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10/04/12 1:01:05 PM#121
Originally posted by gwei1984 Agree. It's very difficult to take the review seriously. I appreciate the time you spent on the piece, OP, but I don't see much critical analysis in this. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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10/04/12 1:01:59 PM#122
Originally posted by Dakirn Grinding dungeons and BG's or whatever all day to get that new set of armor is any different to that . U people are after gear over and over aggain to keep on subbing and u call that 'end game'. One can only laugh at that i am sorry but that is how it is. The same is true about raids and heroics and so on , they are just an endless gear grind ,and u all know that but still this is what end game is for u people , one can only be sad by what Blizz and all those companies have turned MMO's into. But if this is what turns u on go on and pay them ur hard earned cash for that garbage. Have a nice day |
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10/04/12 1:02:15 PM#123
How could you score Social an 8 when you say yourself that "such an openly social system somehow makes people actually socialize less."
This sounds like social should be a failing score if the system in place makes people "socialize less"
Lath |
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10/04/12 1:03:51 PM#124
The bar needs to be raised?
Someone call James Cameron! |
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Alot
Hard Core Member
Joined: 1/04/11
Minister of Propaganda for GW2 Fascist-Capitalist Party |
10/04/12 1:04:21 PM#125
You know that it can't be called a fact, when... well... it's just your opinion? |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
10/04/12 1:05:25 PM#126
Originally posted by Kuppa I loved that when I read there was a review I knew what type of comments to expect from the usuals. This was one of the type I expected, just from other more vocal anti GW2 people and not a couple I don't recognize. I have to ask if you 2 like to overdramatize much? I can't say it is an insult or a slap in the face in any way. Do I prefer generic and stupid over thought provocing and complex? No, but one has to look around and see what's actually there rather than live in nostalgia and reminisce about past MMO greatness while turning ones nose at what is in front of them. To me GW2 is a great game for what it is and does. I don't compare it to what it isn't and what it was never trying to be. I do try to keep in in the perspective that it is a themepark of sorts and compare it to the other themeparks out there. I would love to play a game that took a second job status in the amount of time invested to play. But that game isn't here so bashing other games because my dream game doesn't exist seems pointless. A genre destroyed by pop culture indeed...... lol. It is what it is and the review seems fair, albeit a little high in the score department. But like Eir_s pointed out, the score system is flooded with mediocer games with high scores so you can't rate it lower than some of them without getting backlash from the other end of the stick. Damned if you and damned if you don't. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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10/04/12 1:07:55 PM#127
I totally agree with that score - which is well deserved just for having the "balls" to get away from the WoW clone model in an AAA theme park MMORPG. And it's a success. [mod edit] There are very few MMORPGs I'd rate above 9.0 in the 17+ years I'm playing the graphic version of that genre - and GW2 is one of them. |
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10/04/12 1:10:15 PM#128
Originally posted by Creslin321 jilted? Do you even know what the word means?
This review is a joke though. |
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10/04/12 1:11:05 PM#129
Originally posted by grimal Easy becasue anyone who isnt a voracious 16+ hour a day (which is 90% of an MMO demographic) consumer of content relizes that GW2 has 2 times the content of a normal MMO. Look at this, yesterday the first legendarys were crafted, more then a month after release. The average gamer will take months, if not years to aquire something like this. Everything from WvW to Orr to Armor/Weapon skin farming and everything inbetween. The great thing is none of those things will EVER be made irelevant due to gear threadmill or leveling out of the area. Downscaling and flat stat progression in and of itself creates content. |
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10/04/12 1:12:17 PM#130
Originally posted by Lethality I agree. It's more akin to Diablo or Gauntlet than it is of other MMORPGS. Now, there is nothing wrong with that. But, this site is an MMORPG site and if this is considered and compared to other MMORPGS, why not include games like Borderlands? Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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10/04/12 1:13:37 PM#131
Originally posted by The_Korrigan I would say that most of the people hating on it are bored. The idea of the game seemed better than the actual implementation. There are tons of posts of people who didn't realize what combat would be like minus the trinity or a game without gear / vertical progression. There are a lot of people who don't want to redo content being down leveled. They are not all "bitter" sandbox fans or "prisoners" of the WoW/EQ model. Even if they are, why must you demean them for something they like. To them, grinding for that purple may be fun. |
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10/04/12 1:14:36 PM#132
Originally posted by Dakirn As opposed to the endless stat grinding in other MMO's?
You may not like it but GW2 is a game and a world, it isnt a checklist of failed "been there - done that" experiences. |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
10/04/12 1:22:47 PM#133
Originally posted by Zylaxx +1 Nice response to the quoted portion. I fail to see the difference and never understood how anyone can argue one way regarding GW2 and it's end game (or lack there of) and then champion another games endgame when it is essentially the same thing with different delivery. The things I enjoy most in GW2 are all about the presentation and that seems to include endgame but I have to admit I haven't made it there due to my altohaulic nature. For everyone arguing that something was rated and not in other games I can say the same thing regarding replayability. WTH didn't GW2 get a replayability rating since I have enjoyed revisiting zones in this game more than any other game I have played. Wonderwhat the reviewer would have thought of that aspect? RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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10/04/12 1:23:23 PM#134
Originally posted by stevebmbsqd They are bored precisely because they need that gear carrot from EQ/WoW clones. Without it, they can't play a game... they can't play a game just for fun, like many did in games like UO and AC1. And yes, I "demean" them... I demean people who need a game to be a second job at max level to play it. And I do that because they are the main cause why all AAA MMORPGs in the last 8 years are WoW clones. I'm glad to have a game where the gameplay doesn't drastically change and force you into a group based raid grind at max level. Seriously, all those grind greedy people can play WoW or any of its numerous clones, and just stay the hell away from the only AAA theme park game in 8 years which had the balls to move away from that rigid model. PS: this comes from a guy who played WoW for 8 years (including beta) and will certainly try Pandaria at some point. But for hell's sake, it's time to break that mold... for those who want more WoW, there is WOW. I'm glad to have a game that is NOT WoW. Not to mention all those who have tried to imitate the master sucked at it. The endless chain of mediocre to bad WoW clones is broken. Any true MMORPG fan should rejoice, even if he doesn't like GW2, because despite him not liking it, the game is a success showing that things can be done differently. Or do you guys want to spend the next 10 years getting more poor WoW clone after poor WoW clone? |
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10/04/12 1:41:39 PM#135
Originally posted by raven222 You people? Don't assume you know anything about my play styles or what I want.
I hate grinds of any kind. I don't WANT grinds at all. The amount of GRINDING needed to get ONE legendary item in GW2 is more than the total grinding I've done in almost any MMO for the ENTIRE GAME.
And it's just not that it's for a single item.. it's a cosmetic item with no major advantage over a non-legendary. Since stats aren't that big of a difference I don't feel an inscentive of to spend months of my life grinding the same "dynamic" events over and over again to gain skill points so that I can purchase mats and "gamble" at the mystic forge getting the mats I need to craft one.
I'm not advocating the standard MMO grind either, but in GW2 it's all grind. I don't call that an innovation of 10. |
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10/04/12 1:43:33 PM#136
Will, thanks for a good review, and for recognizing that gw2 will have a bright future. it was a huge project and it's not perfect (even though ANet is doing a great job addressing the bugs in a timely manner). but this is indeed the next big thing.
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10/04/12 1:47:28 PM#137
Originally posted by Dakirn It's because of stuff like this that some GW2 players get angry on this forums sometimes. People have been complaining about having to grind for gear for ages before they can compete at max level, GW2 completely removed that grind. You won't have to grind the normal version of a dungeon for weeks before you can do the harder one, and then the raid version of it. You won't have to grind for weeks if not months before you are no longer canon fodder in PvP. As I said in another thread, if GW2 has a grind, then WoW clones are the virtual version of slavery. |
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10/04/12 1:57:34 PM#138
Guild Wars 2 while unfortunate for [some] is a [Great] game. By the way it still has me with longevity in PVE in fact, post 80 which I might be an "minority."(Meaning I stil am having the same amount of fun in PVE before I was level 80) A-NET stated they wanted to make a great game, well they did. By the way, s expected is there anny reviews where it scores below 9.0? I'm curious cause I been looking, it was like back when WoW released, had a lot of 9.0+ reviews.
It's that a game that isn't a WoW(EQ tbh) clone actually get good reviews and is a great game any way. Longevity is there, but whether you like it or not is a different question, oh and I can't wait for ArcheAge to release hopefully by the end of 2013 or early 2014 how ever I hope it doesn't have a sub, or it'll be the "great game I'll nver play."
Anyways I'm out spot on review tbh, however I treat all reviews like opinions. People who are up in arms lol, don't worry hopefully Arch Age and Darkfall will get you guys, both are sandboxes, well one is a sandpark, just like GW2 being a "themebox" sorry but Badspock was spot on when he said that months ago.
I'll continue to eat my popcorn though, A-NET does deserve these scores an etc, they or at the very least [attempting] but are actually not [half-assing] their [attempt] to be different. Please do enjoy life fellas and peace. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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10/04/12 2:05:07 PM#139
Every single mmorg and rpg created since the dawn of gaming has grind, the majority of single players have grind and all single player games that dont have grind have an end. 'I hate grind' not really, you just label stuff you don't like as grind to suit your own arguements.
To put it another way: All games with no end point have grind, and many with an end point have grind anyway. Doesn't leave you with much. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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10/04/12 2:08:33 PM#140
Originally posted by grimal some people said the same thing about original guild wars being like Diablo and GW1 had far more story than diablo
GW2 is fully persistent world and is no Diablo lobby game mmos like WOW seem more like a lobby game - stand in city, que for dungeon finder instance w random people that you'll probably never see again EQNext press http://EQ3Wire.com EQ2: Freeport server |
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