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10/06/12 6:17:11 PM#41
Yes, Because our Prisons are not already overcrowded and Police overworked and freedoms totally comprimised as it is. =/ Let them police their own industry and interests. Let the court system deal with criminals. |
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10/06/12 6:18:57 PM#42
The results of this poll have really shaken my faith in humanity. We are doomed. Seriously.
Remember Old School Ultima Online |
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10/06/12 6:19:59 PM#43
Originally posted by Betaguy It's not against the law, but it is against an individual companies guidelines, namely their EULA. Game companies can go after anyone who breaks these rules. For small time deals like an account sale, they generally don't care (not worth the time or money), but they reserve the right to serve litigation against those who habitually violate their rules, specifically, gold farmers & account hackers (stealers).
So it's not against the law to sell currency, but it is a break in a contractual agreement between the company and the user, which leads to someone being sued. This is why MMO companies take gold selling sites to court and (sometimes) win (Blizzard did this many times). Court details are generally interesting, because a gold seller is asked where they got the currency they sold.
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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10/06/12 6:22:18 PM#44
In the music industry, copyright is infringed when IP is stolen, not just because one's activities cause a loss of revenue. The activities that can cause revenue loss are many... but a dude stealing gold from another's account is not infringing anyone's ability to earn revenue, the game company already has it via box and/or sub. cop·y·right? [kop-ee-rahyt] *****************
The scary part is one day the world will be run by adults who were never spanked as kids and got trophies just for participating. |
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10/06/12 6:26:15 PM#45
Originally posted by strangepower what if the game developers sell gold ingame as part of their revenue? I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/06/12 6:31:16 PM#46
As in the case with GW2? You have to understand that any team of lawyers considering legal action always consider the loss/benefit factors when pursuing a suit. The numbers would have to be through the roof before a team was assembled to tackle a legitimate threat to revenue because of gold sellers. It is more cost efficient to have game admins and IT ban accounts and IP's. And even if, playing devil's advocate, Anet or anyone else suffered revenue loss it is still not an infringement of copyright. It's scamming, hacking, cyber terrorism (I kid), but whatever it is, IP was not affected. The scary part is one day the world will be run by adults who were never spanked as kids and got trophies just for participating. |
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10/06/12 6:31:19 PM#47
Originally posted by strangepower in red. gold stealing doesn't infringe on anyone .. except the victim. Given enough victims, the game will see a serious drop in customer activity. If the victims can be diminished, still there is a problem of all that money that went into securing this game. Money that was supposed to be spent in content updates. A game companies revenue might not be immediately affected, but it will be. Want a nice understanding of life? Try Spirit Science: "The Human History" |
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10/06/12 6:32:10 PM#48
Of course not. But hacking peoples accounts for any reason should be a crime.
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10/06/12 6:34:28 PM#49
Originally posted by FrodoFragins ha! agree with that I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/06/12 6:36:37 PM#50
It's wrong and immoral, but illegal? Sorry, they're not breaking any laws, just the game's TOS. And no, there should NOT be any laws against it. There are much bigger fish to fry than a bunch of morons screwing up a virtual economy.
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10/06/12 6:37:27 PM#51
They actually give them their email & click on emails from the gold sellers, the list goes on of how they compromise themselves and make the problem worse in the first place by buying gold. The scary part is one day the world will be run by adults who were never spanked as kids and got trophies just for participating. |
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Betaguy
Elite Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
10/06/12 6:39:35 PM#52
Originally posted by Karteli I totally agree, that is why I said it is not illegal to sell in game currency as a business, only a stupid contractual agreement between the user and the game IP. To be honest they don't ban anyone for buying in game currencies anymore that is hoax... They turn a blind eye I buy currency in every game I have ever played and will ever play. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
10/06/12 6:40:09 PM#53
Originally posted by Karteli It is against the rules of the game yes, and yes that does break EULA. However whlie courts have upheld some EULA's in some jurisdictions others other been struck down in other jurisdictions http://herochat.com/forum/index.php?topic=243806.0 One reason is due to an inherently unfair nature of the EULA, that being that often the customer doesn't have the ability to inspect the eula before purchasing the product. Also breach of contract is not criminal. http://www.criminal-law-lawyer-source.com/terms/contract.html It's interesting that in Blizzards suit against IGE, they stated nothing about loss of income, which was probably smart, but talked specifically about the gold sellers calculated decision to reap substantial profits by knowingly interfering with and substantially impairing the intended use and enjoyment associated with consumer agreements between blizzard and subscribers to its virtual world called World of Warcraft." http://www.escapistmagazine.com/news/view/72346-IGE-Sued-By-World-Of-Warcraft-Player Trying to find what the results of that were. Hmm it appears it was settled, darn it. http://virtuallyblind.com/2008/08/27/hernandez-ige-settles/
You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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10/06/12 6:41:45 PM#54
Originally posted by EndDream why cuz doesnt go with YOUR believes? |
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10/06/12 6:53:12 PM#55
Voted "No, but gold farmers are immoral." I don't believe the act should be illegal according to the government. However, I do believe the act should be punishable by the company who runs the game. Gold sellers and buyers should be banned indefinitely. The reason they aren't, is because the company loses money when they ban their customers...
This situation is a double-edged turd. Someone gets shit on, no matter what you do. If gold sellers/buyers didn't exist, then it wouldn't be a problem. ...lest ye seek the depths of darkest madness. |
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
10/06/12 6:56:36 PM#56
Originally posted by gigat Alright. here is where it gets ugly though...
how do we make them not exist?
Time to transition from idealism to realism...
I assume we can rule out genocide. it'd work but overkill. Perhaps looking at the state apparatuses can provide a better idea? perhaps companies can be empowered by laws to impose great financial fines upon those cught in this activity? with gov't support of course?
Don't need to send a gold farmer to jail, just send him a fee of a few thousand dollars. I bet that's a lot in chinese currency...
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
10/06/12 7:00:37 PM#57
Originally posted by Robokapp I don't think you can. In any game where there is some form of progression and some form of economy you create value between objects and people. Which means that someone will be willing to work longer/harder/smarter and then sell the results of this to soneone else. The only way then to stop it would be to remove all ability to trade - which would suck, and then you would still have people being PL'd for money, so you then need to remove all progression, which would suck further. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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10/06/12 7:02:22 PM#58
No real grasp on international law, so here are some hypotethical questions that may or may not apply. Is it illegal to set up a say a bookstand outside a bookstore, without any permits or anything? Sure, they can remove you, but after how many removals does it become illegal? Is it illegal to sell something on ebay and not pay the sellers fee? Especially for games that actually sell ingame currency, is it not taking away from their profits if I sell it cheaper? MMO's are a special kinds of beasts but for other marketplaces, whatever they might be, is there no law that protects their interests and prohibits unlicensed trading in their marketplace? I actually have no idea so these are genuine questions.
------------------------------------------------------------------------------------------ I wonder if you honestly even believe what you type, or if you live in a made up world of facts. |
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10/06/12 7:03:39 PM#59
Originally posted by VengeSunsoar Your first link is a google search :-) Your second link is interesting. There is no mention of MMO's though, specifically P2P MMO's. A company supporting an MMO can still restrict (ie ban) an account at their will? I know Blizzard bans accounts suspected of account sales. At least from what we know ... yet somehow accounts do get sold and the subscriber information drastically changes. Maybe they pick and choose who to show off as an example, dunno. The third link doesn't relate to MMO's. It relates to contracts, which have more meaning when physically signed. Argueably, software has a spam of text which people just click "Accept" and either there is no devotion to the actual concept by the singer or there is no proof that the person who clicked "Accept" is the actual person paying the bills to a game company (and playing the game). This is disputed often (thanks internet anonymity). 4th and 5th links, direct effect of gold selling. Getting sued.
Sorry if I was antagonistic, just stating how I saw things :-) Thanks for your post!
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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10/06/12 7:05:17 PM#60
Originally posted by FrodoFragins It is already in most western countries for a preety long time.
Originally posted by Aerowyn I was just asking, not tring to get into a discussion about who has right to trade anything in a video game.
In example I think any form of chance based things (like lockboxes or anything similar like 100% succes rate tokens for crafting,etc) should be forbidden. Using bots for any reason, hacks and exploits(bugs) to gather gold / items and profiting on it also. Additionally any item you buy on cash shop should be tradeable and sellable also for real money. You bought sparkle pony for 25$? You should be able to transfer it to any other player without any cost at any time. After 1 day or using or after two years, without limits - so person who bought sparkel pony from you should be able to transfer / sell it to aniohter player as well.
Other things, like gathering gold yourself without using bots / hacks / exploits and selling it in a game that have cash shop? Would be bit hypocrytical and would just be using goverment machine and everyone tax money to increase companies profits. It would make more sense for me, when there would be no direct link between those. In example : game is purelt B2P without cash shop, lifetime sub or sub only based without microtransactions. Then I would agree. *putting on fireproof and covering with fireshield blanket* NOTE: Above is NOT a product of me analyzing current law, analyzing how far game companies can manage and control their property, what is totally right and what is not,etc It is totally biased, subjective and I meant it that way.
Maybe I should take on hero suit and defend corporations from bad farmers and support using countries police and courts to incease game companies revenue. Maybe I should. I don't feel like it though. I really don't see why Jon or anyone should be punished for selling gold he farmed himself - basically selling his own time, when companies can create endless amounts of gold / items and sell automatically. Even though I personally I am against that pracices, just not sure in current monetization schemes it should be something that is regulated by law. Giving comapnies more right to quickly perma ban accounts and not being afraid of law suits - that I could agree to. Most other things like hacking accounts for gold, using stolen credic cards, etc is alrady a crime. |
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