Trending Games | Guild Wars 2 | Firefall | ArcheAge | H1Z1

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,851,976 Users Online:0
Games:733  Posts:6,226,454
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

World of Warcraft

World of Warcraft 

General Discussion  » How long before Blizzard anounce sales for release day of MoP

4 Pages « 1 2 3 4 » Search
77 posts found
  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

10/04/12 1:03:27 PM#21
Originally posted by Ramonski7

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

ive only mentioned Blizzard compared to Blizzard in this thread

 

but since ANET has been mentioned - they too have a site for press releases

http://www.guildwars.com/events/press/releases/

 

ncsoft used to give a 2 year quarterly history of new GW1 accounts being sold

(not to be confused w campaigns -- these are new accounts)

http://www.guildwarsguru.com/forum/ncsoft-releases-quarterly-report-guild-t10355520.html?s=03c4de217efb063cd387c2af2fa6ac77&t=10355520

QTR / Accounts
Sep 2006 / 2,447,000
Dec 2006 / 3,122,000
Mar 2007 / 3,555,000
Jun 2007 / 3,917,000
Sep 2007 / 4,500,000
Dec 2007 / 4,878,000
Mar 2008 / 5,159,000
Jun 2008 / 5,377,000
Sep 2008 / 5,589,000
Dec 2008 / 5,803,000

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

10/04/12 1:13:40 PM#22
Originally posted by Ghern
Originally posted by Ramonski7

A damn near decade old mmorpg sells 2.7 million copies in ONE week before they release in China and this crowd is harking on it selling less that the last expansion? After so long do you really expect the game to continue to out perform itself? While at the same time it's STILL out performing the competition. Let's not debate that little nugget, but do yourself a favor and try to think of ANY mmorpg expansion released  that has outperformed it's previous expansion or matched it. You won't find those numbers and you know why? Because no other mmo developer EVER releases those numbers! And no one in the industry cares about them either.

 

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

 

I repeat, that is not bad for such an old game. To steadily out perform EVERY competitor since it's last exansion release 2 years ago says a lot about the impact it still has on the industry. That list includes: TSW, GW2, SWTOR and a slew of F2P and expansions for all of those games.

 

And this is coming from a guy that currently enjoying the sh*t out of GW2 and looking foward to enjoying DF: UW, AoW and AA.

I don't think anybody stated their sales were bad. I believe anyone to a man would admit it's still very impressive especially due to the age of the game.

The sales number comes up because it is also well known, as Blizz has reported themselves, that they are/were bleeding subs.

Now bleeding to Blizz is an entirely different thing than bleeding to other companies but on a percentage basis it has been very significant. Lost revenue is lost revenue.

This was the x-pac that they wanted to bring players back. Rekindling the horde vs alliance fued.

The sales number is the first barometer to see if Blizz has suceeded in their goal. I would say at the 1 week mark probably not. Sales are down from previous x-pacs. Again, that doesn't mean they are awful, just down.

Alot of people will buy, sub, play for a while the cancel again.

The 6 month mark will be very interesting for Blizz and the direction of WoW.

 

Yes, yes they're bleeding subs. Everyone knows it including Blizzard as you so pointed out. Is it that hard to understand with such an old ass game? It's like someone constantly telling me that Vanessa Williams is damn near 50 years old and me saying: Yeah, but she still looks good! Or better yet your grandpa is taking all newcomers in a boxing match and constantly whooping their asses and someone pointing out: Hey look! He's getting tired!

Well no sh*t after knocking out 10 people half his age or younger. We all know he won't last forever...


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Ghern

Apprentice Member

Joined: 8/25/12
Posts: 135

10/04/12 1:16:51 PM#23
Originally posted by Ramonski7
Originally posted by Ghern
Originally posted by Ramonski7

A damn near decade old mmorpg sells 2.7 million copies in ONE week before they release in China and this crowd is harking on it selling less that the last expansion? After so long do you really expect the game to continue to out perform itself? While at the same time it's STILL out performing the competition. Let's not debate that little nugget, but do yourself a favor and try to think of ANY mmorpg expansion released  that has outperformed it's previous expansion or matched it. You won't find those numbers and you know why? Because no other mmo developer EVER releases those numbers! And no one in the industry cares about them either.

 

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

 

I repeat, that is not bad for such an old game. To steadily out perform EVERY competitor since it's last exansion release 2 years ago says a lot about the impact it still has on the industry. That list includes: TSW, GW2, SWTOR and a slew of F2P and expansions for all of those games.

 

And this is coming from a guy that currently enjoying the sh*t out of GW2 and looking foward to enjoying DF: UW, AoW and AA.

I don't think anybody stated their sales were bad. I believe anyone to a man would admit it's still very impressive especially due to the age of the game.

The sales number comes up because it is also well known, as Blizz has reported themselves, that they are/were bleeding subs.

Now bleeding to Blizz is an entirely different thing than bleeding to other companies but on a percentage basis it has been very significant. Lost revenue is lost revenue.

This was the x-pac that they wanted to bring players back. Rekindling the horde vs alliance fued.

The sales number is the first barometer to see if Blizz has suceeded in their goal. I would say at the 1 week mark probably not. Sales are down from previous x-pacs. Again, that doesn't mean they are awful, just down.

Alot of people will buy, sub, play for a while the cancel again.

The 6 month mark will be very interesting for Blizz and the direction of WoW.

 

Yes, yes they're bleeding subs. Everyone knows it including Blizzard as you so pointed out. Is it that hard to understand with such an old ass game? It's like someone constantly telling me that Vanessa Williams is damn near 50 years old and me saying: Yeah, but she still looks good! Or better yet your grandpa is taking all newcomers in a boxing match and constantly whooping their asses and someone pointing out: Hey look! He's getting tired!

Well no sh*t after knocking out 10 people half his age our younger. We all know he won't last forever...

Well, I suppose because people find it interesting to watch.

It's in your right to get frustrated by all the talk about it but that isn't going to make it stop.

All the stuff you pointed out should be obvious to everyone. It does not mean people will just stop discussing it though.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

10/04/12 1:21:11 PM#24
Originally posted by Nadia
Originally posted by Ramonski7

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

ive only mentioned Blizzard compared to Blizzard in this thread

 

but since ANET has been mentioned - they too have a site for press releases

http://www.guildwars.com/events/press/releases/

 

ncsoft used to give a 2 year quarterly history of new GW1 accounts being sold

(not to be confused w campaigns -- these are new accounts)

http://www.guildwarsguru.com/forum/ncsoft-releases-quarterly-report-guild-t10355520.html?s=03c4de217efb063cd387c2af2fa6ac77&t=10355520

QTR / Accounts
Sep 2006 / 2,447,000
Dec 2006 / 3,122,000
Mar 2007 / 3,555,000
Jun 2007 / 3,917,000
Sep 2007 / 4,500,000
Dec 2007 / 4,878,000
Mar 2008 / 5,159,000
Jun 2008 / 5,377,000
Sep 2008 / 5,589,000
Dec 2008 / 5,803,000

Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  david361107

Apprentice Member

Joined: 6/18/08
Posts: 282

10/04/12 1:28:11 PM#25

I've come to the conclusion you will never see this number, ever. Lets all just move on and understand that WoW's subs will slowly go down more and more over time. I do believe it will be around for a long time but after MoP i just don't think they are going to put that much more into it and focus on Titan more.

 

Peace

Lascer

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

10/04/12 1:29:41 PM#26
Originally posted by Ramonski7

Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.

GW1 and WOW expansions are impossible to compare

unlike other mmos -- you could buy a different GW1 campaign like Factions or Nightfall and need nothing else

 

for other mmos, expansion is worthless unless the base game is included

GW1 had a variety of bundlepacks but only 1 expansion (Eye of the North) that required an existing game

 

otherwise,

you are correct, if comparing sold accts to sold accts, WOW may be as high a 100 million

(even everquest claims they had 20 million accts over the course of history)

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

10/04/12 1:47:14 PM#27
Originally posted by Ghern
Originally posted by Ramonski7

Yes, yes they're bleeding subs. Everyone knows it including Blizzard as you so pointed out. Is it that hard to understand with such an old ass game? It's like someone constantly telling me that Vanessa Williams is damn near 50 years old and me saying: Yeah, but she still looks good! Or better yet your grandpa is taking all newcomers in a boxing match and constantly whooping their asses and someone pointing out: Hey look! He's getting tired!

Well no sh*t after knocking out 10 people half his age our younger. We all know he won't last forever...

Well, I suppose because people find it interesting to watch.

It's in your right to get frustrated by all the talk about it but that isn't going to make it stop.

All the stuff you pointed out should be obvious to everyone. It does not mean people will just stop discussing it though.

Yeah I know it won't stop. Look, I've been at this (mmorpg gaming) for a long time. Been playing mmorpgs before WoW hit the scene and will be playing them well after it makes the final curtain call. It's just odd to see that some people can never get this game out of their system and I think the current and future crops of mmorpgs are the only things suffering from it. I've managed to move on while at the same time I don't hold any ill will toward my time in Azeroth. It was a good experience for me and I don't regret it (I learned some valuable lessons about myself as a mmorpg player). But some of the chuckleheads here are treating their time in Azeroth as a relationship gone bad rather a lesson learned (whether it's the evils of raids, gear threadmills or questing).

 

And people tend to hold on and fester in the memories of bad relationships much longer than bad experiences. They, unlike experiences, tend to carry over to the next relationship. While bad experiences, on the other hand, can be reflected on or reversed. I mean really, where do you think all that vemon will be directed at once WoW shuts down for good?


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

10/04/12 3:22:14 PM#28
Originally posted by Nadia
Originally posted by Ramonski7

Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.

GW1 and WOW expansions are impossible to compare

unlike other mmos -- you could buy a different GW1 campaign like Factions or Nightfall and need nothing else

 

for other mmos, expansion is worthless unless the base game is included

GW1 had a variety of bundlepacks but only 1 expansion (Eye of the North) that required an existing game

 

otherwise,

you are correct, if comparing sold accts to sold accts, WOW may be as high a 100 million

(even everquest claims they had 20 million accts over the course of history)

Both are still content  based on the original game made from the same company.  They can very well be compared: both are methods of distributing content.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

10/04/12 3:25:52 PM#29
Originally posted by TwoThreeFour

Both are still content  based on the original game made from the same company.  They can very well be compared: both are methods of distributing content.

how so?  if i bought Factions - i dont need Prophecies (the original game)

Factions has nothing from original game beyond the same core classes and same game engine

 

Prophecies, Factions, Nightfall -- are each "stand alone" games, independent of each other

 

 if you bought one campaign, you would never see the other campaigns

--  i met GW1 players that never had interest in buying other campaigns

 

in a game like WOW,  most players are at the upper levels

if you dont buy the latest expansion, you cannot play with the majority of the playerbase

  User Deleted
10/04/12 3:31:54 PM#30
Originally posted by nyxium
There are massive queues to get in realms at the moment. That does not mean large sales of MoP however, players could just want to login and roll a free panda without the expansion, or just log in to chew the fat.. after going to the offiical forums I get a preliminary hunch that the panda's are not going down too well, and have put people off the game. So far.

Pandas have definitely been a polarizing part of the game.  Either the player is insanely happy with them being added, and thinks it's the greatest thing in the world, or they think they were better left as an April fools joke and only make an already silly expansion even sillier.

The real complaint is the Cross Realm Zones (CRZ).  Finding nodes and rare mobs are annoyingly difficult now.  Granted, you could argue that rare mobs should be rare, but they've moved beyond simply rare, and into impossible territory.  Resource nodes, however, have no such justification.  Trying to level up a profession now is aggrivating, to say the least.

  13lake

Apprentice Member

Joined: 9/14/10
Posts: 122

10/04/12 3:38:04 PM#31
Originally posted by Ramonski7

A damn near decade old mmorpg sells 2.7 million copies in ONE week before they release in China and this crowd is harking on it selling less that the last expansion? After so long do you really expect the game to continue to out perform itself? While at the same time it's STILL out performing the competition. Let's not debate that little nugget, but do yourself a favor and try to think of ANY mmorpg expansion released  that has outperformed it's previous expansion or matched it. You won't find those numbers and you know why? Because no other mmo developer EVER releases those numbers! And no one in the industry cares about them either.

 

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

 

I repeat, that is not bad for such an old game. To steadily out perform EVERY competitor since it's last exansion release 2 years ago says a lot about the impact it still has on the industry. That list includes: TSW, GW2, SWTOR and a slew of F2P and expansions for all of those games.

 

And this is coming from a guy that currently enjoying the sh*t out of GW2 and looking foward to enjoying DF: UW, AoW and AA.

You're wrong, its not 6.5 per expansion, its not per box either, its 6.5 million accounts which can me from 1 box sale to all 4 box sales, ...

  User Deleted
10/04/12 3:39:32 PM#32

completely agree. so far i've seen the press online do everything they can to add together the special deals and such to improve the numbers far beyond what they actually are like adding annual passes n such.

The only accurate data out there is the estimated 700k sold on launch day. Not really impressive considering Cata sold 3.3 mil within the first 24hrs.

  13lake

Apprentice Member

Joined: 9/14/10
Posts: 122

10/04/12 3:39:40 PM#33
Originally posted by Ramonski7
Originally posted by Nadia
Originally posted by Ramonski7

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

ive only mentioned Blizzard compared to Blizzard in this thread

 

but since ANET has been mentioned - they too have a site for press releases

http://www.guildwars.com/events/press/releases/

 

ncsoft used to give a 2 year quarterly history of new GW1 accounts being sold

(not to be confused w campaigns -- these are new accounts)

http://www.guildwarsguru.com/forum/ncsoft-releases-quarterly-report-guild-t10355520.html?s=03c4de217efb063cd387c2af2fa6ac77&t=10355520

QTR / Accounts
Sep 2006 / 2,447,000
Dec 2006 / 3,122,000
Mar 2007 / 3,555,000
Jun 2007 / 3,917,000
Sep 2007 / 4,500,000
Dec 2007 / 4,878,000
Mar 2008 / 5,159,000
Jun 2008 / 5,377,000
Sep 2008 / 5,589,000
Dec 2008 / 5,803,000

Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.

You can hold any of the 2 campagins without the original, and you can hold the expansion with any of the 3 campaigns, you're wrong again.

  L0C0Man

Advanced Member

Joined: 1/30/09
Posts: 919

10/04/12 3:42:31 PM#34
Originally posted by Ramonski7
Originally posted by Nadia
Originally posted by Ramonski7

I even tried to look up GW numbers for how the original sold as oppose to the expansions and no one is bothering to seperate the numbers. They are all lumped together as one big number at 6.5 million. And if you divide that number by the number of expansions then you get roughly 1.6 million per release. Now compare that to WoW's numbers at 4.7 million per release with the exception to the last expansion at 2.7 million. And if you lump together Blizzard's game + expansions like GW's, you get a whopping 21.5 million copies of WoW roughly sold.

ive only mentioned Blizzard compared to Blizzard in this thread

 

but since ANET has been mentioned - they too have a site for press releases

http://www.guildwars.com/events/press/releases/

 

ncsoft used to give a 2 year quarterly history of new GW1 accounts being sold

(not to be confused w campaigns -- these are new accounts)

http://www.guildwarsguru.com/forum/ncsoft-releases-quarterly-report-guild-t10355520.html?s=03c4de217efb063cd387c2af2fa6ac77&t=10355520

QTR / Accounts
Sep 2006 / 2,447,000
Dec 2006 / 3,122,000
Mar 2007 / 3,555,000
Jun 2007 / 3,917,000
Sep 2007 / 4,500,000
Dec 2007 / 4,878,000
Mar 2008 / 5,159,000
Jun 2008 / 5,377,000
Sep 2008 / 5,589,000
Dec 2008 / 5,803,000

Those numbers INCLUDE campaigns sold as well since you cannot have a expansion without the original. I thought I explained that. They never released the sales figures of each campaigns sold seperately. I'm sure if Blizzard released a 2 year spread of how many WoW accounts were added since it's original release date til Dec 2006 you'd see number dwarfing those of GW.

At least as far as I understand, the key word is "accounts activated" (from the actual report linked in the gwguru thread). For example, I have prophecies, if I buy factions, then I wouldn't be counted as a new account since the new campaign is applied to my already existing account (unless I actually create a new account which I'm sure some people did). You have to take into account that GW1 had only one expansion (Eye of the North) with Factions and Nightfall being campaigns, not expansions. The difference is that they were basically standalone games, you could buy any of the three campaigns and play it completely without ever needing to have the other two, and even play the expansion with only one campaign.

I do agree that WoW sold a LOT more than GW1, nothing to contend there, just clearing up some things on the GW1 front.

What can men do against such reckless hate?

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

10/04/12 3:49:13 PM#35
Originally posted by L0C0Man

I do agree that WoW sold a LOT more than GW1, nothing to contend there, just clearing up some things on the GW1 front.

i agree - no contest  :)

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

10/04/12 4:44:06 PM#36
Lol ok so you basically have 3 versions of GW1 + an expansion. Still doesn't take away from the fact that 3 boxes were released and sold seperately plus a expansion. Also all 4 are counted as GW1 sale data as none of them are tracked as individual releases.

But I don't understand how this turned into types of boxes sold rather that how you cannot compare sale data from other companies release to release sales (whether they are 3 versions of the same game or a not) so you can critique diminishing returning sales of that IP.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Jackdog

Hard Core Member

Joined: 3/19/04
Posts: 6372

10/04/12 6:14:20 PM#37

Here is what I find interesting, supposidly according to Gamasutra  Mop sold 2.3 million copues and WoW is back to 10 million. Does that meant that over 7 1/2 million decided not to go Panda ? Says a lot of 2 out of every 3 players did not buy the expansion.

I have a lifetime sub but have not played LoTRO for 5 hours in the last year or so but I  still am considering purchasing the Rohan expansion just in case GW2 gets old to me

I miss DAoC

  L0C0Man

Advanced Member

Joined: 1/30/09
Posts: 919

10/04/12 6:25:23 PM#38
Originally posted by Jackdog

Here is what I find interesting, supposidly according to Gamasutra  Mop sold 2.3 million copues and WoW is back to 10 million. Does that meant that over 7 1/2 million decided not to go Panda ? Says a lot of 2 out of every 3 players did not buy the expansion.

I have a lifetime sub but have not played LoTRO for 5 hours in the last year or so but I  still am considering purchasing the Rohan expansion just in case GW2 gets old to me

From what I remember reading, about half (maybe a bit more) of the WoW players are in China, so if there are 10 million active players now, that makes it about 2.3 million of copies sold out of a total of 5 million (since MoP isn't yet available in China). All we can get from that so far is that about 1 out of every 2 WoW players hasn't bought MoP yet.. but that doesn't mean they won't buy it, or that they will either.

Also you have to take into account that there are several players that bought 1 year of WoW time after October 2011 (so they still count as active players) to take advantage of the offer to get Diablo 3 for free and might not be interested in MoP, but we can't say how many are there or how big of an impact will be once it ends (it could be big, it could be nothing).

What can men do against such reckless hate?

  RebelScum99

Apprentice Member

Joined: 4/26/12
Posts: 1127

10/04/12 6:26:57 PM#39
Originally posted by Nadia
Originally posted by fenistil

http://eu.blizzard.com/en-gb/company/press/pressreleases.html?id=6147208

2,7 mln copies in first week.   Subs rise to 10 mln. 

Now important will be figures 1  and 3 months from now on.

 MOP undersold LK - WOTLK had 2.8m in the first 24 hours

http://massively.joystiq.com/2008/11/20/wows-lich-king-sells-record-2-8-million-copies-in-24-hours/

 

That really shouldn't be surprising.  WoW was at its peak when WOTLK came out, and had just come off arguably one of the best expansions any MMO has ever had in The Burning Crusade.  So there's no doubt that WOTLK was going to be huge.  Once WOTLK hit, the raiding game opened up to more players than ever before, and although it had mixed reviews from veterans of the game due to the simplification of content, it was generally thought of as a solid expansion, and made the endgame raids and dungeons even more accessible than previously.  

Cata carried a lot of promise with it due to the restructuring of the old world content, which explained its great sales figures, but was a disappointment to many people.  It just wasn't a very good expansion.  Then Blizzard announced...pandas.  

So honestly, nobody should have expected this expansion to outsell Cata or any of the previous ones.  But I will say this:  I've been pleasantly surprised at how good the expansion is.  Blizzard did a solid job with this one, and the general feeling in the community is that this expansion was a step up from Cataclysm.  And for all the hype that GW2 got, it took MoP only a week to surpass GW2's total sales.  

 

 

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11430

10/04/12 6:44:02 PM#40
Originally posted by RebelScum99

I've been pleasantly surprised at how good the expansion is.  Blizzard did a solid job with this one, and the general feeling in the community is that this expansion was a step up from Cataclysm.  

agree - ive heard people are very happy w MOP content

4 Pages « 1 2 3 4 » Search