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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
10/03/12 5:30:19 AM#21
Originally posted by JeroKane Not necessarily, if they also have a sub model. Lifers will just be constant "VIP" people. Even STO offers lifetime subs now in F2P with added perks like playable Borg Star Trek Online - Best Free MMORPG of 2012 |
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10/03/12 6:05:38 AM#22
Originally posted by JeroKane I wouldn't be so sure they have to do anything when push comes to shove. According to Funcom customer service they don't do refunds. Also consumer rights which I have looked into, unless you live in Norway, are also moot. You would probably have to take a legal action to get any entitled sort of refund or compensation.
Though Funcom would probably get around things by giving you 'Funcom points' to spend on their Fashion World or Lego game :). From stark urban horror to models and blocky people... oh the irony. |
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10/03/12 9:15:08 AM#23
Originally posted by fallenlords Try to read that Mr. fallenlords. Quite sums up your approaching to every single bit of this game. Playing: TSW, SWTOR, FM2013 |
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10/03/12 9:23:40 AM#24
Originally posted by Johnie-Marz The only thing "niche" about TSW is the setting. |
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10/03/12 9:25:41 AM#25
Originally posted by Melieza TSW didn´t interest me enough to buy it & pay a monthly fee.... ...so i guess i´ll pass. TY for the info though ;) |
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10/03/12 9:30:13 AM#26
Originally posted by Kuppa And? it is still niche even though i disagree with you that setting is the only thing niche about the game. TSW difficulty is above your average themepark MMO where you roll mobs with eyes closed. That is also what puts off a lot of players because they can't just zip through zones. |
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10/03/12 9:32:17 AM#27
Originally posted by Kuppa ...and the approach of gameplay to classic adventures (see all the people who googled and rushed through the investigations) ...and the approach to intense and deep storytelling (see all the people who rushed through and wouldnt even know what the hell dungeons are about) ...and the significantly higer difficulty level compared to the mainstream hits like WoW or GW2 (see all the "blue mountain is so hard"-threads)
You cant catch millions today with these things, because computer games getting dumber and dumber today. Yay, we need more shooters and less talk!?! /facepalm Playing: TSW, SWTOR, FM2013 |
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10/03/12 9:33:26 AM#28
I play 2 BW and i had enough. For me the biggest gripe is about builds. They claims the game had like millions different builds, that's true, however only a few of these builds really works. In the end you are pretty much forces into a very limited amount of cookie cutter builder or you'll suck. I mean what's the point of giving players freedom of choice if these choice are bad ? It's like having a game with 100 classes where only 5 really works well. |
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10/03/12 9:34:28 AM#29
Originally posted by halflife25 This ain't rocket science. TSW is not really an mmo with that much dificulty as to call it a niche in that regard. It has a nice setting among mmos, but the rest is standard mmo fare. |
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10/03/12 9:36:53 AM#30
They are apparently profitable now, and their population is now growing. It's only three people, but they have hired people back to work on the game, so they have to be getting money from somewhere. Good for them. Why would they go with a F2P model when it seems like they can make this one work? Join the League For Gamers. |
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10/03/12 9:39:11 AM#31
Originally posted by Kuppa That is your opinion. But i never said TSW is complex. I said the difficulty is above average which puts off people who are used to rushing to level caps by face rolling mobs. You can not do that in TSW. There is a reason why fast food MMOS like GW2 sell millions and TSW only few hundred thousand boxes. I have played almost eveyr themepark MMO and so far TSW is the only MMO which offered me some challenge and thought process allowing me to change builds according to the mobs i am facing. |
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10/03/12 9:40:53 AM#32
Originally posted by gwei1984 First of all, if we will call every single thing they did a bit different from other mmos as niche then every other mmo is also niche. Not sure if you mean investigation missions in the first one but if you do, thats just part of the content. Its not the mayority so I would not call it niche because of it. Otherwise I would call a game like GW2 niche because of DEs or LOTRO niche because of the Skirmishes or Rift niche because of the Instant Adventures. Deep storytelling is not new to TSW, not niche. No mmo is really that hard to call it a niche market. That is to say no mmo is like a Dark Souls. |
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10/03/12 9:43:10 AM#33
Originally posted by Kuppa Dude..MMO is niche on basis of what demographics it is catering to. TSW was never made for pleasing masses which is evident from its game design. There are lot of things combined together which makes a game niche. You can not just pick one or things two make your point. |
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10/03/12 9:58:27 AM#34
dual post. |
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CasualMaker
Hard Core Member
Joined: 3/10/06
Spelling and grammar do matter. I find your lack of real-life skills disturbing. |
10/03/12 12:46:30 PM#35
Originally posted by Kuppa That's fine when the game just runs on your harddrive and gets nothing afterward from the makers but the odd bug-fix patch. When you add servers with persistent worlds to the mix, there are ongoing expenses that need to be supported by ongoing revenue. The complaints about "pricy" subscriptions are seriously overblown. A subscription buys you a month-long buffet of all-you-care-to-eat entertainment. Go to a movie and buy something, ANYTHING, from the snack bar and you've already paid more than a subscriptions-worth for one evening of entertainment. FTP games and their cash shops are fine too. But any game I'm likely to stay with for over a month, I'll subscribe to. It's cheap for what it offers and I don't have to worry about pulling out my credit card over and over to grease my progression past one "stop-pay-toll" obstacle after another. |
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10/03/12 12:46:38 PM#36
Not going f2p soon is dev speak for its going f2p sooner than you think
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10/03/12 12:57:49 PM#37
Originally posted by SnarlingWolf Huh?
So, I guess GW1 isn't a B2P game either? Neither is Call of Duty since you can buy DLC for it. Interesting....
As for smaller companies not being able to use the B2P model....that's exactly what ArenaNet did with GW1. That game is what put them on the map. So, it is a very viable model if you make a good enough game.
And for the record, I didn't pay $120 for 2 copies of GW2 just to get to the store. I highly doubt anyone else did either. The store isn't really that great, especially considering you can get much of the stuff in it by playing the game.
On Topic: It's too bad TSW "isn't going F2P soon", as I'd love to play it, but no game is worth $15/month to me. Too bad for me I guess. |
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10/03/12 1:13:53 PM#38
Originally posted by Melieza This is a good thing and I've been saying it all along, TSW will not ever go F2P, ever. I can only see two business models come out of MMO's that work the best and F2P only happening when the game is Fail to begin with. The B2P like GW2 and the P2P like TSW, WOW and others. I do like the B2P that GW2 does as long as they don't start getting greedy and it ends up being a P2W game it's a great way to keep subs up. The thing about TSW is I'm happy to give them the 15 bucks a month, the game is just worth it.
Peace Lascer |
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10/03/12 1:25:58 PM#39
Originally posted by Sevenstar61 100's? Are you serious. There are 100's of mediocre games out there. If there were 100's I would love to know which ones they are, right now we got about 5-10 MMO's even worth people's time to play. The rest are grindfest they don't last, and die out within a few months, the jury is still debating about TSW on this one. WOW, EVE, GW2, EQ/2, LOTRO, Rift and SWTOR. Did I miss anything that held up a decent sub number recently? (UO and DAOC are are too old now really) We have Funcom's Trio, Startrek, WAR, DF, Tera, Aion, D&D. Really not much else worth mentioning other than a couple F2P thinks like Maplestory, Wizard 101 and Runes. |
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10/03/12 1:26:09 PM#40
You people have no idea why small companys can't he is correct, GW2 sells many copys, and they sell stuff in a store so that makes up for the sub , and like having a sub, get a clue...
They sell gems like its going out of style ......which they are not cheap...... smaller companies sell less boxs and rely on subs for there true smaller loyal fan base so they get that income those are facts I'm in the industry and I deal with small companys I also have a degree in buisness and gaming those are facts... get a game like mortal online and xsyon if they didn't have subs they both be offline right now period with the buy to play model those are facts. The sub model keeps them going... I know this for a facts, darkfall was another one...
So you people get some facts and learn the industry first before you make false comments about something you have zero experince in, everyone wants to compare GW2 to the industry there are a whole different beast..
GW1 wasn't even and MMo, this shows that people will settle for less, I think the game sucks, its buggy, and the game goes down, also there is no social aspect in the game what so ever, boring event, event events, reminds me off a boring version of WOW... I bet if you stamped any other game with B2p you cheap skates would buy it and praise it.......
AGAIN about the F2P model when its NOT free!!!! iF IT WAS LOTR and DDO would not be makimg money hand over fist, you people and your F2P model.... You end up paying more in the end if got everything in game like before for a sub fee you would pay more, I hear people paying 50 bucks or more for LOTR a month, you people these devs are laughing at you because you hear that word FREE!!!
I know because its used in other industrys and people fall for it, funny actually how silly people think... get a clue , yes you may get to play the game but they you can 't get anything you really want unless you pay so how is it free again, thats right its NOT!! |
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