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9/27/12 2:51:07 AM#121
Originally posted by ZigZags People called BS on the original Darkfall too, and they turned out to be completely wrong. What game releases a spell list 2 months before launch? We know how it will basically function. You choose a role, which limits your armor and weapons, and then you slot in abilities. |
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9/27/12 2:54:27 AM#122
Originally posted by jesus7474 Why? Their last 3 expansions had every single feature they promised it would have. They're very good on their feature lists. They're bad at their ETAs, but so are Valve and Blizzard. |
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9/27/12 4:21:20 AM#123
So they are making it easy mode then? Brilliant move, they will have no competition now, only every other MMO on the market. We can hope this is more of a rebalancing. But seen this before in other MMO's and so far every MMO has boarded the easy MMO express which makes them just what their players had been trying to escape. |
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9/27/12 4:50:21 AM#124
At the start even the PVE battles in DF were quite brutal and unfriendly (for noobs)... Even the goblins hit pretty hard and when the surroundings got a bit darker you could easily start dying way before you see anyone coming. Even if this is done a bit easier you always have the wandering PK's around the corner and have to look out for that. To add to all this, you drop your stuff for others to loot when you die and have to run back to your grave site to get your gear back if any is left... As a noob, running naked to your grave to the middle of a PVE hotspot was quite a harsh lesson to learn at first. And UI didn't make emptying the grave any easier either... The learning curve isn't as steep as in Eve, the game is easy to learn, but it is not your typical button masher. You play DF after years of WoW -> You die! It is as simple as that. If this first part of the cruel world is made a little easier, it will benefit the game as people won't be too turned off by the first run in with a PVE mob, let alone many of them... There is a certain down side to "easier start" too, if you aren't as vulnerable at the start, you will most likely be a juicier target for the PK people... More loot to drop as you are in less danger = False sense of security... I liked my time in Darkfall... It was and is a fun game. It is just a huge time sink. If they make it less of a "sink" and more of a "battleground" I'm all for it!!! In this game, death has consequences. |
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9/27/12 5:02:27 AM#125
Darkfalls PvE is challening. The world is huge to explore. The exploits and hacks that plagued the game were fixed a long long time ago. They're adding momentum and wobble to slow down the wild melee we have now and make it more skillful. They're redoing the entire crafting system to make it more sandbox. Adding lots more large scale PvE encounters including actual dungeon bosses, dungeon tiers/traps, roaming world bosses. Removing the master of all trades, role system where you choose two of four branches within the school and then choose a limited amount of abilities. Only allowed to wear appropiate armour, no more Heavily armoured super archer melee crafter mages. Redone the entire world... Multicore support, load lag fixed, better graphics, better sounds more more more AV are doing an amazing job, half of you crying on here seem to be completely unaware of what they're doing. Only PvP features?? Do some research. No vids, must b va0rware, cry cry cry. Actually their community laison has had to take time off personal reasons atm. I have no doubt they plan to release some form of ingame footage / trailer but we're definately going to have to wait for it. That's AV's way. All this crap about AV not delivering as well... they have ALWAYS delievered the promised features with expansions. Funhulks were the only let down lol. |
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9/27/12 5:05:20 AM#126
I am confused, are they basically saying Darkfall was just one big beta test?
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9/27/12 5:11:29 AM#127
Originally posted by Johnie-Marz As much as Warhammer Online was a beta test for SWTOR or Guild Wars 1 for Guild Wars 2... It was a game that has been online now for 3+ years... If you were totally ignorant you could claim EverQuest 1 was beta test for WoW. Online games come and go. If it was easier to create a new game than to mold the old one, then more power to them. We will get all sorts of new bells and whistles along with it. DF graphics were never that top notch, so an upgrade there is more than welcome etc. |
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egotrip
Apprentice Member
Joined: 12/24/08
Never fear i am here and if you don't like it kiss my rear |
9/27/12 5:33:43 AM#128
Originally posted by Johnie-Marz Nope !
What they basically are saying is that it was just a big PAID beta test.
Iiii-iiiiiit's.... me!!! *Hooray* |
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9/27/12 5:53:39 AM#129
to be fair, Tasos himself has mentioned in an interview that DF1 was a "proof of concept", however one may interpret this...
http://kck.st/Xo38HT |
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9/27/12 6:05:16 AM#130
Originally posted by Metsis In the end this doesn't affect me. I wasn't paying 15 bucks a month to play Darkfall. I am just curious is all. When CCP was taking the money they were making from EVE subscriptions and using it to invest in two new games, Dust and World of Darkness. The EVE players got mad. They told the company they had to stop ignoring EVE and re-invest in the game. Now we have a company that was taking 15 bucks a month, knowing for a couple years, they weren't going to improve the game or give it any new updates. Instead they used the money they were making from the subsriptions to create a new game. I am surprised there isn't as big an uproar is all.
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9/27/12 6:10:41 AM#131
Originally posted by Johnie-Marz That "new game" you mention is an extreme remake of the original game, so moot point. http://kck.st/Xo38HT |
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9/27/12 6:16:15 AM#132
Originally posted by Galadourn So players will keep their old character and not have to pay a "New Game" price for Unholy Wars? (39$ is an expansion price; 59$ is a new game price)
Or is it a new game: You will have to buy the new game and start a new character in the new game?
When Sony created EQ2 they still continued to update and put out expansions for EQ1. Are there still going to be expansions and updates for Darkfall: the original? |
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9/27/12 6:19:10 AM#133
Originally posted by Johnie-Marz They did update the game quite extensively over the course of its life cycle. Those updates stopped when it had already become common knowledge that DF2010 was going to be a new game and not a patch. They also reduced the sub fees (now whilst people might say "they should have made it free", the fact of the matter is this is a small company trying to operate in, lets face it, not the best economic conditions).
They originally (if you take them at their word) planned for the whole thing to be a patch and not a new game. The reasons people got pissed off was because this "patch" seemed to be taking forever.
The fact of the matter is that it became clear that to present the game vision that the devs and the players wanted, it was simply more viable to create a new game as opposed to ram in so many new features and changes onto an existing amount of code. I recall all the legacy issues the change to NGE had for SWG as they piled code on top of code.
Has it all been planned and executed as well as possible? Nope. Do I think it has been some kind of elaborate scam to con money out of players in order to fund a second game? Nope.
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9/27/12 6:20:24 AM#134
Originally posted by Johnie-Marz Darkfall will cease to exist, and the characters likely will be wiped, but people won't have to buy the game again if they already bought Darkfall. Founder, CEO & Editor in Chief of Worlds Factory, a brand new videogame and entertainment online publication. |
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9/27/12 6:22:19 AM#135
Originally posted by Johnie-Marz Last we heard from the devs they had said that existing DF players (that is, those that have already purchased the game) would not be required to pay for the new game. Migration of old characters is still unclear, with regards to what features you can keep. Probably the name of the character, but I would assume that'd be all. So it's a new game, coming either free or at a reduced price (29.99 EUR/USD if you read the press release), meant to replace the old game. You definitely can't say that AV used the subscription money for a different purpose other than improving the game... http://kck.st/Xo38HT |
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9/27/12 6:26:02 AM#136
Originally posted by bunnyhopper Well like I said, I'm not in any way mad about it since I tried the game but did not stick with it. I hope they let the players that were subscribers, at the time of the announcement, buy the game at a discount (39$) and make the rest up us pay for it like a new game. I think that would be a good reward for those who stuck with Darkfall through think and thin. |
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9/27/12 6:26:22 AM#137
Originally posted by Johnie-Marz That is something that has not been mentioned anywhere... What exactly will happen with the original DF? I would expect to close it down since they are essentially making a sequel to the original. New and improved. And it is not like they have millions of subs active at the moment. Why would people be upset that their money is used to do something totally different. Once you give your cash to someone else, you no longer control what is done with it. I don't think the EULA etc. have anything about the cash being used only to fuel the game that earned it. Any sort of logic still states that some of the cash will be going to upkeeping the game and hopefully on patching the game in progress, which is most likely true in any case. I don't think CCP dropped the ball on EvE and left it to rot without any upkeep... Further development is a whole other matter. Sure online games need to evolve if they are to survive for extended periods of time, but when MMOs start to hit that 3-4 year mark, they are getting old. As is any old game. The graphics are no longer top notch, someone has come along and improved on what you've done already etc. So I hope the companies are not just pocketing the cash for one quick payday down the line and sticking it up to us players. And why DF2.0 isn't causing such an uproar is probably the fact that the players have known for a while that something "major" is in the works... Exactly what it was, was only revealed a few weeks ago. |
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9/27/12 6:28:00 AM#138
Still about the uproar about sub fees going to new games, I'd be more upset to realize who pays for the CEO 2 million dollar annual bonus :) Now that is something to be upset about! |
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9/27/12 6:29:26 AM#139
Originally posted by Metsis Tell that to the EVE players. They were not happy at all that their money was going to build new games, not re-invested in EVE. |
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9/27/12 6:31:58 AM#140
Waiting patiently, name the day and I'll be there.
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