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The Pub at MMORPG.COM  » Worst Free-to-Play Plan on a MMO

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59 posts found
  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1827

10/05/12 1:39:27 PM#21

Even though it is a couple months away, I'd say SWTOR.  Mainly because EA's freemium model will end up charging players to participate in a mostly single player game.  A game that should have been B2P from the starting gate.

 

Another contender might be Runes of Magic.  While it is free, if you want to be competitive and actually do stuff at end game in a quality guild, you need to spend a lot of money.  $1,000 is not too far off for an estimate.  You can trade your in-game currency for rubies on the cash shop, but to get that amount of gold, you would need years of dedication to RoM (or a nice bot).

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 1967

10/05/12 1:46:27 PM#22

I voted for F2P EQ2 but VG was bad too.

 

For a more fact and statistical driven poll there needs to be some sort of chart comparison. I haven't played F2P AOC and others to know the difference.

 

AoC

VG

DCU

EQ2

LotRO

Aion

CoH

STO

  GamerUntouch

Novice Member

Joined: 5/11/12
Posts: 490

10/05/12 1:48:39 PM#23

F2P EQ2 actually turned me away.

 

It wasn't F2P in any sort.

  beej1986

Novice Member

Joined: 7/11/07
Posts: 52

10/05/12 1:49:30 PM#24
Conquer online by TQ digital. No game can top that as worst FTP. You can litterally buy everything from lv's, gear, mounts, political postion, and if you dont, you are nobody and will be killed by everybody. Oh and its open pvp anywhere. Yep....

CENTER][/CENTER]

  Reizla

Elite Member

Joined: 12/09/08
Posts: 2684

MMORPGs are no longer about the mass multi-user anymore *sadly*

10/05/12 1:58:07 PM#25


Originally posted by pupurun Simple choice and always a matter of personal opinion of course. Whether it's because of Pay to Win tactics or because it's limiting gameplay you can express your opinion here and even justify it.
AGE OF CONAN
VANGUARD,SAGA OF HEROES
DC UNIVERSE
EVERQUEST 2
LORD OF THE RINGS ONLINE
ALLODS ONLINE
AION
CITY OF HEROES
STAR TREK ONLINE
OTHER(please post your choice)  

Can we please (pretty please) select more than one option?
Generally, all $O€ games have an extremely bad Free2Play plan. It's more an extended trial somewhat forcing you into subscription later on. Dropping sub means a huge fallback in your character (gear/skill/storage wise).
Allods (and all other gPotato games) are Pay2Win and have NO SUBSCRIPTION OPTION AT ALL #FAIL on OP's side :D
Aion is only for EU players, where the veteran status (which you can obtain after only 1 month sub) is a very good deal. Aion US is fully Free2Play
CoH is soon dead, so disregard this one
Lord of the Rings online (as well as DDO) has a good system IMO where you can farm (real grind though) TP to buy the expansions. Or just buy them and they're fully available on the account. Other stuff is only available for one character.

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  Arakazi

Elite Member

Joined: 5/23/09
Posts: 352

10/05/12 2:04:15 PM#26
Originally posted by DavisFlight
Originally posted by GeezerGamer

2 companies that have damaged the MMO genre more than any others are Activision and Turbine. Activision for destryoying the Meta-Games in exchange for ease of leveling and the age of entitlement into MMOs.  And Turbine for destroying the idea of paying for equal opportunity.

Blizzard didn't just kill meta game, they killed MMOPGs in general. Its all casual soloing and small scale raids now.

 

But yes, Turbine's awful FTP system.... even if you subscribe you don't get access to all the stuff you used to before the FTP shift. Meanwhile, you can still sub to Vanguard and get everything you used to get.

And somehow VG is winning the poll. Pathetic.

I don't think Blizzard can take all the blame for this and I don't see the MMORPG market as dead. But... to Blizzard's credit they introduced a lot of players to the MMO genre and set the benchmark in many areras. Over the years I feel that WoW has lost it way more than a bit. However, rather than laying all the blame on what you hate about MMO's on their doorstep, you should look instead to every other game developer reaction to the success of WoW.

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 1544

10/05/12 2:34:23 PM#27
Originally posted by Arakazi
Originally posted by DavisFlight
Originally posted by GeezerGamer

2 companies that have damaged the MMO genre more than any others are Activision and Turbine. Activision for destryoying the Meta-Games in exchange for ease of leveling and the age of entitlement into MMOs.  And Turbine for destroying the idea of paying for equal opportunity.

Blizzard didn't just kill meta game, they killed MMOPGs in general. Its all casual soloing and small scale raids now.

 

But yes, Turbine's awful FTP system.... even if you subscribe you don't get access to all the stuff you used to before the FTP shift. Meanwhile, you can still sub to Vanguard and get everything you used to get.

And somehow VG is winning the poll. Pathetic.

I don't think Blizzard can take all the blame for this and I don't see the MMORPG market as dead. But... to Blizzard's credit they introduced a lot of players to the MMO genre and set the benchmark in many areras. Over the years I feel that WoW has lost it way more than a bit. However, rather than laying all the blame on what you hate about MMO's on their doorstep, you should look instead to every other game developer reaction to the success of WoW.

They introduced a lot of people to MMOs who aren't interested in MMOs. And so for the rest of us who actually did like MMOs, our genre was warped to accomodate them, when they had no interest in leaving WoW anyway. It set the benchmark in marketing budget and animations, but thats about it.

  Aelious

Elite Member

Joined: 9/27/11
Posts: 1316

World > Quest Progression

10/05/12 2:34:55 PM#28
Truly free to play games will be of less quality or close because you need to cover costs. It's a sliding scale and you can't have both nor should you expect it. If I'm going to play for free I'll take a quality deep game with restrictions rather that a shallow one with a truly free to play model.

Aion is an inbetween exception IMO. It's a AAA quality game, though not very deep IMO, but boasts a F2P model that has no restrictions. I think NA Aion players are extremely lucky it's doing so well in other parts of the world. We are able to get the same updates as K-Aion because the localization costs must be getting paid. If that changes you may see a different F2P model, or worse.

Dear developers,

In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to.

  GeezerGamer

Advanced Member

Joined: 4/03/12
Posts: 2092

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

10/05/12 4:39:25 PM#29
Originally posted by DavisFlight
Originally posted by Arakazi
Originally posted by DavisFlight
Originally posted by GeezerGamer

2 companies that have damaged the MMO genre more than any others are Activision and Turbine. Activision for destryoying the Meta-Games in exchange for ease of leveling and the age of entitlement into MMOs.  And Turbine for destroying the idea of paying for equal opportunity.

Blizzard didn't just kill meta game, they killed MMOPGs in general. Its all casual soloing and small scale raids now.

 

But yes, Turbine's awful FTP system.... even if you subscribe you don't get access to all the stuff you used to before the FTP shift. Meanwhile, you can still sub to Vanguard and get everything you used to get.

And somehow VG is winning the poll. Pathetic.

I don't think Blizzard can take all the blame for this and I don't see the MMORPG market as dead. But... to Blizzard's credit they introduced a lot of players to the MMO genre and set the benchmark in many areras. Over the years I feel that WoW has lost it way more than a bit. However, rather than laying all the blame on what you hate about MMO's on their doorstep, you should look instead to every other game developer reaction to the success of WoW.

They introduced a lot of people to MMOs who aren't interested in MMOs. And so for the rest of us who actually did like MMOs, our genre was warped to accomodate them, when they had no interest in leaving WoW anyway. It set the benchmark in marketing budget and animations, but thats about it.

 

I specifically chose Activision over Blizzard, because I think that WoW in its orginal format wasn't that bad. At the time, I was a SWG gamer and loved it. But I did play WoW and I'd still call it a full fledged MMORPG. Yeah, they did some dumb things like penalize players for group leveling. Wierd huh? but at the time, that would have been an easy fix.  It wasn't until right after Activision took over that WoW went into decline game quality wise and Blizzard steered that boat in a new direction. One that all the fail clones or at least some fail and some niche clones have copied. (Post Activision model) Isn't it strange that no one will clone Vanilla WoW or TBC? The very models that pulled 12M players into the genre. Instead they copy the ones that bled the genre.

As far as Turbine goes, sure, I can understand what they did and why they did it. But it doesn't change the fact that every MMO company now goes. "Hmmmmmmmmmm, Micro transactions" because of Turbine. But we as the consumer, need to turn our backs on that model. Microtransactions have no place in an environment where you need to foster equal opportunity. GW2 is no exception. I applaud ANET for maintaining their word of no unfair advantages, however, I don't think there are any other companies who will act as reputably in their adoption of that model. I also believe that ANET is going to find themselves with some very difficult decisions surrounding their own Cash Shop in the very near future.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  worldalpha

Apprentice Member

Joined: 11/03/11
Posts: 273

Working hard on WorldAlpha

10/07/12 10:11:21 PM#30
I'd love to know what people think is the best F2P.

Thanks,
Mike
Working on Social Strategy MMORTS (now in Open Beta) http://www.worldalpha.com

  Myrdynn

Advanced Member

Joined: 3/25/07
Posts: 876

10/07/12 10:14:33 PM#31

definitely EQ2/VG

its nice that its F2P, until you loot something you cant even use

 

  wolffin

Novice Member

Joined: 12/24/06
Posts: 173

10/07/12 10:17:01 PM#32

.

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 1544

10/07/12 10:54:50 PM#33
Originally posted by worldalpha
I'd love to know what people think is the best F2P.

In a game that focuses on being an immersive virtual world?

Vanguard.

 

In a game thats already a chopped up arcade? uhhh... none, I guess.

 

If a game restrics my access to classes, dungeons, and zones, it's bad.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3061

Opportunist

10/07/12 11:07:54 PM#34
Originally posted by worldalpha
I'd love to know what people think is the best F2P.

I would rather have focused that direction as well.  Most of that list has a crap model (Turbine, SoE, Funcom - most of the western publishers).  The Freemium restriction games where you have to sub in order to enjoy the full game drive me crazy.  I gave them an honest shot, but they ripped out some of the things I found most fun.

My favorite F2P/B2P publishers and games are NCSoft/ANet (GW/GW2,Aion), Perfect World (STO, RaidrerZ), Mechanist Games (City of Steam), and an honorable mention to Runic with Torchlight 2 (not really an mmo but for $20 and multiplayer it offers a lot).

  clbembry

Novice Member

Joined: 7/14/11
Posts: 94

10/08/12 1:37:45 AM#35
I don't think it is possible to play Allods effectively without spending real money. They're whole gemming system is awful. Battle of the Immortals is by far the worst though.
  bobfish

Advanced Member

Joined: 2/10/06
Posts: 1417

10/08/12 6:37:03 AM#36
LOTRO, or any MMO that requires you to purchase CONTENT!
  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

10/08/12 6:45:28 AM#37
Originally posted by worldalpha
I'd love to know what people think is the best F2P.

I've experienced few difftent f2p models:

1. Lotro far longest since I was huge lotro fan and player once it announced freemium transition so I really tried to like it since I wanted to continue playing. Ultimatelly it's main thing that drove me off from playing it though.

2. AoC

3. Aion

4. Vanguard

5.UWO

6. few random asian games that were sitting on my hard drive for short amount of time

 

After getting all that experience.  I cannot say that I think of any of them as best.

There is just bad and worse.   I learned that I just don't accept cash shops, microtransactions, gold selling,etc that come with f2p / freemium games.   So there is no "best" for me.

  Hurvart

Novice Member

Joined: 11/02/10
Posts: 566

10/08/12 6:50:48 AM#38
Lotro. The worst F2P, IMO. You cant trust the company and they make the game worse with every new patch.
  kostoslav

Apprentice Member

Joined: 5/27/09
Posts: 459

10/08/12 6:52:21 AM#39
For me worst ftp model is eq2, and the besr one by far is LOTRO
  Caldrin

Elite Member

Joined: 10/02/04
Posts: 3371

10/08/12 7:05:34 AM#40

allods..

best ones are the fremium games, where you can play a certain amount and then have to sub to get the rest.

 

I hate f2p tho and wish it would go away alnog with those stupid cash shops//

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