Trending Games | ArcheAge | World of Warcraft | Elder Scrolls Online | Star Wars: The Old Republic

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,923,302 Users Online:0
Games:760  Posts:6,315,901
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » This is why TERA combat is better than GW2

11 Pages First « 5 6 7 8 9 10 11 » Search
207 posts found
  Neo_Liberty

Novice Member

Joined: 11/08/06
Posts: 437

10/13/12 10:11:51 PM#141
Originally posted by Roin
Originally posted by Neo_Liberty
Originally posted by papardelios
i have no opinion about TERA, but as for GW2 combat it really sucks

troll much?

Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back.  This is my biggest problem with GW2 fans. 

lol... he was trolling number one...he gave no reason.. no explanation/no example.  and in one of my posts i mention tera being interesting... so.. you aren't very objective either...

 

edit: not to mention.. there are things about gw2 combat.. that i dislike myself.. at least i can give reasons and explanations... i also dislike char creation.. i feel as if there isn't enough options for a game released in 2012.

  Pivotelite

Apprentice Member

Joined: 1/19/12
Posts: 2195

10/13/12 10:12:12 PM#142
Originally posted by Roin
Originally posted by Neo_Liberty
Originally posted by papardelios
i have no opinion about TERA, but as for GW2 combat it really sucks

troll much?

Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back.  This is my biggest problem with GW2 fans. 

 Lol, for some people it's hard to believe people can dislike something, personally I like the combat in TERA and GW2, just like TERAs more as it is more strategic and I don't have an auto-attack or auto-aim.

 

But as far as tab-targetting goes, GW2s is top-notch no doubt but there's people who don't like tab-targetting and there's people who like the holy trinity so obviously people can dislike GW2s combat. :P

 

In reality TERA does three things better than GW2 in my opinion...community building in-game features, graphics(quality of textures, not style or immersion wise) and combat.

 

Gw2 wins in absolutely everything else.

  Pivotelite

Apprentice Member

Joined: 1/19/12
Posts: 2195

10/13/12 10:20:16 PM#143
Originally posted by Neo_Liberty

it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.

 Welcome to MMORPG.com forums, please enjoy your stay. 

 

:D

  Neo_Liberty

Novice Member

Joined: 11/08/06
Posts: 437

10/13/12 10:24:57 PM#144
Originally posted by Pivotelite
Originally posted by Neo_Liberty

it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.

 Welcome to MMORPG.com forums, please enjoy your stay. 

 

:D

Well, thats why i've been here for 6 years and haven't posted much.. i just found the initial comments on this discussion intriguing and joined in..

  Ravik

Novice Member

Joined: 10/07/06
Posts: 610

10/13/12 11:18:41 PM#145
Originally posted by Varthander
unless you put a "for me" at the end of the title, this will be just another "Why blue is better than red". Remember that your oppinion its good unless you put it as "this is the best because i say it"

Red > Blue

 

The fight in the video with the warrior and the BAM doesn't really show the strong points of TERA's combat.  BAMs were cool for me at lvl 20 but after that they just became annoying.  I was able to solo every BAM I came across as my warrior and it took roughly the same amount of time it took that guy to solo the BAM in the video.  They are just really long fights and they don't require you to be pro by any means.

TERA has faster melee attack speed compared to GW2 and free targeting ranged attacks.  The faster melee attack speed makes the game seem more fast paced and action packed but it's still slower than action games like DMC.  It is all presentation.  The free targeting ranged attacks are also part of the presentation since it's literally a slower version of UT where you're almost guaranteed to make every shot hit.  

GW2 combat definitely feels more traditional to me, very similar to WoW at early lvls.  There is no way you can stand still and spam 1,2,3,1 at later lvls but it still feels more casual.  You can also revive yourself from a downed state when you normally should be dead which is nice but I think that adds to the feeling.

I've had fun playing both games and neither of them require amazing skill to be good at. 

Make games you want to play.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4156

10/13/12 11:19:03 PM#146
Originally posted by Neo_Liberty
Originally posted by Pivotelite
Originally posted by Roin
Originally posted by Neo_Liberty
Originally posted by papardelios
i have no opinion about TERA, but as for GW2 combat it really sucks

troll much?

Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back.  This is my biggest problem with GW2 fans. 

 Lol, for some people it's hard to believe people can dislike something, personally I like the combat in TERA and GW2, just like TERAs more as it is more strategic and I don't have an auto-attack or auto-aim.

 

But as far as tab-targetting goes, GW2s is top-notch no doubt but there's people who don't like tab-targetting and there's people who like the holy trinity so obviously people can dislike GW2s combat. :P

 

In reality TERA does three things better than GW2 in my opinion...community building in-game features, graphics(quality of textures not style and immersion wise) and combat.

 

Gw2 wins in absolutely everything else.

it wasn't about that.. the guy didn't give any kind of reason or explanation.... it was a harsh opinion without any reasoning.. in fact he didn't even state that he didn't like it.. he said it sucks... which would be a jab at those who like the game.. such a statement isn't necessary and is inflammatory.... so.. as i said... he is a troll.

I agree with your statement and his comment without explanation is against the RoC almost verbatim in the example;

Example: "Game X sucks." is not a legitimate comment. "Game X sucks, because..." is acceptable.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

10/14/12 12:16:27 AM#147
Originally posted by xaus
Looks boring.

Yeah, I found BAM fights to be insanely boring.  They take a lot of skill, but felt more like tedious endurance trials.  Both games benefit from player skill, much more than most other MMOs, but I find GW2's combat to be a lot more fun.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

10/14/12 12:53:53 AM#148
Originally posted by aesperus
Originally posted by Pivotelite

I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing. 

 

I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.

 

Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.

 

Too much fanboy is making you see negatives where I didn't put any.

The combat may not be the only reason for GW2's success, but it is one of them. When people talk about GW2, the combat is nearly always one of the main positives. It is a selling point for most people.

Why people take your comments as being negative, is not necessarily because of fanboyism, but rather because it carries the implication that GW2's combat isn't one of the strengths of the game. While this may be true for you, it certainly isn't true for the majority.

Believe it or not, but there are people who only play GW2 atm because of the combat & pvp. Just because there are a variety of reasons people play the game, doesn't make that any less true.

It's one of the MAIN reasons I wanted and still play the game.

 

Just incase I see this tab targeting bs come up.

I like GW2's combat because of the same exact reason I like tera's combat.

Though the only reason I like and am still engaged with GW2 combat is not only is it great all around game but no move locks.[for me]

 

 

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Arthasm

Hard Core Member

Joined: 7/26/09
Posts: 747

10/14/12 1:34:22 AM#149
Check combat (non-target) addon for GW2, then compare which combat is better. In terms of Action Combat games - worst combat ever - TERA.
  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

10/14/12 1:39:36 AM#150
Originally posted by altas
Check combat (non-target) addon for GW2, then compare which combat is better. In terms of Action Combat games - worst combat ever - TERA.

Do you know any word on that, I hope they put that in as an [option] it'd be fun imo. You talking about that youtube video right?

 

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Purutzil

Hard Core Member

Joined: 10/02/11
Posts: 2912

The Critical Hit Pretzel!

10/14/12 2:08:32 AM#151
Originally posted by altas
Check combat (non-target) addon for GW2, then compare which combat is better. In terms of Action Combat games - worst combat ever - TERA.

Hmm... avatar and signature... can't be a GW2 fanboi.... impossible....

If your going to argue about anything, argue about the fact it has a 'penalty' to acting poorly in combat, something we can argue about and honestly a part of the reason why I feel GW2 combat is inferior to Teras. I feel so much more in control in Tera then in GW2 and I feel like the challenge in that game is actually about skill rather then trying to be as cheap as possible to cut me out, primarily against multiple mobs.

To me (opinion here) I just feel these main points as to why Tera combat is better then GW2.

1.) Control: Controls in Tera are much smoother and don't rely on targetting with 'aim' which can be quite crippling to hitting what you want with target focused abilities.

2.) Skill combos: Tera really makes it feel like you build up in combos and really makes combat exciting. Its repetative much like GW2 with the added dodge mechanics (others depending on class) but it just pulls it off in such a way that it feels fresh each time you do it and you change it up. GW2 your doing the same thing, over and over, and over, and over, and over, and over, and over, and over again. (Ignoring right not the fact Tera gives new skills as you go compared to GW2, simply how the skills you do get feel).

3.) Smoother: Simply put, GW2 feels much clunkier with combat, in part due to design. The fact you can cancel skills with another button really makes it look so clunky. Its a design choice which honestly is probably the most opinionated of my reasons but its one thing that bothers me here and in other games I play as well that Tera I feel does a good job lessening this. Again, design choice issue mostly.

4.) Skill: Just in general Tera takes more skill. We all know about the 'penalties' making your actions also have a draw back to them. The fact there are so many skills and ways abilities can be combined makes it a lot different from GW2 where its basically the same few buttons repeated and then lots of moving and letting auto attacks go off. Theres just far more to Tera combat then GW2 has to offer.

5.) The "wow" factor: No not that game. The wow factor is instead that feeling of killing something and taking it own. GW2 combat feels so repetative fighting the same thing. Tera really makes it feel like mobs are much different and does help to invoke a sense of joy out of fighting as you go along playing the game. It feels so much more satisfying taking down a big baddie alone in Tera compared to GW2 which it was more like 'whatever'.

And you know what, combat might be better but GW2 does a lot of stuff better then Tera which I have no problem admitting. GW2 just falls short in combat and being ignorant of it will only let GW2 stay in the dark ages. Sure combat can't change massively, but it could use some fixes and tweaks to improve it. I'd say "GW2 Worst combat after action game wise" but I'd be just as ignorant to do that and ignore that some elements can be good with it, though it does still fall quite short.

  JoeyMMO

Novice Member

Joined: 10/09/11
Posts: 1334

To busy playing GW2 to post much around here... *shrug*

10/14/12 3:58:12 AM#152
I'm not a fan of being rooted in place when performing a skill. I guess I'm spoiled from previous games I played. I don't think I'll ever go back to that type of combat. Also the AI of the champion mob from that video is very disappointing. I'm not saying that it's better in GW2, but when you can kill anything in TERA when you're "good", how is that still challenging instead of just plain boring?

  timeraider

Novice Member

Joined: 3/20/11
Posts: 554

10/14/12 4:30:17 AM#153

I like GW2s combat alot more rewarding and versatile if used well.. Sticking people in place annoys the hell out of me (reason i used to play Feral Druid at WoW ... do almost every attack while moving and feels alot more smooth)

and people starting about combos.. seriously, if you dont take advantage of combo's in GW2, you not playing at full potential :P

  User Deleted
10/14/12 4:47:53 AM#154
Originally posted by Celcius
 

None of them do as far as I know. There are abilities that you cannot cast while moving, but they don't make it so you cannot move. You can move; it will just stop the cast. They are actually changing most of these to be usable while moving as well. There are very few left that work this way. In Tera you can't move while casting most abilities in the game. There is a pretty strong contrast between the two. The contrast being, one is bad and caused the game to be so bad they had to merge servers, the other is good and caused the other to sell millions of copies. 

If I remember correctly, the one I remember the most is the guardian one pounding his greatsword into the ground. Also warrior's hammer #3 and #4. Were those changed?

Mesmer also has one (sword skill #2). Not sure how it's been changed since the BWEs. But now you simply HAVE to stay put (not locked) if you want the full benefit of the spell. Self root is needed for balance.

I don't like the whole moving around thing with impunity because mobs do it too (Kite Wars 2), and oh boy do they have some cheap shots. Which is why you see many struggling with GW2's combat but instead of calling it out for cheap shots they say it's "difficult".

———————————————————————————————————————————————————————

TERA also has collision but not like GW2.

The TERA devs were calling it active collision detection. I think that's what they meant with you could dodge something at the last minute and it wouldn't register as a hit. No magical invulnerability or something like that.

The dodge in GW2 is more a 1 second invulnerability than a real dodge. 

TERA does this too, for certain classes like warrior and slayer only. The devs explained the reason they decided to add this for those classes. Priest, Archer & Sorcerer's dodges aren't registered the same so a succesful dodge isn't counted as an invulnerability. Due to the whole active collision detection, which GW2 does not have.

 

Look at how the game looks, how it plays, how many players it can hold on screen at once and how it performs during that.

There are few games that run thousands of players simultaneously. This is what they were aiming for.

You can easily play the game using a control pad on the PC. 

Active collision detection making the combat feel meaty. Remember how many said this wouldn't work in a persistent MMORPG with seamless zones?

Collisions between characters, and collisions with projectiles and hazards, are treated separately.

Even ArenaNet backed down from this saying it was too much of a headache. 

http://www.arena.net/blog/eric-and-ben-answer-your-questions-about-warrior-and-traits

Q: Is it still possible to body-block? In combat, will body direction be important; e.g., players being more vulnerable on the sides and the back?

Eric: Because of many issues with collision in a persistent world, players will not be able to collide with one another in Guild Wars 2. That being said, many skills affect the movement of a target (knockbacks, knockdowns, etc…), which allows players to replicate some of the same body blocking tactics that they used in Guild Wars. Body direction is very important indeed, as there are skills that have a greater effect (more damage, stunning, etc…) when used from the side or behind an enemy.

TERA also has:
Charging - Many attacks in this game have the ability to be charged to add more power, this is a feature that is rather uncommon in the MMO industry.

———————————————————————————————————————————————————————

And then there's the no attack while moving thing. It's balanced like that, mobs versus players, players versus players, ranged versus melee.  

In no game can one move around like a spaz with impunity. Something has got to give. There has to be some form of counter balance

Action games having animation lock is a staple. The big selling point of TERA is that it plays like an action game. The action feels tactical, fluid.

Animation locking:

  1. SOME skills in TERA and mainly the main ranged skills for ranged classes.
  2. Glyphs allow for more mobility.
  3. Everything else: Locked in animation. Whilst in animation you can direct the attack with your mouse/directional keys. Certain skills of warriors, berserkers, archers, slayers, lancers (think of the combo follow up, if one missed the mob with the first of the chain) and I don't know what else. 
  4. Escape animation by dodging/blocking. As far as I got with sorcerer the dodge to cancel animation wasn't implemented for that particular class (balance designs).
 

 

As for the tab-target/reticle.... I like the GW2 combat-mode-program, as I like swiveling my camera around with my mouse as a reticle 

If players want GW2 to play more free aim then many skills would need to be changed as they NEED a target to be cast at all.

I saw someone mention they haven't use tab-targetting in like forever. Oh really now? Which class in GW2 does not require any target at all to activate some of its skills? 

Because of the auto lock on feature, however you shake it, it still is targeting but without the tabbing.

 

 

Meanwhile in TERA:

Basically the aiming reticule has five looks depending on what you're targeting and what skills you're activating. For the Priest, Mystic, and Archer, they will see the "Lock On Targeting" options of #3 and #4 in addition to the others as they're the only classes that have a targetable skill.

Source: http://www.terafans.com/topic/3559-the-5-flavors-of-the-aiming-reticule/


Posted Image 1. Passive (no mob/target behind selected, four-point crosshairs)

Posted Image 2. Active with Target Available (mob/target behind it, clear center, dark gray circle, can attack/interact with target)

Posted Image 3. Lock-On Active, Looking for Target (four-point crosshairs, white circle inside)

Posted Image 4. Lock-On Target Possible (center white circle changes size to show locking on, outside is a full gray circle)

Posted Image 5. Target Damaged (red circle with open center, you just damaged what was targeted)

Overall, I think the reticule changes are dynamic and clear enough that it's easy to tell what's going on. It's a great feedback system in place for aiming. You can see all of the five looks in this video: http://www.youtube.c...h?v=uZkL4UBw3lE

written by chimeko over at tera.zam.com

Hit Registration & Reticle systems

And this one, also written by chimeko.
Movement, Turning, Aim & you

When you're fighting a mob/BAM as an archer for example, it matters very much where you aim when facing their backs. There was a nice picture of a BAM with his back marked up, explaining the different zones one should aim for for maximum damage. But that archer guide post needs to be updated again, ever since the EU forum change.

 

TERA was to me truly a technical marvel. Too bad the rest of the game fell short and an equal effort wasn't made to liven up the world.

 

(I dug out my older posts.)

  Veuve

Novice Member

Joined: 10/13/12
Posts: 3

10/14/12 5:31:20 AM#155
I saw someone mention they haven't use tab-targetting in like forever. Oh really now? Which class in GW2 does not require any target at all to activate some of its skills? 

Because of the auto lock on feature, however you shake it, it still is targeting but without the tabbing.

Just wanted to comment on this; I play an elementalist d/d and I never use tab-targeting. I've also disabled auto-target (auto-attack as well, though it's quite redundant as I've disabled "promote skill target") and as such, all my skills and attacks are based on the location of my camera. You should really try it out; I find that the elementalist is the pinnacle of GW2 combat. It's fast, combo-based, hard and incredibly fun to play.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5610

10/14/12 5:36:22 AM#156

The game has soft tab targetting, you can't remove it. It locks to whatever direction you are facing.

 

I don't think we should look at this in a better or worse aspect, just different overall. Turn based is not worse that real time in RTS for example. All depends on the game and what it tries to accomplish. If nothing else, with the advent of TSW and GW2, we see some hybrids that sit between the tab targetting and full tab-less combat.

  User Deleted
10/14/12 5:43:28 AM#157
Originally posted by Veuve
I saw someone mention they haven't use tab-targetting in like forever. Oh really now? Which class in GW2 does not require any target at all to activate some of its skills? 

Because of the auto lock on feature, however you shake it, it still is targeting but without the tabbing.

Just wanted to comment on this; I play an elementalist d/d and I never use tab-targeting. I've also disabled auto-target (auto-attack as well, though it's quite redundant as I've disabled "promote skill target") and as such, all my skills and attacks are based on the location of my camera. You should really try it out; I find that the elementalist is the pinnacle of GW2 combat. It's fast, combo-based, hard and incredibly fun to play.

I'm happy you like your elementalist :)

Okay, this is what I get on my mesmer:

 

My settings: 

Autotargeting needs to be enabled for some of my skills to work (mesmer). Targeting is here to stay. I don't mind, just calling a spade a spade.

 

Running off! Busy morning :) 

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

10/14/12 5:45:24 AM#158
Originally posted by Veuve
I saw someone mention they haven't use tab-targetting in like forever. Oh really now? Which class in GW2 does not require any target at all to activate some of its skills? 

Because of the auto lock on feature, however you shake it, it still is targeting but without the tabbing.

Just wanted to comment on this; I play an elementalist d/d and I never use tab-targeting. I've also disabled auto-target (auto-attack as well, though it's quite redundant as I've disabled "promote skill target") and as such, all my skills and attacks are based on the location of my camera. You should really try it out; I find that the elementalist is the pinnacle of GW2 combat. It's fast, combo-based, hard and incredibly fun to play.

Exactly what I did.

 

 

 

to above it must be class based or something, I don't use tab period or auto.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Deivos

Advanced Member

Joined: 10/14/04
Posts: 1716

Iarð skal rifna, ok upphiminn.

10/14/12 5:53:58 AM#159
Originally posted by afhn2110

True, but what I'm gong to say some will hate on...but its a fact...if you don't believe me...try it.  In tera...you have to at least have some skill as you have to aim...plan what attack you are going to use as you can't always use the same sequence being that mobs and players will do things to offsent your attacks.

In GW2...(task you to try if you don't  believe me) if you are a ranged class you can close your eyes, press the tab button and spam your nuke cycle, whatever it is you choose.  There's a point that you will get to know that no one can still be alive, esp. if you are a necro...keeping your eyes closed...press tab again...rinse repeat.  You don't believe me...try it...

Guardian would argue that point. Most obviously because you get multiple abilities that speficially block ranged attacks.

There's a lot of skill exchange to be done in GW2 that is context driven against enemies.

 

In leveling ym Guardian for example I have so far run into three champion creatures. The spider I had to group with two others to kill, I was sub in level so it could one shot me. :p

 

The other two, a bassive dog and an ice lemental, I soloed with my guardian.

 

What's the value in this. Well I could leave it as mindless bragging, or I could point out that I had to swap weapons, skills, and strategies against them.

The dog was a melee type that I honestly had to spend most of my time running away from because that thing could beatstick me if it landed even one hit at-level. So I alternated scepter and sword with shield and strafed him for as long as possible, my choosable skills I picked a swiftness and a movement barrier, last one I tend to leave as a passive.

The ice guy was very different. He had same level normal enemies surrounding him and was mostly ranged and aoe. So I went with greatsword and mace with shield. This meant a larger focus on aoe damage and the mace granted me some minor CC and self-support. Swapped my skills out for a ranged attack bubble shield and a status cure to absolve freezing/movement hinderance to not be caught flat footed in an attzck zone.

 

So I'd say calling GW2's combal a simple rotation and Tera's not to be false and purely personal bias.

Especially as there's people in this thread saying the same thing about Tera.

I'd say it's all context and experience.

 

EDIT: As for NBlitz, try playing with camera locked, seems he means to say it targets only what he has hilighted/is facing, which implies he's playing with cameralock.

I personally never have to tab to a target either on my Guardian. even the jump and blink attacks that require a target generally respond to whoever I face towards.

EDIT2: Yeah just hopped on with my own mesmer (Dunedin Myou) to test it using Phantasmal Berserk on greatsword (gives you the enemy targeted failure without an enemy) and it automatically worked on the target I was directly facing without having to tab onto him.

EDIT3: Narp. >_>

Tried on a different setup and my primary attack that never gives a target error just shoots through even red enemies without causing damage. AOE abilities work, but there's definitely some that outright require tabbing.

As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius

  Veuve

Novice Member

Joined: 10/13/12
Posts: 3

10/14/12 6:24:40 AM#160
Now I know which profession to stay the hell away from.
11 Pages First « 5 6 7 8 9 10 11 » Search