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Ok, so the title is a tad outrageous... My serious question is, provided you're not PVPing 24/7 for tokens, what is the highest achievable stat (we'll go with AR, attack rating, in this case) that you can achieve through drops from just normal dungeons? From elite dungeons? Reason why I'm curious is beacuse I've seen some pretty interesting requests in "LFG" chat. I understand people wanting to have an easy or quick run through a dungeon, but I've seen people turned down because "OMG, only 2.5k AR? Not high enough for elite." I myself have been turned down for NMs because I didn't have 4k AR. Like I said, I can understand wanting a quick and easy run for bullion at the least, but it seems to be a growing trend.
*edited for some spelling. |
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10/16/12 11:30:45 AM#2
Well at least we know where some of the WoW players migrated to....
I seem to remember it being a "trend" there also.... |
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Originally posted by neonaka Yes, the infamous "gear score." |
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10/16/12 11:35:30 AM#4
Originally posted by Duranu I believe these players try to fill in the lack of thier own skill with the exceptional skill of others. It basically boils down to pure laziness. They do not want to put forth any effort for drops so they request ridiculous requirements in order to ensure they do not fail or have to put forth any effort. It is sad that good players do not even get a chance to prove thier skill due to the laziness of others. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
10/16/12 11:42:42 AM#5
It happens in every MMO, even in EVE you'll get fleets that won't take you even if flying a great ship if they feel you've fitted it slightly wrong. (ie. too much tank, not enough DPS, at least in their opinion) I do my best to avoid such folks, and hopefully like minded players are able to find each other in every game.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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10/16/12 11:47:13 AM#6
that's the most annoying thing about TSW...all the requests for certain DPs and all that....it's kinda ridiculous, but I know that they've probably ran those dungeons a million times and dont want to be slowed...that's cool. There are probably groups that are out there that just started running NM's and could use you.
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10/16/12 11:56:14 AM#7
Well yeh its open to abuse and can feul assholiness, but when a game is heavily gear dependent, you do need a system like this (*stop throwing rotten fruit at me!*).
Maturing games will have multi-tier content which is, in principle linked to multi-tier gear. Even a relatively new game with limited endgame content can create situations where there is a signifcant difference between a fresh-max level and someone who has covered initial dungeons/raids/pvp, particularly if the player in question didnt stop at any dungeons to get some shiny mid-high level epics on the way. At endgame, good/poor gear can be the difference between a boss 1shotting or 2shotting you, which is major ~ healer/tank 1 shot = wipe.
Yes, demanding a certain gear score, ilvl, dps, whatever is often 50% necessity 50% vanity ~ but a system of summerising gear, or better; an inspect function, is important to avoid bad runs. Not least because if you havnt taken the time to hit dungeons as you level to improve your gear, you will also probably lack some basic idea of team play.
Although as I said, there is a lot of vanity involved. WoW raiding was killed for many because any sense of 'team play' was lost when the 1000th 'dps summary' splurged onto chat, followed by the 1000th flaming session because someone has 999.984562347 dps, not 1000... |
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10/16/12 11:56:41 AM#8
Originally posted by neonaka At least its not: Retadin or GTFO |
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10/16/12 12:02:12 PM#9
I suppose this is slightly off topic but I'm sure you are well aware that DPS comes a dime a dozen. No matter what stipulation is created or maintained there's always a bazillion DPS frothing at the keyboard waiting to mash some keys. ;-) I used to be one of them....until I realized the challenges of tanking. :)
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10/16/12 12:06:00 PM#10
People asking for the 4k AR for polaris HR and DW is dumb. we run it without deaths with a group 2.5k-3.5k they are just being elitest and wanting a quick run so they don't have to try.
Because i can. |
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10/16/12 12:06:16 PM#11
Prettyt much why I quit TSW personally. I finished the main storyline and thanks to not having a dungeon finder the only way to gear up was either standing in Agartha screaming for a group, which no one ever took me because I was in blue QL10 gear, or do the circle jerk Fusang PvP which was stupid. PvP in TSW was god awful.
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10/16/12 12:09:09 PM#12
Originally posted by Zylaxx We have a dungeon finder now, it's CTRL C (Maybe SHIFT C?) It's actually pretty epic. |
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10/16/12 12:12:15 PM#13
Originally posted by ZigZags The dungeon finder really...really clinched for me the "am I staying with this game?" :) |
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10/16/12 12:15:15 PM#14
Originally posted by ZigZags alot do...you'd be surprised...my chat screen is green all the time (cabal chat is green)....the general chat is pretty heavy too, but I rarely catch it because the cabal chat is so alive. |
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10/16/12 12:16:06 PM#15
This type of grouping elitism was present the second day of early access, why so shocked to see that it has only gotten worse from that point forward?
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10/16/12 12:17:56 PM#16
Form your own groups. Issue solved.
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While I knew this would open up chatter regarding the "elitism" of some, and it's interesting to see all the viewpoints, my initial question still stands. I suppose I could do the math, but wondered if anyone had already done so.
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10/16/12 12:20:19 PM#18
It's attracted the ex EQ / ex wow because its now too "noob" friendly crowd.
Unfortunately the devs listened to them during beta |
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10/16/12 12:21:37 PM#19
Did you know, no one can even see you AR? I think it's just a guidline, atleast that's how I looked at it joining 4k AR request with about 3k :p
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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10/16/12 12:25:10 PM#20
honestly the reason it became a problem in wow is because people were trying to get into groups for ICC 20 seconds after hitting 80. You would need ridiculous skill and coordination to do ICC without all of the nerfs in green quest gear. unfortunately it perpetuated into a ludicrous elite pissing fest .. but thats what you get when you start giving epics away for free. now it seems to be the norm in gear progression games. really it was always like that. If you were an AQ40 guild, you still had to make sure the guy asking for an invite wasn't decked out in lvl 50 quest greens. I doubt any amount of skill could make that work. LFD tools are great for cramming people into content, but quality > quantity. |
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