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12/01/12 1:09:32 AM#121
@ez
I don't think you understand what normalized gear means. If the players have to grind content to get it, then there was no normalization. |
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12/01/12 1:13:20 AM#122
Originally posted by Kuppa
Alright then. How about equitable? Is that a better adjective Mr. NitpickyMcpickster? The general point of my post stands. At high levels of PVP, most everybody is on equal footing when it comes to gear.
:P |
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12/01/12 1:17:51 AM#123
@ez
My point, since you missed it, is not which word you picked. It's the idea behind gear normalization from the start of the game for PvP. |
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12/01/12 1:27:43 AM#124
Originally posted by Kuppa
Maybe I misuse the word. If I queue at 2400 MMR in WoW and my team is wearing gear that has the exact same stats as the other team, then gear is normalized IMO. I don't think grind has anything to do with it. The end result is the same. In GW2 my gear is normalized as soon as I enter sPVP. In WoW, it just takes a bit longer for that to happen. |
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12/01/12 1:39:34 AM#125
Originally posted by ezpz77
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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12/01/12 1:48:01 AM#126
Originally posted by ezpz77 No there is a difference between what you're saying and what normalized gear really means. The outcome may be similar, but when people say "normalized" gear they are talking about something very specific. If your team in WoW has the same stats as the other team, that's happenstance. But normalized gear is when a game company gives everyone the same gear. It has nothing to do with players doing anything on their part to try to earn anything, it's a company's attempt to make things equal from the start. |
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12/01/12 1:52:36 AM#127
Originally posted by VirusDancer This is exactly what I thought he was saying after I read the post.
WvWvW discussions are a bit subjective though. I just figured if he was mainly talking about sPVP then it pretty much does. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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12/01/12 1:55:02 AM#128
Originally posted by Leiloni
Like I said, I was probably misusing the word. I didn't know there was some MMO-specific definition that went along with it, but it really makes no difference in regards to the overall point of my post. |
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12/01/12 2:05:36 AM#129
Originally posted by eAzydaman Wow that guy was pretty good. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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12/01/12 2:13:13 AM#130
Originally posted by Pivotelite OK for starters TERA's BG is really poorly designed. The game has a lot of potential for PvP but the BGs are certainly not it. Doing small group PvP in the closed betas and lots of deathmatches before BGs came out was so much more fun and skillful than BGs. The new 3v3/5v5 arenas will likely be a lot better. Although on your first point I half agree. I think anyone that PvPs more in both games is going to be better than the newbies and you can tell. But GW2 has a lower skill floor to get in and be decent, whereas in TERA it takes more practice to be decent. But that's only because the nature of TERA's combat in general, not just in PvP, is not as forgiving as GW2's combat. Most action combat games that allow you to avoid damage don't have main tanks and healers like TERA does, so mistakes need to be punished more harshly so those classes can have a purpose otherwise no one would ever die. Even as is, with a good team, a Priest can keep your group up for a ridiculously long time in non-zerg PvP (i.e. not BGs and not mass zerg GvGs).
So yes TERA definitely separates the newbies from the veterans more so than GW2, but that's simply a necessity stemming from the game's core design. It doesn't mean it's a better PvP game than others out there. |
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12/01/12 2:13:51 AM#131
Thanks, had a good laugh. You want skill dependent PvP, go play Planetside 2 instead of a dice rolling zerg. Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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12/01/12 2:24:11 AM#132
Originally posted by FromHell I don't know, in almost every large scale battle I'm in(video games) there isalways a zerg, I just figured it's suppose to happen, I mean especially where the action is, people love action in PVP games.
Eh well. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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12/01/12 4:19:18 PM#133
So all the wannabes are here playing a zero risk pvp game and strutting around that they got a lot of zerg kills then?
Sure bet they wont touch a pvp game that requiers actual skills, rather than proper button order mashing (macroed ofc) or even worse, a game where theres risk of loss in pvp.
Nope, theyll be here in GW2 the MMORPG minus the RPG offering zerg pvp mechanics in a zero risk world.
I would compare GW2 to Planetside 2 in terms of shallow pvp fun. Just PL2 you need to actually hit people rather than tab to them, so it does require a bit of skill....and they actually got pvp right in their world, no lame WvWvW and instanced fights. You want a shallow fun pvp game that requires a bit of skill go to PL2, you actually consider your self a real pvper? then ill see you in darkfall come dec 12 |
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12/02/12 12:16:05 AM#134
Originally posted by Crunchy222 As long as they reduced the PvE requirement to enter PvP I'll be there. Darkfall 1.0 was a total failure, and anything but a PvP oriented game. It was a carebear wonderland of NPC slaughtering with a tiny bit of PvP here or there... but mostly PvP that rewarded those who had played the longest and PvEed the most. It had a PvE grind that would have made Aion blush. |
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12/15/12 6:06:13 PM#135
Yet another PVP game that has gotten greedy and tried to win over the PVE crowd. This game will be left in the dust in less than a year.
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/04/13 11:53:55 AM#136
Originally posted by gessekai332 Being a sucking wannabe myself, I tend to agree. GW2 PVP indeed magnifies the player skills. I have often enough being ganked by 1 expert player when we were 2, 3 or even 4. So I agree. I would however add, that personally I prefer my characters' power to be based on THEIR power not MINE. Each to his, I guess. But playing against the personal skill of other people is of zero interest to me. Too vast is the difference of real life people. I prefer it based on the characters, like, say, in a chess game, where you quick reactions matter little. My reactions have never been too good. *shrug* Also isn't every sports divided into leagues? Like you play against people of similar power? While I respect you want PVP that way, it just bores me. I want to challange my char vs another char, I dont care about the player. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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2/04/13 12:02:31 PM#137
Originally posted by Kiljaedenas Yea, I read to thi spoint and saw this. I agree, and now back to playing EVE. EVE, DaoC, and Shadowbane... possibly Darkfall. GW2 - lol. When the pvp is everywhere, even where it is supposed to be safe, call me. Edit: Those who have played those 3 know what I mean. Currently bored with MMO's. |
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2/04/13 12:03:04 PM#138
Originally posted by Draigen Sorry - A.Net announced that there would be transfer fees AGES ago. Anyone who got blindsided by that is just blind. I don't think this game will be left in the dust by what, Age of Wushu? Archage? - those have totally different palyer bases.
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2/04/13 12:32:40 PM#139
Op
Sure does, it separated me off to planetside 2 where I don't need to deal with follow the herd server transfers and can shock horror see who shot me and plot my revenge. |
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2/04/13 12:43:35 PM#140
Originally posted by GeezerGamer +1 Semantics FTW Carry on, nothing to see here |
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