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10/04/12 5:02:10 AM#41
It will hold its own fine. Although it will compete against MoP in terms of playing time, I don't think it will suffer too greatly simply due to the fact that the game is designed so differently that it will, by the nature of the kind of player it attracts, hold up better than more traditional themepark WoW-clones. GW2 is designed so that it can be either the main game for players that don't care about progression or achievement, or a secondary game for players that still want to see visible, tangible progression for their character and still enjoy chasing the carrot, but prefer to occasionally take a break by playing a game in which that chase isn't there. Either way, in this particular case, GW2's different approach to the themepark model will actually help them mitigate some of the damage caused by MoP's release. Games like SWTOR and Rift will suffer much more, IMO, since they are games that clone the WoW model, but don't do it as well. |
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
10/04/12 5:02:45 AM#42
yes.
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10/04/12 10:25:32 AM#43
MoP sold 2.7million copies excluding china in a week. GW2 sold 2million in a few weeks and hemorrhaged players... it isn't going to hold its own in direct competition with MoP... but it doesn't have to, because it is a casual mmo that you can play for 15minutes a week.
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10/04/12 10:34:45 AM#44
Originally posted by caetftl Do they sell boxes in China? Don't they just get pay by the hour and not have to buy the game itself?
The 2.7 million sales in one week is not so hot compared to 3.3 million CATA sold in a day. The 2.7 million apparently includes Brazil, South Korea and Japan. Did GW2 sell in those countries? |
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10/04/12 10:38:34 AM#45
Originally posted by Paddyspub no idea but GW2 will be launching in China too http://massively.joystiq.com/2012/08/30/guild-wars-2-is-heading-to-china/ |
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10/04/12 10:41:22 AM#46
Originally posted by FrodoFragins Not everyone who plays WOW in china uses a lancenter pay by the hour service... people play from home as well... |
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10/05/12 3:06:43 AM#47
Anyone lose about a million people? I found a million in my wow servers, trying to find the owner.
:P
Sorry. |
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10/05/12 3:20:54 AM#48
Originally posted by tank017 While I agree with you, for other peope time will be the limiting factor. For myself, I would be playing both, but my rig can't handle GW2 and I'm not in a position to buy a new one. I was able to get my hands on a MoP with a huge discount, so I bought it. So far I've really enjoyed my time. Rolled a Panda monk, so I've to sludge through the old content first. They did however buffed the xp gain significantly, so it's nearly one level each 15 minutes or so, which is kind of redicilious when you think about it. That said, both games appeal to me in a different way. In GW2 I like to explore and the personal story bit. Also, the combat is fun in it's own way. I'm a digger for customization and what I've seen in GW2 (pretty limited though) was really good. In WoW I've the feeling that I'm one cog of the whole machine, something that I find lacking in GW2. My guess that this is because of the removal of the trinity system and the way PvE leveling is handled in GW2. Plus WoW just plays so damn smooth. Both are good games and if my rig would handle GW2 better, I would play them both. When I'm not playing LoL with friends that is. So much to game, so little time :( |
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10/05/12 3:24:31 AM#49
Originally posted by nsignific The guys with the Star wars T-shirts? I think they are from some other game... But really, one year from now GW2 will have 1 expansion out and Blizz will have a new one in beta, who knows where the games are then? MoP is not really the expanion that got all old Wow players back, but it is not a disaster or anything either with selling 80% in the first week of what Cata did in the same time. So far so good for both games, but as I said, anything can happen. The game who releases the best expansion next will of course get an advantage, and GW2s Chinese launch is also important for them. Wow is still in lead, that much is clear but the game is ageing and Titan is very important for Activision Blizzard. |
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10/05/12 3:29:32 AM#50
It's waaay too early to tell, MMOs are meant to be evaluated over a long period of time. I know we've gotten USED to Blizzard breaking all time sales records with every new release, but really, that's not a realistic expectaion to have of anything or anyone. Just because MoP is not the fastest selling thing on the planet, ever, doesn't mean it flopped, right? :) |
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10/05/12 4:16:16 AM#51
They don't compete, they appeal to different audiences
Wow is primarily a game for people that like collecting shiny things Gw2 isn't |
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10/05/12 5:40:22 AM#52
Originally posted by ShakyMo Like hell they don't. Also, personal anecdote; I'm the only one I know personally who ever cared about shiny things in WoW, and even then it was only about mounts/transmog items. |
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10/05/12 6:22:59 AM#53
Given that GW2 has no monthly subscription there is no competition. Play both if that's what you want to do, or not. I know several people who are currently levelling in WoW but also play GW2. Some are playing WoW more, others are not so impressed with MoP and are spending more time in GW2, but they still play both. This idea that the two games are competing is stupid when you can easily play them both. |
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10/05/12 6:40:52 AM#54
Originally posted by Djildjamesh According to all the drooling fan boys, Xfire is definitive and absolute proof of a games success....but only when it shows what they want to see. When the Xfire numbers show GW2 is tanking and that people are getting bored of it even more quickly than they got bored of SWTOR then Xfire is apparently arbitrary and meaningless :) Gotta love the bent up logic of fan boys lolz... Driz |
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10/05/12 6:50:34 AM#55
Meh, Xfire is very fluctuant and not really precise, but back to the real topic.. i feel as both games will succeed since atm i dont think they are competing.. people who like gw2, play gw2.. people who like wow, play wow. Both have succes in their own community groups. 2 games, 2 styles, 2 different kinds of community. |
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10/05/12 6:50:38 AM#56
“We’re in it to win it this time,” said O’Brien. “We were number two to World of Warcraft with Guild Wars, now we want to beat them. Errr...excuse me but this guy disagrees with you :b Driz |
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10/05/12 6:53:25 AM#57
Originally posted by Telil This guy seems pretty sure GW2 is definitely meant to compete with traditional MMORPGs... “We’re in it to win it this time,” said O’Brien. “We were number two to World of Warcraft with Guild Wars, now we want to beat them. Driz |
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10/05/12 6:59:48 AM#58
Why does wanting to be the biggest mean they are going for the same players as wow?
Swtor, rift, lotro, Aoc, eq2 etc.. tried that, had a lot of success huh? Arenanet are smart, they've made a game for people that don't like wow. |
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10/05/12 7:09:24 AM#59
Originally posted by ShakyMo Every single person I know who plays GW2, played WoW extensively. Every one. If that was Anet's goal, the screwed the pooch, because there are only so many people who will play an MMO. You *never* deny yourself a market share intentionally, unless you are a complete idiot. Don't fool yourself, they want WoW players. They want them in droves--their success depends on it. |
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10/05/12 7:43:34 AM#60
I didn't, last time I played it was 7 years a go, played for around 6 months.
I get very bored with raiding games. What you say doesn't make sense, take a game like eve, that's not going for the same players as wow. Do you expect swtor to still be making a profit (well make one full stop) in ten years time, do you even think it will be running? Now they will get some wow players, those that are playing it as a stop gap but don't really love it, like say someone who mostly plays for lwg. But they are not going for Wows core audience, because, big bloody clue here. GW2 DOES NOT AND NEVER WILL HAVE RAIDS |
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