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Guild Wars 2

Guild Wars 2 

General Discussion  » why does this game make me want to go back to WoW?

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85 posts found
  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15561

10/13/12 6:13:10 AM#21
Originally posted by immodium

The more I read up on this game through reviews and player testimonies I honestly believe this game isn't catered for the WoW player.

It seems to be catered more towards the CoD player.

Not really, it is more made for explorers. I think AC2 was the last game before made for us.

But you are right, it is not really made for Wow players and it never was, Strain already said so when the game was revealed 5 years ago. You can say that Wow is about a lot of things but it really is just about collecting gear. Your goal is always to get the next tier of gear no matter what.

  User Deleted
10/13/12 6:18:04 AM#22
Originally posted by Jakdstripper

i really dont know how to explain it. GW2 is like that incredibly beautiful, busty, blonde you've always dreamd off, that ends up being so incredibly dull you just want to scream...... and only makes you want to go back to the foul mouth, cigarette smoking, tramp (WoW) that somehow you just cannot get enough of.

This blond comparison i've seen made about every single mmo in existance . I'm guessing you've seen it too .It seems funny an orginal the first time but when you see it used again and again you realise how genric and unoriginal the person using it is .

 

  StoneRoses

Apprentice Member

Joined: 9/13/09
Posts: 897

10/13/12 6:22:58 AM#23
Originally posted by Loke666
Originally posted by Pilnkplonk

So go play WoW, /shrug.

Really, GW2's major flaw atm is the lack of player direction. I'm not talking about linear "lead by the nose" "story" crap, but specific goals that players could choose for themselves, especially in PvE and WvW. With bland karma and skill ponts ANet shot itself in the foot. 90% of GW1's longetivity stemmed from collecting weird skills and titles by performing very specific tasks. By removing this and creating a "shopping mall" system of skill and gear acquisition they sacrificed a very important player motivation mechanic for the sake of nebulous "accessiblity."

Imo this is the prime reason why the game somehow feels "bland." The game itself is not "bland" - it is incredibly rich and detailed in presentation and execution, the only area where it is bland is with player motivation. In short, there is no particular reason why should I do one DE rather than another one - they both give the same rewards. While this is great if you enjoy just wandering around to see the sights, long-term this poses problems. I hope ANet does something about it and does it fast. Give us improved weapon skill unlocks that can be obtained only by performing particular DE chains, for example. That would kill two birds with one stone - give players some motivation, some long term goals they could choose for themselves (no, grinding karma is not a long-term goal, it's a grind) and solve the problem of having all your skills unlocked by lvl 30.

Personally, I find GW2's core game design infinitely superior to WoW's, and I salute that they decided to go by a completely different route. However, now that they have their "proof of concept" they should take a deep breath and maturely consider what "standard" mmo tropes they could introduce into GW2 without jeopardizing its uniqueness. I, for one, wouldn't have a problem with something like WoW's faction "influence" or what they had in WAR with each region having it's own such resource to collect. Each region could have its own "legendary" weapon that could be obtained by such means... or a funny hat. Daily repeatable heart quests also wouldn't be a bad idea.

That is actually a really good point. But frankly did vanilla GW1 also had rather limited content, most of the longevity was added in the new campaigns and GW:EN.

Still, Wows faction (which they stole from EQ) is not something I would want to see in GW2. Neither is dailies, they just suck.

But I would like a focus on guilds and the addition of guildhalls or guildcities. That opens up for a lot of things for guilds to do together, and for some really cool Guild Vs guild PvP which the game so far lacks.

They also must add skills you unlock in the game, maybe from dungeons, elite mobs or event chains. Not weapon skills for the same weapon maybe, but a few new weapons would be cool.

And legendary armors needs to be added as well.

GW2 is still in early vanilla and I think it is on the right way. OP is just addicted to Wow, I bet he tried a whole bunch of MMOs and tried quitting Wow many times but failed. For me going back to a game like that wont work. 

When I tire of GW2 I just have to either go to a sandbox or a game like War Z or Class 4. I am done with EQ/WOW/M59 now.

 

I don't know how many times folks like youself keep providing the best examples and so many just not getting it. WoW did exactly that. WoW was flawless right?

 

People have been quick to abandon many other MMOs for the supidest reasons showing little to no support, rather than sticking around and allow the game to grow.

  User Deleted
10/13/12 6:27:24 AM#24
Originally posted by Amjoco

Not too hard to play both. I have a level 80 guardian and a 73 Pandaren Monk. /shrug

Life doesn't set you in stone, you are aloud to do more than one thing. The busty blonde you are talking about sounds awesome, but there are other hair choices out there!

Exactly . Guild Wars 2 is a great second mmo . The fact someone comes on here starts a thread up knocking the endgame makes me question thier motives . Is it a Blizzard fan looking simply to troll GW2 ?

The OP doesn't seem to understand you are allowed to play more than one MMO . If the fed up with GW2 give it up play WoW for a few months untill some new content comes out then if you feel like it play the new content . Your not paying a subscription so you don't have to worry about gettting value for money .

The chances are the OP has had as much fun out of it as he would get from a single player game for a similar price but because GW2 isn't released with as much content as WoW has now ( it actually has more endgame content that most mmos on release ) he comes on here and has to make a big deal about how hes going back to WoW .

This shows his motive more than anything . Why didn't he simply quietly go back to Warcraft ? The reason he didn't is because hes trolling .

Chances are he never gave up WoW and if he did play Guild Wars 2 he rushed the content or he never played it at all and is simply repeating what others have said about it .

  User Deleted
10/13/12 6:31:54 AM#25
Originally posted by Jakdstripper

sadly the WoW of now is not the WoW i had fun playing more then 2 years ago. i pretty much left when they entroduced LFD and everyone just started sitting arround Ogrimar waiting for ques. I also dont care for pandas.....like at all. and i'm not paying 40$ for that expansion + sub fees...not for pandas.....

perhaps it's just nostalgia pains....just have to wait for it to pass.

I think this is exactly what it is. I played MoP for 4 days, unsubbed, and uninstalled. It wasn't that the game is bad. WoW is WoW. It's what it is and if the community were great, I would be fine playing it. But, to me, my experience of the community this time was awful. Seriously. 

 

I was in a guild and they all moved to GW2 to play on HoD to pvp. But I didn't go to HoD because of the q times. I don't know anyone in WoW now and starting over there is not the same as it used to be -- because the community is much different than it was.

 

Now, I have GW2, so I log in once in a while when I want some easy fun after a hard day of work. When I want something more substantial to sink my teeth into, I log into TSW, which I have a lifetime sub to. The world on my server is desolate now, but it's still a fun and challenging game when I'm in that mood that no other game can match.

 

I even re-subbed to Rift to check that out. I'm not sure I will stay, but if you want WoW gameplay (gear progression, raiding, etc.) I would prefer this game because the community on my server is so much better/more civil/mature. I'm not sure how long I will keep my sub up. I think it depends on how things go with TSW and GW2, but Rift is good and has it's own mood, too. I love rogue tanking in Rift. 

 

And I know you are waiting for DFUW just like I am. I think we will both be into that game full-time once it comes out, so let's see what's happens. Maybe I will see you in Agon.

  Muke

Elite Member

Joined: 1/04/07
Posts: 1028

10/13/12 6:36:38 AM#26
Originally posted by Jakdstripper

this is truly mind-boggling. Why oh why do i feel this way?

not spoonfed, too difficult?

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1752

10/13/12 6:37:46 AM#27
Originally posted by Jakdstripper

I'm at a loss for words. While the first few weeks playing this game was fun it has now turned very bland. i have not reached level cap even after trying just about every class, and i simply dont care to. i just can't get myself to log in, and even when i do i feel absolutely no purpouse. it makes me mad because the game is so pretty, it works well, it's free, it's everything you'd want it to be.....just not interesting.

the worst thing of all is how the more i force myself to play GW2 the more i want to go back and play WoW. this part is just killing me. It's as if all the classes of GW2 just remind me how much more fun the symilar WoW classes were. i miss roles. i miss the trinity. i miss having a purpous and being needed in a group. i miss looking forward to harder and harder group content.  

i really dont know how to explain it. GW2 is like that incredibly beautiful, busty, blonde you've always dreamd off, that ends up being so incredibly dull you just want to scream...... and only makes you want to go back to the foul mouth, cigarette smoking, tramp (WoW) that somehow you just cannot get enough of.

this is truly mind-boggling. Why oh why do i feel this way?

I know, it's weird. After SWTOR failed to meet my expectations and I left after the first month was over, I didn't play a MMORPG until TSW came out. After that, with GW2 on the horizon, I figured that if I'm going to play a MMORPG, GW2 will be it. With the quality promised from ANET and it being a B2P game, I thought GW2 would be my new long term MMO home. I only played WoW when WoTLK released and liked it well enough then, but didn't left after getting max raid gear before Ulduar came out. I didn't play WoW again until Cata released, and less then a month at that time. Told myself WoW wasn't for me and I'll never return, and so I didn't until GW2 pushed me towards it. 

GW2 pushed me towards WoW by not having any real character progression. Level scaling took the joy of leveling up away; unlocking all your most used skills by lvl 5 took away the joy of ability progression; the lack of active abilities took the joy of the trait system away; and the lack of trinity and the chaotic nature of dungeons took away the joy of organized grouping for dungeons. 

The DE's and WvWvW were the main reasons I decided to buy GW2, but the DE's weren't even close to dynamic as ANET made them sound, and the majority of the time you took part in them partway through the event, so you had no idea why you were escorting, collecting materials, or killing/defending aside from the obvious, which does not entertain the minds need for a story. There were very few DE that were part of a chain, and I know this because I DID stand around and wait for the NPC after the conversation, and the ones that did have a chain weren't nearly as fun as doing the overall zone quest chain in WoTLK, which in return pale in comparison to a SRPG storyline.

The greatest thing about GW2 was the beautifully crafted world and exploring, but with nothing to satisfy my progression cravings, it seriously dampened the fun of exploration. So it has now been over a week since I last logged into the game.

Since I bought MoP and started playing a Monk, I remembered the things I missed from traditional MMORPG's, while acknowledging the things that WoW doesn't have that GW2 does have. In the end, I'm playing WoW still, but know neither game will be my long term MMO home the way DAoC and SWG was. 

  Threatlevel0

Novice Member

Joined: 1/30/11
Posts: 157

10/13/12 6:44:35 AM#28
Originally posted by Jakdstripper

i really dont know how to explain it. GW2 is like that incredibly beautiful, busty, blonde you've always dreamd off, that ends up being so incredibly dull you just want to scream...... and only makes you want to go back to the foul mouth, cigarette smoking, tramp (WoW) that somehow you just cannot get enough of.

 

This really hit home for me...

 

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/13/12 6:50:36 AM#29
Originally posted by Muke
Originally posted by Jakdstripper

this is truly mind-boggling. Why oh why do i feel this way?

not spoonfed, too difficult?

 

You are telling us that GW2 a MMO made for mass consumption doesn't spoon feed its players? what exactly do you mean by spoon fed? I always find it funny that fans of one mainstream MMO designed to appease masses flame another mainstream MMO which caters to masses.
  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2104

If you see no good or you see no bad in a game, chances are you are bias.

10/13/12 6:51:37 AM#30
Your not alone... and theres better games out there then WoW, just go MMo searching. GW2 isn't for you (I'm on the same boat as you don't worry, plenty others feel the same about the game) though theres plenty of games out there to try and play if you give them a chance, many even being f2p.
  Zinzan

Apprentice Member

Joined: 3/03/06
Posts: 1228

10/13/12 6:58:00 AM#31
Originally posted by Muke
Originally posted by Jakdstripper

this is truly mind-boggling. Why oh why do i feel this way?

not spoonfed, too difficult?

GW2 is among the easiest mmorpgs i have ever played, it's challenge is very small. Every class is a 1-man army, it's rediculous to claim it's a difficult game.

  Madamefate

Apprentice Member

Joined: 9/27/12
Posts: 173

10/13/12 7:07:01 AM#32
obvious troll post this should be closed
  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3842

10/13/12 7:11:55 AM#33

Personally I still like GW2, I just won't play it until content patches drop, like the Halloween one coming up.  It's just too easy to play and then stop once you have done what you like to do.  I've also hopped into MoP and have hit 90 on my mage and am about to stop playing that as well come Monday so I can play Lotro:Rohan up to the time Rift:Storm Legion hits.  I'm sure during that period, that I'll be back in GW2 every now and then to try any new patches out.

That being said, while I was playing GW2 I found myself missing the Trinity aspect.  I actually LIKE defining a role for my characters be it tank, heals, support and so on and GW2 doesn't give that option at all.  I feel like a one man army half the time and that I don't really need help.  Since the dungeon rewards suck anyway, I don't play them at all and PVP only holds me for about half an hour out of a 4 hour gaming session.  Always has. 

So until more depth and character options get put in, GW2 will always kind of be that "fun for a short spout but not my main MMO" game that I pop in and out of while working on characters with meaning in other MMOs.

  Betaguy

Elite Member

Joined: 12/31/04
Posts: 1675

Some folks are like Slinkies, totally useless but great fun to watch when you push them down stairs

10/13/12 7:18:25 AM#34
I went back to WoW as well... they got it right still even if its old and stale it is still great.

  TsaboHavoc

Advanced Member

Joined: 11/01/11
Posts: 287

10/13/12 7:19:48 AM#35
Originally posted by Jakdstripper

i dislike also how GW2 has no faction races. this almost makes me feel ....racist?.... but i like having certain races as your enemy. i like knowing all orks, or elfs, or humans are enemies. it makes me feel like a belong to a group.  

i WoW i loved being part of the Horde as a faction and hunting down all the "good" enemy races. there was distinction and faction pride. in GW2 there is just server pride....i just cannot get excited about server pride.

 

i've tried guilds but again, nobody needs anyone in the guilds. everyone can do everything so nobody is truly needed. as long as you got 5 people you can do everything, doesn't matter who the 5 are. i feel like animal crakers, different shapes/colors but it all tastes the same.

i have the same feeling, i just cant see the chars industrious and sylvari hippies in the same train, i just cant understand sylvari killing bear cubs and other beasts or cutting trees. But i see a huge potential like a bordeland RvR where 2 factions battle and the dinamics events affects each other turning the tide of war. Example: The sylvari have a dynamic event consisting in recovering seeds from charrs caravans and planting them, every 30 ten seeds give life to an Ancient Oakheart that can be used as a combat veicle. On the otherside the charr have a dynamic event of burning and cutting trees to craft warchines. So, we could have a sylvari warband riding an ancient Oakheart battling a charr warmachine that spits fire.  That makes more sense to me.

  ohpower

Novice Member

Joined: 5/13/12
Posts: 72

10/13/12 7:31:40 AM#36

I think the problem here is that too many people are looking for the addictive nature of WoW -which is both a good thing and a limit, and is deeply connected with P2P model- in a game that's just not including it. And isn't meant to either.

Anet did the best thing they could have done because they didn't directly compete with WoW: a WoW fan should play GW2 when they feel burnt out or frustrated, and leave it when they want. They can come back anytime, the game is worth the price (if not much more), and everyone is happy. But those who don't like this addictive aspect of WoW can find what they want in GW2 also, even making this game their virtual-home. In any case, whatever happens, people get at least their money's worth on the game.

The paradigm in WoW was that of a market where you competed for the players' exclusive attention. But that's not the case anymore. With thousands of MMOs out there, you have to accept that people can come and go, try out new stuff, etc... It's like for video games in general: when you had like 1 rpg coming out every year, you could be a complete fan of say Chrono Trigger and not play anything else, just getting bonus after bonus. But now noone plays only one game. 

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2532

10/13/12 7:51:51 AM#37
Originally posted by roo67
Originally posted by Amjoco

Not too hard to play both. I have a level 80 guardian and a 73 Pandaren Monk. /shrug

Life doesn't set you in stone, you are aloud to do more than one thing. The busty blonde you are talking about sounds awesome, but there are other hair choices out there!

Exactly . Guild Wars 2 is a great second mmo . The fact someone comes on here starts a thread up knocking the endgame makes me question thier motives . Is it a Blizzard fan looking simply to troll GW2 ?

The OP doesn't seem to understand you are allowed to play more than one MMO . If the fed up with GW2 give it up play WoW for a few months untill some new content comes out then if you feel like it play the new content . Your not paying a subscription so you don't have to worry about gettting value for money .

The chances are the OP has had as much fun out of it as he would get from a single player game for a similar price but because GW2 isn't released with as much content as WoW has now ( it actually has more endgame content that most mmos on release ) he comes on here and has to make a big deal about how hes going back to WoW .

This shows his motive more than anything . Why didn't he simply quietly go back to Warcraft ? The reason he didn't is because hes trolling .

Chances are he never gave up WoW and if he did play Guild Wars 2 he rushed the content or he never played it at all and is simply repeating what others have said about it .

I agree with everything you said. 

I have found that if you put to much into one thing, not just gaming, you become burned out on it rather quickly. 

I chose GW2, one subscription based game (currently WoW), and one f2p game (Vanguard), to help break it up! I play them on a rotation.  Once I get bored of WoW I will move on to either Rift again or TSW.  When SWToR goes f2p, I may drop vanguard for a bit and do that.

Its all about freedom of choice, and  those bashing GW2  because they are all bored of it is their own fault! ;)

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2532

10/13/12 7:53:20 AM#38
Originally posted by Betaguy
I went back to WoW as well... they got it right still even if its old and stale it is still great.

Help me make it through Northrend with my new Monk. I'm trying so hard to get through what you call "right still". lol

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  COORS

Apprentice Member

Joined: 4/30/08
Posts: 360

10/13/12 8:00:29 AM#39
Originally posted by elocke

Personally I still like GW2, I just won't play it until content patches drop, like the Halloween one coming up.  It's just too easy to play and then stop once you have done what you like to do.  I've also hopped into MoP and have hit 90 on my mage and am about to stop playing that as well come Monday so I can play Lotro:Rohan up to the time Rift:Storm Legion hits.  I'm sure during that period, that I'll be back in GW2 every now and then to try any new patches out.

That being said, while I was playing GW2 I found myself missing the Trinity aspect.  I actually LIKE defining a role for my characters be it tank, heals, support and so on and GW2 doesn't give that option at all.  I feel like a one man army half the time and that I don't really need help.  Since the dungeon rewards suck anyway, I don't play them at all and PVP only holds me for about half an hour out of a 4 hour gaming session.  Always has. 

So until more depth and character options get put in, GW2 will always kind of be that "fun for a short spout but not my main MMO" game that I pop in and out of while working on characters with meaning in other MMOs.

 

Although I am playing the game and enjoying it, there is a funamental flaw in the design I'd like to point out.

Does anyone identify with their "character" as a character like you do in most RPG's? Do you feel you are playing a "character" living and breathing in a fantasy world? Or... Is your character simply a "set" of skills you want to play? Think about it.

This game, by it's very design, does not attach you to your character personally, in any way, shape or form.

However, it still is incredibly fun to play and I will continue to do so.

  IntheShadows

Advanced Member

Joined: 9/27/12
Posts: 20

10/13/12 8:06:49 AM#40
Originally posted by COORS

Although I am playing the game and enjoying it, there is a funamental flaw in the design I'd like to point out.

Does anyone identify with their "character" as a character like you do in most RPG's? Do you feel you are playing a "character" living and breathing in a fantasy world? Or... Is your character simply a "set" of skills you want to play? Think about it.

This game, by it's very design, does not attach you to your character personally, in any way, shape or form.

However, it still is incredibly fun to play and I will continue to do so.

I completely agree. I feel absolutely no attachment to any of my characters in GW2. I'm not sure why that is. I normally love all my characters in RPGs. 

Maybe it's because she sounds so arrogant ("just one more confirmation of how great I am"... ugh). If I could turn off her talking I would do it in a heart beat.

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