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Guild Wars 2

Guild Wars 2 

General Discussion  » POLL-How long before Blizzard copies GW2 questing design?

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179 posts found
  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/12/12 8:26:30 AM#121
Originally posted by roo67
Originally posted by Nikkita
Originally posted by roo67
Never . Guild Wars pve would be too confusing and hard for the majority of todays Warcraft players . You have to realise theres a limit to what they are capable of grasping . If you make things too hard from they will  do what I did with monopoly boards when I was little and losing and throw it up in the air. If such a thing were to happen to a laptop or desktop Blizzard would get lots of complaints from parents about broken computers .

This is BS.  WOW community have all knid of players with different gaming backgrounds. And many of them ..this is going to be shock for you..also play other MMOS. I have been in multiple guilds in WOW over 5 years and i met a lot of 30+ players who were in army, teachers even doctors and engineers.

When you post nonsense like this it says more about you than entire community you are tryign to generalise on basis of your own limited and narrow thinking.

Isn't it ironic that you are bashing WOW players while being fan of GW2 whose goal is to beat WOW in sales and become number one?  there is nothing confusing about GW2 PVE everything is marked on your map and when DE triggers it shows up in big red circles so all you have to do is rush to the spot....and kill.

If you notice I said "majority of WoWs PVE community" not all of WoWs community . I cant help that you can't absorb whats actually written .

WoWs PVP community is a different thing . I'm not knocking that side of the game at all . Theres still some fun and challenge to be had in the battlegrounds and arenas. Sadly the world PVP has been destroyed because the world outside of the citys now goes largly unused .Its like the Australian Ouback its there but hardly anyone uses it  .

The average WoW pve player  goes through 20 levels of easy questing .Then grinds dungeon after dungeon till he or she hits level 85 . None of these dungeons offer real challenge to the point you hit 85 . Then you have a choise which mode you want to go on eventually . Then and only then you may encounter some interesting pve raiding and theres not a lot of it . Very few people quest at all any more .Most mobs the same level as you go down with 2 or three shots . No danger at all in that .

I would bet that theres not a majority of people aged 30+ in WoW that play the PVE content . Maybe a few like myself still enjoy the battlegrounds but you would to be a very inexperianced or extremly casual adult gamer to get any kind of enjoyment out of the questing or raiding ( while leveling at least ) .It is designed to attract younger players who are new to gaming . I dont blame Blizzard for that they know what thier target audiance is and they've done well to sell it to them . But lets not delude ourselves that Blizzards thinking of players over the age of 18 whens its watered down the content in every patch and expansion for the last 4 years or so .

Even most of WoW adults that do this type of PVE wouldn't enjoy what GW2 has to offer because they would have left WoW years ago if they wanted any sort of real challenge .

 

Your post is as geenric as it can get so there is nothing to grasp here. You don't know majority of WOW's PVE community. So why even make an asnine claim like that? if you got soem data or staistics to back up your ridiculous claims about so called majority. if yes we can continue this discussion.

Irony is that GW2 is going for mass appeal and you know what happens when a MMO goes for mass appeal? so don't be hypocrite when you are judging WOW and its community because Anet aiming for the same. I don't know from where you got the idea that GW2 is more mature and is not targetted towards attracting younger crowd.


Bite Me

  kujii

Novice Member

Joined: 6/10/07
Posts: 187

9/12/12 8:36:12 AM#122
Yeah diablo 3 sure was mind blowing.  Oooh and dont forget all the new innovative battlegrounds they have added.  And pandas can roll..amazing. I am sooo exited for "titan.". 
  kujii

Novice Member

Joined: 6/10/07
Posts: 187

9/12/12 8:37:47 AM#123
Originally posted by kujii
Yeah diablo 3 sure was mind blowing.  Oooh and dont forget all the new innovative battlegrounds they have added.  And pandas can roll..amazing. I am sooo exited for "titan.". 

<p cfbody"="">

Blizzard will teach the industry what *real* innovation means. With Titan I´m pretty sure they come up with more than yellow circles and a "dynamic" quest log.

No need to copy anything from GW2 (please, no cow feeding Blizzard.. please).

Further *real* innovation, look at World of Darkness and TSW

 

 
  User Deleted
9/12/12 8:56:56 AM#124
Originally posted by Nikkita
Originally posted by roo67
Originally posted by Nikkita
Originally posted by roo67
Never . Guild Wars pve would be too confusing and hard for the majority of todays Warcraft players . You have to realise theres a limit to what they are capable of grasping . If you make things too hard from they will  do what I did with monopoly boards when I was little and losing and throw it up in the air. If such a thing were to happen to a laptop or desktop Blizzard would get lots of complaints from parents about broken computers .

This is BS.  WOW community have all knid of players with different gaming backgrounds. And many of them ..this is going to be shock for you..also play other MMOS. I have been in multiple guilds in WOW over 5 years and i met a lot of 30+ players who were in army, teachers even doctors and engineers.

When you post nonsense like this it says more about you than entire community you are tryign to generalise on basis of your own limited and narrow thinking.

Isn't it ironic that you are bashing WOW players while being fan of GW2 whose goal is to beat WOW in sales and become number one?  there is nothing confusing about GW2 PVE everything is marked on your map and when DE triggers it shows up in big red circles so all you have to do is rush to the spot....and kill.

If you notice I said "majority of WoWs PVE community" not all of WoWs community . I cant help that you can't absorb whats actually written .

WoWs PVP community is a different thing . I'm not knocking that side of the game at all . Theres still some fun and challenge to be had in the battlegrounds and arenas. Sadly the world PVP has been destroyed because the world outside of the citys now goes largly unused .Its like the Australian Ouback its there but hardly anyone uses it  .

The average WoW pve player  goes through 20 levels of easy questing .Then grinds dungeon after dungeon till he or she hits level 85 . None of these dungeons offer real challenge to the point you hit 85 . Then you have a choise which mode you want to go on eventually . Then and only then you may encounter some interesting pve raiding and theres not a lot of it . Very few people quest at all any more .Most mobs the same level as you go down with 2 or three shots . No danger at all in that .

I would bet that theres not a majority of people aged 30+ in WoW that play the PVE content . Maybe a few like myself still enjoy the battlegrounds but you would to be a very inexperianced or extremly casual adult gamer to get any kind of enjoyment out of the questing or raiding ( while leveling at least ) .It is designed to attract younger players who are new to gaming . I dont blame Blizzard for that they know what thier target audiance is and they've done well to sell it to them . But lets not delude ourselves that Blizzards thinking of players over the age of 18 whens its watered down the content in every patch and expansion for the last 4 years or so .

Even most of WoW adults that do this type of PVE wouldn't enjoy what GW2 has to offer because they would have left WoW years ago if they wanted any sort of real challenge .

 

Your post is as geenric as it can get so there is nothing to grasp here. You don't know majority of WOW's PVE community. So why even make an asnine claim like that? if you got soem data or staistics to back up your ridiculous claims about so called majority. if yes we can continue this discussion.

Irony is that GW2 is going for mass appeal and you know what happens when a MMO goes for mass appeal? so don't be hypocrite when you are judging WOW and its community because Anet aiming for the same. I don't know from where you got the idea that GW2 is more mature and is not targetted towards attracting younger crowd.

So far I'm seeing a more friendly community in GW2 . This usually goes with mature players . Theres less of the type of silly names you see people giving characters in WoW that are something a child would more likely come up with . As a game its quite a bit more challenging which wont appeal to very young players . Talking to people thus far I've not met anyone under 17 .

As for WoW you can use something called occams razor . It is a principle urging one to select from among competing hypotheses that which makes the fewest assumptions . I don't have to know the majority of WoWs commuity I simply have to look at the evidence .

WoW has been made increasingly easier over the years , the most likly reason for this is to make the game more accessable to younger gamers . Older gamers in general have been playing longer and thus they usually have had more experiance so normally they want something to offer a bit more challenge so its less likly that its being aimed at them

If you look at general chat and the kind of thing that goes on in it you soon realise that its unlikly we are looking at what adults would say otherwise it would be similar to the kind of chat you see in a game like lotro which is known to have a more adult following .

The subject of the new MoP pack have had a lot of criticsm . The playable Panderen are seen by many to being aimed at younger players because of their similarity to the Kung Fu Panda movies  which I quite like anyways along with Shrek etc so I m not overly anti-panda  but I'm also well aware those movies are aimed more at chidren than adults 

I think WoW started out with an older player base but it has dimminised in recent years . I too know older players but none of them are under any illusion as to being in the minority these days simply because of the way the majority of the population act . None of the older players I know have much real interest in WoWs PVE anymore .

You see you don't need to know everyone in the game to realise who Blizzard are aiming it at . You just have to apply some common sence and realise ......

If its a bird , it waddles,quacks and looks like a duck . Its a fair assumption its a duck .

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/12/12 9:04:03 AM#125
Originally posted by roo67
Well you can use something called occams razor . It is a principle urging one to select from among competing hypotheses that which makes the fewest assumptions . I don't have to know the majority of WoWs commuity I simply have to look at the evidence .

WoW has been made increasingly easier over the years , the most likly reason for this is to make the game more accessable to younger gamers . Older gamers in general have been playing longer and thus they usually have had more experiance so normally they want something to offer a bit more challenge so its less likly that its being aimed at them

If you look at general chat and the kind of thing that goes on in it you soon realise that its unlikly we are looking at what adults would say otherwise it would be similar to the kind of chat you see in a game like lotro which is known to have a more adult following .

The subject of the new MoP pack have had a lot of criticsm . The playable Panderen are seen by many to being aimed at younger players because of their similarity to the Kung Fu Panda movies  which I quite like anyways along with Shrek etc so I m not overly anti-panda  but I'm also well aware those movies are aimed more at chidren than adults 

I think WoW started out with an older player base but it has dimminised in recent years . I too know older players but none of them are under any illusion as to being in the minority these days simply because of the way the majority of the population act . None of the older players I know have much real interest in PVE anymore .

You see you don't need to know everyone in the game to realise who Blizzard are aiming it at . You just have to apply some common sence and realise ......

If its a bird , it waddles,quacks and looks like a duck . Its a fair assumption its a duck .

You are ignoring the most vital part here. Mass appeal. That was the aim of Blizzard and they never tried to cover that up. Anet has already said it clearly they want to sell more copies than WOW and be number one. And there is a down side to mass appeal when you want to please as many players as possible you have to go the obvious route of making the game easier.

And in those millions of boxes Anet wants to sell it si hard to believe younger audience is not taken into account. So i find it ironic that you keep bashing WOW for catering to lower common denominator when GW2 plans to do the same. Why such a hypocricy? playing GW2 doesn't make you smarter or better than WOW players because i sense very condscending tone in your posting.


Bite Me

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

9/12/12 9:06:19 AM#126
Originally posted by Nikkita
Originally posted by xpiher
Originally posted by Nikkita
Originally posted by xpiher
Originally posted by Nikkita
Originally posted by xpiher

Never because a lot of people are actually complaining about not having quest hubs. So billzard will keep them to keep that market share. Personally I hate quest hubs that send you to next one ect ect. Its boring.

I saw someone mention TSW as innovative... not really. Adding in Mist style puzzles and making your game more like a single player RPG doesn't innovate. 

 


Originally posted by Tardcore How long before MoP sales are picking little peices of GW2 sales out of its gigantic teeth? Oh yeah, 14 more days.
Sorry, but WoW and GW1 were both similarilly successful when released. If anything, the only thing WoW can do is go down because they've already completely expanded their market share. If anything, GW2 is even more casual friendly than WoW is now simply due to the fact that it is F2P. Don't expect WoW to take away anyone from GW2 who isn't playing the game as a filler (which is what most people do between WoW expacs).

 

Funny because i keep reading how so many are playing GW2 as a  filler due to its B2P model.

Yes, many are. But typically speaking, when WoW players look for a filler MMO, it doesn't produce 1million + in sales. 

And you know that how? the biggest advantage of GW2 is that it is B2P. GW2's success won't be measured by  how many are still paying for the sub. Nevertheless, i am confused how you are so sure that when WOW players look for filler MMO it doesn't produce 1 million in sales?

Simply based on past sales, the number of people left subbed to those games until WoW came out, and the number of people left playing them. TOR and AoC are the ones I can think of. The hype machine pumped those games to million + subs, but people left the games in droves before a new expac of WoW came out due to let down. 

 

Edit: You also are forgetting one other thing GW2 has: NO GEAR GRIND TREADMIL! People are tired of that modle, even WoW players. GW2 is the only game on the market that doesn't have that as its core design for end game. 

That means GW2 active number will fall too when MOP will release?

GW2 has pretty hardcore grind for gear which are dvided in various tiers ;)

The only difference here is that it is not directly tied to dungeons. So for those who like to do gear treadmill they can still do it. What people should say is that GW2 got rid of 'dungeon gear' grind.

What gear grind? 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
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Xpiher's GW2
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Warhammer - Xpiher

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4933

9/12/12 9:09:09 AM#127

 

WoW has a formula that has really worked for them.  I don't see them abandoning that for a formula that doesn't have years of testing behind it.  What works for WoW does not work for other games....I think that's been proven.  But what works in OTHER games does not necessarilly work for WoW.  I just think Blizzard already has their winning formula.  Although, I have to admit....I'm PLAYING GW2.

President of The Marvelously Meowhead Fan Club

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/12/12 9:11:17 AM#128
Originally posted by xpiher
What gear grind? 

This grind?

http://www.guildwars2guru.com/topic/59361-what-ever-happened-to-horizontal-progression/

http://www.mmorpg.com/discussion2.cfm/thread/363676/page/1

There are tier levels on armor so even though these tiers are not directly related to dugeons there is still a horizontal progression for those who want better armor.

The only difference is that 'dungeon grind for armor' is gone and you won't have to do tier 1, tier 2 and so on versions of dungeons.


Bite Me

  User Deleted
9/12/12 9:23:48 AM#129

considering anet stole the idea from a famous capcom ps2 console japanese morpg(anyone who played that game knows which one i am talking about, i will give you guys a hint : dante from devil may cry was a uber boss in that game), i will say blizzard will never do that, cause obviously they have seen that 5(or maybe 7) yeras old rpg and if they were interested  they would copy paste it when wotlk came out. blizzard already added gnomecoder(automatic quest gain) and goblincoder for certain quests in cataclysm and it recieved very negative feedback from community for making questing looks so "casual". i am sure most of us from WoW don't like automatic quest recieve and tracking at all. i think anet is the only western rpg developer that swallowed their shame and copy pasted all most all of the mechanics from that game into their own game. their so called innovative combat system was also copied from the same game. shameful!!! how western people talks shit about japanese/chinese/koreans yet when it comes to stealing ideas, they  look at the same people to steal from. 

  TalulaRose

Apprentice Member

Joined: 6/27/12
Posts: 407

9/12/12 9:25:40 AM#130

http://www.mmorpg.com/discussion2.cfm/thread/364755/page/1

 

Why does this thread come to mind.

  User Deleted
9/12/12 9:29:49 AM#131
Originally posted by Nikkita
Originally posted by xpiher
What gear grind? 

This grind?

http://www.guildwars2guru.com/topic/59361-what-ever-happened-to-horizontal-progression/

http://www.mmorpg.com/discussion2.cfm/thread/363676/page/1

There are tier levels on armor so even though these tiers are not directly related to dugeons there is still a horizontal progression for those who want better armor.

The only difference is that 'dungeon grind for armor' is gone and you won't have to do tier 1, tier 2 and so on versions of dungeons.

i wonder how much iq a gamer has these days. unless the developers right with bold letter like this : "TIER 1 DRAGON KILLER ROCK SMASHER HEADGEAR OF VAGRANT MORON"  they don't realize that is a different level of item than the common item. you think that players would realize what is unique, what is legendary just by looking at an item but no, the devs actually have to sepll it out for them. and then  they say " what gear grind?". indeed we live in a dark age. the end is nigh my friends.

  User Deleted
9/12/12 9:31:58 AM#132

I hope never.

IMHO, its not good enough to copy.

  User Deleted
9/12/12 9:32:44 AM#133
Originally posted by Nikkita
Originally posted by roo67
Well you can use something called occams razor . It is a principle urging one to select from among competing hypotheses that which makes the fewest assumptions . I don't have to know the majority of WoWs commuity I simply have to look at the evidence .

WoW has been made increasingly easier over the years , the most likly reason for this is to make the game more accessable to younger gamers . Older gamers in general have been playing longer and thus they usually have had more experiance so normally they want something to offer a bit more challenge so its less likly that its being aimed at them

If you look at general chat and the kind of thing that goes on in it you soon realise that its unlikly we are looking at what adults would say otherwise it would be similar to the kind of chat you see in a game like lotro which is known to have a more adult following .

The subject of the new MoP pack have had a lot of criticsm . The playable Panderen are seen by many to being aimed at younger players because of their similarity to the Kung Fu Panda movies  which I quite like anyways along with Shrek etc so I m not overly anti-panda  but I'm also well aware those movies are aimed more at chidren than adults 

I think WoW started out with an older player base but it has dimminised in recent years . I too know older players but none of them are under any illusion as to being in the minority these days simply because of the way the majority of the population act . None of the older players I know have much real interest in PVE anymore .

You see you don't need to know everyone in the game to realise who Blizzard are aiming it at . You just have to apply some common sence and realise ......

If its a bird , it waddles,quacks and looks like a duck . Its a fair assumption its a duck .

You are ignoring the most vital part here. Mass appeal. That was the aim of Blizzard and they never tried to cover that up. Anet has already said it clearly they want to sell more copies than WOW and be number one. And there is a down side to mass appeal when you want to please as many players as possible you have to go the obvious route of making the game easier.

And in those millions of boxes Anet wants to sell it si hard to believe younger audience is not taken into account. So i find it ironic that you keep bashing WOW for catering to lower common denominator when GW2 plans to do the same. Why such a hypocricy? playing GW2 doesn't make you smarter or better than WOW players because i sense very condscending tone in your posting.

You seem to have accepted my original arguement that WoW has a lot of very young players in this last post of yours . I don't think GW2 will attract as many players around its lower age range as WoW does even though its a 12+ game . My brothers 8 year old plays WoW without any problem . He just likes going around killing stuff in it . I think younger players would get very confused by GW2 and give it up in frustration . Which is why Blizzard wont copy it .

edit I've not been at all condscending to you I've simply offered an opposing arguement.

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

9/12/12 9:36:25 AM#134
Originally posted by fahadjafar
Originally posted by Nikkita
Originally posted by xpiher
What gear grind? 

This grind?

http://www.guildwars2guru.com/topic/59361-what-ever-happened-to-horizontal-progression/

http://www.mmorpg.com/discussion2.cfm/thread/363676/page/1

There are tier levels on armor so even though these tiers are not directly related to dugeons there is still a horizontal progression for those who want better armor.

The only difference is that 'dungeon grind for armor' is gone and you won't have to do tier 1, tier 2 and so on versions of dungeons.

i wonder how much iq a gamer has these days. unless the developers right with bold letter like this : "TIER 1 DRAGON KILLER ROCK SMASHER HEADGEAR OF VAGRANT MORON"  they don't realize that is a different level of item than the common item. you think that players would realize what is unique, what is legendary just by looking at an item but no, the devs actually have to sepll it out for them. and then  they say " what gear grind?". indeed we live in a dark age. the end is nigh my friends.

 

No. I know there is tierd gear. Its just not necessary since you can get the same gear, in terms of stats, from crafted gear. 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  sleepr27

Apprentice Member

Joined: 11/11/11
Posts: 102

9/12/12 9:40:18 AM#135
I hope it doesn't take long. At least i know they are going to take the good things about it and make it 100 times better.
  User Deleted
9/12/12 9:50:47 AM#136
Originally posted by sleepr27
I hope it doesn't take long. At least i know they are going to take the good things about it and make it 100 times better.

They dont always take good ideas from other games sometimes they take bad ones too  . They took accessing PVP battlegrounds  from anywhere in the game world and allowing XP in them from Warhammer Online . It was one of the major contributing factors to what killed off nearly all world PVP in Warcraft . So in that instance taking an idea from another game made WoW 100 percent worse ( if you like PVP )

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

9/12/12 10:03:33 AM#137

 


Originally posted by xpiher

Originally posted by fahadjafar

Originally posted by Nikkita

Originally posted by xpiher

What gear grind? 

This grind? http://www.guildwars2guru.com/topic/59361-what-ever-happened-to-horizontal-progression/ http://www.mmorpg.com/discussion2.cfm/thread/363676/page/1 There are tier levels on armor so even though these tiers are not directly related to dugeons there is still a horizontal progression for those who want better armor. The only difference is that 'dungeon grind for armor' is gone and you won't have to do tier 1, tier 2 and so on versions of dungeons.
i wonder how much iq a gamer has these days. unless the developers right with bold letter like this : "TIER 1 DRAGON KILLER ROCK SMASHER HEADGEAR OF VAGRANT MORON"  they don't realize that is a different level of item than the common item. you think that players would realize what is unique, what is legendary just by looking at an item but no, the devs actually have to sepll it out for them. and then  they say " what gear grind?". indeed we live in a dark age. the end is nigh my friends.
  No. I know there is tierd gear. Its just not necessary since you can get the same gear, in terms of stats, from crafted gear. 
  To further prove my point

Originally posted by gaeanprayer

Originally posted by littleXuro To obtain 1 mere set of all available dungeon sets, you need to run explorable mode 60+ times atleast. Assuming you want to obtain several sets to have unique looks for all your characters, you have to do a few hundred runs, all lasting 2+ hours on average. Last time I remember, ArenaNet said you would get a reward each run to prevent this kind of grind. Words cannot describe how dissappointed I am, waited 4 years for it and again it's just another grind if I want to build unique characters.   Anyone else feels the same?
No. It's a grind for things you don't need. You can get golds and epics outside of the dungeons through events (I got an epic focus from killing Tequatl) and crafting. Those dungeon items are for people that enjoy that kind of thing. If that's not you, then it's not for you, ignore it. You can't say you want to participate in all of the content of the game then get upset when some of the content of the game isn't what you wanted, either make the concession to try it anyway or pass up on it. Like I did :D I have no intention of bothering with that gear myself. It's pretty, but frankly so are the Tier 1-3 cultural armors, and those can be bought with gold.

  Furthermore 

The items displayed here are max stat wise. Notice the listing of 501 individual sales? Prices are no where near grindy. This doesn't include exotics that can be bought for gold from different vendors

Again, no real grind.

 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/12/12 10:10:02 AM#138
Originally posted by xpiher

 

 

Again, no real grind.

 

Grind is matter of prespective. A lot of players who have been running dungeons in WOW enjoy it so it is not a grind for them. But since you asked me 'what grind' i was just being true to to the usual definition of grind used on these forums so gave you an example.

For those who enjoy it, it won't be a grind and those who dislike it and don't want to spend 200 hours to craft that awesome looking sword would call it a grind.

Yes it takes around 200 hours of gathering mats in order to make those amazing looking weapons unless you are in avery kick ass guild who do it for you.

Grind is not just limited to dungeons though...many players have been grinding weapon and armor skins in GW for years. Yes it is optional but it is there for those who enjoy repetitive tasks a.k.a grind.


Bite Me

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

9/12/12 10:13:31 AM#139


Originally posted by Nikkita

Originally posted by xpiher  

 
Again, no real grind.  
Grind is matter of prespective. A lot of players who have been running dungeons in WOW enjoy it so it is not a grind for them. But since you asked me 'what grind' i was just being true to to the usual definition of grind used on these forums so gave you an example. For those who enjoy it, it won't be a grind and those who dislike it and don't want to spend 200 hours to craft that awesome looking sword would call it a grind. Yes it takes around 200 hours of gathering mats in order to make those amazing looking weapons unless you are in avery kick ass guild who do it for you. Grind is not just limited to dungeons though...many players have been grinding weapon and armor skins in GW for years. Yes it is optional but it is there for those who enjoy repetitive tasks a.k.a grind.
 

I understand your point; however, knowing that you can get it from the AH/TP for as little as 5g a piece, I'm trying to figure out where this non-horizontal progression complaint comes from. If the best gear stat wise can be crafted pretty cheap, and bought from cultural vendors (pretty cheap) then how is it grindy?

Edit: To be clear, I;m talking specifically about time sinks for the highest stat armor.


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  korent1991

Apprentice Member

Joined: 5/01/09
Posts: 1405

9/12/12 10:54:20 AM#140
Originally posted by Nikkita
Originally posted by Gaia_Hunter
Originally posted by nsignific
Originally posted by Gaia_Hunter

You just kill all the kobolds because they are being a pest.

Why will you stop at 10 kobolds and not kill the 11th kobold that is smashing stuff?

Having to kill an X number of something is silly and only happens because the game isn't reflecting the fact koboldsa are dying - if once you kill. all the kobolds that are being a pest there aren't any more kobolds it is finished without anyone telling y.

I'm sorry, but no, you don't. If that were the case, why aren't you in the sewers slaying rats in your city, where you live, right now? They're a pest, after all.

You need an incentive, a reason, if that reason is someone asking you politely.

 

Otherwise you're just some lunatic who's killing kobolds.

 

Did I write that clear enough?

P.S.: don't know what you're on about with the 10,11 kobolds, it's not like you run out of "kobolds" in gw2 either, they're just not represented with a number. is that it, though? Is your brain that easy to fool? A progress bar rather than a number?

I'll explain.

WoW-like:

!Help. bandits are taking over my farm. Kill 10 bandits.

Bandits everywhere doing nothing. Go out kill 10 bandits. Farm is saved dispite BANDITS EVERYWHERE DOING NOTHING!

GW2:

NPC shouting: "Help! Help!  Bandits incoming!"

Bandits run in start kidnapping farmers and setting fires.

Kill all the bandits. No more bandits standing up.

Clearly the farm was saved from the bandits : THERE ARE NO FRIGGING BANDITS LEFT IN THE FARM!

 

Clearly there is no difference and I'm just silly.

And 5 minutes later bandits reappear and what you did meant nothing. So you move on to another area with another 20 faceless heroes just like you.

Knowing that you have wash some stinky cows which will become stinky again no matter how many buckets of water you thrown on those damn cows.

Let's be real here... What you're asking for is for game to be coded with neurol-netwroks with option of "self-teaching" and never to go back at 1 certain thing if not triggered by something else which would make it perfectly reasonable why it's happening again.

Good luck with that.

"Happiness is not a destination. It is a method of life."
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