Trending Games | Guild Wars 2 | Shards | World of Warcraft | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,905,472 Users Online:0
Games:757  Posts:6,294,534
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Play our way, or don't play...

15 Pages First « 8 9 10 11 12 13 14 » Last Search
292 posts found
  Jackdog

Novice Member

Joined: 3/19/04
Posts: 6374

9/20/12 9:26:30 AM#201
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

I miss DAoC

  ChrisReitz

Novice Member

Joined: 8/21/07
Posts: 127

9/20/12 9:29:12 AM#202
Originally posted by sr7olsniper
Originally posted by ChrisReitz
Originally posted by GeezerGamer

 


Originally posted by ChrisReitz

Originally posted by GeezerGamer Those of you who've been hailing this new B2P revenue model as the future, and sub games were ripping customers off. Think about this for a second. You have all been looking at it from the wrong perspective. Once you consider the Box fee as the entry fee, Then after 60 bucks, you have to wipe the slate clean for each player. From then on, you are left with 2 types of players. Gem buyers and freeloaders. Almost without exception, this forum has adopted the freeloader position and tossed the buyer's perspective in the trash and dismissed it as irrelevant. Well, guess who did NOT dismiss that perspective as irrelevant? (Hint: Arenanet) They must make the overall game experience better for gem buyers then freeloaders or there is no reason to buy gems.  
I have a feeling you never played guild wars 1 the gem store isnt a big deal to arena net. Its their for people who want just alittle help with what they are doing. It doesnt effect the game in anyway it isnt a p2w or p2p mmorpg. Free loader you are funny ~pokes your nose~ beep

 

GW1 is not GW2
If they had the same expectations, they'd have implemented the same Cash Shop

Maybe you should go play runes of magic or Allods online. If Guild wars 2 wanted most of their encome from the cash shop. They would have added stones like that to their shop. BUT instead you get xp armor stuff to make crafting  easier and armor and so on. Doesnt take a rocket scientist to figure this out... lol heh... They already sold over 2 million copies at 60 dollars a head.

just read my sig

:) anyways

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2637

9/20/12 9:29:14 AM#203
Originally posted by GeezerGamer

 

GW1 is not GW2
If they had the same expectations, they'd have implemented the same Cash Shop

For the record, I never said P2W. But it's starting to look a bit more like P2P in disguise.

That, along, with P2W has always been the big fear about cash shops.  GW2 may be dodging the whole P2W category, but it appears that they might be succumbing to the P2P model just skinned in different wording.  Makes it much more complicated when they tout it as a B2P model. 

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  sr7olsniper

Apprentice Member

Joined: 8/07/09
Posts: 221

9/20/12 9:29:31 AM#204
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

And I am Gandalff

At least with a sub game they know that people won't tolerate bullshit and leave. With anet we have no recourse but to buy our own lube so our assholes don't get too stretched out from getting bent over a table at Anets will. - Hrimnir

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 5069

9/20/12 9:29:33 AM#205


Originally posted by ChrisReitz

Originally posted by GeezerGamer  

Originally posted by ChrisReitz

Originally posted by GeezerGamer Those of you who've been hailing this new B2P revenue model as the future, and sub games were ripping customers off. Think about this for a second. You have all been looking at it from the wrong perspective. Once you consider the Box fee as the entry fee, Then after 60 bucks, you have to wipe the slate clean for each player. From then on, you are left with 2 types of players. Gem buyers and freeloaders. Almost without exception, this forum has adopted the freeloader position and tossed the buyer's perspective in the trash and dismissed it as irrelevant. Well, guess who did NOT dismiss that perspective as irrelevant? (Hint: Arenanet) They must make the overall game experience better for gem buyers then freeloaders or there is no reason to buy gems.  
I have a feeling you never played guild wars 1 the gem store isnt a big deal to arena net. Its their for people who want just alittle help with what they are doing. It doesnt effect the game in anyway it isnt a p2w or p2p mmorpg. Free loader you are funny ~pokes your nose~ beep
  GW1 is not GW2 If they had the same expectations, they'd have implemented the same Cash Shop
Maybe you should go play runes of magic or Allods online. If Guild wars 2 wanted most of their encome from the cash shop. They would have added stones like that to their shop. BUT instead you get xp armor stuff to make crafting  easier and armor and so on. Doesnt take a rocket scientist to figure this out... lol heh... They already sold over 2 million copies at 60 dollars a head.

LOL, Yeah, 2M boxes. It is a great start. But they really do need an ongoing revenue stream. I seem to recall another big production MMO recently, that sold about 2M boxes and failed because it couldn't maintain a revenue stream.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2668

9/20/12 9:30:02 AM#206

Obviously aside a particular CoF explorable path that can be completed  in 15 minutes, this only hammers farming 1 or 2 easy bosses and leave type of play.

 

Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, King of Tokyo

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 5069

9/20/12 9:35:52 AM#207


Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

By protect you mean control right?

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Xzen

Novice Member

Joined: 5/01/06
Posts: 2642

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

9/20/12 9:36:24 AM#208
I like the game but I think some of the changes they just made were a mistake. Caping farming and event grinding is stupid. It's not going to get people to do something else it's just going to make them log off.
  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3304

9/20/12 9:37:00 AM#209


Originally posted by lifeordinary

Originally posted by xpiher

Originally posted by lifeordinary

Originally posted by xpiher  

Originally posted by sr7olsniper

Originally posted by xpiher

Originally posted by Xasapis it works in other games, why not here? it would even be more casual friendly since you could pick the path that suited your current free time. with this implementation if you have 40 mins you're stuck doing one run and that's it. with my suggestion you could pick two easy runs or a mid difficulty.
Other games don't care about inflation due to the fact that the best gear is only achieved through doing a dungeon x amount of times. Look at the bigger picture. 
Then that is a design flaw. Then again Anet wants you to be able to get stuff with gold because that in turn increases the chances of a gem sale. Lets be honest here thats all there is to it. I had the same problem in FFXI with farmers getting all the good spots and making the Market a nightmare for new players. That is why I enjoy WoW more than the FFXI system because I can get the best thing and not have a single cent to my name. I never have more than 10k gold on any of my chars but my main is in BIS heroic raid gear.  
OMFG. Ok look, I'm really tired of seeing this stupid statement. ANETS busniess modle isn't realiant on the GEM story. Its a secondary revenue stream. Their primary revenue will come from future game sales. Just like GW1. ANET doesn't rent their servers, they own them, driving server cost down further.     
Well..i am glad that Anet's invites you to all of its internal meetings and lets you know all the FACTS so that you can communicate with us. Thanks once again for credible information. You have a twitter i can follow for future information?
You can tell this by the fact that the gem store simply SUCKS. Theres nothing in there, other than bank space, that the would tempt the vast majority of the player base into buying. It doesn't even have the slew of town clothes, costumes, minipets, etc that you would expect a F2P cash shop driven game to have. It doesn't sell you the ability to respec your character (common in item mall only games), etc. 
Yes because it is another FACT that this is how cash shop is going to stay for future.  Anet said that they will keep expanding cash shop with more additions to it. Maybe they are wrong. I believe you.
Based on previous experience from GW1, its likely that ANET will only add more social clothing and perhaps some sort of PvP unlock packs. However, and this wouldn't surprise me,  ANET might (this isn't based on anything like my other posts) use the cash shop as the only means to sell expacs/half yearly huge content updates. They never said they wouldn't, and charging say 30 bucks but requiring you to buy 40 bucks worth of gems to get the expac/content update wouldn't surprise me. Is it slimey, yup. Is this the norm in the gaming industry YUP!


Originally posted by lifeordinary

Originally posted by bunnyhopper

Originally posted by Nadia

Originally posted by Gaia_Hunter  
ANET did punish speed runners - 3 different changes to all dungeons the part i highlighted in yello affects everyone no matter how many different paths you take http://www.mmorpg.com/discussion2.cfm/thread/365276/ANET-commentary-on-patched-dungeons.html Let me clarify the change a bit since not everyone understands it. If you run the exact same chain twice in a row you will have your rewards cut. This means you can bounce back and forth between 2 different chains, even in the same dungeon without ever hitting this change. This change is made to encourage people to try different chains. If you speed clear dungeons at a rate of more than 2/ hour, and continue to do that for some time your rewards will slowly begin to degrade. It doesn't kick in after running a single dungeon and it doesn't immediately zero out rewards. Finally we reduced the value of repeating the story mode, because they are built to be easier and we want to encourage those repeating dungeons to run explore mode.
If people are running dungeons at that rate, they are doing it for loot reasons. They are getting rewarded at a rate that ANET clearly did not intend. Ergo the possible peak return rate has been changed.
I don't understand. Players are not getting any stastical advantage from the gear. No matter what source you use, you get armor of almsot identical stats other than tier 3 legendary gear. So why is it a problem if players want to grind dungeons for gear which is mostly for looks? i would understand that Anet is scared that people would consume content too soon and stop paying monthly sub but that is not how the game was designed now was it? If anything these changes go against everything that Anet has been saying regarding how they want players to just play and have fun in GW2. So i am sorry but i can not digest this reasoning.
Its to help curb inflation. Since max gear is gotten by crafting, its important to try and keep the prices low to prevent players who come into the game later from having to grind to get it. It also thwarts gold farmers.

As I've said else where though, I'm not sure what dungeons are clearable in under 30mins if you do the entire run. If the dungeon is broken and thats why people are beating them quickly, that's a separate issue that needs to be fixed.


Originally posted by Tardcore

Originally posted by Nadia

Originally posted by Kaelano1 It's about "putting it out there" and then suddenly changing up. We gamers call it "bait and switch". People enjoy running dungeons. People invest time in game, making the game look populated, praising it on forums and defending it to haters on reddit, and then the thing they like is stripped because they were never meant to like it.
its not "bait and switch" when players are exploiting a specific dungeon doing workarounds to what was not intended https://forum-en.guildwars2.com/forum/game/dungeons/The-CoF-Buff-My-opinions/page/2#post158017   most devs have done dungeon tuning post release
And there's that little "Exploiting" word again. So these players were EXPLOITERS huh? Well then A-net can take away their toys and ban the biggest culprits then. And please don't tell me its because they can't. They can look at logs and see who ran this dungeon and how many times and at what intervals. However if A-net isn't going to do that then maybe you guys need to quit accusing these people of being something they aren't. And more importantly start wondering exaclty why A-net is doing things in the manner that they are.
 

Did you read the link? Its talking about tweaking a dungeon outside of the anti-farming code, and making the dungeon play more like how the developers intended. Perhaps the anti-farming code for dungeons is somewhat in place to stop people who find these work around (not kiting the mob, but using 1 person to escort the NPC to avoid all the fights kinda is) from getting the full benefit of using them?



Originally posted by sr7olsniper

Originally posted by ForumPvP

Originally posted by sr7olsniper

Originally posted by ForumPvP Play our way, or don't play... GW2 system ported to WoW battlegrounds kill 10 players in 10 minutes  and earn 100 honor. kill 100 players in 20 minutes  and earn 200 honor. and in gw2 its a good system,revolutionary?  
I would argue WoW is doing it a lot better tehse days specailly in MoP, at least if we are talking time to reward ratio. Which at the end equates more people doing your content and "having fun" to a certain degree. 
Makes me wonder ,do they  have this system on WvWvW also,honor badges will not drop if people kills enemies too fast. Is there a cap for those also,is it 100% drop ? Now if they control this on PvE side ,why not in PvP as well,if its so good system. all roads lead to Rome,i mean cash shop.    
That is the elepahnt in the room that apperently the diehard fans dont want to see. It is all pointing at teh cash shop at teh moment and that really makes Anet seem desperate to the extreme. Funny thing is, if they had pull this stunt on a subscription game right about now you would be reading the "X ammount of ppl unsubbed" threads. 
 

How does this point to the cash shop? What can i get directly from the cash shop that I can't get in game? What can I get directly from the cash shop that will remedy this hanious crime against the farmers? Please tell me oh great one, I need to know this secrete so I can spend my money to get epic lootz



Originally posted by GrumpyCharr The so-called farming 'nerfs' were for the benefit of the entire game.  People really need to use their heads and think for more than two-seconds about this stuff. In other games when a mob is killed, one person gets the loot.  In GW2 EVERYONE who hit it gets loot.  That means there are more drops and that equals more money/items flooding the market.   The entire economy > a few individual farmers.  
 

Thank you Jesus someone understand inflation!



Originally posted by Gaia_Hunter Shouldn't harder stuff have better rewards? Is there a difference in boosting rewards for the harder stuff or nerf the rewards for the easier stuff? The net gain is the same - harder stuff become more rewarding in comparision to easier stuff.
 '

Yes, there is. It called inflation.


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2637

9/20/12 9:38:53 AM#210
Originally posted by GeezerGamer

LOL, Yeah, 2M boxes. It is a great start. But they really do need an ongoing revenue stream. I seem to recall another big production MMO recently, that sold about 2M boxes and failed because it couldn't maintain a revenue stream.

Hey, if you're not a paying customer (i.e. cashshops) they really don't want you around for too long.  The box price is to get you in, but if you are going to eat up a place on their server, you better drop additional $ their way.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2637

9/20/12 9:40:41 AM#211
Originally posted by Xzen
I like the game but I think some of the changes they just made were a mistake. Caping farming and event grinding is stupid. It's not going to get people to do something else it's just going to make them log off.

That's one of the things they want...pay up or log off.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  Nadia

Tipster

Joined: 7/26/03
Posts: 11709

9/20/12 9:41:18 AM#212
Originally posted by GeezerGamer

Those of you who've been hailing this new B2P revenue model as the future, and sub games were ripping customers off. Think about this for a second.

You have all been looking at it from the wrong perspective. Once you consider the Box fee as the entry fee, Then after 60 bucks, you have to wipe the slate clean for each player. From then on, you are left with 2 types of players. Gem buyers and freeloaders. Almost without exception, this forum has adopted the freeloader position and tossed the buyer's perspective in the trash and dismissed it as irrelevant.

Well, guess who did NOT dismiss that perspective as irrelevant? (Hint: Arenanet)

They must make the overall game experience better for gem buyers then freeloaders or there is no reason to buy gems.

the freeloader position does not apply

when you have to pay entry fee and are willing to buy future expansions

 

the game is less than 1 month old and ANET is dealing with bugs and balance issues

 

for context

Guild Wars launched for 18 months with no cash shop

during that time ..  ANET doing similar fixes for economy balance and bug fixing

  PaRoXiTiC

Elite Member

Joined: 3/11/08
Posts: 540

9/20/12 9:42:26 AM#213

Take a 15 min break and your cap resets. Good lord do something with your life besides sit at the computer screen all day long. 

You seriously can't take a 15 minute break without getting pissy?

  Xzen

Novice Member

Joined: 5/01/06
Posts: 2642

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

9/20/12 9:42:41 AM#214
Originally posted by GeezerGamer

 


Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

 

By protect you mean control right?

The problem is if people flood the market with mats it will drive prices down on those items (which is good) so it doesn't make since to limit the amount you can farm. It actually helps gold farmers and hurts crafters.

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

9/20/12 9:43:03 AM#215
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

How dare they do it in a way that also penalizes honest players. The nerve.

"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/20/12 9:43:42 AM#216
Originally posted by Voiidiin
Originally posted by Scalpless
Mob farming has never been a good source of anything. As for dungeons, you can run them as often as you want, as long as you don't just run the same path of the same dungeon over and over again.

You are wrong about dungeons, after running TA then CM story, i went to AC and was capped. Killing mobs is one of the only ways to get cloth to use for tailoring, let alone tons of other materials needed for crafting, so you are also wrong with that statement also.

I am sorry but unless you actually test what you are claming i think you need to refrain from posting about it. I know how these ridiculous caps work because i have been affected by them along with several others who have posted about this in this forum and on the official ones also.

 

When you claim someone is wrong...   Don't be wrong.   There's a little thing called the 'auction house.'   It's like a vendor.   Only goes down for maintenance just when I want to buy stuff...    Not that I rage all over the Internet about it.   It's up almost all the time now and I'm not (emotionally) six and need to pitch a fit if something frustrating comes along.

 

 

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/20/12 9:44:13 AM#217
Originally posted by Tardcore
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

How dare they do it in a way that also penalizes honest players. The nerve.

 

Only they're not. 

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

9/20/12 9:45:47 AM#218
Originally posted by MosesZD
Originally posted by Tardcore
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

How dare they do it in a way that also penalizes honest players. The nerve.

 

Only they're not. 

Only they are.

"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  Xzen

Novice Member

Joined: 5/01/06
Posts: 2642

A sword is never a killer, it is a tool in the killer's hands.
- Seneca

9/20/12 9:45:59 AM#219
Originally posted by MosesZD
Originally posted by Tardcore
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

How dare they do it in a way that also penalizes honest players. The nerve.

 

Only they're not. 

Yeah they are.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2637

9/20/12 9:47:01 AM#220
Originally posted by Xzen
Originally posted by MosesZD
Originally posted by Tardcore
Originally posted by Jackdog
How dare Arenanet protect the economy and not let gold/exp farmers do exactly as they wish. The nerve

How dare they do it in a way that also penalizes honest players. The nerve.

 

Only they're not. 

Yeah they are.

Yes they are.

Infinity.

I win.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

15 Pages First « 8 9 10 11 12 13 14 » Last Search