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Guild Wars 2

Guild Wars 2 

General Discussion  » So how much do you like Guild Wars 2?

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217 posts found
  Tonin109

Apprentice Member

Joined: 6/15/12
Posts: 202

Our Opinion May Differ

10/14/12 6:27:15 AM#101

people say there is no end game in GW2

what do you call end game? is it like  Wow ? grinding dungeons over and over again?

i'm curious to see the definition of end game ?

 

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/14/12 7:11:24 AM#102
Originally posted by Tonin109

people say there is no end game in GW2

what do you call end game? is it like  Wow ? grinding dungeons over and over again?

i'm curious to see the definition of end game ?

 

And you don't grind GW2 dungeons over and over again for tokens to buy gear? or grind 200 hours for a legendary weapon? yes in GW2 tier based gear grind has been taken out but as far as grinding is connerned it is still there. Only because you take out tier based gears out of the game and replace it with cosmetics doesn't mean you will get all the gear handed to you on silver platter.

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

10/14/12 7:22:22 AM#103
Originally posted by IntheShadows
Originally posted by Umbaba

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

You echo a lot of my own thoughts. I feel like I'm one of the few people who don't care for the downleveling. I understand why it's it's there, but there is something very satisfying about going back to lower level content and blowing through it. It gives me a sense of my character growing instead of staying the same forever. Yes, starter zones will be a bit easier, but my Ele still can't take on a vet/champion without help, and it's discouraging.

How about instead of wanting bigger numbers become a better player yourself. There are tons of videos in youtube of people taking down champion group events SOLO there are also some of them even from orr.

The progression comes in just playing better your character overall instead of increasing numbers.

  jpaprocki

Novice Member

Joined: 9/23/09
Posts: 233

10/14/12 7:23:40 AM#104
ONly being playing now for  a week or two and it's ok for about an hour a day.  Can't deal with it more than that.  Just tried sPVP last night..."Zerg Fest" is putting it mildly.  If I want that I will go back to Warhammer,  which I think has better PVP mechanics.

I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2691

10/14/12 7:31:52 AM#105
Originally posted by jpaprocki
ONly being playing now for  a week or two and it's ok for about an hour a day.  Can't deal with it more than that.  Just tried sPVP last night..."Zerg Fest" is putting it mildly.  If I want that I will go back to Warhammer,  which I think has better PVP mechanics.

If you are dealing with a "zerg" thats WvW. sPvP is small teams. A zerg doesnt exist in sPvP.

sPvP is the equivalent of Scenarios in WAR. Similarly, scenarios do not have zergs either.

sPvP = Scenarios

WvWvW = RvR

  jpaprocki

Novice Member

Joined: 9/23/09
Posts: 233

10/14/12 7:43:35 AM#106
Originally posted by austriacus
Originally posted by IntheShadows
Originally posted by Umbaba

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

You echo a lot of my own thoughts. I feel like I'm one of the few people who don't care for the downleveling. I understand why it's it's there, but there is something very satisfying about going back to lower level content and blowing through it. It gives me a sense of my character growing instead of staying the same forever. Yes, starter zones will be a bit easier, but my Ele still can't take on a vet/champion without help, and it's discouraging.

How about instead of wanting bigger numbers become a better player yourself. There are tons of videos in youtube of people taking down champion group events SOLO there are also some of them even from orr.

The progression comes in just playing better your character overall instead of increasing numbers.

While there is some truth to that, most of the caster classes are are poorly designed , broken, or both.  Why learn to play a classes that are full of bugs or have poor mechanics?  Lets take Elemental for example;  I like the class, but I have to work twice as hard to achieve the same damage (and stay alive) as I do on a guardian.   I don't want them to be easy, but I also don't want to work twice as hard for the SAME damage as my guardian puts out for half the effort.  The Mes and Necro don't fair much better either.

The bugs and poor designs aren't as glaring in big groups, but really come to the surface going solo and PVP.

I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  Jabas

Elite Member

Joined: 7/23/08
Posts: 1167

10/14/12 8:03:41 AM#107

Have only done open world PvE untill now so my opinion is only based on that.

It is a nice game imo.

- Im still having fun because im playing a Elementalist (lvl 77 atm) and found this profession a challenge and fun trying to master.(no idea if one day i master this anyway).Allready start others professions but cant pass lvl 4 or 5 befor back to my ele. (need to try mesmer one day)

- I have a low pc (the best one burns) and play with everthing in Low and None settings, got 14fps in a solo mob fight and 1 - 4fps in events with a bunch of ppl around, this is the main reason why i didnt try out PvP yet. Still the game is playable on this settings wich is a very good point.

- Im a old L2 fan and allways found the world of L2 amazing and well design, even im not a great fan of GW2 graphics i found the world very well design. English is not my main language so i think im not explain this very well. Its like: the locations of rocks, trees, etc make sense. In same games it looks the terrains was random generator.

- For me the main signature of GW2 is the downlevel system in PvE and the upperlevel system in PvP. I really enjoy it, at least in PvE part.

- Using a waypoint its really my last option, i like to travel around even if it is only to speak to my trainer to reset traits and do stuff while traveling. Mounts will be very nice to my play style.

 

Its still to earlly to have a global opinion about the game but i confess my fun is mostly based on trying to understand and master my lvl 77 elementalist and i like how the world is set up wich is really important for me to enjoy a game.

  Ngeldu5t

Apprentice Member

Joined: 10/14/05
Posts: 607

10/14/12 8:10:29 AM#108
So far so good,I'm just playing to have fun and not make the game a second job.GW2 is not the best game ever but the one I'm having most fun.

In the land of Predators,the lion does not fear the jackals...

  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

10/14/12 8:18:59 AM#109
Originally posted by Bladestrom
No end game, no differences from other games really? Deciding to ignore the facts and thousands of posts and articles showing exactly these things does not make you correct. YOU may not like what is on offer, but not taking responsibility for your own likes and dislikes-why?

So even ignoring all facts, there is 1 simple truth, over a million people play at max level aka end-game so you are wrong.

so because more than 10 million ppl play wow (and paying sub, not for free), all the others are wrong?

  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

10/14/12 8:38:38 AM#110

I don't see all the hype I'm sorry.  It is a good game but it has gotten old really fast for me.  I still log in and and play every once in awhile, but it just doesn't have me saying, man I can't wait to log in when I get home.  I can't really put my finger on why either.  I love the fact that the stupid trinity is gone and combat can be chaotic like it should be, but something is simply missing for me. 

It's not like WoW, I knew within 5 minutes of installing it that I hated that POS but I gave it a few months of grinding to get to max level and raiding for gear to get my money's worth before I uninstalled it.  I hated the graphics, lore, community, and complete lack of needing skill to advance.  There is nothing like that with this game; I just don't feel any excitement for GW2 anymore. 

  jpaprocki

Novice Member

Joined: 9/23/09
Posts: 233

10/14/12 8:45:17 AM#111
Originally posted by kaiser3282
Originally posted by jpaprocki
ONly being playing now for  a week or two and it's ok for about an hour a day.  Can't deal with it more than that.  Just tried sPVP last night..."Zerg Fest" is putting it mildly.  If I want that I will go back to Warhammer,  which I think has better PVP mechanics.

If you are dealing with a "zerg" thats WvW. sPvP is small teams. A zerg doesnt exist in sPvP.

sPvP is the equivalent of Scenarios in WAR. Similarly, scenarios do not have zergs either.

sPvP = Scenarios

WvWvW = RvR

My bad.  I oftenl use sPVP and WvWvW interchangably.  I understand the differenace.  Thanks for the correction.

I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  Vaultar

Novice Member

Joined: 4/25/08
Posts: 342

10/14/12 8:47:35 AM#112
Originally posted by The_Korrigan

Best MMO in the last 8 years, definitely.

Can't wait for the halloween event.

+1.

Looking forward to EQL and EQN.

  Tonin109

Apprentice Member

Joined: 6/15/12
Posts: 202

Our Opinion May Differ

10/14/12 10:05:29 AM#113
Originally posted by halflife25
Originally posted by Tonin109

people say there is no end game in GW2

what do you call end game? is it like  Wow ? grinding dungeons over and over again?

i'm curious to see the definition of end game ?

 

And you don't grind GW2 dungeons over and over again for tokens to buy gear? or grind 200 hours for a legendary weapon? yes in GW2 tier based gear grind has been taken out but as far as grinding is connerned it is still there. Only because you take out tier based gears out of the game and replace it with cosmetics doesn't mean you will get all the gear handed to you on silver platter.

you still didnt answer the question?

is that for you end game? grinding dungeons?

  IntheShadows

Apprentice Member

Joined: 9/27/12
Posts: 58

10/14/12 11:21:43 AM#114
Originally posted by jpaprocki
Originally posted by austriacus
Originally posted by IntheShadows
Originally posted by Umbaba

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

You echo a lot of my own thoughts. I feel like I'm one of the few people who don't care for the downleveling. I understand why it's it's there, but there is something very satisfying about going back to lower level content and blowing through it. It gives me a sense of my character growing instead of staying the same forever. Yes, starter zones will be a bit easier, but my Ele still can't take on a vet/champion without help, and it's discouraging.

How about instead of wanting bigger numbers become a better player yourself. There are tons of videos in youtube of people taking down champion group events SOLO there are also some of them even from orr.

The progression comes in just playing better your character overall instead of increasing numbers.

While there is some truth to that, most of the caster classes are are poorly designed , broken, or both.  Why learn to play a classes that are full of bugs or have poor mechanics?  Lets take Elemental for example;  I like the class, but I have to work twice as hard to achieve the same damage (and stay alive) as I do on a guardian.   I don't want them to be easy, but I also don't want to work twice as hard for the SAME damage as my guardian puts out for half the effort.  The Mes and Necro don't fair much better either.

The bugs and poor designs aren't as glaring in big groups, but really come to the surface going solo and PVP.

^ Exactly that :D

I find my Ele to be extremely weak. I didn't notice it in beta or launch because there were so many people around that I couldn't tell she was doing horrible damage. By the time I started getting frustrated with her I had already progressed so far in world completion that I just couldn't stomach the thought of doing that all over again on another character. So (unfortunately) she is my "main", even though I'm not happy about it.

I realize that I'm probably not as skilled as a lot of people at gaming. I also have a very fine line between challenging and just plain frustrating. So personally for me, the Ele is frustrating. I want to be a glass cannon, but I feel like a glass bb gun. I much prefer the other classes I've tried, but like I said, I don't have the willpower to start map completion all over again.

  IntheShadows

Apprentice Member

Joined: 9/27/12
Posts: 58

10/14/12 11:45:11 AM#115
Originally posted by Tonin109
Originally posted by halflife25
Originally posted by Tonin109

people say there is no end game in GW2

what do you call end game? is it like  Wow ? grinding dungeons over and over again?

i'm curious to see the definition of end game ?

 

And you don't grind GW2 dungeons over and over again for tokens to buy gear? or grind 200 hours for a legendary weapon? yes in GW2 tier based gear grind has been taken out but as far as grinding is connerned it is still there. Only because you take out tier based gears out of the game and replace it with cosmetics doesn't mean you will get all the gear handed to you on silver platter.

you still didnt answer the question?

is that for you end game? grinding dungeons?

I think end game can be different things to different people.

I'm probably in the minority here, but I enjoy dailies, farming for rep/titles, and collecting things. When I first saw the badges in the character selection screen for the different Factions, I was excited. I thought I was going to be able to do daily quests for these factions and in return I could get minis, unique skins, a title, etc. for becoming max rep with them.... but then all of the sudden I already had the badge after doing a few personal story quests and that was it. Very anticlimatic. I didn't really feel like I worked for it.

I could collect different prestigious skins, but to be honest I don't like any of them. 

The legendaries seem so far out of reach that I don't even want to think about it.

I thought I was going to be able to get rare mini drops not cash shop only.

New recipes to obtain in various ways during exploration or dungeons.

I would love more PvE titles.

I know Anet has the potential to expand upon things and I look forward to player housing in hopes that it might be a fun time sink. As it stands right now though, I'm (very slowly) working on world completion, looking forward to what the Halloween event will bring, and that's about it.

 

  gieger808

Advanced Member

Joined: 4/15/04
Posts: 161

10/14/12 11:55:21 AM#116

The fact that so many like GW2 gives me hope.

 

It has a very sandbox feel to it, I'm hoping developers take notice and we see more quality sandbox mmorpgs on the market.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2179

 
OP  10/14/12 12:32:50 PM#117
Originally posted by IntheShadows
Originally posted by Tonin109
Originally posted by halflife25
Originally posted by Tonin109

people say there is no end game in GW2

what do you call end game? is it like  Wow ? grinding dungeons over and over again?

i'm curious to see the definition of end game ?

 

And you don't grind GW2 dungeons over and over again for tokens to buy gear? or grind 200 hours for a legendary weapon? yes in GW2 tier based gear grind has been taken out but as far as grinding is connerned it is still there. Only because you take out tier based gears out of the game and replace it with cosmetics doesn't mean you will get all the gear handed to you on silver platter.

you still didnt answer the question?

is that for you end game? grinding dungeons?

I think end game can be different things to different people.

I'm probably in the minority here, but I enjoy dailies, farming for rep/titles, and collecting things. When I first saw the badges in the character selection screen for the different Factions, I was excited. I thought I was going to be able to do daily quests for these factions and in return I could get minis, unique skins, a title, etc. for becoming max rep with them.... but then all of the sudden I already had the badge after doing a few personal story quests and that was it. Very anticlimatic. I didn't really feel like I worked for it.

I could collect different prestigious skins, but to be honest I don't like any of them. 

The legendaries seem so far out of reach that I don't even want to think about it.

I thought I was going to be able to get rare mini drops not cash shop only.

New recipes to obtain in various ways during exploration or dungeons.

I would love more PvE titles.

I know Anet has the potential to expand upon things and I look forward to player housing in hopes that it might be a fun time sink. As it stands right now though, I'm (very slowly) working on world completion, looking forward to what the Halloween event will bring, and that's about it.

 

 

Yes this is something I would like to see in GW2, faction based outfits/weapons ect that you have to work for to get.

Like in LOTRO I'm a really horse whore there I love the faction horses, so that was one of many  goals I had/have in that game.

Always good to have more than one thing to work for imo.

If it's not broken, you are not innovating.

  Four0Six

Hard Core Member

Joined: 12/18/11
Posts: 1161

10/14/12 12:36:30 PM#118
Originally posted by gieger808

The fact that so many like GW2 gives me hope.

 

It has a very sandbox feel to it, I'm hoping developers take notice and we see more quality sandbox mmorpgs on the market.

 *reaches into sachel for a troll-treat*

WAIT, No....No.....Something just doesn't seem right about this.

*Slowly backs out of thread*

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

10/14/12 12:37:10 PM#119
Originally posted by IntheShadows
Originally posted by jpaprocki
Originally posted by austriacus
Originally posted by IntheShadows
Originally posted by Umbaba

Ooook... so to clarify: this is my own opinion and it is not to be taken as a fact of the game so there is no need to go all fanboyrage on me. I havent played the game much so my information might be wrong...

I voted for: its ok for a while because:

 

First the game feels very repetetive. My highest character is 55 norn necro and that is as far as i could bare. All the Hearts and DE's are very similar and it really doesnt feel very different from a quest in for example wow. I actually would prefer going talking to a questgiver because then you can atleast get into some lore. Also i miss rewards :(

Dungeons, done 3 so far, were all very linear. Lots of story and lore i guess but nothing for an adventurer like me. 

Storyline of the norn was very childish and badly written for my taste. Not to mention that as a necromancer you are forced to be a kind hearted person with a miniskirt and bows. Class uniqueness is something i look in an MMO and in GW they all seem to be able to do everything and that is boring. IF people get everything they get bored...Tried other classes after this but the glitter was gone and my rainbowglasses broken.

Crafting wasnt anything new to me as far as i got.

Downleveling... why god why... i know it might be fun for people who wanto do all the things on same character but for me it was a bore. It felt like i wasnt progressing at all.

Waypoints everywhere.. why? 

Vistas and Poi's were fun for the first few areas but then started feeling very dull.

Very antisocial. I know i know.. "go to a social guild.." and "if ur not social its ur own fault" . No no noooooo. Guilds are just like chatrooms not much more to them. De´s and hearts dont really make you go for social interaction wich leaves you all alone... :(

Overall too much candy and too little depth. This game is in my opinion made for those people who dont really have time for a very deep game.

You echo a lot of my own thoughts. I feel like I'm one of the few people who don't care for the downleveling. I understand why it's it's there, but there is something very satisfying about going back to lower level content and blowing through it. It gives me a sense of my character growing instead of staying the same forever. Yes, starter zones will be a bit easier, but my Ele still can't take on a vet/champion without help, and it's discouraging.

How about instead of wanting bigger numbers become a better player yourself. There are tons of videos in youtube of people taking down champion group events SOLO there are also some of them even from orr.

The progression comes in just playing better your character overall instead of increasing numbers.

While there is some truth to that, most of the caster classes are are poorly designed , broken, or both.  Why learn to play a classes that are full of bugs or have poor mechanics?  Lets take Elemental for example;  I like the class, but I have to work twice as hard to achieve the same damage (and stay alive) as I do on a guardian.   I don't want them to be easy, but I also don't want to work twice as hard for the SAME damage as my guardian puts out for half the effort.  The Mes and Necro don't fair much better either.

The bugs and poor designs aren't as glaring in big groups, but really come to the surface going solo and PVP.

^ Exactly that :D

I find my Ele to be extremely weak. I didn't notice it in beta or launch because there were so many people around that I couldn't tell she was doing horrible damage. By the time I started getting frustrated with her I had already progressed so far in world completion that I just couldn't stomach the thought of doing that all over again on another character. So (unfortunately) she is my "main", even though I'm not happy about it.

I realize that I'm probably not as skilled as a lot of people at gaming. I also have a very fine line between challenging and just plain frustrating. So personally for me, the Ele is frustrating. I want to be a glass cannon, but I feel like a glass bb gun. I much prefer the other classes I've tried, but like I said, I don't have the willpower to start map completion all over again.

This is something I mentioned in another thread too (or might be this one, who knows?)

I like some of the harder classes as well (Thief, Ele, to name a couple).  But why do I need to put in the extra effort just to play this class?  Where's the payoff (aside from some cool animations)?  Warrior is boring b/c it is sooo easy in PVE.  Thief is more interesting but I need to put in so much more to stay alive.  I just don't get it.

Edit:  Also with the downleveling, I've noticed a couple areas where I was actually downleveled below the mob (was in a 37 area, I'm 44 and was downleved to 38 or so and was attacked by level 42 mobs)...what is up with that?

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  QuicklyScott

Novice Member

Joined: 4/27/12
Posts: 448

The opinion of a penguin.

10/14/12 12:53:58 PM#120

GW2 was one of the most boring games I've ever played.  It's so incredibly repugnant to me, I'm repulsed by the mention of it.  Everything from the over zealous fans to the shallow gameplay makes me irritated that it has so much attention.  When I first started playing MMOs 11 years ago, GW2 is the polar opposite of what I envisaged a MMO would be like in 2012.  It is in my top 10 worst games of all time, perhaps even the top 5.

 

Game is complete trash...

 

 

 

 

IMO.

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