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The Secret World

The Secret World 

General Discussion  » This game is so good...

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69 posts found
  Azaqin

Novice Member

Joined: 6/30/12
Posts: 65

10/14/12 9:45:54 AM#21
I gotta be honest here, and no disrespect intended for those who love GW2, but is anyone else getting kind of tired at how every thread has to have a "GW2 IS AWESOME" fanboy post in it? I've played GW2. It's a decent game, but it is not the second coming of Ricard Garriott's nutsack. 
  Keushpuppy

Apprentice Member

Joined: 10/06/03
Posts: 110

10/14/12 9:46:45 AM#22
GW2 is nothing more then an EQII/WOW clone i was bored in less then a month. TSW has a lot oof new stuff that really makes it different. Still not a true sandbox but much closer.
  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

10/14/12 9:53:03 AM#23
Originally posted by halflife25
Originally posted by coxyroxy

The problem is now that once you have tried GW2, you just dont want to pay a sub fee to these games that just dont address the issues the players have.

GW2 offers the same and so much more for no monthly sub. I dont know wether its their games or if FC just cant cut it. But I see TSW going the same route as AOC. FC new this would happen, so they attempted to suck as many life subs in as possible at the start.

GW2 may crash burn some day, but really any new and old mmo is due the same out come these days because I think its us the player that are running them down. Is that because we just have to many choose from these days or because really we just need to move on and stop beliving there is a big fat pot of gold at the end of every tunnel.

15 bucks is like a pocket change. I spend more on coffee everyday where as MMOS give me entertainment for whole month. 

Even though GW2 is completely ir relevant to what OP said  i will bite. GW2 doesn't offer same game experince. It is a MMO designed for mass consumption. Where as TSW aimed for niche player base with its settings and slow and relaxed approach towards progression and meta game.

Two very different type of MMOS made for two very different type of player base.

When head honcho of Anet says that their aim is to beat WOW in sales, i think we know the philosophy behind such a game. You can not even compare it to games like TSW.

 

You drink to much coffee.

  Ortwig

Hard Core Member

Joined: 4/20/12
Posts: 1067

10/14/12 9:53:27 AM#24
Originally posted by 7star

...that the server I'm on is almost empty. I have to be honest. But I'm still having fun.

I know that sounds counter-intuitive, but think about how many records Justin Bieber sells, or how many meals McDs sells and you will understand. There just aren't so many people playing mmorpgs now that can appreciate a game with quotes from James Joyce and Friedrich Nietzsche in the storyline. It's amazing and difficult and substantial. 

If this game goes down, I'm going down with it. I love TSW. I have a lifetime sub, and I'm glad.  I'm not saying this game is "perfect."  But people have been asking for something different and if you like pve and instances, this game is very good -- with it's differences. If you are tired of cliche, then this game is has created something that's never been seen before in the mmorpg space. If you have some friends to play with, I think it would be a lot of fun. I'm still having fun solo. I just miss the days right after launch when there were a lot of people running around.

My biggest complaints about TSW center around pvp. But I believe FC will do their best to address this. There is a lot of potential for pvp with 3 factions and an amazing world and lore. It needs to be taken care of.

If this game is profitable for FC, I'm really glad. If you look at my post history, you will see that I'm not a fanboi of any game. I basically enjoy a lot of games. But I think what FC did with TSW is really special. If you haven't tried it out, then there is a 3-day trial. I think it's worth checking out.

Was on yesterday, and actually saw quite a few people running around.  The thing I like most about this game is that even the basic quests are just challenging enough that you need to put a little thought into it before running into an area.  Blindly wandering off the road will get you killed.  Combat requires a bit of thought to get the right build for a particular set of monsters, and the investigation requests require you to actually think.  Sure you can easily cheat by looking up stuff online, but the game really rewards you when you figure it out for yourself.  For this reason, it's not a game that's meant to be rushed through (though of course the content locusts will always do that, then complain).  Still, the investigation quests, the modern setting, the classless system, clothing options, the ability wheel are innovations over what's been done before in MMOs.  The dungeons are some of the best in the genre.  I also find the community to be very friendly and accepting.  There's actually RPing going on as well, which is cool, though not everyone's cup of tea.  Funcom has something very special with TSW, and it is very much worth the sub.

  fiftyplusgeek

Hard Core Member

Joined: 8/17/12
Posts: 434

10/14/12 9:57:45 AM#25

I've been really enjoying the game also. It certainly won't have mass appeal and in my mind, that's a good thing. Quality over quantity.

The game has its issues -- all games do -- but I want TSW to be sucessful and I spoke with my pocketbook. Lifer here.

I am no longer responsible for anything my phone decides is correct in the way of word choices and punctuation.

  TigerAero

Novice Member

Joined: 1/09/09
Posts: 144

10/14/12 9:58:47 AM#26
I also love this game. I'm sticking with it. Man I hope the PVP gets looked at though...lol.
  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4933

10/14/12 10:37:36 AM#27

 

Okay, on the "games today are made for morons" issue....

 

I have an IQ of 138.  Sure, I know that's not "genius IQ," but it's not dirt stupid either.  I enjoy games for the immersion and relaxation, SOME challenge, but I have things to deal with in real life that are difficult, and I don't always like my games rock hard.  I enjoy GW2.  I probably would enjoy TSW, although I've not tried it yet.  Either way, the games I enjoy do not reflect on my intelligence, so that's just complete and utter rubbish.

President of The Marvelously Meowhead Fan Club

  fiftyplusgeek

Hard Core Member

Joined: 8/17/12
Posts: 434

10/14/12 10:43:22 AM#28
Originally posted by just1opinion

 

Okay, on the "games today are made for morons" issue....

 

I have an IQ of 138.  Sure, I know that's not "genius IQ," but it's not dirt stupid either.  I enjoy games for the immersion and relaxation, SOME challenge, but I have things to deal with in real life that are difficult, and I don't always like my games rock hard.  I enjoy GW2.  I probably would enjoy TSW, although I've not tried it yet.  Either way, the games I enjoy do not reflect on my intelligence, so that's just complete and utter rubbish.

Well, in all honesty, you are confused about the word "moron" as it is used by MMO players.

moron [mawr-on, mohr-on] noun

1. Anyone who thinks differently than I do

2. Anyone who challenges my "facts"

I am no longer responsible for anything my phone decides is correct in the way of word choices and punctuation.

  Ortwig

Hard Core Member

Joined: 4/20/12
Posts: 1067

10/14/12 10:47:08 AM#29
Originally posted by just1opinion

Okay, on the "games today are made for morons" issue....

I have an IQ of 138.  Sure, I know that's not "genius IQ," but it's not dirt stupid either.  I enjoy games for the immersion and relaxation, SOME challenge, but I have things to deal with in real life that are difficult, and I don't always like my games rock hard.  I enjoy GW2.  I probably would enjoy TSW, although I've not tried it yet.  Either way, the games I enjoy do not reflect on my intelligence, so that's just complete and utter rubbish.

Yeah, don't know if calling people morons is productive, really.  People have different reasons for playing games -- some people want a game that is relaxing after a stressful week and don't want to be challenged too hard.  It sort of depends on your mood, and it's actually great that we have such a variety of titles to choose from.

  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

10/14/12 10:55:02 AM#30

I think its pretty clear where my Vote is at this time. The main thing i love about TSW is that the characters in the game make the world believeable. SWTOR NPC designs were Cardboard cutouts. Talk to soldier one and you will notice that he acts like Soldier 2-9, Same with Jedi 1-9, and smuggler 1-9. Now lets look at the TSW characters. In the opening area you have:

 

Andy = had a monster of a father that caused trauma into his psych.

Norma = Housewife who got used to blood and guts by gutting fresh fish for dinner.

Ellis = a metal worker who is fluent with a gun for some reason (Avoiding Spoiler)

Biker whos name i dont remember = Nomad who's travels made him philosophical

Orochi agents = Person "not capable of sarcasm" and Valley Girl.

Bannerman Husband and wife = Sleeping with other people but have come to a agreement about it. Wife is Sarcastic but funny. Husband is straight forward and serious.

Ravens Shack girl = admited con artist who's con suddenly turned real.

 

and this isnt even all the characters in the opening area. This is the first Themepark i've played that lives and breathes. Any RPer should see this world and see plenty fo choice in what they can play.

 

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1618

"But it was so artistically done..." - Grand Admiral Thrawn's final words

10/14/12 10:56:40 AM#31
I definitely will try TSW and maybe even have it as my second MMO. Rigth now I am too involved in SWTOR and I don't see my interest wane anytime soon. But I will most likely try it when there will be next free trial and if I like it I might sub to contradict my addiction to lightsabers


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3616

10/14/12 10:56:54 AM#32
Originally posted by Kyleran
Unique quests make for a good single player game, but not so much for a MMORPG. Toss in standard dungeon/gear grinding end game and pointless PVP and you can see why you are running around in an empty game world.

      Kinda how I felt about it also....In fact, other players were often more of a hinderence than anything.....Even if it was a single player game though, TSW just didnt thrill me......I know they are trying to improve the combat, but when I was playing it was gamebreaking.....

  Ortwig

Hard Core Member

Joined: 4/20/12
Posts: 1067

10/14/12 11:03:53 AM#33
Originally posted by Theocritus
Originally posted by Kyleran
Unique quests make for a good single player game, but not so much for a MMORPG. Toss in standard dungeon/gear grinding end game and pointless PVP and you can see why you are running around in an empty game world.

      Kinda how I felt about it also....In fact, other players were often more of a hinderence than anything.....Even if it was a single player game though, TSW just didnt thrill me......I know they are trying to improve the combat, but when I was playing it was gamebreaking.....

Adding more reasoning for PvP/reducing the zerg in Fusang and improving combat animations are at the top of the list, I believe, of improvements on the developer list.

http://www.mmorpg.com/gamelist.cfm/game/404/feature/6791/The-Secret-World-The-New-Game-Director-Speaks.html

  Thenextbigthing

Apprentice Member

Joined: 9/02/12
Posts: 113

10/14/12 1:45:33 PM#34
Originally posted by Rayshe

I think its pretty clear where my Vote is at this time. The main thing i love about TSW is that the characters in the game make the world believeable. SWTOR NPC designs were Cardboard cutouts. Talk to soldier one and you will notice that he acts like Soldier 2-9, Same with Jedi 1-9, and smuggler 1-9. Now lets look at the TSW characters. In the opening area you have:

 

Andy = had a monster of a father that caused trauma into his psych.

Norma = Housewife who got used to blood and guts by gutting fresh fish for dinner.

Ellis = a metal worker who is fluent with a gun for some reason (Avoiding Spoiler)

Biker whos name i dont remember = Nomad who's travels made him philosophical

Orochi agents = Person "not capable of sarcasm" and Valley Girl.

Bannerman Husband and wife = Sleeping with other people but have come to a agreement about it. Wife is Sarcastic but funny. Husband is straight forward and serious.

Ravens Shack girl = admited con artist who's con suddenly turned real.

 

and this isnt even all the characters in the opening area. This is the first Themepark i've played that lives and breathes. Any RPer should see this world and see plenty fo choice in what they can play.

 

 

As others have said, good NPCs make for a good single player RPG. In an mmorpg all the RP I do is with other players. It's even worse if the NPCs seem to be more immersed in the story and world than I am. Those NPCs hold up at the barricades in Kingsmouth were just having far more fun than I was.

  Drolkin

Apprentice Member

Joined: 12/07/05
Posts: 256

10/14/12 1:50:22 PM#35

A thread about someone liking TSW followed by trolls mentioning GW2 which I think is boring compared to TSW myself.

 

Good times on MMORPG.com

 

Back to TSW now.

  Chaosspeeder

Advanced Member

Joined: 4/15/11
Posts: 14

10/14/12 3:15:02 PM#36
For me, Guild Wars 2 and The Secret World are two different but very enjoyable games. I like both.
  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4933

10/14/12 4:36:57 PM#37
Originally posted by Drolkin

A thread about someone liking TSW followed by trolls mentioning GW2 which I think is boring compared to TSW myself.

 

Good times on MMORPG.com

 

Back to TSW now.

 

I don't see any "troll posts" about GW2 in THIS particular thread.  I realize there are loads of them in other threads, but perhaps you're just confused about the meaning of "troll."  I realize this thread is about TSW, but sometimes mention of other games is helpful for the sake of discussion. 

President of The Marvelously Meowhead Fan Club

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/14/12 4:44:46 PM#38
Both tsw and gw2 do one thing very well, they deliver us from the evil of Hub based questing
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/14/12 4:45:56 PM#39
The biker guy is gay

You talk to him long enough he reveals he's in love with another character.
  Yakamomoto

Apprentice Member

Joined: 9/24/12
Posts: 385

10/14/12 4:56:00 PM#40
Originally posted by just1opinion

 

Okay, on the "games today are made for morons" issue....

 

I have an IQ of 138.  Sure, I know that's not "genius IQ," but it's not dirt stupid either.  I enjoy games for the immersion and relaxation, SOME challenge, but I have things to deal with in real life that are difficult, and I don't always like my games rock hard.  I enjoy GW2.  I probably would enjoy TSW, although I've not tried it yet.  Either way, the games I enjoy do not reflect on my intelligence, so that's just complete and utter rubbish.

I totally understand if people want to see their game as a "relaxing" experience, like watching TV, or perhaps even watching TV WHILE gaming. I´d go that far to say, those kinds of players are the biggest chunk of potential buyers, there is no other explanation for games being constantly dumbed down and a mere shadow of game mechanics which existed since the early 90ies or even earlier.

So that is the reason why games like WoW and GW2 even exist and have this kind of huge playerbase, they are made because ot the demand for casual, non challenging games. 

But, and here is my stab at the game industry, the other, way smaller percentage of gamers who like total immersion, being challenged by figuring out complex systems, thinking out of the box have been ignored for too long, that is exactly what´s wrong with the game industry, and the video pretty much pointed that out. This guy is brutally honest and he is right.

TSW is a refreshing change and it really breaks up the usual MMO pattern in many - not all - ways, but enough to keep me playing and feeling intrigued by it. Also this was the very first time I purchased a lifetime pack after the free month.

 

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