Trending Games | Elder Scrolls Online | Guild Wars 2 | WildStar | Final Fantasy XIV: A Realm Reborn

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Latest X-fire numbers?

7 Pages « 1 2 3 4 5 6 7 » Search
122 posts found
  krakra70

Advanced Member

Joined: 9/05/12
Posts: 127

9/21/12 2:34:46 AM#41
Originally posted by Shadoed
Originally posted by Jackdog
Originally posted by krakra70

.

It doesn't matter if the decline is deccelerating or steady. What matters is that there is a decline already (not even 1 month after launch). Successful MMOs usually GROW in numbers for the first few years, then they peak and then they start losing players. 

 

stil have not answered the question. WoW had right at 49K players on Aug 26 2 days before GW2 release, yesterday it had 21K,. SWToR, LoTRO. and Aion are all also pretty much at the same pont they were at GW2's release. If people are abandoning GW2 in droves as you are claiming where are they going ? WoW lost almost 60% of it's XFire numbers with GW2's release and they don't seem to be going back

If you bothered to look at the support forums on X-fire (don't use it, but checked it out), the application stopped working for a lot of players of WoW when the Pandaria patch landed as it didn't recognise the 64bit client and those that couldn't be bothered to manually fix it are just not having hours logged, even those that have still don't have the client working in game apparently. Not some magical drop in players, not some mass migration in one day, simply a technical problem.

That being said, x-fire numbers are crap anyway, whether it is GW2's so called decline or WoW's. Of course GW2 hours played have dropped as people settle into their normal play routines after the initial rush, the same as Pandaria will see an initial boost and then tail off back to the norm again later on, it is just the nature of these things.

Number of players have also dropped from 17k+ (if I remember right) to 11.4k as of yesterday.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

9/21/12 2:41:12 AM#42
Originally posted by krakra70
Originally posted by Shadoed

If you bothered to look at the support forums on X-fire (don't use it, but checked it out), the application stopped working for a lot of players of WoW when the Pandaria patch landed as it didn't recognise the 64bit client and those that couldn't be bothered to manually fix it are just not having hours logged, even those that have still don't have the client working in game apparently. Not some magical drop in players, not some mass migration in one day, simply a technical problem.

That being said, x-fire numbers are crap anyway, whether it is GW2's so called decline or WoW's. Of course GW2 hours played have dropped as people settle into their normal play routines after the initial rush, the same as Pandaria will see an initial boost and then tail off back to the norm again later on, it is just the nature of these things.

Number of players have also dropped from 17k+ (if I remember right) to 11.4k as of yesterday.

Because more players prefer wednesday or something?

Listen, the numbers are useful for large trends (even if technical reason can mess them up). Looking on Wow players the last 3 or 6 months will actually tell you something, but the last 2 weeks nothing.

Maybe they are saving up for MOPs release or something, maybe they are bleeding players, or maybe the numbers are just wrong. 

As for GW2 the first 2 weeks will always have more logged hours for any game.

Comparing different game never have given the numbers they should have, some games have more Xfire users than others.

Yes, GW2 is doing well at the moment but that is the only conclusion we can get of these numbers. How well is hard to say, I do not know a single GW2 user who have Xfire, and none who plays Wow either.

  udon

Elite Member

Joined: 12/23/07
Posts: 832

9/21/12 2:43:03 AM#43
Originally posted by Phry
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

the game has shown a steady decline on Xfire.. but.. if people are still queueing for W v W PvP, then i have to wonder how accurate that is.. although, the sample sizes are actually pretty small, so it might just indicate that Xfire users don't really stick to any one game for any length of time..

I have believed this for a long time now.  Xfire is largely used by game hopers who play a game for 20-40 hours than move on.  Lots of people play MMO's like single player games these days which is why box sales make up such a large portion of a MMO's revenue stream.

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1241

"I shall take your position into consideration"

9/21/12 2:48:28 AM#44
Originally posted by Eir_S
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

Best kid's game, maybe.

And you don't have the population statistics for GW2, the only evidence is that people are playing less than they did at launch.  That happens to every MMO.

WoW is kid's game while GW is supposed to appeal to adults?

Be careful since expressions like this will sooner or later discredit yourself. I mean you do realize that there are many...MANY adult people playing WoW, right.

 

 

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

9/21/12 2:49:30 AM#45
Originally posted by Loke666
Originally posted by sr7olsniper

Actually you forgot, Stitch from Lilo Stich (azura), Tinker Bell wannabes (Sylvari) and Beasts from Beaty and the beast (Char). NOT to mention the cutscenes were obviously designed by disney, just look at the ending one for the personal story and  you even see the Magical kingdom. Gotta love the hipocresy of the GW2 crowd. 

We can at least spell.

But the MOP attack was over the top, all fantasy MMOs have silly parts.

/facepalm

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

9/21/12 2:58:35 AM#46

Game-hoppers are a normal part of any MMO, including WoW.  As is the resulting population decline.  In a really successful game, though, it's not that there are no game hoppers, it's just that the success yields a constrant stream of new players, replacing the people leaving.  At least for the first few months, and even up to a year or two, if a game is popular enough.

 

That's where my concern lies.  It's not that some people are quitting GW2.  That's to be expected..  but I'm not seeing new players showing up, enough.  We've just got the typical launch surge, and that's it, like every other MMO (since WoW).  There's still time for that to turn around, but I don't know.  Despite the overwhelmingly positive reviews and word-of-mouth, the casual masses still doen't even seem to know the game exists.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Ethos86

Apprentice Member

Joined: 9/03/11
Posts: 129

9/21/12 2:59:50 AM#47
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

 

Hey you WoW fan over there, you are hiding it very poorly you know. Have you checked the big shrink in numbers on Xfire there are for WoW's hours played starting on August 25th? Like they lost more than half, and still didn't recover from that over a month now. How would that be? Even with releasing the MoP update to the public right after GW2 release to counter it.

Let me tell you, it's when GW2 released. And yes WoW will rise again a bit with MoP, but it will also decline after the launch back to it's normal state, just like GW2 is declining now to find it's steady point of hours played. If you look to the chart then you should see that the fall is slowing down actually... but yeah. Fact is, WoW isn't king anymore, for the last month, if you look at Xfire numbers (and no other MMO has done that since WoW's release). We will see in 6 months when both MoP and GW2 aren't new any longer who's where then, and who's on top.

Mkay?

All I can do now is give credit to WoW for still currently being reasonably high on hours played, concidering it's such an old game. But even a WoW fan should give GW2 credit for what is has achieved already. GW2 is the most succesfull MMO launch since WoW, if you like it or not.

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1241

"I shall take your position into consideration"

9/21/12 3:07:47 AM#48
Originally posted by Ethos86
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

 

Hey you WoW fan over there, you are hiding it very poorly you know. Have you checked the big shrink in numbers on Xfire there are for WoW's hours played starting on August 25th? Like they lost more than half, and still didn't recover from that over a month now. How would that be? Even with releasing the MoP update to the public right after GW2 release to counter it.

Let me tell you, it's when GW2 released. And yes WoW will rise again a bit with MoP, but it will also decline after the launch back to it's normal state, just like GW2 is declining now to find it's steady point of hours played. If you look to the chart then you should see that the fall is slowing down actually... but yeah. Fact is, WoW isn't king anymore, for the last month, if you look at Xfire numbers (and no other MMO has done that since WoW's release). We will see in 6 months when both MoP and GW2 aren't new any longer who's where then, and who's on top.

Mkay?

All I can do now is give credit to WoW for still currently being reasonably high on hours played, concidering it's such an old game. But even a WoW fan should give GW2 credit for what is has achieved already. GW2 is the most succesfull MMO launch since WoW, if you like it or not.

For WoW, we can get more accurate indicators. I would wait for judging on the success of MoP until Blizz releases number of subscribers as at..lets say...31.12.2012.

The hours played in WoW now have to be the lowest they can get. I mean before the expansion, almost no guilds are raiding, there is no arena, no pvp rankings, no conquest points, nothing. My whole guild is completely inactive at the moment. The first day MoP hits, there will be 50 active people at least.

But I agree that WoW is declining on Xfire just like GW, so that both "camps" can be happy I believe. Pitty the fans of these games argue against each other so much.

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  Reizla

Elite Member

Joined: 12/09/08
Posts: 2684

MMORPGs are no longer about the mass multi-user anymore *sadly*

9/21/12 3:12:25 AM#49
Originally posted by Sevenstar61

Here's the link:

http://beta.xfire.com/games/gw2

 

Right now 44k hours/week, comparing to 93k hours/week in peak

But still #3 for the last 14 days. But looking at gaming hours compared to LoL, it's now 1/3rd, while it was close to 2/3rd 2 weeks ago when GW2 held the #3 position.

I'm also wondering how GW2 will do after the 25th when MoP is released. I figure WoW will go up from it's current #5 position and even take over the #3 position GW2 now holds. But will GW2 then move to #4 or drop dramatically in hours played as well?

Demigoth's RPG adventures ~ My blog
I am Blog ~ Free blogging service

ASUS M4N72-E
AMD Phenom II 1090T ~3.5Ghz
8Gb DDR2 800Mhz
EVGA GTX460 SC(768Mb) SLI ~850Mhz/2000Mhz (core/memory)
Sound Blaster X-Fi Titanium Fatal1ty Champion

  Ethos86

Apprentice Member

Joined: 9/03/11
Posts: 129

9/21/12 3:21:12 AM#50
Originally posted by coretex666
Originally posted by Ethos86
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

 

Hey you WoW fan over there, you are hiding it very poorly you know. Have you checked the big shrink in numbers on Xfire there are for WoW's hours played starting on August 25th? Like they lost more than half, and still didn't recover from that over a month now. How would that be? Even with releasing the MoP update to the public right after GW2 release to counter it.

Let me tell you, it's when GW2 released. And yes WoW will rise again a bit with MoP, but it will also decline after the launch back to it's normal state, just like GW2 is declining now to find it's steady point of hours played. If you look to the chart then you should see that the fall is slowing down actually... but yeah. Fact is, WoW isn't king anymore, for the last month, if you look at Xfire numbers (and no other MMO has done that since WoW's release). We will see in 6 months when both MoP and GW2 aren't new any longer who's where then, and who's on top.

Mkay?

All I can do now is give credit to WoW for still currently being reasonably high on hours played, concidering it's such an old game. But even a WoW fan should give GW2 credit for what is has achieved already. GW2 is the most succesfull MMO launch since WoW, if you like it or not.

For WoW, we can get more accurate indicators. I would wait for judging on the success of MoP until Blizz releases number of subscribers as at..lets say...31.12.2012.

The hours played in WoW now have to be the lowest they can get. I mean before the expansion, almost no guilds are raiding, there is no arena, no pvp rankings, no conquest points, nothing. My whole guild is completely inactive at the moment. The first day MoP hits, there will be 50 active people at least.

But I agree that WoW is declining on Xfire just like GW, so that both "camps" can be happy I believe. Pitty the fans of these games argue against each other so much.

I pitty it too. And I agree with your points, I'm not just a blind GW2 fan. Just felt like I needed to give some counterweight to the other guy's post.

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1241

"I shall take your position into consideration"

9/21/12 3:27:08 AM#51
Originally posted by Ethos86
Originally posted by coretex666
Originally posted by Ethos86
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

 

Hey you WoW fan over there, you are hiding it very poorly you know. Have you checked the big shrink in numbers on Xfire there are for WoW's hours played starting on August 25th? Like they lost more than half, and still didn't recover from that over a month now. How would that be? Even with releasing the MoP update to the public right after GW2 release to counter it.

Let me tell you, it's when GW2 released. And yes WoW will rise again a bit with MoP, but it will also decline after the launch back to it's normal state, just like GW2 is declining now to find it's steady point of hours played. If you look to the chart then you should see that the fall is slowing down actually... but yeah. Fact is, WoW isn't king anymore, for the last month, if you look at Xfire numbers (and no other MMO has done that since WoW's release). We will see in 6 months when both MoP and GW2 aren't new any longer who's where then, and who's on top.

Mkay?

All I can do now is give credit to WoW for still currently being reasonably high on hours played, concidering it's such an old game. But even a WoW fan should give GW2 credit for what is has achieved already. GW2 is the most succesfull MMO launch since WoW, if you like it or not.

For WoW, we can get more accurate indicators. I would wait for judging on the success of MoP until Blizz releases number of subscribers as at..lets say...31.12.2012.

The hours played in WoW now have to be the lowest they can get. I mean before the expansion, almost no guilds are raiding, there is no arena, no pvp rankings, no conquest points, nothing. My whole guild is completely inactive at the moment. The first day MoP hits, there will be 50 active people at least.

But I agree that WoW is declining on Xfire just like GW, so that both "camps" can be happy I believe. Pitty the fans of these games argue against each other so much.

I pitty it too. And I agree with your points, I'm not just a blind GW2 fan. Just felt like I needed to give some counterweight to the other guy's post.

I happen to be a WoW player since 2004, so I am obviously a fan. I am just not blind and hostile either...at least I hope :).

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1714

9/21/12 4:42:54 AM#52

People need to understand what X-Fire numbers represent.

X-Fire numbers represent very accurately the X-Fire users preferences.

What we don't know is how  much X-fire users patterns mirror those of the non x-fire users.

For example, for X-fire users GW2 is more played than WoW (even taking in account the bug that x-fire already fixed) while for the rest of the world that isn't mirrored.

Then we have other factors.

GW2 launched during the summer hollidays - I was playing 12 hours a day during the first week, now I'm playing 4-6 during weekdays and 6+ during weekends.

 

If one looks at the peek numbers, both hours and players, we see a drop of hours played by player. from over 6 hours/day to 4.5hour/day.

 

There are some comments that say that other games numbers kept increasing after release.

Gw2 started with over 1 million players, though and reached at least 2 millions.

We are talking of an order of magnitude higher compared to pretty much every other new MMO release with the exception of SWTOR.

So we are talking of 30-50% of WoW population for the Europe/America market, so I don't know how much growth do people expect in 2 weeks.

Mid and high level zones seem well populated.

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

9/21/12 5:01:18 AM#53
Originally posted by Shadoed
 

If you bothered to look at the support forums on X-fire (don't use it, but checked it out), the application stopped working for a lot of players of WoW when the Pandaria patch landed as it didn't recognise the 64bit client and those that couldn't be bothered to manually fix it are just not having hours logged, even those that have still don't have the client working in game apparently. Not some magical drop in players, not some mass migration in one day, simply a technical problem.

 

kind of amazing that the breaking patch landed at the same time as GW2 launched.

Once again though trends are the key and since the last week of August when GW2 launched all of the top 5 western MMO's took a hit of between 25 and 60 percent. It is just not WoW that GW2 affected, SWToR, LoTRO, Aion, RIFT, TERA even EVE have all took a significant hit. People can't just cherry pick GW2's numbers and expect to be taken seriously, if you are going to look at the numbers look at all the numbers.

I miss DAoC

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1241

"I shall take your position into consideration"

9/21/12 5:04:28 AM#54
Originally posted by Gaia_Hunter

People need to understand what X-Fire numbers represent.

X-Fire numbers represent very accurately the X-Fire users preferences.

What we don't know is how  much X-fire users patterns mirror those of the non x-fire users.

For example, for X-fire users GW2 is more played than WoW (even taking in account the bug that x-fire already fixed) while for the rest of the world that isn't mirrored.

Then we have other factors.

GW2 launched during the summer hollidays - I was playing 12 hours a day during the first week, now I'm playing 4-6 during weekdays and 6+ during weekends.

 

If one looks at the peek numbers, both hours and players, we see a drop of hours played by player. from over 6 hours/day to 4.5hour/day.

 

There are some comments that say that other games numbers kept increasing after release.

Gw2 started with over 1 million players, though and reached at least 2 millions.

We are talking of an order of magnitude higher compared to pretty much every other new MMO release with the exception of SWTOR.

So we are talking of 30-50% of WoW population for the Europe/America market, so I don't know how much growth do people expect in 2 weeks.

Mid and high level zones seem well populated.

People need to understand the very basics of statistics. Xfire users are nothing more than a sample.

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1714

9/21/12 5:51:35 AM#55
Originally posted by coretex666
Originally posted by Gaia_Hunter

People need to understand what X-Fire numbers represent.

X-Fire numbers represent very accurately the X-Fire users preferences.

What we don't know is how  much X-fire users patterns mirror those of the non x-fire users.

For example, for X-fire users GW2 is more played than WoW (even taking in account the bug that x-fire already fixed) while for the rest of the world that isn't mirrored.

Then we have other factors.

GW2 launched during the summer hollidays - I was playing 12 hours a day during the first week, now I'm playing 4-6 during weekdays and 6+ during weekends.

 

If one looks at the peek numbers, both hours and players, we see a drop of hours played by player. from over 6 hours/day to 4.5hour/day.

 

There are some comments that say that other games numbers kept increasing after release.

Gw2 started with over 1 million players, though and reached at least 2 millions.

We are talking of an order of magnitude higher compared to pretty much every other new MMO release with the exception of SWTOR.

So we are talking of 30-50% of WoW population for the Europe/America market, so I don't know how much growth do people expect in 2 weeks.

Mid and high level zones seem well populated.

People need to understand the very basics of statistics. Xfire users are nothing more than a sample.

They aren't a sample.

They are a group - videogamers that use x-fire.

A representative sample needs to take into account several groups (population subsets) and their proportion of the general population.

If I want to make a poll for the US elections, I need to poll 51% women and 49% men, I need to make sure I poll age groups accordingly, urban population, rural population, white, black, yellow, purple, what states, etc.

A valid sample would grab 1000 random GW2 buyers, 500/500 America/Europe, from different servers and monitor if they are still playing and how much they are playing.

This would be a valid representation.

For example, if X-fire was a valid sample, one would think there are more or at least the same amount of players playing GW2 as they are playing WoW (I'm talking users and not hours).

Now, chances are that if a game is in decline it will also be in decline in X-Fire. Percentages of drops on the other hand will be harder to correlate.

 

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Manolios

Elite Member

Joined: 1/21/12
Posts: 587

9/21/12 5:53:50 AM#56
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

+1

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

9/21/12 6:02:53 AM#57
Originally posted by coretex666.

People need to understand the very basics of statistics. Xfire users are nothing more than a sample.

They dont anyways.

I am still waiting for the Wow thread: "So this game have topped on Xfire" since every other game do have them, but every single thread that uses Xfire as single proof is flawed.

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1380

9/21/12 6:49:25 AM#58
Originally posted by Jackdog
Originally posted by Shadoed
 

If you bothered to look at the support forums on X-fire (don't use it, but checked it out), the application stopped working for a lot of players of WoW when the Pandaria patch landed as it didn't recognise the 64bit client and those that couldn't be bothered to manually fix it are just not having hours logged, even those that have still don't have the client working in game apparently. Not some magical drop in players, not some mass migration in one day, simply a technical problem.

 

kind of amazing that the breaking patch landed at the same time as GW2 launched.

Once again though trends are the key and since the last week of August when GW2 launched all of the top 5 western MMO's took a hit of between 25 and 60 percent. It is just not WoW that GW2 affected, SWToR, LoTRO, Aion, RIFT, TERA even EVE have all took a significant hit. People can't just cherry pick GW2's numbers and expect to be taken seriously, if you are going to look at the numbers look at all the numbers.

Seriously.....that is the line you want to take on this?

OK, fair enough, since the last week of August when GW2 launched WoW took a hit and dropped to a low of 15,781 hrs played, since then it has pulled back up to a high of 25,664 hrs played, but GW2 hit a high of 92,946, but has now settled at 44185. So since launch, GW2 has lost 53% of it's players and WoW has increased theirs by over 61%? (how is that for cherry picking figures)

The point is that we can all throw figures around to make a point, but do any of them actually mean anything when taken from a single, unreliable source? Well, no, of course they dont. I don't believe for one minute that GW2 has lost that many players as i don't think that WoW just suddenly lost 65% of it's player base overnight either because of the GW2 launch (for starters if there was that amount of mass migration from all MMO's, where is the 5, 6, 7Mill box sales to back it up?).

If you want to believe these figures, fine, that is your choice and i respect that, but don't expect everyone to put as much faith into them as you do. After all, 73.6% of statistics are just made up ;-)

It must be Thursday, i never could get the hang of Thursdays.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1714

9/21/12 7:35:24 AM#59
Originally posted by Shadoed
Originally posted by Jackdog
Originally posted by Shadoed
 

If you bothered to look at the support forums on X-fire (don't use it, but checked it out), the application stopped working for a lot of players of WoW when the Pandaria patch landed as it didn't recognise the 64bit client and those that couldn't be bothered to manually fix it are just not having hours logged, even those that have still don't have the client working in game apparently. Not some magical drop in players, not some mass migration in one day, simply a technical problem.

 

kind of amazing that the breaking patch landed at the same time as GW2 launched.

Once again though trends are the key and since the last week of August when GW2 launched all of the top 5 western MMO's took a hit of between 25 and 60 percent. It is just not WoW that GW2 affected, SWToR, LoTRO, Aion, RIFT, TERA even EVE have all took a significant hit. People can't just cherry pick GW2's numbers and expect to be taken seriously, if you are going to look at the numbers look at all the numbers.

Seriously.....that is the line you want to take on this?

OK, fair enough, since the last week of August when GW2 launched WoW took a hit and dropped to a low of 15,781 hrs played, since then it has pulled back up to a high of 25,664 hrs played, but GW2 hit a high of 92,946, but has now settled at 44185. So since launch, GW2 has lost 53% of it's players and WoW has increased theirs by over 61%? (how is that for cherry picking figures)

The point is that we can all throw figures around to make a point, but do any of them actually mean anything when taken from a single, unreliable source? Well, no, of course they dont. I don't believe for one minute that GW2 has lost that many players as i don't think that WoW just suddenly lost 65% of it's player base overnight either because of the GW2 launch (for starters if there was that amount of mass migration from all MMO's, where is the 5, 6, 7Mill box sales to back it up?).

If you want to believe these figures, fine, that is your choice and i respect that, but don't expect everyone to put as much faith into them as you do. After all, 73.6% of statistics are just made up ;-)

Charts is in hours played not # of players.

If I play 12 hours in 1 day and 6 hours in the next day, does that mean the game lost half of me?

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  saurus123

Hard Core Member

Joined: 4/12/06
Posts: 360

9/21/12 7:44:30 AM#60
Originally posted by krakra70
Just looking at the chart at http://beta.xfire.com/games/gw2 it's easy to see that gw2's population is shrinking very quickly. And the best is yet to come (MoP).

its not the numbers of players its played hours

 

first weeks you leveled your character to 80 next week you go and pvp

leveling takes more time

 

if you want to know what happened with wow after gw2 realese

http://beta.xfire.com/games/wow

 

play time dropped by 20k/day

7 Pages « 1 2 3 4 5 6 7 » Search