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9/13/12 12:18:01 PM#21
Originally posted by itgrowls Obviously didn't play WoW to gladiator level. Please don't respond to things you don't have the slightest clue about. No high end PvP'er just hits a couple buttons for starters. |
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9/13/12 12:20:17 PM#22
Originally posted by itgrowls I just had to weigh in on this one response from you... You make a few unfair assumptions here: First, you're assuming that people who create characters on PvP servers are doing it accidentally. I can tell you this is almost never the case as there are plenty of notifications along the way to indicate just what you're doing. Second, you assume that he's just sitting in the newbie zones waiting to grief somebody. Do people do that? Yes they do. Do a majority of people do that? No, no they do not. Most of us world pvp advocates are not ass hats. Most of us want the fluid experience of killing a monster, and then turning around and engaging in pvp at random times. So, no. The differences between the two are not so overly simplified. "Criticism is an indirect form of self-boasting." - Emmet Fox |
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Originally posted by tkoreaper 1 - Melee priority 3 attack. 2 - Slow / DoT application. 3 - Purge / Range priority 2 attack. 4 - Melee priority 2 attack. 5 - Melee priority 1 attack. 6 - Burst. 7 - Range priority 1 attack. 8 - Interrupt. 9 - Pull target to me. 10 - Priority 3 heal / fear and poly immunity. - - Breaking stealth. = - Priority 1 heal. Mouse 1 - Mount. Shift 8 - Set-up for desparate heal. C - Spell damage reduction. Z - Damage reduction. X - Escape snare or slow. Mouse wheel - Buff. F - Escape CC. V - Silence. Q - Break stun / damage reduction. E - Spell damage immunity. R - Remove slow / sprint. T - Burst. Shift F - Swap stance for movement speed incease. Shift E - Priority 4 heal. Shift R - Summon pet to help with burst / keep target from going stealth. Shift 2 - Killing healers/bearforms/blood DKs. Shift 5 - Priority 2 heal. Shift 1 - DoT and reduced damage output application. Shift 4 - Dueling macro, not an ability. Shift 5 - Reduced damage when falling. Shift 6 - Killing hunter snakes / revealing stealth. Shift = - My gloating macro. Shift 9 - Stealing DK pets. Shift 0 - Combat res.
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9/13/12 12:22:40 PM#24
Originally posted by SteeJanz It's really not endgame though. It's more of a gimmick that you can get bored of in a single day for intangible rewards. I'm not even remotely alone when I say the only thing to really do in GW2 at 80 is reroll. Oh and enjoy the lack of any socializing whatsoever the entire way to 80. This is a single player game disguised as an MMO, Diablo 3 style. |
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9/13/12 12:28:46 PM#25
Spot on.
I don't have a problem with the amount you are able to use though. I too did a lot of WoW arena. I never made it to glad (i blame teammated :p) I did make it to duelist though. I do have a problem with the amount of abilities you are able to select, particularlly damaging abilities. TSW spoiled me in this regards. There you are able to pick 14+1 of out of all 525. You can pick all damage or all utility or all healing or a mix of all three. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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Originally posted by Dalano Most good players use the stock bars actually. It's a common misconception. And here's some credentials for you: http://us.battle.net/wow/en/character/sargeras/Jambie/statistic#21:154 http://us.battle.net/wow/en/character/sargeras/Jambie/achievement#81:a886 (Swift Nether Drake is the Gladiator mount) |
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9/13/12 12:30:29 PM#27
Lol Riiight that is clearly the reality of it. Question: take raiding out of wow and swtor and TSW and what are you left with for you £100 + quid a year game? Because that's what the alternative is.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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Originally posted by JimmyYO I don't want to hit a couple of buttons. That's why I find the combat boring. It's forcing me to. Also: http://us.battle.net/wow/en/character/sargeras/Jambie/achievement#81:a886 |
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9/13/12 12:33:01 PM#29
2. Combat is boring and takes little skill (Yes, WoW’s combat does take more skill; much more in fact. And I’ve gotten Gladiator so I have experience):
-Attacking consists of mostly auto-attacking (Been the same on Guardian, Mesmer, and Elementalist in both PvP and PvE), and this is due to a mix of the following: -Not enough attack skills. -Not enough attack skills with a small enough CD. -Not enough attack skills with enough superiority over auto-attack to be worth the risk of using. -Not enough skills overall (In WoW I have about 35-40 skill keybinds and I use each and every one of them).
Sorry but combat is so much more fluid, viscreal, skillful and REAL in GW2. Remember WoW only offers "Lol jumping and circle strafing" Neither are which I consider skillful. Somethign tells me the OP never weapon switched and prolly played with 4 signet builds. |
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9/13/12 12:33:17 PM#30
^ I'm response to jimmy
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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9/13/12 12:35:55 PM#31
Originally posted by JimmyYO You mean just like raiding or any other activity in a game. What your saying is simply not true. The gimmick is trying to convience people that what you are saying is true. I am level 80 and have 50% of the map completed. I have seen half the world. I have pelnty to do. I have opened one way point in the level 80 zone, i have only completed 2 explorable mode dungeons in (4 tries) of the 24 different paths and only 4 of the story mode dungeons so far. I literally have tons left to do. The only way that there would be nothing to do is if a year from now, there hasn't been an update. And yes that last part was a shot at my 2nd favorite MMO. |
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9/13/12 12:36:36 PM#32
Originally posted by Wootloops This is why I know your not telling the truth.
I played a gladiator DK as well and I only needed 15 keybinds TOPS. Same with Warriors. At least next time come make up a much harder and more skillful class like a Lock or a Hunter, now those were classes with lots of keybinds required. |
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9/13/12 12:37:18 PM#33
Zylax you failing badly if that's how you play elementalist. You should be rotating between all 4 elements, + on demand. I use about 12 skills + signets + regularly, and another 6 or do skills in reaction to the fight. That's all key bound btw.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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9/13/12 12:39:20 PM#34
Not zylax, annoying screen sry
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
9/13/12 12:40:10 PM#35
If the OP really does use all those keybinds successfully then they are obviously a pretty high end PvPer. I've always said that GW2 is not for pro pvpers. GW2's PvP is PvP for people who actually prefer PvE, casual PvPers. I fully understand why GW2 isn't doing it for you OP.
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9/13/12 12:45:05 PM#36
PvP'er who likes gear > skill PvP doesn't like GW2 sPvP and how you can't farm said gear to go into open world and pwn noobs with your l337 gears... sPvP in GW2 is exactly like Arena Tournaments in WoW - all gear is equal, all about player skill and strategy and coordination/communication. Unless of course you never played Tournament mode sPvP and think the practice mode is all there is. Having more buttons to hit and more keybinds does not = more skill btw. Each toon has at least 15 abilities to use + Profession specifics. All about how you use it.
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9/13/12 12:49:09 PM#37
Originally posted by BadSpock Oh, I thought the more abilities you had and could mash, the more pro you were.... Is that why i'm not pro? The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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9/13/12 12:51:03 PM#38
Originally posted by Vannor I completely disagree with you on the pro-PVP thing. I mean if keybinds are what set you apart then I will always be at a disadvantage because I am left handed. The nostromos, razer naga players will always have better equipment then me because it is designed to make all the keybinding easier and ther is nothing on the market that I can use right now. There is no left handed mouse available with more than 8 buttons. Also any game based on stats by rank can never be considered an even play ground to determine if your pro or not because if you put two of the exact same skilled players in different gear, one in starter and one in ranked, the starter gear guy loses everytime. Besides what is the yearly salary of a WOW PRO-PVP player? |
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9/13/12 12:59:55 PM#39
Originally posted by Wolvards WoW and many if not most other MMORPG's have such terrible PvP balance because of the fact they have so many damn buttons to press which equates directly to abilities to balance. 1/2 the "skill" in being a "PRO-PVPer" in games like WoW is making the right choice at character creation. All the proof you need is looking at the team comps during the Arena Tournaments. Almost every team in the final few rounds is generally the exact same class composition. MMO History: |
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Originally posted by BadSpock I don't think MMOs should have levels or stat gear at all, so you're not talking about me. And having more keybinds does in fact usually equal more skill. |
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