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Guild Wars 2

Guild Wars 2 

General Discussion  » 80 things to do at lv 80....apparently

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105 posts found

Spotlight Poster

Joined: 8/24/06
Posts: 3336

9/14/12 1:25:23 PM#81

In WoW there's over 800 things to do...749, without MoP, is achievements lol.  I'm an achievement junky, I got almost every achievement pre-MoP, except for like 3 of the legendary weapons achievements.


Edit: I like posting in the forums and that 8735 achievement points is right below my name hehehe

  User Deleted
9/14/12 1:25:50 PM#82

I have never seen so many mod edits in 2 pages. lol


edit: the first 2


Novice Member

Joined: 1/07/10
Posts: 755

9/14/12 1:26:42 PM#83

If you get to the end, and have fun, keep playing. If you get to the end, and do not have fun, quit, maybe come back later when they add something.

Why do people make this so damn difficult?

I know some people wanted this to be the game that they could play for "years," and perhaps what we are seeing are those people who now feel cheated by the way the game is panning out for them, who knows.

I am having fun, but I can already tell this will not be a game I am playing in a year, not unless they add a buttload of content between now and then.


Advanced Member

Joined: 1/12/06
Posts: 186

9/14/12 1:29:32 PM#84

In my experience GW2 became extremely boring after I have reached lvl 80 and can't play with friends whenever I want (different playtimes due to rl). And I have like 65% of the world explored with a single char. :/



Apprentice Member

Joined: 6/09/08
Posts: 1196

9/14/12 1:32:51 PM#85

It's not that there isn't "stuff" to do at 80.

It's that there's no incentive to do so.

Level 80 and the best gear in the game, what next?

Go hop around the WvWvW and fight in a massive zerg where you gear doesn't weight anything?

Not to mention you can buy the equal items from auction house so just a little RMT and anyone reaches the same point.

GW2 is ridden with the same problem than D3 and that's not even a MMORPG.



Forum Bunny

Joined: 10/24/10
Posts: 2693

9/14/12 1:35:49 PM#86
IVe been doing explorable mode since 40.  Its not something yyou do only at 80

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Apprentice Member

Joined: 11/21/11
Posts: 7246

9/14/12 1:37:17 PM#87

Many pvpers see the absence of poopsocking to win as a bonus, and making pvp better.

Spotlight Poster

Joined: 11/10/06
Posts: 3589

9/14/12 1:37:40 PM#88

I find it funny how GW2 was supposed to be all different yet now we have boiled down DEs to random quests that spawns on the map and the DE bosses are similar (the same?) as elite mobs in other games. So we have elite mobs in the open world, dumbed down (mindless as mentioned in this thread) questing, and tons of title, rep, gear grinding at max level.

So how exactly is GW2 any different from other MMOs?

Mission in life: Vanquish all trolls - especially TESO, WOW and GW2 trolls.


Apprentice Member

Joined: 1/21/12
Posts: 688

9/14/12 2:19:19 PM#89
Originally posted by GoldenArrow

It's not that there isn't "stuff" to do at 80.

It's that there's no incentive to do so.

Level 80 and the best gear in the game, what next?

Go hop around the WvWvW and fight in a massive zerg where you gear doesn't weight anything?

Not to mention you can buy the equal items from auction house so just a little RMT and anyone reaches the same point.

GW2 is ridden with the same problem than D3 and that's not even a MMORPG.


well said.


Novice Member

Joined: 10/29/10
Posts: 85

9/14/12 3:34:19 PM#90
Originally posted by Kaelano1

I have never seen so many mod edits in 2 pages. lol


edit: the first 2

 I got a mod edit while I was typing a post.... True story .....................





Advanced Member

Joined: 7/04/04
Posts: 473

9/14/12 3:35:48 PM#91
Originally posted by fivoroth

I find it funny how GW2 was supposed to be all different yet now we have boiled down DEs to random quests that spawns on the map and the DE bosses are similar (the same?) as elite mobs in other games. So we have elite mobs in the open world, dumbed down (mindless as mentioned in this thread) questing, and tons of title, rep, gear grinding at max level.

So how exactly is GW2 any different from other MMOs?

How is it different?


Lets address your points...

You don't want elite mobs in the open world? You think that all monsters should be normalized and be exactly the same? Wait, I know... You want to have bosses the way there are in dungeons!!! Well, guess what. Expecting anyone to tune a real boss fight so that it scales to be doable by anywhere from 2 to 200 players is ridiculous. You have "World Bosses" in GW2 and some are just suped up versions of their counterparts, and others are actually bosses with their own interesting mechanics... But all of them, even many of the dragons, are kept in certain basic constraints. While it would be cool to see full dungeon boss mechanics, imagine if pre-BC WoW allowed any number of people into MC, or made it part of the open world instead of instanced. Would it have been as challenging to take the stuff down in there with 200 players as it was with 40? The game has multiple ranks of monsters. You have regular mobs(with regular portraits), veteran rank 1(silver border on portrait), veteran rank 2(gold border on portrait), champion(gold border with crossed swords), ???? (purple border with swords and stylized flames), and bosses in dungeons(never noticed which border they have). Each rank is harder than the one before it and has more unique mechanics.

A few people have claimed that the questing is "dumbed down" or "mindless", but I am going to go out on a limb and say that for the most part either they haven't played very far into the game, or else they are having trouble figuring out what is going on around them. When I got to the straits of desolation I was the same... It took me a while of playing in the zone to understand what was happening(it helped a LOT when I went back and started reading all the lore objects, etc.). In the straits you have your forward base of operation, 3 fronts on which the pact forces need to secure in order to be able to assault Orr, etc... And it is actually a war-front. Now being that it is a high level and people are still capping out, there are enough people there that most of the time we hold at least 2 of the 3 fronts successfully on my server. But similar situations exist in earlier zones, and when you get to a point in a DE where it splits into 2 or more DEs and you have to decide which effort to support, or where you fail the DE and you need to help them retreat or pull back to another point, etc... That isn't just mindless dumbed down questing. In WoW, when people would right click on a quest giver, scroll past the text, and hit accept. Open quest log and see "go to point X and kill 15 of monster Y", and they go, do that, and return... That is dumbed down. You talk about how other people in the thread mentioned that it is mindless... How about telling me what you think of the questing, and if you think it is mindless please tell me a bit about your experience with it...

Yes, there is lots of stuff to get at max level that will take lots and lots of work to pick up. All of it has less epic looking counterparts which you can get for much less investment... And that is your prerogative. Everything is optional. There is no "end-game" in any game which doesn't involve some grind, because you are defining grind as anything where you need to do something repetitively. The problem in this case is that you apply it to something like getting your legendary weapons... "Well, I need 200 skill points to get my legendary weapon, so I am going to grind skill points". Guess what, you get skill points 2 ways, by leveling(and yes, you can keep leveling after 80 for more skill points, and it is flat leveling still) or by doing skill challenges. Do you consider going back through all the zones and doing the skill challenges a grind? Maybe, I personally don't... 


You basically came out and said "lets strip all context from everything and give the most meaninglessly general descriptions of everything we possibly can, and then ask how it is different from every other game!". Well, we can do that kind of generalization ad-infinitum. I saw someone do it with pong earlier, also with WoW(in a very nice loop script). How about this... GW2 is just a piece of software where multiple users interact with the code and there is a graphical representation of their actions. How is GW2 any different from any other piece of software?

DEs for the most part are not random. DEs are strongly story driven, follow a logical path, are a great delivery medium for lore and characters(if you bother to stop and listen to the npcs, etc.), etc. etc. etc. DE bosses are elite... whooptee doo. Guess what, there are DEs that don't even have "bosses". There are DEs that don't even have fighting. 


If you have played the game, why are you asking me how it is different... Play it, it is self-evident. Just leave your pre-conceived notions at the door.


Apprentice Member

Joined: 8/12/11
Posts: 2837

We all breathe and we all die.

9/14/12 3:36:00 PM#92
Originally posted by GoldenArrow

It's not that there isn't "stuff" to do at 80.

It's that there's no incentive to do so.

Level 80 and the best gear in the game, what next?

Go hop around the WvWvW and fight in a massive zerg where you gear doesn't weight anything?

Not to mention you can buy the equal items from auction house so just a little RMT and anyone reaches the same point.

GW2 is ridden with the same problem than D3 and that's not even a MMORPG.



20 dollars is 3 gold and some change(I hope you understand what I'm saying)

Be easy and enjoy life guys, peace.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.


Spotlight Poster

Joined: 2/06/09
Posts: 1667

9/14/12 4:15:05 PM#93
Originally posted by Icewhite

Why are so many people vested in promoting this weird continuous warfare between Brand X and Brand Z?

All the same sterling fellow.  Damn, he is so attractive.  And the prose he generates, very effulgent.

Never mind, 'forum pvp', of course.  Nothing will stem this tide (except Pandas--give them something else to do, maybe?)


Well thats ruined my theory that included the words, sides, two and coin. 

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.


Novice Member

Joined: 6/19/10
Posts: 7

9/14/12 4:26:25 PM#94
Originally posted by IfrianMMO

80 Things to Do At Level 80

  1. Complete your personal story
  2. Defeat Zhaitan
  3. Unlock all available skills for your profession / race
  4. Raise your crafting disciplines to skill level 400
  5. Earn enough gold to purchase a racial armor set
  6. Earn enough karma to purchase an exotic armor set
  7. Play through all dungeons in story mode
  8. Complete all dungeons in explorable mode
  9. Complete all 33 possible explorable mode dungeon paths
  10. Earn enough dungeon tokens to purchase a set of armor
  11. Collect a set of armor from each dungeon in the game
  12. Start a petition to make the Undead Orrian Chicken a new necro minion
  13. Earn enough karma to purchase a racial weapon
  14. Craft an exotic weapon for your character
  15. Craft an exotic armor set for your character
  16. Purchase a Dragon’s Deep weapon
  17. Earn all possible PvE titles
  18. Experiment with new builds for your profession
  19. Discover all possible recipes for your crafting disciplines
  20. Master all crafting disciplines
  21. Experiment with the Mystic Forge
  22. Create a Mystic weapon in the Mystic Forge
  23. Craft a legendary weapon in the Mystic Forge
  24. Explore all areas in the game
  25. Find and use a vial of black dye
  26. Find a vial of black dye and give it to a friend
  27. Create or purchase a full set of 20 slot bags
  28. Give Logan a wedgie
  29. Participate in the Norn Keg Brawl
  30. Unlock all Keg Brawl achievements
  31. Create a new character to experience a different profession / race
  32. Participate in structured PvP
  33. Raise your sPvP rank
  34. Achieve the rank of Ascendant in sPvP
  35. Complete your favorite sPvP cosmetic armor set
  36. Collect new cosmetic weapon skins for sPvP
  37. Unlock all possible cosmetic weapon and armor skins in sPvP
  38. Earn all sPvP titles
  39. Find and complete all 31 jumping puzzles
  40. Complete the current Monthly achievements
  41. Help your guild earn influence to unlock additional perks
  42. Outrun a centaur
  43. Charm all possible pets as a Ranger
  44. Create an all-ranger guild called Team Rocket, lose constantly in sPvP
  45. Collect all 101 types of cooking materials
  46. Fill every collection slot in the bank with at least one item
  47. Participate in World versus World
  48. Help your world win in WvW
  49. Defeat enough enemy players in WvW to complete the medal
  50. Complete the awesome Yakslapper achievement in WvW
  51. Complete all WvW achievements
  52. Build and use all siege weapon types in WvW
  53. Earn all possible WvW Titles
  54. Play the organ in Caledon forest, and party with the Quaggan
  55. Earn enough gold to purchase a Commander Tome
  56. Visit the monument to Killeen and pay your respects
  57. Defeat the Shatterer
  58. Defeat the Claw of Jormag
  59. Defeat Tequatl the Sunless
  60. Add new friends to your friend’s list
  61. Organize an in-game event for your guild
  62. Complete every map in the game
  63. Participate in meta events
  64. Discover and participate in new dynamic events
  65. Collect stacks of butter and butter prank your friends
  66. Learn the ins and outs of the Trading Post
  67. Get rich selling Globs of Ectoplasm
  68. Buy a Box o’ Fun and throw a party in Lion’s Arch
  69. Complete an armor set for your character’s Order
  70. Read all of the books in Divinity's Reach
  71. Read the story of how Ebonhawke was founded
  72. Complete all possible weapon achievements for your character
  73. Defeat the Champion of Grenth and purchase the exotic armor set
  74. Write about your level 80 experience, have it published on GW2Hub
  75. Purchase a set of armor from the guild armorsmith
  76. Purchase a set of weapons from the guild weaponsmith
  77. Complete all Slayer achievements
  78. Complete the Lifetime Survivor achievement
  79. Go skydiving in Arah after defeating Zhaitan
  80. Have fun!


So according to the "experts" this is the list of different and fun things you are supposed to be able to do at lv 80.

I love how the 90% of it is :


-Grind for Gear

-Grind for achievements

-Grind for collect random crap

-Spam dungeons like crazy


But hey, it´s GW2, that automatically makes it  non-grind and fun apparently, even though any other game would be burned to death if they presented such a list as "endgame content"

I like the game, i have bought gems two times already to support it, and i will keep getting the expansions and whatever they throw at us because i enjoy the game, but it came to a moment where anything gw2 does is automatically holy and fun for no other reason that it´s gw2

And this is why i hate this game´s fanbois much more than i do hate the haters, despite the fact i do enjoy the game myself.

This is getting ridiculous.


 since when has GW not been about grinding... some people i guess dont understand this. The game is inheirantly grindy. all points are valid. not really a fanboi but when one buys GW2 without playing the first guildwars is where you run into some trouble with understanding of the presented list. it doesnt take a fanboi. just someone to have played teh first game



Novice Member

Joined: 10/23/11
Posts: 45

9/14/12 5:49:00 PM#95

The real game in GW2 is PVP aka W v W v W, in the same vein as DAOC, which is still enjoying some degree of success.

W v W v W is a large component of the game, inciting ooh's and ahh's from across the gaming world...

You knew this coming in, why complain now?




  User Deleted
9/14/12 5:54:13 PM#96
What do you think is supposed to happen at the end of a video game? You're b-tching because a game has 80 things to grind for in an industry where most other products have 5?
  User Deleted
9/14/12 5:58:02 PM#97

81. Eat an entire mahogany dining table as an encore. 

Jk jk... Nice list. I like the Give Logan a wedgie one. We must have an option to do that. 


Novice Member

Joined: 10/20/10
Posts: 871

9/14/12 11:37:37 PM#98
GW2's "endgame grind" at least for fixing up your character statwise is basically just a grind for money...which is nice since you can take any sort of path you want to make money.   Everything makes money (even exploring)

Spotlight Poster

Joined: 6/17/10
Posts: 6388

9/15/12 12:38:49 AM#99
Originally posted by WhiteLantern

You reallize that you're playing it wrong, right?








don'tbanme, don'tbanme, don'tbanme

how so?


Advanced Member

Joined: 8/22/08
Posts: 3346

9/15/12 4:41:01 AM#100
The difference between GW2s grind and say WoW's grind is that in GW2 you don't get more powerful for grinding past level 80 and your first set of exotic armor. You aren't barred from content for not having done a dungeon 9048123-58190285 times to get 1 set of armor. Thats why people say GW2 isn't a grinding game.

Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

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