| 220 posts found | |
|---|---|
|
9/19/12 9:50:16 AM#41
Because WoW is the entry mmorpg? Then people think they get bored with it when in fact they get bored with the genre. Only these genre-burnt people try new mmorpgs but are already bored with the new games before they even play the games. Some WoW players try the new games too but go "I miss my guildies in WoW :( feels so lonely in here" - both parties quit the new game. WoW wins. Kids keep entering the genre through WoW marketing machine and the cycle keeps spinning.
We are finally seeing some baby steps in the genre to change some things a bit so there will be actual new games, and hopefully it will shake the genre a bit, put pressure more on Blizz too to become that quality company it used to be before they got cocky and started to take their customers from behind with no warning or respect for them. |
|
|
9/19/12 9:53:20 AM#42
Originally posted by AZHokie54 Literally? Pics or it didn't happen. Better to be crazy, provided you know what sane is... |
|
|
9/19/12 10:06:33 AM#43
I'm guessing the chips would fall on the "Blizz is just that good" side of the board, but it probably isn't just one thing as much as:
|
|
|
9/19/12 10:23:02 AM#44
First i would say blizz is talented, it retain some of the old school elements of the mmo when making WoW, like huge seamless zone, day night cycle, open world elite mobs etc and yet at the same time scale down the difficulty and able to cater to more players. Problem is post WoW mmo, while trying to clone , yet they fail in so many areas, example LOTR, so many zonning! you even have to zone in to enter a city, whereas in WoW you can jusy run in, eq2, zone to travel to freeport, War, swtor, linen questing etc etc.. So yes, other developers is that bad! in trying to mimic WoW, yet offer such a small portion of what WoW have to offer. And i do not agree that players dont want to leave WoW due to the time invested , examplle looking at the numbers of boxes sold for War ( ~1mil), AOC ( ~1mil ) and Swtor ( 2.4mil ). There's tons of players wana leave WoW, but problem is these new mmo offer nothing new and players quickly leave after launch. And when your guidies who have left WoW for , say War, come back cursing and swearing, and the same thing happens over and over again, till even now swtor, this makes more players stick to WoW and wait for others to try out the new mmo before they decide to go over. Understand this that WoW is still losing subs, and i dont know is this part of the reason they are bringing back world mobs, planting vege etc.. If this formula prove successful and brings back the crowd, players who love vanilla WoW, than we will see the reign of WoW for a little longer whether you like it or not....
RIP Orc Choppa |
|
|
Xzen
Advanced Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
9/19/12 10:29:04 AM#45
My answer is none of the above. WoW is an aberration. There is no explination for why it has done as well as it has. Is Blizzard just that good? No. WoW is good but there have been other themepark mmorpgs that were just as good if not better than WoW like Rift and SWTOR.
|
|
9/19/12 10:35:49 AM#46
Originally posted by Xzen hey guys he just said swtor was good LOL. rift is good, swtor LOL. |
|
|
9/19/12 10:36:51 AM#47
Blizzards success isn't the game it was their timing! That is why they had so many players and of course WarCraft was pretty popular in the gaming industry. If it would have been any other game or company at that same time making said MMO for more casual gamers it would have been what WOW is today. The funny thing is that even though WOW was casual at the time of launch, today 90% of gamers wouldn't even be able to play Vanilla WOW because it would be to hard. Funny how things go in MMOs. |
|
|
9/19/12 10:36:56 AM#48
Originally posted by Xzen Subs speaks for itself. For me Rift is good but not better than WoW in terms of combat animations, the graphic style they choose, yes Trion is a hard working company, and i wish them well. Swtor????? guess you are those few that like the 4th pillar and satisfied by it alone...
RIP Orc Choppa |
|
|
9/19/12 10:38:06 AM#49
Originally posted by Thorbrand Link please.....
RIP Orc Choppa |
|
|
9/19/12 10:41:52 AM#50
Answering the OP.
Because WOW is an Hardcore MMO, unlike what majority of players AND developers think. It take ages to complete all the Endgame content even for an hardcore player.
Developers instead are making games easier and easier for a casual crowd which frankly do not exist. What the market call Casual players are not actual MMO players and do not intend to subscribe to a MMO past the first month.
Developers should start making MMO for MMO players, if they do so, maybe we win't have so many failures and WOW won't be the 10 million wonder it is now.
|
|
|
9/19/12 10:44:34 AM#51
Originally posted by Xzen now thats just...LOL!!!! |
|
|
9/19/12 10:44:41 AM#52
Originally posted by arctarus It is called logic! Link...Really! Today's games are far less difficult than Vanilla WOW and gamers still complain they are to difficult and need to be dumbed down. Ask any gamers at the launch of WOW. Not to mention this is when we had open world PvP! No damn BGs. |
|
|
Xzen
Advanced Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
9/19/12 10:45:06 AM#53
Originally posted by arctarus I don't play SWTOR. I didn't buy it. I played enough of it in beta to know that it was not for me but it is exactly what they said it would be. It's polished and has a lot of content. I don't play Rift either but it is also polished and has a lot of content. Both are almost just like WoW in a lot of ways. |
|
9/19/12 10:45:31 AM#54
Everquest was a plain Potato Blizzard released a Potato with sour cream,butter and chives. LOTRO made a potato with less sour cream, less butter and lesschives but it looked like Blizzards potato and didnt taste as good as Blizzards. SWTOR hired a expensive chef and promised to serve a potato with extra sour cream,extra butter and extra chives. Instead SWTOR gave us a plain dry potato. GW2 made a potato with different sour cream,different butter and different chives but in the end it was still a potato. Companies are always making potatos and expect to compete with the best potato. "Don't tell me what to do! , you're not my mod" Saying invented by me. |
|
|
9/19/12 10:46:42 AM#55
So diablo 3 was "good"?
|
|
|
9/19/12 10:49:18 AM#56
Vanilla wow was a casual game.
It turned into a raid grinder about a year before bc when they hired all those EQ raiders to work on the game. Apparently it went back to casual with data,but i quit just after bc (more raid grinding) so wouldn't know. |
|
|
9/19/12 10:50:34 AM#57
Originally posted by Thorbrand Agree with you that there are players complaining about current raid contents thats difficult, its even funny. Thats why Blizz dump down the contents to let more players " experience" the previous contenst when a new instances is release. But bro, saying 90% is a little too far fetch... And i like open world pvp just like you... haiz......
RIP Orc Choppa |
|
|
9/19/12 10:55:44 AM#58
no blizzard aint tht good most of the reaitned players r old that dont wanna abandon all the work theve laid down :) n also i think much of it lies in that yu can run wow on almost any computer (most new mmos cant b run on slow and old machines) :) n its dumbed down due to theyve listened to those ppl who wanna reach max level in a cpl o weeks if not faster(cant interpret the move of makin the class trainers obsolete after theyve taught ya dual spec otherwise then tht it saves them the "hard" work of goin back to town to train) :) |
|
|
9/19/12 10:59:22 AM#59
Originally posted by Xzen For rift i wouldnt argue with you. just different preference.
But swtor, man you really need to play it to know the amount of contents available even right now to compare to WoW. Leave alone the path of how one level in swtor, it is no way same as WoW....
Alot of devs and gamers fail to understand this, swtor, gw2 , tera etc... when they release, is not going up against WoW of 7 years ago, but now! So when you release a game, you must be at least on par, if not better than WoW in terms of contents. This is 1 of a major reason why post-wow mmo fail.
You can cry all you want about how much " potential" a mmo have, but if it dosent release contents fast enough, or didnt have the standard themepark mmo features now , like random dungeon finder, queueing for warzone etc, than players will start to complain, and leave. Expectations of players have risen in mmo, much like in a real world when we upgrade from 1 product to another.
RIP Orc Choppa |
|
|
9/19/12 11:00:08 AM#60
Originally posted by ShakyMo talking about mmo here bro.... RIP Orc Choppa |
|