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Hopefully, the devs bring back the veterans from DF1 for obvious reasons. I would hate to see a bunch of people get in that really do not understand the problems from 1. Overall, I think they are making great compromises to ensure the game works well in the long run.
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9/23/12 12:31:18 AM#2
Originally posted by skamper
Yes, they did such a good job the first time. AV has proven that they don't really listen much to their community. |
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Goldknyght
Hard Core Member
Joined: 1/12/06
It''s one thing to have a opinion, but enforcing one is unconstitutional. |
9/23/12 1:16:59 AM#3
They did? I loaded DF up and uninstalled within 5mins
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9/23/12 2:41:07 AM#4
Originally posted by Goldknyght Funny, I've had it installed for 3.5 years straight... ![]() Elyse Leveque - Zealot
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9/23/12 5:29:00 AM#5
People cant trash the game if they havn't played it with clans for at least a few months. single player experience in DFO is pretty lame, but can be done. Clan warfair is where it is at.
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9/23/12 9:37:52 AM#6
Originally posted by Spool1 But I also think thats something that will have to change for the game to really make it there has to be things for people to do solo which is what was great about UO. I personally loved buying and selling houses I spent a lot of time doing that in UO. |
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9/23/12 10:15:58 AM#7
Originally posted by Spool1 I guess that means I'm allowed to trash the game then. |
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9/23/12 10:25:58 AM#8
Honestly you can trash the game all you would like. Fact is, even with all the problems DFO has, DFO is still the best MMO out there. Sure the community is small and there are a few OP things, but the fun factor is way up compared to any other game on the market, that is of course of the same genre. Find me another sandbox MMO that can compare to DFO. Also try to look through all of those newer mainstream MMO's that are on on the top of lists all over the net, they are carebear and they do not support the veteran player anymore. You used to be able to play a game for years and make a name for yourself, now all of these MMO's are like the Starbuck's, you go in get your coffee and screw, no one cares that you were there. In DFO you not only make a name for yourself, you make a name for your clan. All these people on these forums comparing GW2, WoW, Rift, etc to DFO have no idea what they are talking about, DFO is in a league of its own. All you other carebears can go collect berries, or 10 cow asses for your quest givers, while I PK someone and take their steed and ride off in the sunset with a pocketful of awesomeness. |
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9/23/12 10:50:16 AM#9
Originally posted by Topherpunch You are my new god. |
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9/23/12 11:21:57 AM#10
Originally posted by Topherpunch
Well said. It's true Darkfall is not for everyone. It is rough for new players to get started, but once you build your skills and get involved in clan warfare there is an even greater sense of accomplishment having made the transition from newbie to pvp viable to vet. Ultimately you cannot put Darkfall in the same category as other MMO's that are all about tab-targeting and instanced pvp. There is no comparison. |
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10/20/12 2:04:07 AM#11
Originally posted by Goldknyght Aww you must have been one of the care bear types who left the city and got killed.. or maybe one that got beat down by a goblin because you just stand there and shoot like in other games =p |
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10/20/12 3:28:51 PM#12
Originally posted by Topherpunch Very well said sir. |
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10/20/12 4:04:39 PM#13
Originally posted by skamper Vets are going apeshit over the simplicity of the game. The skill-bar for the high end has been lowered dramatically. Vets can no longer have their super-characters. Letting vets test the new system would not produce anything positive whatsoever as the old game is gone - and the vets would just say make it more like df 1. (ps. I agree it should be more like df 1 with a higher bar for endgame skill)
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10/20/12 4:11:28 PM#14
Originally posted by psykobilly I'm a vet and I love the new approach, I got a bit bored with my super-alfar-god-king who no one could challenge after a while, but if the disparity between a maxxed out character and a newb is much less, and the grind is far reduced, the game will be a lot more fun imho and a lot more long-lasting. |
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10/20/12 4:20:35 PM#15
Originally posted by Entinerint You are probably right... But you are not like the 'elite' vets I read on the df forums. But for example, a mage will have in theory 19 spells at endgame (5 minor, 5 major, 5 primary, 4 secondary). I had more buffs than 19 in df 1. And then another 60+ spells. The game is vastly simplified and I think maybe just a bit too much so.
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10/20/12 4:25:40 PM#16
Originally posted by psykobilly I'm not a fan of the reduction of spells or anything, but the major problem with DF1 was that most vets like us could do everything on one character. Skill caps or class limitations are going to make the game a lot more dynamic and strategic imo. Honestly, I do wish they'd stuck with skills instead of roles so we could make hybrids: I honestly think Mortal Online's skill system is absolutely the best MMO progression system I've ever seen. Too bad the rest of the game is pretty empty and bad. |
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10/20/12 4:31:19 PM#17
Originally posted by psykobilly Yes.......a pity that everyone was using only 10 of them, and all pretty much the same ones. I prefer DF:UW approach by a long shot. |
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10/20/12 11:38:49 PM#18
Originally posted by thinktank001 Haha what? Almost all the changes are based off what we asked for. |
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Originally posted by psykobilly Well, I am a vet and I like the new idea behind the game. I just hope it's not Darkfall 1 graphics and combat with some minor changes. |
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10/21/12 2:49:37 AM#20
Originally posted by psykobilly it's quite the opposite actually; having fewer skills means a lot more planning and strategic thinking is required on the player's part. That's gameplay complexity, not simplicity. http://kck.st/Xo38HT |
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