Trending Games | Darkest Dungeon | Trove | Elder Scrolls Online | Skyforge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,771,959 Users Online:0
Games:720  Posts:6,187,290
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » The anonymity of Guild Wars 2 and the degredation of social MMO's

5 Pages 1 2 3 4 5 » Search
82 posts found
  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 4:35:01 PM#1

Guild Wars 2 is a very fun game, and I've clocked a couple hundred hours in already.  I believe I can live with mostly solo questing with random group members coming and going, since the dynamic events are, for the most part, entertaining.

But at the end of the day, I'm still all alone.  I've joined guilds, but they are not the guilds I want to be in.  In fact, the only way I found out about them was either they recruited in a local map chat, or sent me a private tell, "Hey want to join our guild, we do lots".  No they don't do lots and they aren't the guild for me - they just wanted me to represent so they can get their influence points.

 

So how can I actually find a guild that does stuff?  A guild that goes places I want to go?

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who.  So I don't really know who is ACTUALLY doing what and on what time frame they are doing it, like evenings for me, or late night.  There is just no way of knowing anything .. ANYTHING about other players in GW2.  There are no raids in GW2, but what dungeons or end zones does a guild fancy, and at what times?

 

I have a feeling ArenaNet put search restrictions in to prevent people learning too much about the number of gamers currently playing the game.  They might have learned something from SWTOR, where the /who command in conjunction with every zone could prove that only 500 players exist on a server to be labeled as "Heavy" (big embarassment).  This masking of numbers might help their business hide true numbers, but it also hurts players.  I want the tools to search guilds, players and occupants of current zones.

This game is brilliant in most aspects, but the social tools are severely lacking.  So the perfect MMORPG as it stands, it not really GW2, but some features of GW2 + some features of WoW + some features of EQ + some features of SWG + some features of many other games.  There is still yet to be the best MMORPG of all time - take note developers.

 

I hope ArenaNet can shape it up to be the best game all around, and not just the best in some areas.  As it is, this game feels very limiting.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1272

9/23/12 4:37:35 PM#2
You should look for a good guild on a forum. The ones that accept anyone and spam in-game chat tend to suck.
  delete5230

Elite Member

Joined: 8/15/07
Posts: 2485

9/23/12 4:40:07 PM#3
Originally posted by Karteli

Guild Wars 2 is a very fun game, and I've clocked a couple hundred hours in already.  I believe I can live with mostly solo questing with random group members coming and going, since the dynamic events are, for the most part, entertaining.

But at the end of the day, I'm still all alone.  I've joined guilds, but they are not the guilds I want to be in.  In fact, the only way I found out about them was either they recruited in a local map chat, or sent me a private tell, "Hey want to join our guild, we do lots".  No they don't do lots and they aren't the guild for me - they just wanted me to represent so they can get their influence points.

 

So how can I actually find a guild that does stuff?  A guild that goes places I want to go?

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who.  So I don't really know who is ACTUALLY doing what and on what time frame they are doing it, like evenings for me, or late night.  There is just no way of knowing anything .. ANYTHING about other players in GW2.  There are no raids in GW2, but what dungeons or end zones does a guild fancy, and at what times?

 

I have a feeling ArenaNet put search restrictions in to prevent people learning too much about the number of gamers currently playing the game.  They might have learned something from SWTOR, where the /who command in conjunction with every zone could prove that only 500 players exist on a server to be labeled as "Heavy" (big embarassment).  This masking of numbers might help their business hide true numbers, but it also hurts players.  I want the tools to search guilds, players and occupants of current zones.

This game is brilliant in most aspects, but the social tools are severely lacking.  So the perfect MMORPG as it stands, it not really GW2, but some features of GW2 + some features of WoW + some features of EQ + some features of SWG + some features of many other games.  There is still yet to be the best MMORPG of all time - take note developers.

 

I hope ArenaNet can shape it up to be the best game all around, and not just the best in some areas.  As it is, this game feels very limiting.

I agree with everything.  I really like the game but the social is shot.

 

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 4:48:26 PM#4
Originally posted by Scalpless
You should look for a good guild on a forum. The ones that accept anyone and spam in-game chat tend to suck.

Aye.

 

Just as an anecdotal example in WoW .. I would or get chatty with other players and once I determined they were friendly and in the same game mind-set as me, I could do a /who on their entire guild to see if it was high levels or just a bunch of lowbies.  If they were high level I might join them, or if they were all lower than us, then I might ask the person if they want to join another guild together, or start one.

 

There is something about open knowledge and available information that adds to a games depth and complexity for me.   I guess. If everything is hidden, it doesn't feel like I'm getting the most out of a particular game, in this case GW2.

 

I had trouble inspecting other players too .. is this also not possible?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7120

Players come for the game, but they stay for the people- Most Devs have forgotten this.

9/23/12 5:02:39 PM#5
Originally posted by Karteli

Guild Wars 2 is a very fun game, and I've clocked a couple hundred hours in already.  I believe I can live with mostly solo questing with random group members coming and going, since the dynamic events are, for the most part, entertaining.

But at the end of the day, I'm still all alone.  I've joined guilds, but they are not the guilds I want to be in.  In fact, the only way I found out about them was either they recruited in a local map chat, or sent me a private tell. So how can I actually find a guild that does stuff?  A guild that goes places I want to go?

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who

This game is brilliant in most aspects, but the social tools are severely lacking.  So the perfect MMORPG as it stands, it not really GW2, but some features of GW2 + some features of WoW + some features of EQ + some features of SWG + some features of many other games.  There is still yet to be the best MMORPG of all time - take note developers.

 

 

I have to admit I have been pretty much been playing the game like a solo RPG myself... I mean, a really fun and entertaining solo RPG, but a solo RPG nonetheless.

I simply didnt need a guild for anything... I am a core PvEer so didn't care much for WvW (even when I could get it) and the dungeons were really easy to get PUGs for, so it didn't seem worth the bother. When I wanted to chat, I chatted in /map. I didn't ever feel the pull to join a larger group.

To be REALLY honest, I think the group PvE content (dungeons really) in the game is pretty lacking, so it's not something I want to do over and over anyhow.  It is really the main reason while, right now, GW2 won't be my PvE game of choice for more then a few months. I am really enjoying it right now though, in my own style.

I also agree with the poor social tools... it's a shame. They could do worse then play EQ2 (and others) for a while and look at how to properly implement these.

It seems sometwhat that the group PvE aspect of the game has been somewhat tacked on... their focus seemed to be PvP and their single player PvE open world. it dosen't seem to be ANet's area of passion at all.

 

When I am done with my single player romp through this game, in about another month or so probably, I will put it on the back burner while I play FFXIV as my 'A' game, returning to it when they drop an expeck or whatever,

 

 

  GreenishBlue

Novice Member

Joined: 5/27/12
Posts: 266

9/23/12 5:16:01 PM#6

Your best bet is to use the /map chat and ask...I find most guilds to be influence leechers.

 

 

  Xzen

Novice Member

Joined: 5/01/06
Posts: 2637

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

9/23/12 5:48:28 PM#7
I'm in a good guild. We shoot the breeze and we run some dungeons from time to time. But guilds don't really have any purpose in this game. I feel that guild progression is something that the mmorpg genre has been needing for a long time now and the only places where guilds shine are in sandboxes.
  Hell_Hammer

Apprentice Member

Joined: 7/21/12
Posts: 75

9/23/12 5:52:24 PM#8

For a game that's called Guild Wars, there certainly isn't any real point to being in a guild, as far as I can see.

Besides, you can be in a few guilds at the same time, that kills the loyalty to your comrades.

 

Dunno, it is a rather lonely experience, but MMOs evolve and so will this one and things may change.

In the mean time, it's still fun to me, so no serious complaints.

  lunarwitch00

Novice Member

Joined: 4/11/12
Posts: 43

9/23/12 5:56:11 PM#9

kinda like it the way it is

 

about time you can invisible if you like

 

no inspect yes please

 

social stuff can stay on social sites.

lol kinda funny even this is moreless one

 

 

 

talk to people you will find a guild, there are systems in place to communicate pretty well. use them

 

and dont get me wrong there could be a few improvements but the current stuff works perfectly fine. unless you never played anything where using chat actually matters and talking to others really does wonders.

 

and really ive seen more talking chatting done in this game then others in along time

  aRtFuLThinG

Advanced Member

Joined: 4/30/09
Posts: 1001

9/23/12 6:14:09 PM#10
Originally posted by Karteli

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who.  So I don't really know who is ACTUALLY doing what and on what time frame they are doing it, like evenings for me, or late night.  There is just no way of knowing anything .. ANYTHING about other players in GW2.  There are no raids in GW2, but what dungeons or end zones does a guild fancy, and at what times?

 

I have a feeling ArenaNet put search restrictions in to prevent people learning too much about the number of gamers currently playing the game. 

Don't think that is the reason. Don't think they are as obsessed about player numbers as the actual playerbase themselves. 

In WoW and in Swtor there has been many instances where people bring their pvp grief outside of pvp and track/grief guilds or people in pve.

I think Anet is trying to prevent that by maintaining some sort of privacy.

I think that's the same reason why you can not id enemy players by name in WvW as well.

Of course there is a downside to that though - for people don't mind being griefed they can't create a reputation for themselves in the game, as they can't be recognised/identified by name.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11290

9/23/12 6:36:11 PM#11
Originally posted by Karteli
Originally posted by Scalpless
You should look for a good guild on a forum. The ones that accept anyone and spam in-game chat tend to suck.

Aye.

many guilds in GW1 relied on GW1 fansites to do recruiting, that exists for GW2 too

 

GW2Guru forum where guilds recruit

http://www.guildwars2guru.com/forum/47-guild-recruitment/

section on this site too

http://www.mmorpg.com/discussion2.cfm/forum/1133/Guild-Recruitment.html

  User Deleted
9/23/12 6:41:22 PM#12

From what little I understand of this topic so far, ArenaNet seems to be aiming for privacy over prestige. Can't really blame them either considering the incredible degree of elitism that usually occurs as a result of being able to inspect someone.

To be fair the tool can be used for less nefarious reasons, but I have never really seen that be the case.

  Castillle

Forum Bunny

Joined: 10/24/10
Posts: 2681

9/23/12 6:50:33 PM#13

...

Click Me

 

''/\/\'' Posted using Iphone bunni
( o.o)
(")(")
**This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 6:51:29 PM#14
Originally posted by aRtFuLThinG
Originally posted by Karteli

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who.  So I don't really know who is ACTUALLY doing what and on what time frame they are doing it, like evenings for me, or late night.  There is just no way of knowing anything .. ANYTHING about other players in GW2.  There are no raids in GW2, but what dungeons or end zones does a guild fancy, and at what times?

 

I have a feeling ArenaNet put search restrictions in to prevent people learning too much about the number of gamers currently playing the game. 

Don't think that is the reason. Don't think they are as obsessed about player numbers as the actual playerbase themselves. 

In WoW and in Swtor there has been many instances where people bring their pvp grief outside of pvp and track/grief guilds or people in pve.

I think Anet is trying to prevent that by maintaining some sort of privacy.

I think that's the same reason why you can not id enemy players by name in WvW as well.

Of course there is a downside to that though - for people don't mind being griefed they can't create a reputation for themselves in the game, as they can't be recognised/identified by name.

Rivalry is part of social interaction in any context.  Maybe you hit it with GW2, there is no grief .. without grief there is no revenge or recourse of action .. everythin postforward is simply passive.  No emotion, no anger, no involvement with the community....

 

This sounds like the issue I have.  Maybe this game is just more casual than I thought it would be. ugh :(

 

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Zecktorin

Novice Member

Joined: 11/23/11
Posts: 235

9/23/12 6:51:48 PM#15
Originally posted by Karteli

Guild Wars 2 is a very fun game, and I've clocked a couple hundred hours in already.  I believe I can live with mostly solo questing with random group members coming and going, since the dynamic events are, for the most part, entertaining.

But at the end of the day, I'm still all alone.  I've joined guilds, but they are not the guilds I want to be in.  In fact, the only way I found out about them was either they recruited in a local map chat, or sent me a private tell, "Hey want to join our guild, we do lots".  No they don't do lots and they aren't the guild for me - they just wanted me to represent so they can get their influence points.

 

So how can I actually find a guild that does stuff?  A guild that goes places I want to go?

In WoW I could use a /who command to see what guilds were currently in a particular place, like a raid dungeon.  I could then look at the guilds who did them over the course of a week and actively try to become an initiate with one of them.  With Guild Wars 2, they is no character search commands that I am aware of.  No /who.  So I don't really know who is ACTUALLY doing what and on what time frame they are doing it, like evenings for me, or late night.  There is just no way of knowing anything .. ANYTHING about other players in GW2.  There are no raids in GW2, but what dungeons or end zones does a guild fancy, and at what times?

 

I have a feeling ArenaNet put search restrictions in to prevent people learning too much about the number of gamers currently playing the game.  They might have learned something from SWTOR, where the /who command in conjunction with every zone could prove that only 500 players exist on a server to be labeled as "Heavy" (big embarassment).  This masking of numbers might help their business hide true numbers, but it also hurts players.  I want the tools to search guilds, players and occupants of current zones.

This game is brilliant in most aspects, but the social tools are severely lacking.  So the perfect MMORPG as it stands, it not really GW2, but some features of GW2 + some features of WoW + some features of EQ + some features of SWG + some features of many other games.  There is still yet to be the best MMORPG of all time - take note developers.

 

I hope ArenaNet can shape it up to be the best game all around, and not just the best in some areas.  As it is, this game feels very limiting.

Lol that is a lie about 500 people being on a sever on SWTOR for it to be heavy. The population number you see is per phase.... I learned this the other night by switching phases. population on corcusant went from 201 to 10 in like 1 second after I loaded the phase. Each phase holds about 250 players and last night there were 2 full phases and 1 phase with 230 players on the republic station alone. Don't lie with your hate.

However to your original problem. Yeah I agree it would be nice to have a search function. You seem to use /who the same same ways I do. Best way to do it is to let it be known to devs a lot of players want it and a lot of players do. Until then you have to just have a trial period with guilds to see if they are gonna work. Have fun with the game a good guild will come around for you soon enough or maybe the search feature. Wish you luck!

  gordiflu

Advanced Member

Joined: 1/22/07
Posts: 761

9/23/12 6:55:02 PM#16

When leveling to cap takes months, games are group oriented and players stay in a game for years, communities just appear and your reputation is valuabe (so the dbags get ignored quickly).

But now games are solo oriented, you cap level in a few weeks playing casually and ppl hop from game to game every couple of months. Communities just vanish and dbags grief as much as they want.

This is not a GW2's problem, but actually something general.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 7:10:18 PM#17
Originally posted by Enigmatus

From what little I understand of this topic so far, ArenaNet seems to be aiming for privacy over prestige. Can't really blame them either considering the incredible degree of elitism that usually occurs as a result of being able to inspect someone.

To be fair the tool can be used for less nefarious reasons, but I have never really seen that be the case.

Never seen it used for a "/who all East Plaguelands", "/who all <any_guild>" .. or for leveling "/who 10-15" ?

 

Those are pretty nefarious uses.  One shows all players in a zone, the next shows all players tagged with a guild, and the last shows players in your level range that you might ask to group with.

 

Put your elitism aside.  Social tools are a basic staple of MMORPG's, started with EQ and expanded upon with WoW.  These are social tools, and with every tool you can use it for bad results.  But give players a garage and tell them that hammers aren't allowed because people might hit each other and it no longer is a garage.  It's just a room where people stand around and don't work together to fix stuff anymore.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  User Deleted
9/23/12 7:15:52 PM#18
Originally posted by Karteli
Originally posted by Enigmatus

From what little I understand of this topic so far, ArenaNet seems to be aiming for privacy over prestige. Can't really blame them either considering the incredible degree of elitism that usually occurs as a result of being able to inspect someone.

To be fair the tool can be used for less nefarious reasons, but I have never really seen that be the case.

Put your elitism aside.  Social tools are a basic staple of MMORPG's, started with EQ and expanded upon with WoW.  These are social tools, and with every tool you can use it for bad results.  But give players a garage and tell them that hammers aren't allowed because people might hit each other and it no longer is a garage.  It's just a room where people stand around and don't work together to fix stuff anymore.

Elitism? I'm just saying these tools can be misused; how the hell is that elitism?

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 7:16:05 PM#19
Originally posted by Zecktorin

Lol that is a lie about 500 people being on a sever on SWTOR for it to be heavy. The population number you see is per phase.... I learned this the other night by switching phases. population on corcusant went from 201 to 10 in like 1 second after I loaded the phase. Each phase holds about 250 players and last night there were 2 full phases and 1 phase with 230 players on the republic station alone. Don't lie with your hate.

Not really .. 500 people is heavy in SWTOR.  There might be another faction to consider, but nobody has real contact with them anyways outside of instanced PVP so it doesn't matter.  Most of the people are on the fleet, yes. So 1000 on a server, 500 per faction is heavy.  Pretty lame.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

 
OP  9/23/12 7:22:09 PM#20
Originally posted by Enigmatus
Originally posted by Karteli
Originally posted by Enigmatus

From what little I understand of this topic so far, ArenaNet seems to be aiming for privacy over prestige. Can't really blame them either considering the incredible degree of elitism that usually occurs as a result of being able to inspect someone.

To be fair the tool can be used for less nefarious reasons, but I have never really seen that be the case.

Put your elitism aside.  Social tools are a basic staple of MMORPG's, started with EQ and expanded upon with WoW.  These are social tools, and with every tool you can use it for bad results.  But give players a garage and tell them that hammers aren't allowed because people might hit each other and it no longer is a garage.  It's just a room where people stand around and don't work together to fix stuff anymore.

Elitism? I'm just saying these tools can be misused; how the hell is that elitism?

It is in blue.  You state that you can't blame ArenaNet for not including tools because of the elitism.  I'm not saying you are elitist, I'm saying to put aside your views on elitism.

 

And by your standards, video games can be misued too.  Drug busts in the past have been linked to WoW accounts.  So we should shut down video games, because they can be misused.

I think MORE people enjoy the social tools than the few who don't.  The few who don't enjoy social tools likely don't play much anyways / don't get involed with games for longevity?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

5 Pages 1 2 3 4 5 » Search