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Some big changes are coming with the Diablo III v1.0.5 patch, not the least of which are changes to the defensive abilities of all characters and the monster damage dealt by Inferno level monsters. Most significantly, Wizards and Barbarians utilizing specific defensive skills will be impacted. However, all classes will be seeing improvements in defensive abilities across the board.
Rest assured those who seek additional challenges. They will be incoming in v1.0.5 and will be detailed at a later date. Read the full blog post on the Diablo III site.
Associate Editor: MMORPG.com |
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9/17/12 6:29:58 PM#2
They keep nerfing FOTM build as i see, first it was attack speed, now it's defense build, peoples keep buying the stuff they need to survive in inferno and Blizzard keeps changing the rules... way to make money.
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9/17/12 6:42:46 PM#3
Well, money is made off of player sales, so it's not like they cash in exclusively. That said, people are still playing this? xD. I stopped after beating Inferno with a Barbarian. Couldn't bring myself to log on anymore. Maybe with a decent expansion? 0___x "I'm afraid I can't do that, Dave". |
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
9/17/12 8:13:27 PM#4
Its a nice update considering it basically meant you use certain skills. It was quite an iffy feeling to have a bar full of defensive skills with maybe 1 offensive ability to use. I'd not call it 'easier' though, I'd just say its giving more options. Difficulty in this game was basically made soely into gear, if not evident by the cheap Champion/elite combos that no amount of skill can do anything about preventing.
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9/17/12 8:22:30 PM#5
"Another Inferno nerf? But I crave more of a challenge, not less!"
A challenge is scrambling to put the pacifier back into my 3 month old--after an hour long tug-of-war with sleep at 0255 in the morning--before he wakes up. Inferno is just stupid hard and for no gameplay related reason. Diablo III was uninstalled weeks ago and I still don't regret it.
If you got nothing else out of this thread at least you got to see attractive women in bikinis. |
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9/18/12 2:44:12 AM#6
Originally posted by Yoottos'Horg Inferno is not stupid hard. Inferno is faceroll at the moment. Everyone and their dog and cat etc. can farm Inferno. Act 1 and 2 are so faceroll that I even can't tell elites from normal mobs. Act 3 is also very easy but I guess if I went afk for like 5 minutes, the mobs will kill me. Act 4 is not that difficult too but it is not efficient for farming. Act 3 is much better for farming. For first playthrough Act 4 is also faceroll.
Originally posted by Kaynos1972They keep nerfing overused builds to promote diversity. You can survive Inferno in blue items now. What this change will do is make Inferno even easier. They are nerfing defensive skills but at the same time they are nerfing incoming monster damage. Net result is pretty much the same damage incoming but WITHOUT most of those defensives. If you get those defensives, they will provide extra protection compared to now. But I guess you didn't read the article at all. You just came in to hate on Diablo. |
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9/18/12 6:13:52 AM#7
Played 2 hours yesterday, found about 20-25 rares, not one higher than 55. Itemization is flat out broke. It is nothing to do with fotm builds, FIX THE BROKEN ITEMIZATION!
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9/18/12 6:50:24 AM#8
This is amazing... not in a good way.
They're essentially running D3 like a cash shop MMO. Changing things up to keep people buying.
Incredible.
What happened to games just being games and not compulsory freaking virtual shopping malls? Even Blizzard knew a thing or two about that in the past.
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9/18/12 9:07:43 AM#9
I don't mind them having to make people buy stuff...it lets me make money lol...
Inferno is already easy anyways, my monk, barb, and DH almost never die now. The trick is knowing what your classes best skills/roles are and going 100% in that direction. My monk for example has 2000+ resist all and uses entirely defensive skills. They're going to be nerfing these skills, so now maybe I can afford to do some offense too. My monk hasn't died in about a month, and I run Inferno Diablo all the time with friends. Edit: I should also mention my monk has paragon level 78...And that helps alot too hehe.
CPU: Intel Core i7-3630QM Processor(2.40GHz 1600MHz 6MB) |
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9/19/12 5:54:18 PM#10
This isnt a nerf to defense, it doesnt require regearing, and inferno isnt easy. Unless you have good gear. I know, I have both well geared chars and sub 1 mil gold chars, and the difference is night and day. Most people who post here dont seem to know what they are talking about.
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9/21/12 6:30:26 AM#11
Originally posted by adam_nox Inferno is easy. Of course, you can't farm it with a sub 1 mil chars but compared to what it was you simply can't die with a 20 mil+ char. And 20 mil doesn't take that long. Of course, you can't expect to live off items which are just vendor trash. I have seen so many people with items which are ilvl 50-58 who complain they can't farm Inferno. Of course they can't. They should stick to farming Act 4 Hell or Act 1 Inferno if they can. |
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