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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/17/12 12:13:32 PM#21
Originally posted by Quirhid
Not technically, but a world run on cold techanalities is a sad one indeed and that is aside from the fact that it isn't good business to create as much bad will to your overall brand as shutting this title down is causing. Even if they don't feel obliged to pay back to the customers that have paid so much to them in terms of goodwill, it would be smart to keep this game running as long as it is 1p in profit froma PR standpoint. It is far easier to make people hate you then love you in any industry. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/17/12 12:20:17 PM#22
Originally posted by Gruug
Because it's a big lie pushed by an industry that wants us to believe that the problem is with a revenue model rather then with their core product. The same reason a sub game has to go F2P in the first place is probably the same reason it will stumble as one in the long term if it isn't addressed. But the rub is, ofc, that the issue (whatever it is) could have as easily been addressed under the sub model. Fashionable thinking is like an unturnable juggernaut in this industry though. |
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9/17/12 12:26:58 PM#23
Originally posted by Gruug F2P can, if done right...freemium however only delays the end...CoH was freemium, not F2P. The only game that can be said was "saved" by freemium was DDO...but that isnt really freemium because you can unlock everything just by playing, unlike, say, LoTRo where you can unlock a lot of the game, but not all of it and can only do so by paying. F2P means the entire game is free but the game has a shop where you can by mostly vanity items and buffs via MICRO transactions. "corporate" game makers dont get that. In a case like CoH, its a damn shame they didnt understand that because that is a game that SCREAMS for F2P with microtransactions with the amount of costume pieces the company could have made for their shop...instead, all they did was lock most of what the game had before going freemium in hopes enough people would be willing to pay money to get them and they created next to NOTHING for that shop after the fact outside of content. The game deserves to go away. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
9/17/12 12:47:06 PM#24
Originally posted by rdrakken No it does not, no game deserves to go away (except maybe SWTOR ), especially City Of Heroes, as it is just wrong, and if it does go away then it will make it easier for other companies to shut down their MMOs in the future. Not to forget that people will lose their jobs on this. With SWG, most (if not all) SOE people working on SWG are still working at SOE but are now on other SOE games. People end up putting loads of time and money into these things, and when they shut down, it all goes away. MMOs do shut down, but they should not be this easy to shut down. If Paragon Studios were not trying to save the game, I would not be pushing the issue, but from that it is evident, it should not be shutting down, and is blatantly wrong
Star Trek Online - Best Free MMORPG of 2012 |
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9/18/12 4:01:40 AM#25
F2P cannot save anything, it is a strategy adopted by a gaming company once it sees that the player hordes have moved on to the next big thing. F2P used to be the excuse to have a cash shop, you did not pay for the game so having a cash shop was supposed to be OK. Now days of course they put the cash shop in subscription games from launch, cash shops make money, regardless of what players think that’s the only reason a gaming company needs to have to put one in a MMO. The business model has switched to making as much money as possible at launch then ditching the MMO as soon as in its profits go down. So you want that cash shop in at launch, not later once most of the players have gone. |
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9/18/12 4:43:17 AM#26
Originally posted by Gruug Because CoH f2p model has a fatal flaw. It was basically giving the game for free to old vets(the ones who were more likely to pay for it) and making pretty hard to newcomers to feel competitive(i am not talking about pvp) as heroes. So the game ended up with regular crowd of subscribers since always, and returning vets getting everything but incarnates for free while playing other games. My guessing is that if CoX was making money, it was not tha much and Paragon is trying to convince NCSoft that the game can do better in the future. |
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9/18/12 12:19:49 PM#27
If UO can stay up, if LOTRO can stay alive, if DnDO can stay up, if godforsaken Champs online can keep going and that abortion of a game STO isn't shut down, then CoH should stay alive. It's even better than Aion, which gets mergers instead of shutting down.
There are still thousands of actual premium subscribers, and thousands more that spend a little in the paragon market. If there was just one server it would be busting at the seams. It costs only a little to keep a server going in service mode, ncsoft just doesn't want it stinking up their new business model of pretending they are the gods of mmo. Too bad for them aion is garbage and GW2 fun wears off quickly.
Any of you who think you know something and are spouting off crap reasons why they can't keep it running really know nothing. I'll bump this when certain news is confirmed, but the theories of what's going on with ncsoft in general have been posted a couple times now. I won't regurgitate them.
If you don't like the game, move on. It's tasteless to troll the topics of an mmo being shut down that has thousands of fans that have dedicated so much of their time and money to it. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
9/18/12 12:45:06 PM#28
Originally posted by Omnifish I'll move on when Paragon Studios moves on. You do not know how many subs/cs purchases COH needs to be a profitable venture either, but I trust Pargaon Studios do, and they are doing everything to help save COH, which they would not do, if it was a lost cause. They are looking for work, as preparing for the worst. If they rely on the hope that COH will be saved, then they will be totally out of work. If COH is saved they will not need new work Also I think this thread is for you, Mr Omni'Negativity'Fish Star Trek Online - Best Free MMORPG of 2012 |
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9/18/12 8:05:31 PM#29
Originally posted by Gruug They got their business model wrong. They should have let go of the idea of subscriptions and gone with a true f2p model. The model they went with overemphasized subscribing while putting too many restrictions on free players, causing them to quit instead of subscribe. |
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CasualMaker
Hard Core Member
Joined: 3/10/06
Spelling and grammar do matter. I find your lack of real-life skills disturbing. |
9/19/12 1:40:43 PM#30
Originally posted by OSF8759 Subscription models worked in the past, and guess what? They still do. I don't constantly flit from game to game hunting the next "big thing". I have no problem paying a flat monthly fee (less than a movie and soda) to have the whole game open to me. Nor do I begrudge the operators their cash shop, helping the game's profitability while feeding the players' desire for new looks and options. |