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10/10/12 3:47:49 PM#21
Originally posted by observer I wonder if they should add to the daily achivements to talk to a stranger or something, maybe then folks will be happy to be forced to socialize....which in all reality isn't socializing. |
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Originally posted by observer You can also look at it like this : You go to the mall, tons of people around, You buy something and the girl at the counter tells you thanks, and you go home !
So were you really out with people ?......This is Auto-Dynamic....Would you like to live your life like this. |
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10/10/12 4:12:21 PM#23
Originally posted by delete5230 So, in the situation you just described YOU don't talk to anyone, but it's all Society's fault. You still seem to have this thing in your head where you expect people in MMOs to flock to you and make your day for you. Sorry, but "community" does not spring into existence fully-formed and functioning, especially not if you sit passively waiting for it to all happen. Start the ball rolling and stop blaming everybody but you. |
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10/10/12 4:14:50 PM#24
Originally posted by delete5230 or...with my experience in GW2 on the Jade Quarry server. A person has no friends, because he's in a new environment, but would like to have friends. So he goes to a public place, says some "hellos', asks some questions, but every time he is ignored and met with silence. Not even a glance from other people. That's my experience with GW2. |
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10/10/12 4:20:50 PM#25
Originally posted by jondifool There's nothing to stop people doing just as you describe, other than the lack of the desire to do so in modern-day MMO players. You could hang out anywhere you like in a zone and shoot the breeze... but the vast majority of players just don't seem to want to do that these days in ANY MMO you care to name. It's laughable that you think GW2 is any different to any other MMO out there in this regard. Voice chat has a lot to do with that, I think, but just because people don't socialize in the Chat Box with YOU doesn't mean they aren't socializing with RL friends and family on Teamspeak, Skype, Mumble or whatever. Out of interest, do YOU actually attempt to start chats at all? So many people grumble about "lack of community" yet they never try to create a sense of community themselves, instead preferring to wait until "community" comes to them. |
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10/10/12 4:41:29 PM#26
Yeah, gotta say this feels like it's a complaint of personal inaction and something GW2 can't solve itself.
My advice? If you want a community that regularly converses with one another and interacts as a natural part of their gameplay, play on an RP server.
In GW2 Tarnished Coast is the unoffficial US server, Piken Square for EU.
People's interest in socilalizing or not goes back well before GW2 and I honestly see no difference in the basic level of player interaction and behavior as I did in even the early days of WoW (save for less bad jokes and insults in chat, people seem to disappear when they make those in GW2). I know, I just referenced WoW. But face it, it's the easiest thing to take out and use as a yardstick at this point, regardless of it's perception of quality, because it's just so openly known. :p
Point being though. If you don't talk, you aren't going to get any responses. If others don't talk, that's also their perogative/problem. Not Arenanet's.
You need to play with the right kind of people to find an interactive community, and that means a guild or a social group that's actually interested in such things. I have no statistics, but from my experience the average MMO player at present is not a social gamer. Sure they might value multiplayer, but even in FPS games where you can only play with other people you still very often have non-social players. People who simply won't talk throughout a match or interact with another player beyond what 'teamwork' entails.
That's how I perceive most online players to be. They value the online play for some reason, but it's not because they have any interest in interacting with other people directly online.
If you want that, you need people who are online with that as part of their agenda. Hence my referral to playing on an RP server. You don't have to RP a character, just play the game. The major difference is the people on an RP server are there because they want to interact with other players. As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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10/10/12 7:06:19 PM#27
Originally posted by delete5230 That depends if i have an interest with the employee. Should i talk to her about how my day went? Or should i ask her what her interests are? Or what kind of food she likes? Should i even be bothering her while she's working? What if there's other people lined up behind me? Next time you're in a car, socialize with the drivers around you. Yell through your window if you must. If you don't.. you're not living your life like you should. My point is.. people are sometimes busy and doing things on their own. Everyone isn't going to stop doing what they are doing because you want them to talk to you. |
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