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The Diablo III blog has been updated with a brief look at developers' plans for the upcoming v1.0.5 patch. Uber-bosses, build diversity and the new Monster Power system are all part of the post.
Read more on the Diablo III community site. Associate Editor: MMORPG.com |
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9/13/12 11:08:57 AM#2
Blizzard is taking very good steps with diablo, first paragon levels, now this! Great
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9/13/12 11:17:06 AM#3
I'm not really sure why this game even gets a front page article here. It's not massive at all.
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9/13/12 11:39:43 AM#4
millions play it, it's an online game by nature, even when you solo,, thus, by definition, it's Massive, Multiplayer, and Online.
/and some of us actually make money selling stuff to lazy people |
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9/13/12 11:46:32 AM#5
Originally posted by Rockniss To be honest, it's more massive then these "next gen" MMOs, e.g., SWTOR etc. |
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9/13/12 12:09:48 PM#6
It is here because long ago people voted they wanted it here.
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9/13/12 12:09:54 PM#7
nic eto see updates-its a beautiful game. work in progress.
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9/13/12 12:15:46 PM#8
Call of Duty is massive, there are roles, its multiplayer, millions play it.... Diablo is just another game, I still don't get why it has front page news here. Would be neat though if they turned it into a titan of an mmorpg.
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9/13/12 12:28:59 PM#9
What is so hard about knowing what an MMORPG (this site) is ? Its massive, its multiplayer, its online and its a role playing game. You play the role of your character, upgrading it, leveling it, being a hero in the story, etc... [mod edit] |
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9/13/12 12:55:27 PM#10
It's not massive. You and maybe three or so other people are in any single instance of the game.
Just because there are thousands or 'millions' of people playing it, it's not concurrent users nor is it combined on the servers.
If that's the weak definition we're using to define massive now, then almost every shooter out there is an mmo. The first Neverwinter and Neverwinter 2 was an mmo. Almost any hack and slash with multiplayer would be an mmo. And so on.
This is not an mmo. Given the previous person's response, there definitely is idiots who don't know what the definition of an MMO is.
As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
9/13/12 12:57:25 PM#11
I went back to try 1.0.4 and realized the problem with the game is the game itself. It's just not that fun to play.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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9/13/12 1:01:16 PM#12
Originally posted by Zekiah
Maybe not to you, but to many others it is. I'm not a fan of FPS, does that mean all those FPS games aren't fun?
I guess you'll miss out on Torchlight 2 too. That will be a fun game. |
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9/13/12 2:07:26 PM#13
D3 isn't bad game. The loot system is f'ed up and they've said nothing will be changed about that. So the game is pretty much ruined, especially TL2 and BL2 right around the corner.
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9/13/12 2:20:40 PM#14
The community decided a long time ago that they wanted D3 included on this site. Deal with it.
The last patch was interesting, I may actually return to try it again for a while. It's still missing a lot of what made D2 special though. At least get us some runewords and charms. |
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9/13/12 2:42:40 PM#15
Originally posted by museandali By that butchering of the definition of what an MMO is then Call of Duty, or ANY lobby based game, is an MMO. This is a lie, and an utter twisting of a definition to meet your own personal opinion. It is NOT a Massive Multiplayer Online game. It is only a Multiplayer Online Game (MOG). Just like Call of Duty, minecraft, etc. The Theory of Conservative Conservation of Ignorant Stupidity: |
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9/13/12 2:51:13 PM#16
D3 shouldn't be on MMORPG.com and I am not a D3 hater or a D2 fan too attached to let go. Anyway, it's about time they add something new to the game in terms of content. It seems they will follow the update routine of WoW - lots of nerfs to the current end game over the time to let as many people as possible enjoy it then release new hard content.
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9/13/12 2:59:42 PM#17
Originally posted by Ausare
Yup. People need to get over it.
http://www.mmorpg.com/features.cfm/view/polls
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9/13/12 3:47:43 PM#18
And almost half the people who voted said no. 46 vs 54 :p
As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero. - Vaarsuvius |
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9/13/12 3:48:28 PM#19
Oh great idea, make the rich, richer. Maybe they should look at their broken itemization problems instead of adding new things. Over 250 hours in, I have never seen a legendary drop, not one. Rares that drop are almost ALWAYS at least 10 levels beneath my avatar. I have come to the conclusion, that the development team does not have one iota of a clue what made Diablo II so successful because this POS they call a game is completely lacking in fun. The economy is in the dumps too. People want 10, 20 million for nice items, heck I am lucky to have 2 million around in my coffers. |
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9/13/12 4:26:55 PM#20
Originally posted by Ozmodan Your problem is that you want to buy a super rare item (which might go for 10m, 20m, 100m etc) by just farming gold which you get from selling vendor trash and the odd 50-100k item. In order to get super expensive items you first need to find other expensive items which are worth 10m etc. Gold is just the currency to trade items. It replaced runes from D2. I can't complain myself. Today I did two runs and I got two legendaries, one worth 500k, the other one 50m (might go up to 100m but I doubt it). |
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