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News & Features Discussion  » [Review] Guild Wars 2: Raising the Bar

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502 posts found
  raven222

Novice Member

Joined: 2/10/05
Posts: 88

10/04/12 12:13:33 PM#101
Originally posted by ShakyMo
This "for anyone who was into oldschool mmos" nonsense

What you mean really is "for anyone who was into EQ". And yeah gw2 has nothing for hardcore EQ players (or hardcore wow type game players).

Arenanet didn't make this game for you.

They made it for the rest of us, who are sick to death of games that are completely dominated by a hardcore pve progression endgame at the expense of everything else.

Smart move on their part, why compete in an over saturated market. Why compete against the "10 million players" gorilla.

I'm an oldschool gamer, you're not speaking for me, gw2 Is the best themepark mmo for my tastes since daoc.

What's also great is no sub, so in the future I can satisfy all my mmo needs by playing it alongside eve.

/aggreed

  Randayn

Advanced Member

Joined: 7/16/12
Posts: 469

10/04/12 12:16:48 PM#102
Originally posted by abeltensor

 


with a broken dungeon system and no distinguishable class system, a hidden quest system and absolutely no end game this game doesnt deserve any of the praise its getting.  It basically is the game that will break the genre of the MMORPG and turn serious gamers away.  In-fact, i think MMOs died when WoW came out and every mmo after that decided to make their content all quest based.  


Back in the days of real MMOs where you invested 1000s of hours into your character and went on quests that were for unique items most of which sucked in retrospect but where fun to have because you could say i got that by competing this mammoth quest that involved talking to No NPCs.  Instead these games no supplement those unique items with achievements which don’t really matter either way.  GW2 isn’t innovative, Its ambitious but that about it.   The idea of breaking the Holy Trinity is quite a good one, but the way it was executed was horrible.  The idea of level scaling was a good one, but in the game it was horrible.  Etc etc.  There so much in this game that sounds good on paper but really turns out to be a bad decision.  


For any one who was into the old school MMOs, the "Hard-core" crowd this review is an insult and a horrifying look into what is supposedly considered to be innovative in this genera. 

THIS TIMES 1,000,000

It is a complete insult.  Now we know that people prefer generic and stupid over thought provoking and complex.  Wonderful....another beautiful creation destroyed by the "Pop Culture"...

  buckleyperm

Novice Member

Joined: 9/07/08
Posts: 13

"I'm here when I'm here. I'm gone when I ain't."

10/04/12 12:18:54 PM#103

Good review.


From where i'm sitting i think the social score was a bit high. More like 7...


The rest is... debatable.


 I've had a lot of fun already and I already got 60 dollars of playtime out of it. So i'll be logging back in shortly....


 


  QSatu

Hard Core Member

Joined: 10/14/06
Posts: 1710

10/04/12 12:20:59 PM#104
I rate gW2 slightly lower and I almost can't stand personal storyline as a whole I think it is an incredible game and a new benchmark by which new mmos will be judged.
  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

10/04/12 12:21:34 PM#105
Originally posted by Randayn
Originally posted by abeltensor

 


with a broken dungeon system and no distinguishable class system, a hidden quest system and absolutely no end game this game doesnt deserve any of the praise its getting.  It basically is the game that will break the genre of the MMORPG and turn serious gamers away.  In-fact, i think MMOs died when WoW came out and every mmo after that decided to make their content all quest based.  


Back in the days of real MMOs where you invested 1000s of hours into your character and went on quests that were for unique items most of which sucked in retrospect but where fun to have because you could say i got that by competing this mammoth quest that involved talking to No NPCs.  Instead these games no supplement those unique items with achievements which don’t really matter either way.  GW2 isn’t innovative, Its ambitious but that about it.   The idea of breaking the Holy Trinity is quite a good one, but the way it was executed was horrible.  The idea of level scaling was a good one, but in the game it was horrible.  Etc etc.  There so much in this game that sounds good on paper but really turns out to be a bad decision.  


For any one who was into the old school MMOs, the "Hard-core" crowd this review is an insult and a horrifying look into what is supposedly considered to be innovative in this genera. 

THIS TIMES 1,000,000

It is a complete insult.  Now we know that people prefer generic and stupid over thought provoking and complex.  Wonderful....another beautiful creation destroyed by the "Pop Culture"...

Then why don't one of you two, oh wise grandmasters of MMORPGs, give us an example so profoundly amazing, that everyone that played old-school MMOs would say, "YES! THAT is INNOVATION!".

Because i'm pretty sure opinions vary regardless of what time period you started playing.

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  Naevius

Novice Member

Joined: 4/26/12
Posts: 274

10/04/12 12:23:35 PM#106

Not a perfect game, but still the best MMO I've ever played in most respects. And people who claim it isn't innovative don't understand the meaning of the word. (They may not like the innovations, but should admit they exist.)

I'll be interested to see what the game looks like in a year, and what gets introduced in the first expansion. GW1 was good about incorporating player feedback, so I think GW2 will just get better.

  Kuppa

Hard Core Member

Joined: 9/24/10
Posts: 3141

The problem with censorship is ********

10/04/12 12:28:40 PM#107
Originally posted by Wolvards
Originally posted by Randayn
Originally posted by abeltensor

 


with a broken dungeon system and no distinguishable class system, a hidden quest system and absolutely no end game this game doesnt deserve any of the praise its getting.  It basically is the game that will break the genre of the MMORPG and turn serious gamers away.  In-fact, i think MMOs died when WoW came out and every mmo after that decided to make their content all quest based.  


Back in the days of real MMOs where you invested 1000s of hours into your character and went on quests that were for unique items most of which sucked in retrospect but where fun to have because you could say i got that by competing this mammoth quest that involved talking to No NPCs.  Instead these games no supplement those unique items with achievements which don’t really matter either way.  GW2 isn’t innovative, Its ambitious but that about it.   The idea of breaking the Holy Trinity is quite a good one, but the way it was executed was horrible.  The idea of level scaling was a good one, but in the game it was horrible.  Etc etc.  There so much in this game that sounds good on paper but really turns out to be a bad decision.  


For any one who was into the old school MMOs, the "Hard-core" crowd this review is an insult and a horrifying look into what is supposedly considered to be innovative in this genera. 

THIS TIMES 1,000,000

It is a complete insult.  Now we know that people prefer generic and stupid over thought provoking and complex.  Wonderful....another beautiful creation destroyed by the "Pop Culture"...

Then why don't one of you two, oh wise grandmasters of MMORPGs, give us an example so profoundly amazing, that everyone that played old-school MMOs would say, "YES! THAT is INNOVATION!".

Because i'm pretty sure opinions vary regardless of what time period you started playing.

lol very true. Not only when you started playing but your likes and dislikes.


  Dakirn

Hard Core Member

Joined: 2/16/04
Posts: 326

10/04/12 12:29:50 PM#108

I'm floored by this score.. really, a 9.3? Have our expectations really gone that low for games?


 


Why didn't you talk about the non-existant economy and how items are selling for less than cost to make.. or how the customer service is non-existant?  The non-existant PvE game at 80 that only exists of endless Legendary grinding?


 


I'm sorry Bill but this review is just your initial love for the game.  Everyone I know has already quit because at 80 there's nothing to do but grind, grind, grind.


  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2167

10/04/12 12:33:41 PM#109
I would give it a 9, il go for great pvp, fun pve and grinding when I choose And what I choose rather than grinding a single raid for 6 months to get additional stat points that I will throw away a couple weeks later.

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2167

10/04/12 12:34:16 PM#110
Needs more connection between the lore/quests and the world though IMO.

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1815

"Give a man a mask and he will show you his true face."
Oscar Wilde

10/04/12 12:40:18 PM#111

I'll be waiting for the re-review at GW2's 6th month milestone (or whenever, much later). 

I get why people are up in arms about it. But don't you already know by now how this site handles big title releases?

  Lethality

Novice Member

Joined: 7/29/06
Posts: 51

10/04/12 12:44:17 PM#112

Sorry, these "pros" need explaining:


 


- Worthwhile crafting


- Fantastic story & dungeons


 


No way, in no how are either of those objectively true.


 


  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16760

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

10/04/12 12:44:24 PM#113
Sounds like the best game I'll never play.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1772

www.croatian-maniacs.com

10/04/12 12:44:32 PM#114
Originally posted by Bladestrom
Needs more connection between the lore/quests and the world though IMO.

That's why you need to hear what NPC are saying. Dynamic event chains are well connected.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2300

10/04/12 12:46:58 PM#115
Originally posted by Bladestrom
Needs more connection between the lore/quests and the world though IMO.

Its there for those who want it, they just made it so you didnt have to click through it all if you didnt want it.

Talking to the Heart NPCs and NPCs in and around DEs gives a lot more to the story going on there and helps tie the overall story together if you follow most of it through the game.

  Lethality

Novice Member

Joined: 7/29/06
Posts: 51

10/04/12 12:47:41 PM#116

For anyone reading this looking to purchase the game, here's the best review I can give:


 


It's closer to Diablo 3 than an MMO if that helps.


 


 


  gwei1984

Apprentice Member

Joined: 6/22/12
Posts: 207

10/04/12 12:55:32 PM#117

Pros:

- Fantastic story & dungeons



I think this is just an insult for every descent story writer in games. Fantastic story? sorry but thats hilarious.


And dungeons? They have literally no boss mechanics and are mostly a spawn-rush fest.


I can understand many points in that review. but seriously? /facepalm


Playing: TSW, SWTOR, FM2013

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2300

10/04/12 12:58:08 PM#118
Originally posted by Lethality

For anyone reading this looking to purchase the game, here's the best review I can give:


 


It's closer to Diablo 3 than an MMO if that helps.


 


 

- Lobby based

- Non-persistant

- extremely gear & stat dependant

- real money AH

- isometric view

- No PvP whatsoever

- extensive gear grinding in order to progress past X point

- 99% of stuff that drops is completely useless, including the uniques

- 100% linear with only one method of leveling

- so terrible that the staff pretty much came out and said "yeah we screwed up, we need to redo a huge portion of the game" due to pissed off fans of the series

That sounds EXACTLY like GW2. /sarcasm

  Cyrael

Novice Member

Joined: 12/25/10
Posts: 60

10/04/12 12:59:40 PM#119

This is the first MMORPG I would personally rate at higher than 9.0 in a long time. For me, here's my tally of the games I've enjoyed most so far:

 

City of Heroes: 9.4

Eve Online: 9.0

World of Warcraft: 9.1

Lord of the Rings Online Pre-Mirkwood: 8.9

Lord of the Rings Online Post-Mirkwood: 7.5

Everquest 2: 7.6

Aion: 8.5

Wakfu: 8.0

Final Fantasy XIV: 7.8

The Secret World: 8.2

Guild Wars 2: 9.3

 

So yeah, I agree with Bill's score. I like the game more than both Eve and WoW, but it falls just shy of utter magic that was City of Heroes before I burnt out on it (over four years paid time). Regardless, I'll be playing the game for quite a long time.

 

  Lethality

Novice Member

Joined: 7/29/06
Posts: 51

10/04/12 1:00:41 PM#120

Originally posted by kaiser3282


Originally posted by Lethality

For anyone reading this looking to purchase the game, here's the best review I can give:




 




It's closer to Diablo 3 than an MMO if that helps.




 




 



- Lobby based


- Non-persistant


- extremely gear & stat dependant


- real money AH


- isometric view


- No PvP whatsoever


- extensive gear grinding in order to progress past X point


- 99% of stuff that drops is completely useless, including the uniques


- 100% linear with only one method of leveling


- so terrible that the staff pretty much came out and said "yeah we screwed up, we need to redo a huge portion of the game" due to pissed off fans of the series


That sounds EXACTLY like GW2. /sarcasm



 


It's the gameplay... hack/slash/grind and no RPG elements involved. As a matter of fact, Diablo 3 does RPG better than GW2.


It's simply not an MMORPG as people would expect.


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