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Guild Wars 2

Guild Wars 2 

General Discussion  » Guild Wars 2 Player Numbers

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165 posts found
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

10/12/12 7:21:17 AM#81
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

 

Please understand that before you post.

 

I am in a guild on Gandara - we have 168 members and counting. That is not dying by any stretch of the imagination.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Rhianni32

Novice Member

Joined: 3/23/10
Posts: 223

10/12/12 7:34:20 AM#82
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

For those of us that have graduated high school and aren't under peer pressure of trying to be popular, we have the ability to do things we like without needing confirmation that others approve.

 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7197

10/12/12 7:35:53 AM#83
Originally posted by botrytis
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

A lot of smart people came up with this thing called "Math" a long long time ago. The amazing thing is, it still works today.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

10/12/12 7:41:20 AM#84
Originally posted by bcbully
Originally posted by botrytis
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

A lot of smart people came up with this thing called "Math" a long long time ago. The amazing thing is, it still works today.

I don't use Xfire.  Neither does anyone I know, nor do any of the people they know... "Math" is about facts, not what you want the truth to be based on unquantifiable variables.

  Connmacart

Novice Member

Joined: 2/24/12
Posts: 693

10/12/12 7:42:34 AM#85
Originally posted by bcbully
Originally posted by botrytis
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

A lot of smart people came up with this thing called "Math" a long long time ago. The amazing thing is, it still works today.

But even math can't save you from Xfire being totally useless as there are to many unknowns, but a smart person would have realised this already a long time ago. 

  User Deleted
10/12/12 7:44:15 AM#86

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

 

Except when it's GW2 fans posting Xfire charts on other games bombing (SWTOR and WOW threads still fresh in my memory).

 

Right? :)

 

Just saying both sides have the same sort of posters. Also, trying to pretend Xfire doesn't mean anything at all is quite laughable. Presidential polls are done with less reliable information and still count as meaning SOMETHING; nothing definitive, but still something.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

10/12/12 7:45:21 AM#87
Originally posted by bcbully
Originally posted by botrytis
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

A lot of smart people came up with this thing called "Math" a long long time ago. The amazing thing is, it still works today.

The fact is unless you know the percentage of players in agame, using Xfire, you cannot tell how a population is going. And don't say it is like a randomized pole (like with Political poles) it is not because certain people will use Xfire - it is not random.

 

Math still works - but you ACTAULLY have to have REAL numbers to back it up not imaginary ones.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Deerhunter71

Advanced Member

Joined: 10/25/05
Posts: 548

10/12/12 7:45:41 AM#88
Originally posted by JackFrosty

Welcome to the MMO with new endgame.

People are leaving because they are bored it is that simple. People are going to give you other silly fanboy explanations, but the simple truth is people are bored wandering around looking for something to do when their is nothing besides 'exploring' etc.

 

 

Pretty much - I mean there is nothing left to do at endgame besides explore or do the exact same W v W v W every single night....  WHhat a sad joke for end game.....

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

10/12/12 7:46:59 AM#89
Originally posted by nsignific

We have crossed this bridge many times - Xfire numbers are useless as it is a measure of Xfire users NOT All GW2 players.

 

Except when it's GW2 fans posting Xfire charts on other games bombing (SWTOR and WOW threads still fresh in my memory).

 

Right? :)

 

Just saying both sides have the same sort of posters. Also, trying to pretend Xfire doesn't mean anything at all is quite laughable.

Nope I said many times - Xfire DOESNOT represent the population in ANY GAME. I have said that before and will say it again. I have been consistent with that.

 

SO please go laugh in a corner - you have been bad.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/12/12 7:47:18 AM#90
The game is very top heavy atleast on my server. Sp even though server status is full.. lower and mid zones are empty. That gives a feeling of being alone. In last two days for example in Timberline falls i can across total of two players. I had to abondon a lot of events because i couldn't solo those.
  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2192

10/12/12 7:49:03 AM#91

If you're on a low pop server that is bad at WvW, expect everyone to dissapear to Henge of Denravi, StormBluff Isle or Jade Quarry.

 

Holla'.

 

Also as much as people hate to believe it Xfire is good for gaining a sense of the population and how that population plays the game. Obviously less people play GW2 than WoW and GW2 players play more casually, as is represented on Xfire.

 

All the MMOs I played as the general population played less, the xfire numbers became smaller. Of course it's no where near accurate but it gives an idea.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

10/12/12 7:50:27 AM#92
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

 

You seem to like using XFire as a reliable source as to the state of games. Well, let's do that... let's make the false assumption that XFire is somehow factually relevant and see what it tells us.

 

World of Warcraft. 9087 players, and the graph shows the standard surge in player time after release followed by the inevitable decent in hours played. If you look at the more recent dots, the decent is beginning to accellerate. 45,567 hours played averages to a current 5 hours per day per player.

 

Guild Wars 2. 6852 players and the graph following the same trend (over a longer period of time) as the WoW one above, but it's beginning to slowly flatten out instead of accellerate. 25071 hours played averages to a bit over three and a half hours per day per player.

 

Interestingly enough... according to XFire, Guild Wars 2 now has about 75% of the population (6852/9087) as WoW does. If you believe the "10 million players" (or whatever the current number is), that implies over seven million GW2 players now.

 

So, what does this tell us? Not a damned thing, to be honest.

 

 

Oderint, dum metuant.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/12/12 7:53:50 AM#93
Originally posted by halflife25
The game is very top heavy atleast on my server. Sp even though server status is full.. lower and mid zones are empty. That gives a feeling of being alone. In last two days for example in Timberline falls i can across total of two players. I had to abondon a lot of events because i couldn't solo those.

 

still lots on Rall on all the lower zones I've been in..also pretty sure I have read numerous times on these forums that outside dungeons all pve content is brain dead easy and everything is soloable... so many conflicting statements on this game

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2192

10/12/12 7:54:08 AM#94
Originally posted by Volkon

Interestingly enough... according to XFire, Guild Wars 2 now has about 75% of the population (6852/9087) as WoW does. If you believe the "10 million players" (or whatever the current number is), that implies over seven million GW2 players now.

 I'll never believe that 10 million players nonsense. Random accounts subscribed on their parents credit cards still and chinese farmers don't count as players.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5224

10/12/12 7:56:24 AM#95
Originally posted by Volkon
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

 

You seem to like using XFire as a reliable source as to the state of games. Well, let's do that... let's make the false assumption that XFire is somehow factually relevant and see what it tells us.

 

World of Warcraft. 9087 players, and the graph shows the standard surge in player time after release followed by the inevitable decent in hours played. If you look at the more recent dots, the decent is beginning to accellerate. 45,567 hours played averages to a current 5 hours per day per player.

 

Guild Wars 2. 6852 players and the graph following the same trend (over a longer period of time) as the WoW one above, but it's beginning to slowly flatten out instead of accellerate. 25071 hours played averages to a bit over three and a half hours per day per player.

 

Interestingly enough... according to XFire, Guild Wars 2 now has about 75% of the population (6852/9087) as WoW does. If you believe the "10 million players" (or whatever the current number is), that implies over seven million GW2 players now.

 

So, what does this tell us? Not a damned thing, to be honest.

 

 

it just means, that a certain number of xfire users prefer to play League of legends..  over any other game.. if you don't use the Xfire tools for gaming, then there is no need to use Xfire at all, and for most MMO's that im aware of, Xfire doesnt actually provide anything useful, so why would they use it?  If there was any real kind of trend, i would say that Xfire users tend to use multi player online games, and im guessing that those are the 'demographic' that Xfire provides 'tools' for.

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/12/12 8:05:51 AM#96
Originally posted by Aerowyn
Originally posted by halflife25
The game is very top heavy atleast on my server. Sp even though server status is full.. lower and mid zones are empty. That gives a feeling of being alone. In last two days for example in Timberline falls i can across total of two players. I had to abondon a lot of events because i couldn't solo those.

 

still lots on Rall on all the lower zones I've been in..also pretty sure I have read numerous times on these forums that outside dungeons all pve content is brain dead easy and everything is soloable... so many conflicting statements on this game

Yes if you don't want to follow chain of events and stick to hearts and doing only parts of events you can solo it. But i am pretty sure that those who say 'everythign is soloable' they usually mean general pve content and not the end bosses of events and dungeons.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

10/12/12 8:07:14 AM#97
Originally posted by Pivotelite

If you're on a low pop server that is bad at WvW, expect everyone to dissapear to Henge of Denravi, StormBluff Isle or Jade Quarry.

 

Holla'.

 

Also as much as people hate to believe it Xfire is good for gaining a sense of the population and how that population plays the game. Obviously less people play GW2 than WoW and GW2 players play more casually, as is represented on Xfire.

 

All the MMOs I played as the general population played less, the xfire numbers became smaller. Of course it's no where near accurate but it gives an idea.

No - Xfire, as another poster alluded to, only trends one specific type of player not ALL MMO. You can't trend anything with that tool as it is not random. If it was random, you could use it, right now it is great for that type of player only.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

10/12/12 8:09:33 AM#98
Originally posted by Phry
Originally posted by Volkon
Originally posted by bcbully
In 2 weeks GW2 will fall below Minecraft and diablo 3. A week after that it will fall below Starcraft, Arma 2, and Swtor, if this trend continues on Xfire. 

 

You seem to like using XFire as a reliable source as to the state of games. Well, let's do that... let's make the false assumption that XFire is somehow factually relevant and see what it tells us.

 

World of Warcraft. 9087 players, and the graph shows the standard surge in player time after release followed by the inevitable decent in hours played. If you look at the more recent dots, the decent is beginning to accellerate. 45,567 hours played averages to a current 5 hours per day per player.

 

Guild Wars 2. 6852 players and the graph following the same trend (over a longer period of time) as the WoW one above, but it's beginning to slowly flatten out instead of accellerate. 25071 hours played averages to a bit over three and a half hours per day per player.

 

Interestingly enough... according to XFire, Guild Wars 2 now has about 75% of the population (6852/9087) as WoW does. If you believe the "10 million players" (or whatever the current number is), that implies over seven million GW2 players now.

 

So, what does this tell us? Not a damned thing, to be honest.

 

 

it just means, that a certain number of xfire users prefer to play League of legends..  over any other game.. if you don't use the Xfire tools for gaming, then there is no need to use Xfire at all, and for most MMO's that im aware of, Xfire doesnt actually provide anything useful, so why would they use it?  If there was any real kind of trend, i would say that Xfire users tend to use multi player online games, and im guessing that those are the 'demographic' that Xfire provides 'tools' for.

I agree with you fully. I actually installed XFire about a week before GW2 came out but wound up uninstalling it a couple weeks later simply because it was using resources and gave me nothing of value in return. Sadly, I probably count as an XFire user that "quit" GW2, even though I'm nearly as active as ever.

Oderint, dum metuant.

  loulaki

Advanced Member

Joined: 12/20/11
Posts: 810

10/12/12 8:09:57 AM#99
Originally posted by Half_Man_Half_Toon

I talk to a GuildMate he told me 3 thinks happen,   1. MoP   2 People got Bored  3 People Quite Becouse Some Stuff Is To hard To Get.

 

well propably your guild is an WoW guild : )

 

otherwise the game is full of active and the map chats are also active, finally its funny watching people agree with you that the game is dead :P

 

my guild is an casual one, that means no strong bonds between players and not active players, and we have everynight around 20-30 players active, and most of them representing ...

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/12/12 8:10:54 AM#100
Originally posted by Pivotelite
Originally posted by Volkon

Interestingly enough... according to XFire, Guild Wars 2 now has about 75% of the population (6852/9087) as WoW does. If you believe the "10 million players" (or whatever the current number is), that implies over seven million GW2 players now.

 I'll never believe that 10 million players nonsense. Random accounts subscribed on their parents credit cards still and chinese farmers don't count as players.

And why shouldn't they count? as long as accounts are active why does it matter if it is chinese farmers or younglings playign on their parents credit cards?

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