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News & Features Discussion  » Guild Wars 2: 2 Million and Counting

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416 posts found
  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2469

9/13/12 9:13:48 AM#61
Originally posted by Kilmar
Guardian lvl 80, don't understand the hype at all.

I think the hype was even after 80 the game wasn't over. How is your crafting, is your map and all acheivements complete, pets dyes, WvWvW, sPVP? There are many, many things to do besides hit max level imho.

I have about 160 hours or more in the game and have only completed about 38% of the map. And of that 38% I haven't adventured or done all the achievements in it. My to main crafting disciplines are only at about 200 and gathering is challenging.

Little article to read. I'm sure it won't motivate you to press on but it may. ;)

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2441

9/13/12 9:14:10 AM#62

That's cool.

GW2 is a good game.

Grats.

Playing: GW2
Waiting on: Neverwinter, Elder Scrolls Online

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 2183

"I had fun once, it was awful!" -Grumpy Cat

9/13/12 9:14:48 AM#63
Originally posted by Lethality
Originally posted by tawess
Originally posted by gravesworn
Does anyone know how to find the first two weeks of box sales for wow?

this is the closest i got

 

World of Warcraft Is Setting Records

By Rainier Van Autrijve | Dec 1, 2004

Blizzard is trying to keep up as World of Warcraft flies off the shelves.

Blizzard is obviously thrilled by the World of Warcraft success as sales numbers show WoW has broken day-one sales records in North America. World of Warcraft sold over 240,000 copies at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history.

...

By the end of the Thanksgiving weekend, World of Warcraft sold a total of over 350,000 copies, with reports from various retail stores that they had completely sold out

You have to compare it to non-sub sales like Diablo III, or even console games... in comparison, these sales numbers pale.

 

Back in 2004, MMOs weren't on anyone's map, unless you played DAoC, UO, or EQ.  Which was maybe like 500k people...maybe.  WoW put the MMO out to the masses, that's how they got millions to join.  You can't compare first weeks numbers from 2004 to todays games.  The market is infinitely larger than it used to be...500k vs ~15 million...of course you'll sell more today.

 

"Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist

  Icewhite

Made History

Joined: 7/11/11
Posts: 5487

Pink, it's like red but not quite.

9/13/12 9:15:23 AM#64
Originally posted by gravesworn
Really can we compare it to other mmos as far as financial inqury is concerned? Would we not need to compare it to other non subscription based games? Does anyone know how to find the first two weeks of box sales for wow? I dont know how you to compare a subscription based game over a non subscription based game.

Login queues and massive systemwide server instabilities/daily crashes for several months?  Unable (at any price) to acquire more server hardware?

Situations, again, are not remotely similar--and comparisons futile.

But you know, that's never stopped a gamer from arguing numbers :)

-Nearly every single bad trend in MMO development was started by the developers.--Wordiz

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/13/12 9:16:12 AM#65

Grats ANet...awesome game that I really want to succeed so that we can see a bunch of high quality expansions down the road :).

Also, I think it's hilarious that there are a bunch of people in here trying to spin 2 million sales negatively somehow.

Are you team Azeroth, team Tyria, or team Jacob?

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 1913

9/13/12 9:16:14 AM#66
Originally posted by Eir_S

How did I know there would be people in this thread acting like 2 million sales is a bad thing?

Seriously, just stop, it's embarrassing.  Way to go, ANet.

I know right?  It's like people are really pissed off with another games success.

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1073

9/13/12 9:16:23 AM#67
inb4 WoW kids compare GW2 western sales to Blizzards global sales releases and pretend Blizzard games have not been advertised and artificially hyped easily ten times more if you could even quantify all the crap Blizzard pulls to promote their title.
 

'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
'Favourite game' - The game someone prefers the most of all;

Learn the difference.


"fluid & polished" vs "slugish & poor"
Learn the difference.

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1925

The doctors say his chances are 50/50...but there's only a 10% chance of that.

9/13/12 9:16:30 AM#68
Originally posted by Gravarg
Originally posted by Lethality
Originally posted by tawess
Originally posted by gravesworn
Does anyone know how to find the first two weeks of box sales for wow?

this is the closest i got

 

World of Warcraft Is Setting Records

By Rainier Van Autrijve | Dec 1, 2004

Blizzard is trying to keep up as World of Warcraft flies off the shelves.

Blizzard is obviously thrilled by the World of Warcraft success as sales numbers show WoW has broken day-one sales records in North America. World of Warcraft sold over 240,000 copies at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history.

...

By the end of the Thanksgiving weekend, World of Warcraft sold a total of over 350,000 copies, with reports from various retail stores that they had completely sold out

You have to compare it to non-sub sales like Diablo III, or even console games... in comparison, these sales numbers pale.

 

Back in 2004, MMOs weren't any anyone's map, unless you played DAoC, UO, or EQ.  Which was maybe like 500k people...maybe.  WoW put the MMO out to the masses, that's how they got millions to join.  You can't compare first weeks numbers from 2004 to todays games.  The market is infinitely larger than it used to be...500k vs ~15 million...of course you'll sell more today.

Except, sadly, GW2 didn't sell that many more than 2004.  They had MONTHS of additional sales time from pre purchase, as well as a ton of digital orders.  WoW had 24 hours and boxes at stores.

El Psy Congroo

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2594

We all breathe and we all die.

9/13/12 9:17:59 AM#69
Originally posted by Lethality
Originally posted by Nikkita
Originally posted by Lethality
Hehe, no. This game isn't mainstream enough... it has a limited appeal, and there are signs that the foundation has cracks in it (endgame, broken designs, balance.)

According to Anet they want to beat WOW in sales and be number one. I think they know for that they have to go for mass appeal hence mainstream.

But the design *isn't* mainstream. It tries to be, but falls short in the general appeal.

Hey God, *Waves*

Btw I made it to level 80, still having a blast however, I don't play as much as I did getting to 80 because I'm working on my alts, I still got to much ish to do on my 80(39% world completion, getting my legendaries, only did 4 of 8 dungeon story modes, haven't done explorable, haven't unlocked all my skills, still gotta get my build going only one trait line going).

Orr is fun btw so is the level 70-80 zone I like fighting the claw of jormag.

Incentive to do these things are subjective, by the way can you tell me when the world is ending, I want to know before hand so I can pre plan my going away letter that no one will see.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 2183

"I had fun once, it was awful!" -Grumpy Cat

9/13/12 9:18:29 AM#70
Originally posted by Eir_S

How did I know there would be people in this thread acting like 2 million sales is a bad thing?

Seriously, just stop, it's embarrassing.  Way to go, ANet.

 

I never said it was a bad thing.  Others were saying it's the greatest sales success ever, or at least acting like it, but it's far from it.  I plan on getting GW2 on the 25th, and playing that along side WoW and Rift.

"Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist

  wutae

Elite Member

Joined: 12/16/03
Posts: 48

9/13/12 9:18:35 AM#71

ER CAN SOMEONE PLEASE EXPLAIN, BY SAYING UNITS, DO THEY MEAN, BOXES?

 

Because if that is true, they had 1 mill pre-purchases, and 2 million boxes, as well as from the 20 members of my guild 3 of them prepurchased, and 17 of them ordered digitally, so by pure speculation we can easily say that they have sold (putting random number here)  lets say 6 million ? OR 2 millions units, means 2 million total accounts?

The tip for
The win is
cooperation.

  JerYnkFan

Advanced Member

Joined: 3/10/06
Posts: 295

9/13/12 9:18:57 AM#72
Congrats to ANET and foolish me for thinking there would be no "how many people are subbed" arguments.
  TdogSkal

Novice Member

Joined: 5/11/06
Posts: 1255

Do not fear death, Death will come a knocking anytime it wants.

9/13/12 9:19:03 AM#73
Originally posted by DiSpLiFF
Originally posted by gravesworn
Really can we compare it to other mmos as far as financial inqury is concerned? Would we not need to compare it to other non subscription based games? Does anyone know how to find the first two weeks of box sales for wow? I dont know how you to compare a subscription based game over a non subscription based game.

Diablo 3 sold over 3.6 million in 24 hours if you want to compare to non-subscription game. 

just throwing it out there. 

Yea but I think its pretty safe to say that Most of those who bought D3 got it because they loved D2 and had to wait 10+ years for a new Diablo and I think its safe to say that the good majority do not play D3 anymore because it was a crappy game.

So yes Diablo 3 should have out sold Guild Wars 2.  Many more people have been waiting on Diablo 3 then Guild Wars 2.

Sooner or Later

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2594

We all breathe and we all die.

9/13/12 9:20:09 AM#74
Originally posted by Creslin321

Grats ANet...awesome game that I really want to succeed so that we can see a bunch of high quality expansions down the road :).

Also, I think it's hilarious that there are a bunch of people in here trying to spin 2 million sales negatively somehow.

Lol it's amusing.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 781

9/13/12 9:20:29 AM#75
I wish I could take back my purchase. But it's not sub game so I can't :O
  wutae

Elite Member

Joined: 12/16/03
Posts: 48

9/13/12 9:20:42 AM#76
Originally posted by TdogSkal
Originally posted by DiSpLiFF
Originally posted by gravesworn
Really can we compare it to other mmos as far as financial inqury is concerned? Would we not need to compare it to other non subscription based games? Does anyone know how to find the first two weeks of box sales for wow? I dont know how you to compare a subscription based game over a non subscription based game.

Diablo 3 sold over 3.6 million in 24 hours if you want to compare to non-subscription game. 

just throwing it out there. 

Yea but I think its pretty safe to say that Most of those who bought D3 got it because they loved D2 and had to wait 10+ years for a new Diablo and I think its safe to say that the good majority do not play D3 anymore because it was a crappy game.

So yes Diablo 3 should have out sold Guild Wars 2.  Many more people have been waiting on Diablo 3 then Guild Wars 2.

as i said 2 posts above, diablo 3 sold 3.6 million accounts, not boxes, can someone try to confirm my question ?

The tip for
The win is
cooperation.

  QuicklyScott

Novice Member

Joined: 4/27/12
Posts: 448

The opinion of a penguin.

9/13/12 9:21:02 AM#77

Congrats Arenanet.

 

I hope they release numbers in a couple of months time as to how many of those 2 million are still around. That will be the big cruncher, It is an MMO after all.  Lets hope that people don't leave after the first couple of months like they did in SWTOR, or most themeparks; although, I can't see it not happening really, especially with MoP releasing.

 

But that doesn't take away from GW2's huge success, congrats.

 

  MightyPit

Hard Core Member

Joined: 11/21/02
Posts: 87

9/13/12 9:23:56 AM#78

Congratz ArenaNet.

For myself, I don't care if the sales numbers compare to those of blizz. I found a new mmo-home, I have really much fun playing the game and hope that it has a bright future.

I love to have a really hard time when trying to do some dynamic events on my own or in a small group. I love that I have to experiment in the crafting window. I love that the legendary weapons are soo hard to get. I love to have the greatest warfare since daoc.

I wish there would be a personal progress within the world vs world warfare, like the realm-ranks in daoc. With some gimmicks to earn while progressing. And I wish the game would have an slower levelspeed. 100 hours until max level is too fast, and i know there are people who are much faster than that.

MMO's played so far:
UO,EQ,DAOC,EQ2,GW,ROM,WOW,WAR,AOC,LOTRO,RIFT,TSW,GW2,POE
Looking forward to: Camelot Unchained, Star Citizen

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2441

9/13/12 9:23:59 AM#79
Originally posted by TdogSkal
Originally posted by DiSpLiFF
Originally posted by gravesworn
Really can we compare it to other mmos as far as financial inqury is concerned? Would we not need to compare it to other non subscription based games? Does anyone know how to find the first two weeks of box sales for wow? I dont know how you to compare a subscription based game over a non subscription based game.

Diablo 3 sold over 3.6 million in 24 hours if you want to compare to non-subscription game. 

just throwing it out there. 

Yea but I think its pretty safe to say that Most of those who bought D3 got it because they loved D2 and had to wait 10+ years for a new Diablo and I think its safe to say that the good majority do not play D3 anymore because it was a crappy game.

So yes Diablo 3 should have out sold Guild Wars 2.  Many more people have been waiting on Diablo 3 then Guild Wars 2.

Its funny how people could compare anything with an iconic series like Diablo.

Obviously a new Diablo will sell more than any other game on PC. What are they at now? Ten million copies sold? 

 

Playing: GW2
Waiting on: Neverwinter, Elder Scrolls Online

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2469

9/13/12 9:26:56 AM#80
Originally posted by kadepsyson
Originally posted by Gravarg
Originally posted by Lethality
Originally posted by tawess
Originally posted by gravesworn
Does anyone know how to find the first two weeks of box sales for wow?

this is the closest i got

 

World of Warcraft Is Setting Records

By Rainier Van Autrijve | Dec 1, 2004

Blizzard is trying to keep up as World of Warcraft flies off the shelves.

Blizzard is obviously thrilled by the World of Warcraft success as sales numbers show WoW has broken day-one sales records in North America. World of Warcraft sold over 240,000 copies at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history.

...

By the end of the Thanksgiving weekend, World of Warcraft sold a total of over 350,000 copies, with reports from various retail stores that they had completely sold out

You have to compare it to non-sub sales like Diablo III, or even console games... in comparison, these sales numbers pale.

 

Back in 2004, MMOs weren't any anyone's map, unless you played DAoC, UO, or EQ.  Which was maybe like 500k people...maybe.  WoW put the MMO out to the masses, that's how they got millions to join.  You can't compare first weeks numbers from 2004 to todays games.  The market is infinitely larger than it used to be...500k vs ~15 million...of course you'll sell more today.

Except, sadly, GW2 didn't sell that many more than 2004.  They had MONTHS of additional sales time from pre purchase, as well as a ton of digital orders.  WoW had 24 hours and boxes at stores.

And don't forget WoW wasn't flooded with hundreds of other mmorpg titles on the market in 2004. Not to mention Blizzard was a world wide success with Diablo and Warcraft.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

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