Trending Games | ArcheAge | Elder Scrolls Online | WildStar | Warhammer 40K: Eternal Crusade

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,792,929 Users Online:0
Games:723  Posts:6,194,623
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Servers should be divided by language not country.

2 Pages « 1 2 Search
37 posts found
  thexrated

Novice Member

Joined: 11/26/04
Posts: 1379

9/29/12 6:48:46 PM#21
Often the split is because of distribution deals, customer services and other legal crap. And also because of server locations etc.

"The person who experiences greatness must have a feeling for the myth he is in."

  CalmOceans

Apprentice Member

Joined: 5/06/11
Posts: 1807

9/29/12 7:08:27 PM#22
There are servers on speedtest.net in Japan also you were speaking about your home connection.

speedtest to japan just for you

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

9/29/12 7:19:16 PM#23
Originally posted by CalmOceans
There are servers on speedtest.net in Japan also you were speaking about your home connection.

speedtest to japan just for you

Thanks, that's twice what you originally stated and 50 ms more than you stated second time.

Also maybe you don't experience anything like that, but ping latency usually coresspond to lowest experienced latency in game.  In example - if I have ping to mmorpg server at 30 ms - my latency in game while playing in 30-50 ms on average and that value rise further away server is.

Also on vert long connections (over continent) packet losts start to occur while  I don't have them in Europe.

 

Of course even though we both live in Europe we are propably quite far away from each other and also location in same country can influence it alot - so our experience can be diffrent.

Anyway - I can play in USA in most games (though not in all) and have relative comfort , thiugh it is noiticeably worse than when I play in EU in my geographical location.

 

  Velocinox

Elite Member

Joined: 3/15/06
Posts: 637

9/29/12 7:26:38 PM#24
cracks me up when people give faster than light ping times. XD

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11925

Currently playing EVE, SMITE, Wildstar, and Combat Arms

9/29/12 7:28:00 PM#25
Originally posted by QuicklyScott
How does EVE online server work?  It's just one server with people playing from all over the world, I've never heeard anyone complain about lag and I've never experienced lag at all.  What system do they use and can it be used in other games?

One massive pile of extremely kickass machines in London. Here's an old but still relevant article on it.

Regarding languages, players can create their own channels, and there are active channels for many of the common languages spoken in EVE.

  CalmOceans

Apprentice Member

Joined: 5/06/11
Posts: 1807

9/29/12 7:52:11 PM#26
Originally posted by Velocinox
cracks me up when people give faster than light ping times. XD

yah, no one did

light takes 130ms to travel around the world, since you only need to go halfway, the furthest 2 points on Earth are ever apart is 65ms

with the right servers, lag should become non-existant, fibreglass operates at speeds just below the speed of light, enabling you to play anywhere in the world, the only thing holding those ping times back is internet infrastructure

  DOGMA1138

Novice Member

Joined: 8/25/11
Posts: 476

9/29/12 11:47:59 PM#27
Originally posted by CalmOceans
Originally posted by Velocinox
cracks me up when people give faster than light ping times. XD

yah, no one did

light takes 130ms to travel around the world, since you only need to go halfway, the furthest 2 points on Earth are ever apart is 65ms

with the right servers, lag should become non-existant, fibreglass operates at speeds just below the speed of light, enabling you to play anywhere in the world, the only thing holding those ping times back is internet infrastructure

Back to 9th grade physics i see

1) The distance that light travels trough a  multi mode fiber optic cable is about 3 times the lenght of the cable(well more if you count in special relativity) since fiber optic cables work on the principle of total refraction.

2) Your information carrier is a light wave, not a light particle, hence you need to use phase velocity when calculating the speed in which you can transport infomation trough a given medium(PS the wavelenght of light used for SMFO is usually in the 1300NM range).

3) Every 50 to 60 KM you need to have a repeater/amplifier to prevent the signal from degrading, they work on the principle of stimulated emmission meaning the light is absorbed by a material it gets all gigle and excited but those party pooper elctrons just want to go back to their old stable form so they kick the cool photons out. On top of that there's equipment to ensures that the signal is back to its optimal strenght and that the wave lenght properties were not modified by odd case emissions.

All of these things add up, lets take the latest and currently the only real cable there is between the EU and the US TAT-14, its lenght is 15,428KM it has nearly 800 repeaters each of them actually has its own small optical loop to ensure that the light re-enters the cable at the proper angle, and in the proper phase as it came in but i we can call that a rounding error.

If we use 1550NM wavelenght light like the one used for the TAT-14 cable(altought some of the rigns it has use 1310 NM which moves slower trough any given medium but nvm) well get 15428 / ( 300,000 * refractive index) the refractive index of silica for 1550NM wave lenght is about 1.446 so we get 74MS give or take, thats just from Main Land EU to the Eastern Coast of the US(NY).

Now on top of that add loads, routing, and the fact that you still need to get out of the datacentre you're you end up there is not way you actually will get 65MS to every point on the planet even if you take a cable directly from your PC to every other PC in the world.

There is a reason why they are reasearching other methods than fiberoptics, the most promissing one is to use non newtonian fluids to pass sound waves at hyper velocities, techinically you can break even the speed of light since the wave ir propogading but then you cant pass any information trough it, but C or 99.8% of C will do just fine :)

 

  Reizla

Elite Member

Joined: 12/09/08
Posts: 3012

MMORPGs are no longer about the mass multi-user anymore *sadly*

9/30/12 1:27:41 AM#28
Originally posted by DOGMA1138
Latency due to geographical location, and time zones play a big role, heck somtimes even bigger than language barriers.

Latency might be an issue from time to time. But when most (F2P) publishers are US West-coast located, us EU players do not have much of a choice picking servers.

About time-zones, that's a lot of BS you're talking (prolly parrotting the publishers here). I'm from the EU and prefer to play on US servers especially because of the time-zone it's in. Reason are my working hours that do now allow me to play during EU peak hours, but in the mornings instead. The US peak hours blend perfectly in during my mornings.

Not to mention, in the past most publishers didn't even care to seperate the US/EU from their servers. It's only something that's been going on for the last 5 years and has been done under the intention of 'enhancing the players gaming experience'. In truth, the reason for the publishers to seperate the US/EU servers is that in the EU hosting servers is a lot more expensive due to all kind of environmental laws (CO2-neutral server running and the alike), as well as a shitlosf of US<>EU tax agreements.

Demigoth's RPG adventures ~ My blog

AsRock 990FX Extreme3
AMD Phenom II 1090T ~3.2Ghz
GEiL 16Gb DDR3 1600Mhz
GTX660 SLI (ASUS/EVGA)
Sound Blaster X-Fi Titanium Fatal1ty Champion

  Waterlily

Apprentice Member

Joined: 5/26/08
Posts: 2883

9/30/12 1:40:50 AM#29
Originally posted by DOGMA1138
There is a reason why they are reasearching other methods than fiberoptics, the most promissing one is to use non newtonian fluids to pass sound waves at hyper velocities, techinically you can break even the speed of light since the wave ir propogading but then you cant pass any information trough it, but C or 99.8% of C will do just fine :)

 

It's length and propagating and technically, kind of hard to believe you know newtonian fluids but can't spell length, propagating or technically right huh.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5107

9/30/12 1:40:57 AM#30
Originally posted by Loktofeit
Originally posted by QuicklyScott
How does EVE online server work?  It's just one server with people playing from all over the world, I've never heeard anyone complain about lag and I've never experienced lag at all.  What system do they use and can it be used in other games?

One massive pile of extremely kickass machines in London. Here's an old but still relevant article on it.

Regarding languages, players can create their own channels, and there are active channels for many of the common languages spoken in EVE.

there are a few default channels in Eve, local, corp, alliance, and a whole bunch of others that you can select from the chat channel lists, but chat in Eve is mostly with 'friendlies' and if you don't speak Russian, then google translate is your friend, good job there is an in game browser

the fact that there is such mix of languages, adds a lot to the 'flavour' of the game, a bit like wookies in starwars, you don't know what the hell its saying, but you can tell when you've pxxxed it off

just.. dont annoy the Russians, there are a hell of a lot of them

  User Deleted
9/30/12 1:51:03 AM#31


Originally posted by CalmOceans
Pretty much, one of my biggest issues with MMO is that I live in Europe and people do not conform to a standard language. I usually end up playing on a US server.

I realise some people want to speak their own language but I do not speak German or Spanish on a server in the presence of others if I know they don't understand me, blabbering in a different language in a group where people don't understand you is so annoying, I don't think you know how annoying it is when you speak to someone and 6 other people have to listen to your drivel, sorry, but it is just basic respect to pick a language everyone understands.

And if you have time to play a game you have time to learn English too, it's not a hard language to master at all, there is no excuse as to why you can't use a language that most people understand.



Well how about you learn german or spanish? If you have time to play a game you have time to learn english too.

You such a arrogant brat!

You prob live on a tiny island and still think you live in the center of the universe. Bad news for you bro the english empire dos not exist any longer. You are in the minority in europe....

  User Deleted
9/30/12 1:53:03 AM#32
Originally posted by QuicklyScott
How does EVE online server work?  It's just one server with people playing from all over the world, I've never heeard anyone complain about lag and I've never experienced lag at all.  What system do they use and can it be used in other games?

There's one 'realm' but it's a clustered server farm dynamically updated as needed. If there's a large battle somewhere, more resources get shuffled to that area. Otherwise, there's no real distinction between 'this system/region runs on this server, that system/region runs on that server'. Each system is zoned and there are several thousand systems.

  CalmOceans

Apprentice Member

Joined: 5/06/11
Posts: 1807

9/30/12 1:54:47 AM#33
Originally posted by morbuskabis

 


Originally posted by CalmOceans
Pretty much, one of my biggest issues with MMO is that I live in Europe and people do not conform to a standard language. I usually end up playing on a US server.

 

I realise some people want to speak their own language but I do not speak German or Spanish on a server in the presence of others if I know they don't understand me, blabbering in a different language in a group where people don't understand you is so annoying, I don't think you know how annoying it is when you speak to someone and 6 other people have to listen to your drivel, sorry, but it is just basic respect to pick a language everyone understands.

And if you have time to play a game you have time to learn English too, it's not a hard language to master at all, there is no excuse as to why you can't use a language that most people understand.


 


Well how about you learn german or spanish? If you have time to play a game you have time to learn english too.

You such a arrogant brat!

 I actually speak German and Spanish, I don't use it if other don't understand me, read the post before you flame thanks.

  User Deleted
9/30/12 2:09:56 AM#34


Originally posted by CalmOceans

Originally posted by morbuskabis  

Originally posted by CalmOceans Pretty much, one of my biggest issues with MMO is that I live in Europe and people do not conform to a standard language. I usually end up playing on a US server.   I realise some people want to speak their own language but I do not speak German or Spanish on a server in the presence of others if I know they don't understand me, blabbering in a different language in a group where people don't understand you is so annoying, I don't think you know how annoying it is when you speak to someone and 6 other people have to listen to your drivel, sorry, but it is just basic respect to pick a language everyone understands. And if you have time to play a game you have time to learn English too, it's not a hard language to master at all, there is no excuse as to why you can't use a language that most people understand.
  Well how about you learn german or spanish? If you have time to play a game you have time to learn english too. You such a arrogant brat!
 I actually speak German and Spanish, I don't use it if other don't understand me, read the post before you flame thanks.


Ok got my flamethrower out just a bit too early. Sorry for the flame then. Got to read more carefully.

  User Deleted
9/30/12 2:21:01 AM#35
Originally posted by DOGMA1138
Latency due to geographical location, and time zones play a big role, heck somtimes even bigger than language barriers.

i totally agree with you +1

  DOGMA1138

Novice Member

Joined: 8/25/11
Posts: 476

9/30/12 3:30:58 AM#36
Originally posted by Waterlily
Originally posted by DOGMA1138
There is a reason why they are reasearching other methods than fiberoptics, the most promissing one is to use non newtonian fluids to pass sound waves at hyper velocities, techinically you can break even the speed of light since the wave ir propogading but then you cant pass any information trough it, but C or 99.8% of C will do just fine :)

 

It's length and propagating and technically, kind of hard to believe you know newtonian fluids but can't spell length, propagating or technically right huh.

"reasearching" is not my brightest moment either, lack of sleep and english being my not my native, or even 2nd language kinda result in poor spelling, also over reliance on spellcheck is not that helpfull either i guess :)

 

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

9/30/12 4:50:28 AM#37
Originally posted by DOGMA1138
Originally posted by CalmOceans
Originally posted by Velocinox
cracks me up when people give faster than light ping times. XD

yah, no one did

light takes 130ms to travel around the world, since you only need to go halfway, the furthest 2 points on Earth are ever apart is 65ms

with the right servers, lag should become non-existant, fibreglass operates at speeds just below the speed of light, enabling you to play anywhere in the world, the only thing holding those ping times back is internet infrastructure

Back to 9th grade physics i see

1) The distance that light travels trough a  multi mode fiber optic cable is about 3 times the lenght of the cable(well more if you count in special relativity) since fiber optic cables work on the principle of total refraction.

2) Your information carrier is a light wave, not a light particle, hence you need to use phase velocity when calculating the speed in which you can transport infomation trough a given medium(PS the wavelenght of light used for SMFO is usually in the 1300NM range).

3) Every 50 to 60 KM you need to have a repeater/amplifier to prevent the signal from degrading, they work on the principle of stimulated emmission meaning the light is absorbed by a material it gets all gigle and excited but those party pooper elctrons just want to go back to their old stable form so they kick the cool photons out. On top of that there's equipment to ensures that the signal is back to its optimal strenght and that the wave lenght properties were not modified by odd case emissions.

All of these things add up, lets take the latest and currently the only real cable there is between the EU and the US TAT-14, its lenght is 15,428KM it has nearly 800 repeaters each of them actually has its own small optical loop to ensure that the light re-enters the cable at the proper angle, and in the proper phase as it came in but i we can call that a rounding error.

If we use 1550NM wavelenght light like the one used for the TAT-14 cable(altought some of the rigns it has use 1310 NM which moves slower trough any given medium but nvm) well get 15428 / ( 300,000 * refractive index) the refractive index of silica for 1550NM wave lenght is about 1.446 so we get 74MS give or take, thats just from Main Land EU to the Eastern Coast of the US(NY).

Now on top of that add loads, routing, and the fact that you still need to get out of the datacentre you're you end up there is not way you actually will get 65MS to every point on the planet even if you take a cable directly from your PC to every other PC in the world.

There is a reason why they are reasearching other methods than fiberoptics, the most promissing one is to use non newtonian fluids to pass sound waves at hyper velocities, techinically you can break even the speed of light since the wave ir propogading but then you cant pass any information trough it, but C or 99.8% of C will do just fine :)

 

Thanks. That was a nice read and it answered few question I had about this matter.

 

 

Originally posted by Reizla

 "But when most (F2P) publishers are US West-coast located, us EU players do not have much of a choice picking servers."

 

Well some people might have this problem I agree.  I personally don't though.  There was only one game I played that did that (moved to have servers only in US) - Lotro and this was one of biggest things that have droven me off playing this game and I was really into it and have played it for quite a long time.

2 Pages « 1 2 Search