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9/25/12 3:45:33 PM#121
Originally posted by fiontar And because the game encourages those solo mentalities, no grouping happens unless you have a pre made group from outside the game. Grouping is harder than soloing, so people won't group unless you give them a reason to. Thanks for pointing out the flaw in the game that others seem to be ignoring. |
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9/25/12 3:45:43 PM#122
Originally posted by DavisFlight Could be it's just the meme of the moment. Not long ago it was "CS is Pay2Win!" Then it was "WTF no endgame?" Lately it's been "I'm bored!" Next week it will be something else, I'm sure. |
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9/25/12 3:49:19 PM#123
Originally posted by DavisFlight The game encourages people to play the way they want. Grouping makes the content easier so there is reasons to do it, you aren't penalized for being in a party with someone in any way like you are in most games. No exp penalty, no loot penalties, no need to fight mobs way beyond your level to get exp in a group. It has BETTER grouping mechanics than pretty much any MMO you can name. And yes... It actually allows players to solo and do loose grouping with out penalty as well.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
9/25/12 3:50:30 PM#124
Originally posted by delete5230 Wait until guild battles come. That'll be the time of your life. http://www.merriam-webster.com/dictionary/innovation |
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9/25/12 3:53:57 PM#125
Originally posted by GrayGhost79 Yup. I'm done. You've clearly only ever played WoW clones and you'[re judging the game against that. Giving no bonuses or incentives to group is not BETTER than any other MMOs. It's significantly worse than almost all the actual social MMOs out there. |
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9/25/12 3:54:43 PM#126
Originally posted by evolver1972 Except this has been around since the earliest beta test, and is still here. But go ahead and relegate any legit complaint about the game to "hurr just being a meme". |
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9/25/12 3:55:08 PM#127
OP must be in the wrong guild; probably the OP joined a guild that consists in 2 or 3 peeps that are the only ones that actually are social because they are friends, the rest of its members are used for improving the guild's bonuses (influence). So you may have the guild leader, 2 officers (real life friends) and the rest are used for influence leeching.
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9/25/12 3:57:37 PM#128
Originally posted by DavisFlight Sorry Kid lol, I started in UO which was an actual social MMO. Oddly enough... it didn't have forced grouping either, nor did it penalize you for grouping. But from your posts it seems you fit in better with the "Started with WoW" crowd since you seem so lost without forced grouping lol. |
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9/25/12 3:58:51 PM#129
Curious, my guild is pretty small, and we talk all the time, not only of the game but of a lot of stuff. And we like to do events togheter, maybe the problem is in your guildmembers not being really united, maybe they guilded because they were forced to do it due the mechanics of another game, but honestly, a guild should be togheter cause people enjoy the others, seem all GW2 did was to find crackes in how people relate. http://farm6.staticflickr.com/5120/7210363296_8357bee9de.jpg |
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9/25/12 4:01:40 PM#130
Originally posted by DavisFlight How does a very small number of people complaining about something they don't like in a game a legit complaint? Especially when a huge number of people have the exact opposite experience?
And...all of those complaints have been around since the earliest beta tests. So, maybe it's people just confirming pre-conceived notions of the game? As in, they were never going to like it anyway and "here's proof!".
But, like I say to all the people who have negative opinions of the game. If you don't like it, move on. Hope you find what you're looking for. And if you truly don't like it, why continue to worry about it? |
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9/25/12 4:03:57 PM#131
Beyond dungeons and pvp there is really no incentive to group.my friends and i will talk through tells, mostly doing our own thing.We don't group because there is no reason to.
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9/25/12 4:06:41 PM#132
Originally posted by tank017 I don't see completeing a META event or taking down a champion with several others helping any differn't than gathering up 3 people to complete a (4) quest in swtor.. really trying to understand how it's any differn't in terms of how you play the encounter... in this instance lots of content in GW2 requires you to have more than just yourself around helping to complete it. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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9/25/12 4:08:36 PM#133
Originally posted by Aerowyn I guess some people are so awesome they can complete Meta events all by themselves. I am truly in awe of them. |
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9/25/12 4:10:15 PM#134
Originally posted by tank017 What do you mean incentive? I think thats where this divide is coming from. For me the incentive is 1) It's more fun to do the content with friends, this is called socializing. Hanging out for the sake of hanging out and spending time with people you actually want to spend time with. 2) It makes the content easier. Doing personal story, DE's, clearing Zones, etc. tend to be easier when you have people you know to work with. 3) A group you know generally makes the harder content more doable than a Pug.
What incentives are you looking for? |
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9/25/12 4:17:33 PM#135
Originally posted by AerowynOriginally posted by tank017 Usually there's enough strangers around to help bring down the mob.I have 5 friends playing and we've never needed each others help yet. |
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9/25/12 4:20:37 PM#136
Originally posted by GrayGhost79Originally posted by tank017 Number 2 answers your own question..i don't need the content any easier than it already is. |
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9/25/12 4:21:47 PM#137
Originally posted by tank017 And whats stopping you from gathering friends and going to a higher level zone or doing dungeon runs? |
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9/25/12 4:22:09 PM#138
Originally posted by tank017 why not just have your friends around to begin with? kind of odd basically you are saying because it was so easy to find others to help out you didn't need your friends around.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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9/25/12 4:23:45 PM#139
Originally posted by Aerowyn It is isn't it lol. The game doesn't promote socializing because I don't need my friends since there are other people around anyways... such an odd take on things when you think about it lol. |
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9/25/12 4:34:13 PM#140
Originally posted by AerowynOriginally posted by tank017 We group for dungeons and pvp..everything in between i don't see the need.To me, the game is easy enough to begin with, grouping only makes it beyond easy, especially with outside parties contributing as well. |
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