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MMORPG.com Discussion Forums

Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » MONTHLY FEE = NO GO

9 Pages 1 2 3 4 5 6 7 » Last Search
166 posts found
  khameleon

Advanced Member

Joined: 1/07/07
Posts: 272

 
OP  9/21/12 9:53:18 PM#1

Darkfall 1 was a huge disappointment after we waited so many, many years for it. NOw I know we have no great MMORPG right now, but we do have good games such as GW2 with AAA graphics, sound and PVE. 

 

If a game with the quality of GW2 has no monthly fee, I know for sure very, very few people will pay a monthly fee for this game. It will have better quality, but I am certain it will still be full of problems and it will not have modern graphics compared to games such as GW2 and the rest of the new games.

Yea we all want PVP, sandbox, etc. but over $200 a year for games full of bugs and that are not AAA quality is not going to work.

 

To restate my point, its the quality of the gameplay, UI, etc. that I am saying people will not pay for unless it is actually modernized and working. Why would we pay monthly  for a buggy half game stil in development when we can play GW2 free and so many other games.

Darkfall should be THE GAME! I want aventurine to finish the game and make sure the gameplay is top notch before release, if not they will probably just disappear if this game has the same fanbase and problems as the last.

 

UPDATE: Yes I know GW2 get boring fast. I know a lot of people want a sandbox game, but every andbox game that comes out even though so many say they are so desperate for one, all fail. All die fast with very low playerbases and then shutdown.

Thats why I am saying AV better make sure the quality of the gameplay is up to AAA standards this time. Even though many of us are dying for a sandbox pvp game, we will all leave if it has bad gameplay and mechanincs and performance again.

  nondogg13

Apprentice Member

Joined: 7/10/08
Posts: 27

9/21/12 10:09:02 PM#2
15x12=180 you can also pay for 6 months for 60 dollar so 120 a year. guildwars  made you buy a new expansion every 6 mounts each expansion totaling 60 dollars [mod edit] oh and guildwars 2 isn't a persistant sandbox world with open pvp and full loot, [mod edit]
  karmath

Advanced Member

Joined: 8/24/05
Posts: 721

9/21/12 10:11:59 PM#3
Originally posted by khameleon

Darkfall 1 was a huge disappointment after we waited so many, many years for it. NOw I know we have no great MMORPG right now, but we do have good games such as GW2 with AAA graphics, sound and PVE. 

 

If a game with the quality of GW2 has no monthly fee, I know for sure very, very few people will pay a monthly fee for this game. It will have better quality, but I am certain it will still be full of problems and it will not have modern graphics compared to games such as GW2 and the rest of the new games.

Yea we all want PVP, sandbox, etc. but over $200 a year for games full of bugs and that are not AAA quality is not going to work.

A ftp or freemium model will not work in a sandbox title.

  kuntakintay

Novice Member

Joined: 9/17/05
Posts: 46

9/21/12 10:12:43 PM#4
Originally posted by khameleon

Darkfall 1 was a huge disappointment after we waited so many, many years for it. NOw I know we have no great MMORPG right now, but we do have good games such as GW2 with AAA graphics, sound and PVE. 

 

If a game with the quality of GW2 has no monthly fee, I know for sure very, very few people will pay a monthly fee for this game. It will have better quality, but I am certain it will still be full of problems and it will not have modern graphics compared to games such as GW2 and the rest of the new games.

Yea we all want PVP, sandbox, etc. but over $200 a year for games full of bugs and that are not AAA quality is not going to work.

 

until there is another fps style rpg with full loot i will be playing and paying for this game. gw2 and darkfall are completely different, i would never want to play gw2 as just killing over and over again with no risk/reward is very boring to me, there is really no feeling like getting a kill and looting the corpse of another person
  wrekognize

Hard Core Member

Joined: 7/30/07
Posts: 360

9/21/12 10:12:53 PM#5
I prefer paying monthly rather than item malls. They will find a way to suck your money in F2P format, and there's always the threat of it being Pay to Win...
  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1026

He who fights and runs away... misses out on the loot

9/21/12 10:13:03 PM#6
Got it.  You aren't going to play.

They are coming for you!

  Pie_Rat

Elite Member

Joined: 7/02/05
Posts: 238

9/21/12 10:15:57 PM#7

I think the people interested in DFUW don't really care about graphics, sound and even less about PvE. 

Also, people fussing over 15 bucks a month for unlimited entertainment need a serious reality check.

 

Currently playing: Nothing.
Waiting for: World of Darkness.

  kuntakintay

Novice Member

Joined: 9/17/05
Posts: 46

9/21/12 10:18:17 PM#8
Originally posted by Failings

I think the people interested in DFUW don't really care about graphics, sound and even less about PvE. 

Also, people fussing over 15 bucks a month for unlimited entertainment need a serious reality check.

 

 

darkfall has great pve, ive played at least 20 mmo's and by far darkfall was the most fun.. the pvp was the most fun too, but it had a large list of issues that i didnt like, but it seems like a lot of them are being fixed in uw
  123443211234

Advanced Member

Joined: 7/08/07
Posts: 182

9/21/12 10:18:51 PM#9
Originally posted by khameleon

Darkfall 1 was a huge disappointment after we waited so many, many years for it. NOw I know we have no great MMORPG right now, but we do have good games such as GW2 with AAA graphics, sound and PVE. 

 

If a game with the quality of GW2 has no monthly fee, I know for sure very, very few people will pay a monthly fee for this game. It will have better quality, but I am certain it will still be full of problems and it will not have modern graphics compared to games such as GW2 and the rest of the new games.

Yea we all want PVP, sandbox, etc. but over $200 a year for games full of bugs and that are not AAA quality is not going to work.

Your overlooking the most important thing:  "what is actually fun and entertaining for me to play"  I would much rather spend $15 a month on something fun.  If you cannot understand why you pay for Darkfall then just stay with gw2, personally i didn't even buy gw2 as themeparks on rails with small time pvp don't interest me.  And yes at 300 people max in W v W v W I consider that small, in Darkfall thats just a siege and with a healthy darkfall population that would be a small siege.

  User Deleted
9/21/12 10:19:31 PM#10

Prob 30 bucks for the game then 15 a month standard. And perhaps 10 a month for those that sub to 6 months +.

I'm ready!! Take my money!!

  ElSandman

Advanced Member

Joined: 6/28/12
Posts: 94

9/21/12 10:20:51 PM#11

Lol, comparing full loot full persistence PvP of Darkfall to inconsequential tourney game of GW2.

 

People pay $1000+ for kick starter funding for the idea of a game they would like to play, even with a plethora of free to play games around.  I don't see an issue with a game charging a sub if it provides the gameplay people are looking for.

  User Deleted
9/21/12 10:27:22 PM#12
Any game which features FFA full loot PvP will always be a failure because its about as niche an audience as you can get.  This is the main reason why there isnt a AAA sandbox because they all follow this model.  Until a Dev team can implement a truely PvE sandbox exoerience then all sandboxes will fail.
  IceAge

Hard Core Member

Joined: 8/23/05
Posts: 724

9/21/12 10:32:25 PM#13
Originally posted by Zylaxx
Any game which features FFA full loot PvP will always be a failure because its about as niche an audience as you can get.  This is the main reason why there isnt a AAA sandbox because they all follow this model.  Until a Dev team can implement a truely PvE sandbox exoerience then all sandboxes will fail.

Well, beside the graphics ( and control ), I call Runescape an AAA+++ sandbox :)

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  123443211234

Advanced Member

Joined: 7/08/07
Posts: 182

9/21/12 10:34:54 PM#14
Originally posted by Zylaxx
Any game which features FFA full loot PvP will always be a failure because its about as niche an audience as you can get.  This is the main reason why there isnt a AAA sandbox because they all follow this model.  Until a Dev team can implement a truely PvE sandbox exoerience then all sandboxes will fail.

Except Darkfall is still going and the sequel is being released in 2 months, if it was a failure it would have been closed down long ago.  The goal of the makers of Darkfall is a game that they would want to play, not to simply milk as much money out of their subscribers as they can which is the typcal goal of AAA dev's and the current themepark trend.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16845

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

9/21/12 10:45:00 PM#15

As Tallahasse would say "time to nut up or shut up"  (Zombieland)

Seriously, you can't possibly think paying a sub fee for any MMORPG, DF or otherwise is any big deal, regardless how ANET did it with GW2.  If the game is something you are looking for and is fun, you'll be happy to pay the piper so to speak.

If it's beyond your price range, you're in the wrong genre, and fortunately, you have a title that is more to your liking.

 

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

9/21/12 10:49:59 PM#16

I'm just going to say it....

 

 

Themeparks are perfectly viable for Item-Mall B2P or F2P. The only competitive nature of themeparks is against yourself so there's not much an issue with PayToWin.

 

 

Sandboxes howvever, are required to be subscription fee to keep it balanced and fair.

 

 

Monthly Fee == YAY!

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  bubaluba

Hard Core Member

Joined: 7/23/12
Posts: 397

9/21/12 10:54:22 PM#17
Well yes! Go sub go!  Why are you guys from gw2 so afraid for your beloved F2P game? It is over with gw2 hype, now is time for new games like this one.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/21/12 10:54:58 PM#18

Nope, Never gonna do a F2P Cash Shop driven open PVP Sandbox. Nope Not ever.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 2140

Who ever said "Familiarity breeds contempt" didn't have an internet connection.

9/21/12 10:57:43 PM#19


Originally posted by Zylaxx
Any game which features FFA full loot PvP will always be a failure because its about as niche an audience as you can get.  This is the main reason why there isnt a AAA sandbox because they all follow this model.  Until a Dev team can implement a truely PvE sandbox exoerience then all sandboxes will fail.

Nope. there's a market. May be niche, but it's there.

If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win.

  Parchment

Novice Member

Joined: 11/16/11
Posts: 24

9/21/12 10:58:27 PM#20

I couldn't really see a sandbox going free-to-play, well, minus Wurm which has more of a free-trial option or Second Life which is social based and doesn't have any 'hardcoded' objectives or PvE.

In a game like Darkfall, where crafting, PvP advantages, and twitch-based combat are the main focus, a item mall of sorts would completely ruin the point of playing. Why spend all your time skilling up your character or searching for materials when someone can just go buy them or an advantage in an item shop? Why spend all your time defending your Guild's town when someone can just go and buy their way to victory?

Perhaps Darkfall could have something like Wurm does ... where you can play the game free but there is a skill cap relatively early on ... but other than that ... it should be expected that Darkfall:UW will have a monthly fee. There has been a F2P sandboxe that tried to implement in-game currency purchasing (I won't mention any names) and all it led to was a bunch of drama and one really frustrated playerbase.

One does not simply telnet into Mordor.

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