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News & Features Discussion  » Darkfall: Unholy Wars: Five New Screens Released

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28 posts found
  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 9207

 
9/28/12 9:00:34 PM#1

Aventurine has released five brand new screenshots from its upcoming title, Darkfall: Unholy Wars. DF:UH is expected to hit retail release in November. Check out all of the new screenshots in the Darkfall: Unholy Wars gallery here at MMORPG.com!

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  KatlaOdindottir

Novice Member

Joined: 6/02/10
Posts: 122

9/29/12 11:30:39 AM#2
Loving the new lighting system.

www.daneslaw.com

@GamerKurisu

Awaiting Darkfall Unholy Wars

  Xarnthal

Hard Core Member

Joined: 7/27/08
Posts: 115

9/29/12 1:00:52 PM#3
Looks great, looks like the graphics won't be a turn off for the casual player like they were in the first one!

Sennheiser
Assist
Thage

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1451

9/29/12 1:43:44 PM#4
If it's coming out in less than two months, I'd think they'd be able to give us some actual gameplay footage.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1409

SOE

"Free to Play, Our Way"

9/29/12 2:18:10 PM#5
Originally posted by mrcalhou
If it's coming out in less than two months, I'd think they'd be able to give us some actual gameplay footage.

 

This is Aventurine you are talking about they took 8+ years to make Darkfall and nobody saw a damn thing for years they like to keep people in suspense I think, well at least until they get your money that is. 

This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Draemos

Hard Core Member

Joined: 2/20/10
Posts: 1111

9/29/12 2:46:52 PM#6
Originally posted by Calerxes
Originally posted by mrcalhou
If it's coming out in less than two months, I'd think they'd be able to give us some actual gameplay footage.

 

This is Aventurine you are talking about they took 8+ years to make Darkfall and nobody saw a damn thing for years they like to keep people in suspense I think, well at least until they get your money that is. 

There was gameplay footage of the original years before it released.

 

If this new one releases on time, I'll be damned amazed, and I'll be even more amazed if it isn't a complete catastrophe of programming.

Seriously, 2 months and no gameplay footage?  How gullible can people be.

  jules88

Novice Member

Joined: 5/25/08
Posts: 11

9/29/12 3:45:15 PM#7
cannot wait!

  kishe

Apprentice Member

Joined: 2/28/04
Posts: 1915

firefighter lvl90

9/29/12 5:01:43 PM#8

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

  Vyeth

Elite Member

Joined: 12/17/07
Posts: 1420

Celebrated pariah of MMORPG.com

9/29/12 8:01:38 PM#9
Originally posted by kishe

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

Is that a bad thing? Or is it more acceptable to continue throwng dollars at Blizzard and companies that make mmo's that are "more of the same"?

If we throw our support behind a game like this, perhaps maybe the big wigs and large development teams will take notice and attempt to create a AAA style game themselves..

Clutching on desperately is what this genre needs..

  Greymoor

Spotlight Poster

Joined: 12/30/10
Posts: 670

9/29/12 8:13:24 PM#10
Originally posted by kishe

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

If that is what you think DF:UW is, then you need to do some more research :s

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 2984

Poacher killer.

9/29/12 9:21:25 PM#11
Originally posted by Vyeth
Originally posted by kishe

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

Is that a bad thing? Or is it more acceptable to continue throwng dollars at Blizzard and companies that make mmo's that are "more of the same"?

If we throw our support behind a game like this, perhaps maybe the big wigs and large development teams will take notice and attempt to create a AAA style game themselves..

Clutching on desperately is what this genre needs..

Very well said, Vyeth.

For those demanding gameplay video; hang the hell in there. Aventurine has most likely learned a thing or two about giving out too much too soon. Let us not forget the lingering pain of promises not delivered that continues to haunt the OG Darkfall.

As close we are to launch date, I have little doubt that they are playing overly cautious this time around.

"I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1451

9/29/12 11:47:34 PM#12
Originally posted by Cecropia
Originally posted by Vyeth
Originally posted by kishe

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

Is that a bad thing? Or is it more acceptable to continue throwng dollars at Blizzard and companies that make mmo's that are "more of the same"?

If we throw our support behind a game like this, perhaps maybe the big wigs and large development teams will take notice and attempt to create a AAA style game themselves..

Clutching on desperately is what this genre needs..

Very well said, Vyeth.

For those demanding gameplay video; hang the hell in there. Aventurine has most likely learned a thing or two about giving out too much too soon. Let us not forget the lingering pain of promises not delivered that continues to haunt the OG Darkfall.

As close we are to launch date, I have little doubt that they are playing overly cautious this time around.

I'm a chronic procrastinator, I've been a chronic procrastinator for as long as I can remember, and even though I have to write a test, 4 quizzes, some powerpoint notes, 2 lab activities, 3 sets of homework assignments, and my lesson plans for Monday morning, I still put them off until tomorrow. The point is: I have a problem, I know I have a problem, and for some reason I have not been able to fix it. I have a bad feeling that Aventurine, even knowing that they have some foibles, don't have to ability to actually fix them. I hope I'm wrong because I want to like this game.

 
 

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  IAmMMO

Hard Core Member

Joined: 5/17/08
Posts: 1299

9/30/12 3:08:48 AM#13
Originally posted by mrcjevans
Loving the new lighting system.

The one people will just turn off any way so their performance stays playable in large battles?

  AntiFear

Novice Member

Joined: 5/22/04
Posts: 61

9/30/12 7:18:37 AM#14
Warhammer Online has the best open world PvP system..
kgdio Xfire Miniprofile
  Lasterba

Novice Member

Joined: 5/10/09
Posts: 50

9/30/12 7:39:44 AM#15
LOL this dude said Warhammer
  Darkcrystal

Advanced Member

Joined: 5/06/10
Posts: 580

9/30/12 7:39:49 AM#16
Originally posted by AntiFear
Warhammer Online has the best open world PvP system..

I hope that was a joke.. if not then this means you have never played any sandbox's at all, because asheron call 1 Darkfall and even mortal online has better PVP than any Themepark by far.

 

 

  Dirty719

Novice Member

Joined: 9/16/08
Posts: 8

9/30/12 10:25:31 AM#17
I am a longtime Darkfall subscriber and the only reason I unsubbed last year was because I saw the population drastically decrease. This game is for hardcore full loot open world pvp and also a true sandbox mmo (other than the preset player cities) . If this isn't your genre of mmo then of course you wouldn't like it. What has been proven w/ this game is graphics don't really matter when it comes to smashing other clans. I'm excited for this release being they are obviously adding many elements we as a community contributed to suggesting.
  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1409

SOE

"Free to Play, Our Way"

9/30/12 4:29:24 PM#18

Originally posted by AntiFear
Warhammer Online has the best open world PvP system..

I never knew you could PvP in the PvE areas when did they add that?

Originally posted by Vyeth

Originally posted by kishe

Darkfall 1 was almost as bad as Mourning when it comes to gameplay. Just stitching new lighting system and couple new features (when even existing ones were on terrible shape) wont save it.

Only thing that has kept the company going is the niche-scene of open-world pvpers desperately clutching on it, knowing it's either this or nothing.

Is that a bad thing? Or is it more acceptable to continue throwng dollars at Blizzard and companies that make mmo's that are "more of the same"?

If we throw our support behind a game like this, perhaps maybe the big wigs and large development teams will take notice and attempt to create a AAA style game themselves..

Clutching on desperately is what this genre needs..

 

This is exactly what fans of subgenre MMO's should do instead of accusing devs of being shady, incompetent, biased and the like. If you want more money thrown at Sandbox games support the ones that exist and show the money men there is a market for such things. I and many others still buy vinyl records and they keep on making them, support what you want to see improved instead of just slinging mud and expecting AAA devs to do it.

This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Fusion

Old School

Joined: 5/21/03
Posts: 944

9/30/12 6:19:20 PM#19
WHERE ARE YOU DF, I NEED YOU KNOW!!!!!!!!

Currently playing: FTB Ultimate

Waiting for: Wildstar, ArcheAge, Class4.

Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks!

  User Deleted
9/30/12 6:21:09 PM#20
Originally posted by AntiFear
Warhammer Online has the best open world PvP system..

Wait wut?

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