seem friendly, however as the group have a few deaths people start blaming the tanks or the healers, and it is quite often the dpsers, the Glory Boys who "compete" on the dps meters, that does the whining to start it all.

 

Also, how often guilds in raid-centric games got broken up because people get competitive on the gear race and just want to get ahead at the expense of friendship?

 

Been there. Seen it all.

 

I'm not sure what your previous experience is, but from my experience (since the early days of MMO), seems to me that guilds in games like WoW last the shortest, and community least lasting. So I'm not sure how exactly some of you define what is considered "social" here.

 

For me, the term "social" implies that there are "societies" being formed, not just idle chatter and talking about life and things. Games like WoW definitely failed at that (people from guild, get what they want to the limit of the group, then breakup or leave). GW2 we see a certain degree of success (there are quite a few super-alliances in WvW) and greatest success I see is in games like SWG or DAoC.

 

i agree and it was the same in not just wow but most other themepark MMOs... sandbox games obviously do this aspect much better as it has the systems in place but in GW2 case WvW is a great system for this and has been forming nicely so far and should work well once they close the damn free transfers

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2585

10/18/12 10:26:14 PM#312
Originally posted by Aerowyn
Originally posted by DavisFlight
Originally posted by Aerowyn
Originally posted by DavisFlight
 

Saying "I know it's bad but other bad games are just as bad" isn't a very good response.

True, I actually see other players in GW2. But they act more like bots than people.

The last 7 years of themeparks catering to solo players are more or less just as bad. But SOME of those themeparks gave benefits to grouping and had a SMALL social atmosphere, whereas in GW2 it's more or less nonexistant.

And it IS a widespread opinion. Its always met with "Find a better server" or "find a guild", but neither of those two things are the reason for this phenomenon.

which is not true at all in my experience,, guess it just depends how you play the game

It is literally impossible for me to be more social than I am in GW2. The fact of the matter is that GW2's mechanics breed a solo oriented mindset in the playerbase, and makes it a LOT harder to find people that are willing to

a) communicate in local chat/through tells

b) actually group with

 

You say its no better or worse than themeparks of the last 8 years. I say it IS slightly worsebecause there is NO benefit to grouping, so people don't do it unless its with preexisting friends from real life or guilds..

how is there no benefit to grouping? with grouping you finish things faster which = leveling faster.. with shared loot when grouping things die faster = more loot for you.. with groups you get to enjoy and play with the combo system a lot more as most classes only have a couple variations they can do on their own.. These are all things that you can do WITHOUT grouping just by being in the same area as another person.  when grouping you can take on larger events and harder champions you could not take on alone.. really how is there no benefit to grouping?  See above. but then again I assume you mean making a "party" Yes I mean actually grouping... kind of hard to confuse the term.  and not just grouping and playing with others.. i will agree there is not much benefit to forming a party outside dungeons and WvW but there is PLENTY of benefit to playing with others

Thank you for proving my point.

  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4757

10/18/12 10:28:24 PM#313
Originally posted by DavisFlight

It is literally impossible for me to be more social than I am in GW2. The fact of the matter is that GW2's mechanics breed a solo oriented mindset in the playerbase, and makes it a LOT harder to find people that are willing to

a) communicate in local chat/through tells

b) actually group with

You say its no better or worse than themeparks of the last 8 years. I say it IS slightly worsebecause there is NO benefit to grouping, so people don't do it unless its with preexisting friends from real life or guilds..

This really begs the following questions:

1) How are you playing the game? Are you doing group content like events / dungeons / pvp? Or are you sticking to hearts & personal story (which are more solo-oriented)?

2) What exactly do you consider to be a prime example of a 'social' MMO? Preferabl not only naming a game, but why you feel it's an especially social one.

However, I have to take issue with the last paragraph. No benefit to grouping? Coordination, Communication, and Survivability are 3 pretty big benefits to grouping. Aside from the obvious ones in PvP and Dungeons. There's even a LFG function in the game if you're lazy. I don't see how you can consider worse, when if you look at SWTOR, TSW, Rift, people rarely grouped up for general PvP. Perhaps the only game in recent years I can thing of that supported general PvE grouping would've been WAR, but even those only went so far. LotRO tried to do something similar, but people stopped using it after a while.

I can't speak for your experiences, but I can say from my own that I regarly (pretty much daily) get into groups w/ random strangers, in which we talk, joke, and goof off, inspite me not knowing any of them. I've made quite a few ingame friends this way, and judging by some of the posters here & some of the people I know ingame, I'd say I'm not alone on this. This game does have incentives, and supports being social. However it doesn't force you to do any of it. GW2 is not a game about forcing players to do things. While this grants a lot of freedom to some, it also means you are expected to be more responsible for your own actions, and that bothers a lot of people.

I wouldn't consider myself a socially skilled person, but by making the effort ingame to be social, I've never had trouble finding people to interact with ingame. I'm not even on one of the most popular servers either.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/18/12 10:32:19 PM#314
Originally posted by DavisFlight

how is there no benefit to grouping? with grouping you finish things faster which = leveling faster.. with shared loot when grouping things die faster = more loot for you.. with groups you get to enjoy and play with the combo system a lot more as most classes only have a couple variations they can do on their own.. These are all things that you can do WITHOUT grouping just by being in the same area as another person.  when grouping you can take on larger events and harder champions you could not take on alone.. really how is there no benefit to grouping?  See above. but then again I assume you mean making a "party" Yes I mean actually grouping... kind of hard to confuse the term.  and not just grouping and playing with others.. i will agree there is not much benefit to forming a party outside dungeons and WvW but there is PLENTY of benefit to playing with others

it is hard to confuse them because in GW2 you are always in a group with those around you.. so you can call it what you want but I play this game 80% of my time with others passively grouped. It's a hell of a lot better than most other MMOs i played recently where I played alone majority of the time because I couldn't find others around that wanted to do a quest i was trying to complete or they already had a full group

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7246

10/18/12 10:36:18 PM#315
Originally posted by Aerowyn
Originally posted by aRtFuLThinG
Originally posted by bcbully

One thing that is different is that while approaching or doing a quest, in the pve playfields, I don't recall getting or sending any invites. In other games it seemed to happen quite often, two, three times a day maybe. Most of the time, but not all there was a little chat going on. Sometimes times we just jived, and there was a lot.  Plenty of those people became friends.

Actually my experience in forced groups is many became jerks, not friends.

 

WoW for example, sure at the start of the group people seem friendly, however as the group have a few deaths people start blaming the tanks or the healers, and it is quite often the dpsers, the Glory Boys who "compete" on the dps meters, that does the whining to start it all.

 

Also, how often guilds in raid-centric games got broken up because people get competitive on the gear race and just want to get ahead at the expense of friendship?

 

Been there. Seen it all.

 

I'm not sure what your previous experience is, but from my experience (since the early days of MMO), seems to me that guilds in games like WoW last the shortest, and community least lasting. So I'm not sure how exactly some of you define what is considered "social" here.

 

For me, the term "social" implies that there are "societies" being formed, not just idle chatter and talking about life and things. Games like WoW definitely failed at that (people from guild, get what they want to the limit of the group, then breakup or leave). GW2 we see a certain degree of success (there are quite a few super-alliances in WvW) and greatest success I see is in games like SWG or DAoC.

 

i agree and it was the same in not just wow but most other themepark MMOs... sandbox games obviously do this aspect much better as it has the systems in place but in GW2 case WvW is a great system for this and has been forming nicely so far and should work well once they close the damn free transfers

What are you two even talking about,  and why did you choose to quote my post?

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2585

10/18/12 10:37:27 PM#316
Originally posted by Aerowyn
Originally posted by DavisFlight

how is there no benefit to grouping? with grouping you finish things faster which = leveling faster.. with shared loot when grouping things die faster = more loot for you.. with groups you get to enjoy and play with the combo system a lot more as most classes only have a couple variations they can do on their own.. These are all things that you can do WITHOUT grouping just by being in the same area as another person.  when grouping you can take on larger events and harder champions you could not take on alone.. really how is there no benefit to grouping?  See above. but then again I assume you mean making a "party" Yes I mean actually grouping... kind of hard to confuse the term.  and not just grouping and playing with others.. i will agree there is not much benefit to forming a party outside dungeons and WvW but there is PLENTY of benefit to playing with others

it is hard to confuse them because in GW2 you are always in a group with those around you.. so you can call it what you want but I play this game 80% of my time with others passively grouped. It's a hell of a lot better than most other MMOs i played recently where I played alone majority of the time because I couldn't find others around that wanted to do a quest i was trying to complete or they already had a full group

I've already said, numerous times, that that is a partial improvement over the norm, actually being able to play with the people around you.

The PROBLEM, the one we all keep talking about that the handful of ardent GW2 fans try to pretend isn't there, is that none of those people you're soft grouping with communicate or group with you. They act like bots. In many of the DEs there are bots out there fighting with you and I honest to God couldn't tell the players from the bots most of the time. Actually that's not true, bots talk a lot more than players do. And that's sad.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/18/12 10:43:54 PM#317
Originally posted by DavisFlight
 

I've already said, numerous times, that that is a partial improvement over the norm, actually being able to play with the people around you.

The PROBLEM, the one we all keep talking about that the handful of ardent GW2 fans try to pretend isn't there, is that none of those people you're soft grouping with communicate or group with you. They act like bots. In many of the DEs there are bots out there fighting with you and I honest to God couldn't tell the players from the bots most of the time. Actually that's not true, bots talk a lot more than players do. And that's sad.

anyone who has played this game can easily tell a bot from a real player.. not to mention for those who actually played the game most all bots run in groups all looking exactly the same so its pretty impossible to not differntiate between them. Also how are you supposed to talk DURING a fight in an action based game unless on voice chat? GW2 is not a slow paced game where you can sit and chat about the next attack or sit a dps things down while a tank sits and holds aggro so yuo can chat things up... but it does do what a MMO IMHO should do and thats bring people together.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2585

10/18/12 10:47:59 PM#318
Originally posted by Aerowyn
Originally posted by DavisFlight
 

I've already said, numerous times, that that is a partial improvement over the norm, actually being able to play with the people around you.

The PROBLEM, the one we all keep talking about that the handful of ardent GW2 fans try to pretend isn't there, is that none of those people you're soft grouping with communicate or group with you. They act like bots. In many of the DEs there are bots out there fighting with you and I honest to God couldn't tell the players from the bots most of the time. Actually that's not true, bots talk a lot more than players do. And that's sad.

anyone who has played this game can easily tell a bot from a real player.. not to mention for those who actually played the game most all bots run in groups all looking exactly the same so its pretty impossible to not differntiate between them. Also how are you supposed to talk DURING a fight in an action based game unless on voice chat? GW2 is not a slow paced game where you can sit and chat about the next attack or sit a dps things down while a tank sits and holds aggro so yuo can chat things up... but it does do what a MMO IMHO should do and thats bring people together.

It brings people to the same place but it does not bring them together. Everyone is fighting in the same spot, but solo. And how do you talk during events? Easily. You type between combat, there are usually long pauses, but it seems no one even bothers to try to communicate or form groups. They all just, as I and many have said, fight solo, but in the same spot.

And bots do in fact act almost the same as players, except bots use chat more often.

  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4757

10/18/12 10:49:29 PM#319
Originally posted by DavisFlight

I've already said, numerous times, that that is a partial improvement over the norm, actually being able to play with the people around you.

The PROBLEM, the one we all keep talking about that the handful of ardent GW2 fans try to pretend isn't there, is that none of those people you're soft grouping with communicate or group with you. They act like bots. In many of the DEs there are bots out there fighting with you and I honest to God couldn't tell the players from the bots most of the time. Actually that's not true, bots talk a lot more than players do. And that's sad.

You keep parroting this problem, but maybe you should stop to consider that some of us aren't having that same experience you swear is plaguing the game?

I've stated multiple times now that (on my server at least) people are always talking. People are doing everything from joking, to calling for backup on events, to asking for help for quests or elite mobs, to relaying strategy, to asking questions, etc. etc. etc. This may not happen quite as much in the starter areas anymore, but most of the players aren't in the starter areas anymore.

I can't speak for your own personal experience, but I can speak for mine. And when I'm logged into the game, I'm hard pressed to find an area where noone is talking. I have had a few cases where that happened, during off-peak hours, because my server has very few oceanic players. That might even be your problem, If you're playing on a server without a strong representation for your timezone. Who knows. All I can say is that people are generally very sociable in this game from my experience. They enjoy interacting with others a lot, and they do it often.

People may not send random invites to you as often as other games, but I'd be lying if I said I don't get into random groups often.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5795

10/19/12 12:04:56 AM#320
Originally posted by aesperus
Originally posted by DavisFlight

I've already said, numerous times, that that is a partial improvement over the norm, actually being able to play with the people around you.

The PROBLEM, the one we all keep talking about that the handful of ardent GW2 fans try to pretend isn't there, is that none of those people you're soft grouping with communicate or group with you. They act like bots. In many of the DEs there are bots out there fighting with you and I honest to God couldn't tell the players from the bots most of the time. Actually that's not true, bots talk a lot more than players do. And that's sad.

You keep parroting this problem, but maybe you should stop to consider that some of us aren't having that same experience you swear is plaguing the game?

I've stated multiple times now that (on my server at least) people are always talking. People are doing everything from joking, to calling for backup on events, to asking for help for quests or elite mobs, to relaying strategy, to asking questions, etc. etc. etc. This may not happen quite as much in the starter areas anymore, but most of the players aren't in the starter areas anymore.

I can't speak for your own personal experience, but I can speak for mine. And when I'm logged into the game, I'm hard pressed to find an area where noone is talking. I have had a few cases where that happened, during off-peak hours, because my server has very few oceanic players. That might even be your problem, If you're playing on a server without a strong representation for your timezone. Who knows. All I can say is that people are generally very sociable in this game from my experience. They enjoy interacting with others a lot, and they do it often.

People may not send random invites to you as often as other games, but I'd be lying if I said I don't get into random groups often.

I like how grouping works in the game.  I've found that if you're friendly and helpful in game people reciprocate in kind.  My experience more closely resembles yours.

I guess some people really like chatting, but that's not what I'm interested in.  I don't mind that there isn't a lot of chat in /say, but I do have short conversations with people now and then.  I also noticed people say hi or wave as they pass by.  They also typically say thanks when you help them out.  Overall the community on Stormbluff is really nice.

I did find people in WvW last night (I'm on Stormbluff Isle) were really cool.  Even under fire players would join up to help rez others from the downed state.  It wasn't selfish play at all.  That really was a refreshing surprise from the pvp ass-hattery I experienced in RIFT and AoC.  This was the coolest pvp crowd I've played with since Lineage.

So I don't really care if people don't like the game and go on and on and on about it.  I've found a game that I really like and people that I really like to play it with.

Curse you AquaScum!

22 Pages First « 13 14 15 16 17 18 19 » Last Search