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10/17/12 3:06:09 AM#141
Originally posted by Wendetta When I check what's on sale at the Turbine store I see: Healing potions (with NO cooldown) Mana potions (again with NO cooldown) Damage boosts. Any kind of resistance boosts. Now please tell me how those items are not pay to win. |
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10/17/12 3:15:42 AM#142
Originally posted by mmoDAD Wait....you cant find any exploration in gw2??.../boggle |
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10/17/12 6:29:40 AM#143
I REALLY liked Tabula Rasa, it was one of the most decent sci-fi MMO's but with Richard Garriot in space and out of touch with the devs on the ground, NCSoft decided to cut it short with him and he filed a lawsuit on that when he returned home. It would've lasted longer if NCSoft didn't do that. |
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10/17/12 6:33:53 AM#144
I'm still liking GW2, the world vs world pvp is insane, and I still do structure pvp once in a while (the flood of FOTM thieves ruin it atm though), and man going through ALL the zones trying to discover things that aren't documented on the map and I'm loving the necromancer class. With SWTOR, it was alright for the first month or so, but going through the SAME planets again with alts but patch 1.2 is what pissed me off, and then patch 1.3 just made it worse with the lowered TTK making it a gibfest in pvp- pvp was junk in SWTOR and grinding for Battlemaster before 1.2 was a pain and then they added Champion and then added War Hero, it's always a dangling carrot you gotta chase and that's not for me. |
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10/17/12 6:37:14 AM#145
Originally posted by wrightstuf Compared to a game like Vanguard, nope i can't find any exploration in Guild Bores 2. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
10/17/12 6:45:55 AM#146
I really don't feel GW2 is a proper MMORPG as tradtionally defined, they've tossed out/changed to much so that it really is almost in a classification by itself, more of a MMOAPG (action or adventure) than anything else. So can't really compare it to other titles as the OP's has asked. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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10/17/12 6:52:18 AM#147
What exactly have they tossed out that stops it being a mmorpg?
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10/17/12 6:53:48 AM#148
GW2 is an MMORPG, why must it have certain things to make it a MMORPG? |
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Mannish
Elite Member
Joined: 9/03/08
Developers forgot what made mmos special. Until we get that back the genre wont move forward. |
10/17/12 6:56:19 AM#149
Nothing worth playing since the 2004 releases of WoW, Everquest 2, Lineage 2 and Guild Wars. Afther that the genre starting sinking and it still is today.
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10/17/12 6:58:00 AM#150
It's called riding.
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10/17/12 7:09:04 AM#151
Originally posted by TeknoBugGW2 is an MMORPG, why must it have certain things to make it a MMORPG? You realise that's a different answer, subjectively, for every player alive, right? Part of the crisis that the industry is currently going through, the players aren't rookies any more. Thus we have mmorpg.com; players expecting different features, unhappy with the genre as a whole because no company is producing exactly what they expect. The expectations don't change. We expect the industry to change to produce games to meet individual desires. Since that can't happen... A lot of habitually unhappy people. |
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10/17/12 7:13:35 AM#152
Originally posted by bcbully That really depends on what you're looking for in a MMORPG. There are so many different kinds of MMORPG's released since 2005 including fantasy, sci-fi, modern, post-apocolyptic, super-heroes etc. There's also sandboxes, themeparks, sandbox/themepark hybrids. Other things to consider is if the game is P2P, B2P, F2P, or a hybrid pay system; open worlds or heavily instanced; the degree of character customization you prefer before and after character select; the degree of character progression offered and the variety of character progression; and of course class-based or skill-based progression systems. There's many more things to consider than what I said above, such as the types of PvP preferred if any and the types of PvE preferred etc. In other words, you've given us no basis to make a comparison, thus you'll get a variety of responses based on a persons own personal biases of what they prefer in a MMORPG. |
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DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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10/17/12 7:20:44 AM#154
Originally posted by bcbully ? |
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Originally posted by Rimmersman un needed response to a direct quote. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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10/17/12 7:22:53 AM#156
Who the feck is it subjective
Is gw2 a massively multiplayer game? - YES, infact more so than glorified lobby games like wow, swtor and tsw. Is gw2 a rpg? - YES, you level in it, you have stats & equipment, it tells some sort of story. Therefore its a MMORPG But please do elaborate what exactly is missing from gw2 that stops it been a mmorpg. If nothing else then for the comedy value. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
10/17/12 7:27:57 AM#157
Baited question OP since 'best' is subjective and based on what you like to play. Why stop at 2005? To me EQ is better than GW2 when compared as a solid MMORPG (and not just MMO). GW2 is phenomenal and I will support it from time to time, but feel they have changed so much of the model that I cant see it ever growing into a real RPG. Then again perhaps thats the point. A different type of game for a new type of gamer. The more I see these 'evolutionary' MMOs, the more I believe the aspects which brought me to the genre simply will never return (open world, challenge, high levels, long levelling curve, no direction). Have my eyes on ArcheAge which may be my last chance Until then, Ill be in Norrath ;-) |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
10/17/12 7:27:57 AM#158
Define, 'better'? Okay I'm going to assume you mean time spent or time enjoyed within the game and for that I can think of five off the top of my head 1. SWTOR 2. DDO 3. WAR 4. Darkfall 5. DCUO There are a few more but for brevity I'll leave it there. Of ones I've spent less time with I'd probably say Rift and TSW. So I'd comfortably say those listed offered a better MMO experience for me then GW2. This looks like a job for....The Riviera Kid! |
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10/17/12 7:34:58 AM#159
Originally posted by bcbully I just saw one empty boxes, perhaps my mind is playing tricks with me. |
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10/17/12 7:40:37 AM#160
Besides WoW (which nobody will disregard just because you stated 2005 and onwards), I liked Rift & SWTOR a lot better. I even liked Vanguard better, because it just felt so much more as a MMORPG (in the way I imagine it to be). GW2 was better than AOC and WAR for me, though, and a lot of other games. |
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