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10/13/12 6:55:13 PM#121
Originally posted by NBlitz None of them do as far as I know. There are abilities that you cannot cast while moving, but they don't make it so you cannot move. You can move; it will just stop the cast. They are actually changing most of these to be usable while moving as well. There are very few left that work this way. In Tera you can't move while casting most abilities in the game. There is a pretty strong contrast between the two. The contrast being, one is bad and caused the game to be so bad they had to merge servers, the other is good and caused the other to sell millions of copies. |
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10/13/12 7:07:36 PM#122
Originally posted by Pivotelite lmao!!! seriously? I was just joking.. but when doing such a thing.. does it really make the game enjoyable? I've never played.... but the video really sucked... so to hear you say its so amazing.. i have to wonder... but honestly.... i couldn't find soloing any kind of boss enjoyable unless mmo gaming became more like consoles.. the like of dragon age 1 and such.. where if you fought a large boss mob... or champ you could jump on its back and stab it..... otherwise... stabbing a boss monsters ankles isn't very epic.. no matter how strong the boss is supposed to be... unless of course the boss is normal size and you can block /dodge its attacks/sword swings... |
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10/13/12 7:09:14 PM#123
Originally posted by Celcius LOL, yeah it was the combat in TERA, the only selling point of the game, the only reason most people who still play TERA do that caused the game's failure.
Wasn't the enchanting, Korean theme, poor marketing, niche fanbase...
And GW2s success(who knows, were only a month in) was thanks to it's gloriously superbly amazing top-notch best combat in the world.
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10/13/12 7:13:53 PM#124
Originally posted by Neo_Liberty It was fun just to achieve it, didn't have to be super epic and Kaprima is actually pretty small and I was a warrior, probably the only class that can solo Kaprima properly, I have an aerial dodge and dodge roll on relatively short CDs as well as a backstab teleport that works as a dodge.
Kaprima is pretty small and has a scythe and ground AOEs, swings it around and bashes it on the ground, just need to dodge.
http://www.youtube.com/watch?v=MFdRtELcasM <-- That's the boss, I did it on normal mode though. Also the guy in the video is a tank, so he can use block instead of dodge. |
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10/13/12 7:14:08 PM#125
Originally posted by Pivotelite GW2 has been a huge success. The game sold over 2 million copies. Thats a huge success. They don't need a large part of those people to keep playing in order for it to be a success, unlike other MMOs. And yes, Tera failed because the greatest feature it had was poorly done. Not to mention that it was poorly recieved already in Korea and had a bad stigma going into other countries. It didn't help that the questing was worse then WoW's questing when it came out. |
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10/13/12 7:20:00 PM#126
Originally posted by Neo_Liberty The dragons is moving rather slow, I can't imagine anyone not being able to position himself to avoid taking damage. But hey some players do suprise me, many can't even follow some simple task to avoid or mitigate damage.
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
10/13/12 7:21:36 PM#127
TERA's combat IS better than GW2's. The problem is, the rest of the game is awful...whereas GW2 is solid all the way through.
Playing: Rift and DayZ
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10/13/12 7:22:54 PM#128
Originally posted by Celcius GW2 didn't succeed because of it's combat and TERA is only still alive because of it's combat, that's what I was trying to say.
Originally posted by remyburke Exactly(the graphics we're nice too, but the world was lifeless). |
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10/13/12 7:28:16 PM#129
Originally posted by Yamota I've solo'd champions. It takes a lot of time and patience. You also have to be very careful not to mess up, because a mistep can get you killed. I hate people who respond with L2P, but in this case, the point should be made that it is indeed possible to do this in GW2, it just takes skill, patience, attentiveness and proper build selection. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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10/13/12 7:36:30 PM#130
Originally posted by Pivotelite I take back everything i said... (that is unless the majority of the combat is like the bam in the video) I believe that the combat is very similar in both games... the major difference being tera still uses the trinity. its very fast paced.. although gw2 is faster.. I could see myself enjoying the combat of tera... but i still believe gw2 is by far the more difficult of the two.
edit: i don't think either is better than the other.. its all preference.. no one here is giving a real reason for their bias... they are both pretty cutting edge as far as mmo combat goes.. its all about if you want to be responsible for yourself.. or if you choose to play a role.
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10/13/12 7:38:31 PM#131
Originally posted by Pivotelite GW2 seems to be going very strong, so don't get the "fail" comment. GW2 has the best combat of any MMO I've played. Sometimes it takes the proper weapon choice and build for the combat experience to really shine, but I have found builds with every profession I have played that are fun, capable and exciting to play. I found TERA combat to be among the worst I had experienced in a game. It was like fighting against wind up toys and the inability to move while using most skills or meaningfully dodge with every class made the experience even more maddening. I'm glad that some people have found something to fit their niche preference in TERA, TERA is indeed a niche title, but GW2 shows signs of being a long term, broad based success, which has become very rare in the genre. What's the point of coming to the GW2 forum and pretending that the game is anything less than the obvious success that it is? Seems like some are taking lessons from the politicians and deciding that it's proper behaviour to lie until people believe the lies are truth, with no shame for the fact that they are being blatantly dishonest. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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10/13/12 7:40:34 PM#132
I won't quote that giant wall of text we've amassed, but I never once said GW2 failed or is failing.
I said GW2 didn't succeed because of it's combat...as in, it wasn't the combat that made GW2 the hit it was, it's the overall quality of the game, whereas TERA only has one thing going for it and it's the combat, which is the only reason I can't get some people to leave TERA to play GW2 with the rest of our guild.
Also TERAs combat doesn't shine until you're a high level, the lower levels are awful, the monsters are the weakest in any game and don't even aggro and you have very few skills.
Too much fanboy is making you see negatives where I didn't put any.
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10/13/12 7:46:12 PM#133
Originally posted by Yamota You can take down really tough veteran mobs in GW2 as well, but it might be more effective in Tera. Still, spent over 10 minutes taking a really tough large lizard (in other games I might have called him a dragon but it just seems wrong here) with my GW2 theif. Someone dared me and said it was impossible... :) And no, I dont even have the best gear, just had a 80 exo jacket and one adornment at the time, the rest rare 80 and some exo 70. Still in Tera you can take down a boss like that without being the same level yourself so it surely have its interesting parts. Personally I prefer GW2 even though both combat systems are pretty fun, mostly because GW2s combat feels more fluent, Teras locked animations is a big downside to me. It will be very interesting to see what these games will leads to in the future... Saying one system is better than the other is not really fair, I can only way what I prefer, best is relative. Neither are boring though.
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10/13/12 7:47:34 PM#134
Originally posted by Pivotelite Ah yes, I forgot Tera has that kind of potions too... talk about superior skill and combat ;) |
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10/13/12 7:50:09 PM#135
Originally posted by Pivotelite The combat may not be the only reason for GW2's success, but it is one of them. When people talk about GW2, the combat is nearly always one of the main positives. It is a selling point for most people. Why people take your comments as being negative, is not necessarily because of fanboyism, but rather because it carries the implication that GW2's combat isn't one of the strengths of the game. While this may be true for you, it certainly isn't true for the majority. Believe it or not, but there are people who only play GW2 atm because of the combat & pvp. Just because there are a variety of reasons people play the game, doesn't make that any less true. |
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10/13/12 7:50:50 PM#136
Originally posted by The_Korrigan Well...potions are akin to self healing in GW2 when trying to solo things, regen in TERA out of combat is basically non-existent relative to GW2 and in combat there's none at all aside from potions if solo and not a healing class.
You don't have those potions in GW2 because every single class can heal and the second you're out of combat your hp shoots to full.
Clicking a button for a potion is the same as clicking a button to use a healing ability. |
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10/13/12 7:54:21 PM#137
Originally posted by Pivotelite what do ppl mean by rooting in tera combat? if it is there, why do you still enjoy it so much? |
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10/13/12 8:13:14 PM#138
Originally posted by Pivotelite Well, as long as the potions have a decent amount of cooldown. I haven't played Tera, so I can't comment on that, but having a potion system like Ragnarok Online or Diablo is nothing at all like the GW2 healing. :) |
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10/13/12 8:15:20 PM#139
Originally posted by Neo_Liberty sorc for me had it the worst in tera having to stop cast on a lot of spells was very annoying and completely screwed up how combat felt.. also many of the melee skills have a animation line that once you execute the skill to follows a linear path so you basically lose control of your character for that time until the attack finishes.. in GW2 most of the skills even in melee that you can cast on the move also allow you to reposition yourself as you use the ability.. these things to me are what really seperate the combat and make GW2 the better one imho. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/13/12 9:08:33 PM#140
Originally posted by Neo_Liberty Seriously? If he had said the opposite you wouldn't have said a thing, you'd probably be patting him on the back. This is my biggest problem with GW2 fans. In War - Victory. |
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