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Guild Wars 2

Guild Wars 2 

General Discussion  » So how is the DE-HYPE phase going?

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221 posts found
  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4155

9/10/12 6:03:59 PM#141
Originally posted by sookster54

People that play GW2 with "leveling" in mind is playing it wrong, that's probably why there's a good amount of hate over it.


I and many other gamers out there play the same game for years, I've played Battlefield 1942, Day of Defeat, Medal of Honor, Call of Duty 1, 2 & 4, PlanetSide, SWG, City of Heroes (until issue 11), and some other games for years because of the pvp. I only lasted 4 months in WoW and 6 months in SWTOR (technically 2 months but I stayed because of my guild) because of the junky shoebox pvp that comes with a tier-based gear grind. So I see myself playing GW2 for years to come because of the world vs world pvp.

I agree. I'm taking my time! Leveling is far from important. My 51Guardian has 146 hours, and only 33% of the map complete. I think I have found about every hole, nook,  and cranny in that space. I sometimes wish leveling could be turned off. ;)

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

9/10/12 6:04:25 PM#142
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

Crafting:

Besides the high level issue of the economy.  The crafting system is terribad.  Its an EPIC money sink.  Just getting from 50 to 75 skill will cost you minimum 50s (which at level 15 or 16 is a metric crapton of money) OR 8-10 hours of mat farming.  The idea that you could even keep yourself in decent gear, much less your guild or buddies, is laughable.  Not happening.  The sad part is you discover that you can just buy all the crap you wanted to make from the AH for 1copper over vendor because of all the others thousands of schmucks who thought they would pick up crafting.

*snip*

that's not true at all if you are utilizing the discovery tab.. i even reached well over a 100 without spending anymore than maybe 10-20s max.. i'd take a look at some crafting guides and learn how to maximize XP through discovery.. also I never did any "mat farming" just grabbed mats along the way as I leveled

Hmm, yeah not sure what he's talking about there either.  I never spent nearly that much with the discovery system and was able to send all of my friends the Jewelry I made, which was still powerful enough to warrant making.  I guess it depends on how you play the game.

Then again, I'm getting a little tired of crafting in games in general, if only for the reasons he stated in his post.  Frankly, even though some items are worthwhile to craft, overall I don't think crafting is useful in any MMO's leveling scheme.  I think mobs need to stop dropping so much wearable loot so the game depends more on players crafting things for one another than getting a boost from some random drop.

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

9/10/12 6:12:27 PM#143
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

Crafting:

Besides the high level issue of the economy.  The crafting system is terribad.  Its an EPIC money sink.  Just getting from 50 to 75 skill will cost you minimum 50s (which at level 15 or 16 is a metric crapton of money) OR 8-10 hours of mat farming.  The idea that you could even keep yourself in decent gear, much less your guild or buddies, is laughable.  Not happening.  The sad part is you discover that you can just buy all the crap you wanted to make from the AH for 1copper over vendor because of all the others thousands of schmucks who thought they would pick up crafting.

*snip*

that's not true at all if you are utilizing the discovery tab.. i even reached well over a 100 without spending anymore than maybe 10-20s max.. i'd take a look at some crafting guides and learn how to maximize XP through discovery.. also I never did any "mat farming" just grabbed mats along the way as I leveled

It's true for me. I ran into snags the whole way with crafting. Everytime I got to the part where you needed 9 pieces to make the master of that level I would run out of mats. Which is why I ended up giving up on maxing tailoring till I hit 80. It was either buy mats or farm for hours. Neither appealed to me.

If you have  a guild that feeds you mats or are one of those people that always begs in guild chat for mats, you might not have this problem.

  Clypto75

Novice Member

Joined: 5/21/08
Posts: 68

9/10/12 6:16:31 PM#144
It is exactly what I expected, nothing grand but its an okay time waste though I havent tried WvWvW to much just yet tbh.
  User Deleted
9/10/12 6:18:17 PM#145
Originally posted by Amjoco
Originally posted by sookster54

People that play GW2 with "leveling" in mind is playing it wrong, that's probably why there's a good amount of hate over it.


I and many other gamers out there play the same game for years, I've played Battlefield 1942, Day of Defeat, Medal of Honor, Call of Duty 1, 2 & 4, PlanetSide, SWG, City of Heroes (until issue 11), and some other games for years because of the pvp. I only lasted 4 months in WoW and 6 months in SWTOR (technically 2 months but I stayed because of my guild) because of the junky shoebox pvp that comes with a tier-based gear grind. So I see myself playing GW2 for years to come because of the world vs world pvp.

I agree. I'm taking my time! Leveling is far from important. My 51Guardian has 146 hours, and only 33% of the map complete. I think I have found about every hole, nook,  and cranny in that space. I sometimes wish leveling could be turned off. ;)

  nightfallrob

Novice Member

Joined: 5/10/08
Posts: 170

9/10/12 6:21:56 PM#146
Originally posted by Aerowyn
Overall so far has exceeded my very high expectations... Minor annoyances but overall more than lived up and exceeded what I was expecting

This.

  Hrimnir

Elite Member

Joined: 5/24/10
Posts: 1223

9/10/12 6:26:58 PM#147
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

Crafting:

Besides the high level issue of the economy.  The crafting system is terribad.  Its an EPIC money sink.  Just getting from 50 to 75 skill will cost you minimum 50s (which at level 15 or 16 is a metric crapton of money) OR 8-10 hours of mat farming.  The idea that you could even keep yourself in decent gear, much less your guild or buddies, is laughable.  Not happening.  The sad part is you discover that you can just buy all the crap you wanted to make from the AH for 1copper over vendor because of all the others thousands of schmucks who thought they would pick up crafting.

*snip*

that's not true at all if you are utilizing the discovery tab.. i even reached well over a 100 without spending anymore than maybe 10-20s max.. i'd take a look at some crafting guides and learn how to maximize XP through discovery.. also I never did any "mat farming" just grabbed mats along the way as I leveled

Sorry, it is true, if you don't know about discovery or how it works.  It took me a while to figure it out myself.  But, i will concede its not nearly as bad with discovery.  Although the mats you use for the things like jute insignias cost usually 80c to 1.5s EA and each insignia takes 3 of them.  So its still expensive just not quite as bad.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  Hrimnir

Elite Member

Joined: 5/24/10
Posts: 1223

9/10/12 6:29:01 PM#148
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

Crafting:

Besides the high level issue of the economy.  The crafting system is terribad.  Its an EPIC money sink.  Just getting from 50 to 75 skill will cost you minimum 50s (which at level 15 or 16 is a metric crapton of money) OR 8-10 hours of mat farming.  The idea that you could even keep yourself in decent gear, much less your guild or buddies, is laughable.  Not happening.  The sad part is you discover that you can just buy all the crap you wanted to make from the AH for 1copper over vendor because of all the others thousands of schmucks who thought they would pick up crafting.

*snip*

that's not true at all if you are utilizing the discovery tab.. i even reached well over a 100 without spending anymore than maybe 10-20s max.. i'd take a look at some crafting guides and learn how to maximize XP through discovery

Honestly if your not using discovery to level up you profession, then you are going to be wasting a crap ton of mats and supplies. That is by far the easiest way and the most productive way to level it up. Basically:

1. Get as many levels as possible from just making bars or whatever, don't craft anything else.

2. Craft insignias/gems or whatever and use it on as many possibilities as you can.

3. Second you get 25 levels above the crafted item skill wise don't waste mats on it.

4. Prosper.

400 in 2 professions, most I bought was to go from 375-400. About it.

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  Madimorga

Advanced Member

Joined: 5/26/10
Posts: 2012

9/10/12 6:29:09 PM#149

I enjoy it.  It's not like I will shun all other games for it forever, but I'm not currenty tempted by the idea of Pandas, for instance.  I do plan to sample many up and coming free to play games as they come out in the next few years because several look promising and I'll probably go back and forth with The Secret World, too.  And I still have some hope for XBox Kinect for when I'm totally sick of sitting around turning into gamer sludge.

 

So yeah, GW2.  Solid game, enjoying it, not planning to spend 12 hours a day there, 7 days a week.  I'm pretty sure that super obsessive phase of my gaming life is over no matter what devs offer up in the next few years.  It will never have the same feel to it as the first time I logged into an MMO and realized I was in a huge virtual world  full of real people.

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

9/10/12 6:44:38 PM#150

Ok due to the thread title I'm basing this outlook on what the game is as compared to what it seems the fan base hoped it would be. 

On that note I think we can see now that the game is not the paradigm shift, genre conquering, wow killer that many of the more hysterically rabid fans claimed it would be. Its just yet another distillation of the themepark model where its seems what they've mainly done is remove some of the more annoying aspects of the genre and unfortunately didn't replace them with anything new.

So just like every other game for the last few years, GW2 will slate the pallet of the majority for a few months then go on the dust pile with the rest of the disposable games. Now nothing wrong with that, but considering how many people not that long ago were delerious with the hope that THIS TIME everything will be different, it feels a titch pathetic.

"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  User Deleted
9/10/12 6:46:09 PM#151
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

Crafting:

Besides the high level issue of the economy.  The crafting system is terribad.  Its an EPIC money sink.  Just getting from 50 to 75 skill will cost you minimum 50s (which at level 15 or 16 is a metric crapton of money) OR 8-10 hours of mat farming.  The idea that you could even keep yourself in decent gear, much less your guild or buddies, is laughable.  Not happening.  The sad part is you discover that you can just buy all the crap you wanted to make from the AH for 1copper over vendor because of all the others thousands of schmucks who thought they would pick up crafting.

*snip*

that's not true at all if you are utilizing the discovery tab.. i even reached well over a 100 without spending anymore than maybe 10-20s max.. i'd take a look at some crafting guides and learn how to maximize XP through discovery

Honestly if your not using discovery to level up you profession, then you are going to be wasting a crap ton of mats and supplies. That is by far the easiest way and the most productive way to level it up. Basically:

1. Get as many levels as possible from just making bars or whatever, don't craft anything else.

2. Craft insignias/gems or whatever and use it on as many possibilities as you can.

3. Second you get 25 levels above the crafted item skill wise don't waste mats on it.

4. Prosper.

400 in 2 professions, most I bought was to go from 375-400. About it.

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

  Hrimnir

Elite Member

Joined: 5/24/10
Posts: 1223

9/10/12 6:52:34 PM#152
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

*snip*

*snip*

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

Oh dude its cool, like i said that wasn't directed at you, i jsut thought it was interesting that nobody has mentioned anything else in most.  I thought for sure they would hop on the part about dynamic content for example.  But you have nothing to apologize for.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  User Deleted
9/10/12 6:58:14 PM#153
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

*snip*

*snip*

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

Oh dude its cool, like i said that wasn't directed at you, i jsut thought it was interesting that nobody has mentioned anything else in most.  I thought for sure they would hop on the part about dynamic content for example.  But you have nothing to apologize for.

What?!? you insulted GW2's dynamic content... Why I outta...

As far as that goes. It's better than rift IMO only because rift was literally just random spots that seemed to have no importance besides maybe the raids that seemed to almost never happen. But is it immersive is opinion. In a zerg, probly not. Alone, maybe. But gotta admit, when I have to follow around a frog who lost its way in the water and the quest saying "take him to shore" and I reach one and he basically goes, "oops wrong shore back into the water bec its so much fun." I almost walked away and said, you know what you can go die for all I care. Mind you I was alone and he would have. Still refuse to go near that quest to that day... bastard..

  User Deleted
9/10/12 7:03:53 PM#154
Originally posted by MMOwanderer
The game is like, 2 weeks old.

I predict it will be f2p inside another 2 weeks...

  Hrimnir

Elite Member

Joined: 5/24/10
Posts: 1223

9/10/12 7:07:35 PM#155
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

*snip*

*snip*

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

Oh dude its cool, like i said that wasn't directed at you, i jsut thought it was interesting that nobody has mentioned anything else in most.  I thought for sure they would hop on the part about dynamic content for example.  But you have nothing to apologize for.

What?!? you insulted GW2's dynamic content... Why I outta...

As far as that goes. It's better than rift IMO only because rift was literally just random spots that seemed to have no importance besides maybe the raids that seemed to almost never happen. But is it immersive is opinion. In a zerg, probly not. Alone, maybe. But gotta admit, when I have to follow around a frog who lost its way in the water and the quest saying "take him to shore" and I reach one and he basically goes, "oops wrong shore back into the water bec its so much fun." I almost walked away and said, you know what you can go die for all I care. Mind you I was alone and he would have. Still refuse to go near that quest to that day... bastard..

Yeah, i guess i should have clarified, im not saying Rift was better, im also not saying the system is bad.  It works just fine.  All i was trying to say is that it wasnt this ultra innovative game paradigm shifting ultra awesome thing like the developers AND the fanboys tried to make it out to be.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

9/10/12 7:14:43 PM#156
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

*snip*

*snip*

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

Oh dude its cool, like i said that wasn't directed at you, i jsut thought it was interesting that nobody has mentioned anything else in most.  I thought for sure they would hop on the part about dynamic content for example.  But you have nothing to apologize for.

What?!? you insulted GW2's dynamic content... Why I outta...

As far as that goes. It's better than rift IMO only because rift was literally just random spots that seemed to have no importance besides maybe the raids that seemed to almost never happen. But is it immersive is opinion. In a zerg, probly not. Alone, maybe. But gotta admit, when I have to follow around a frog who lost its way in the water and the quest saying "take him to shore" and I reach one and he basically goes, "oops wrong shore back into the water bec its so much fun." I almost walked away and said, you know what you can go die for all I care. Mind you I was alone and he would have. Still refuse to go near that quest to that day... bastard..

Yeah, i guess i should have clarified, im not saying Rift was better, im also not saying the system is bad.  It works just fine.  All i was trying to say is that it wasnt this ultra innovative game paradigm shifting ultra awesome thing like the developers AND the fanboys tried to make it out to be.

that must all be in your head..  either way its a huge step imo over traditional static hub questing that is the exact same every single time you go through it... play the same zone in Tera 3 times bet it will pretty much be the exact same every time you play through it. I have played through numerous starting zones in gw2 and not a single time was the experience the exact same... that is its biggest impact imho.. i will agree the early zones could use a little less repetition but overall still can't think of a MMO with a 1-15 zone i enjoyed more..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4155

9/10/12 7:17:29 PM#157
Originally posted by Tardcore

Ok due to the thread title I'm basing this outlook on what the game is as compared to what it seems the fan base hoped it would be. 

On that note I think we can see now that the game is not the paradigm shift, genre conquering, wow killer that many of the more hysterically rabid fans claimed it would be. Its just yet another distillation of the themepark model where its seems what they've mainly done is remove some of the more annoying aspects of the genre and unfortunately didn't replace them with anything new.

So just like every other game for the last few years, GW2 will slate the pallet of the majority for a few months then go on the dust pile with the rest of the disposable games. Now nothing wrong with that, but considering how many people not that long ago were delerious with the hope that THIS TIME everything will be different, it feels a titch pathetic.

Ya it is one of the best games to come out since Vanilla WoW . I am taking my time doing a lot of good crafting, meeting folks in my guild, and checking out everything I can.

My son and his wife are playing, they both made guardians. My youngest sone is playing an Elementalist and he is very good at it, in fact he is pretty good at all genres of games. My daughter, who lives down in Phoenix is playing with her friend and she is a Ranger. I don't get to chat with her much because of her work schedule. I'm fairly old and I'm trying to get my "girlfriend" (we can call them that when we are old) into the game but she has problems with trigger finger and carpal tunnel but she loves the engineer because of the guns.

I'm trying to meet the hundres of thousands of others who are playing the game and loving it. 

See you in game! I can't wait to meet you too!

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  User Deleted
9/10/12 7:18:39 PM#158
Originally posted by Aerowyn
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Hrimnir
Originally posted by eggy08
Originally posted by Aerowyn
Originally posted by Hrimnir

*snip*

*snip*

*snip*

Thanks for the headsup, appreciate that.

 

On a side note, and this isnt directed at you eggy, but i find it slightly amusing that people are ignoring every other part of my post but focusing on the one thing i was slightly wrong about.  And i do stress slightly.

Sorry, jumped into this thread late and that was an easy answer so I jumped on it. Didn't read the rest. Blame Aerowyn for snipping it, I'm the victim here.

Oh dude its cool, like i said that wasn't directed at you, i jsut thought it was interesting that nobody has mentioned anything else in most.  I thought for sure they would hop on the part about dynamic content for example.  But you have nothing to apologize for.

What?!? you insulted GW2's dynamic content... Why I outta...

As far as that goes. It's better than rift IMO only because rift was literally just random spots that seemed to have no importance besides maybe the raids that seemed to almost never happen. But is it immersive is opinion. In a zerg, probly not. Alone, maybe. But gotta admit, when I have to follow around a frog who lost its way in the water and the quest saying "take him to shore" and I reach one and he basically goes, "oops wrong shore back into the water bec its so much fun." I almost walked away and said, you know what you can go die for all I care. Mind you I was alone and he would have. Still refuse to go near that quest to that day... bastard..

Yeah, i guess i should have clarified, im not saying Rift was better, im also not saying the system is bad.  It works just fine.  All i was trying to say is that it wasnt this ultra innovative game paradigm shifting ultra awesome thing like the developers AND the fanboys tried to make it out to be.

that must all be in your head..  either way its a huge step imo over traditional static hub questing that is the exact same every single time you go through it... play the same zone in Tera 3 times bet it will pretty much be the exact same every time you play through it. I have played through numerous starting zones in gw2 and not a single time was the experience the exact same... that is its biggest impact imho.. i will agree the early zones could use a little less repetition but overall still can't think of a MMO with a 1-15 zone i enjoyed more..

Where's your thread on DEs? Think that would summarize it prelaunch. Too bad its lost in the sea of helpful threads. While problems bubble up to the surface constantly. *sigh*

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

9/10/12 7:20:34 PM#159
Originally posted by eggy08

Yeah, i guess i should have clarified, im not saying Rift was better, im also not saying the system is bad.  It works just fine.  All i was trying to say is that it wasnt this ultra innovative game paradigm shifting ultra awesome thing like the developers AND the fanboys tried to make it out to be.

that must all be in your head..  either way its a huge step imo over traditional static hub questing that is the exact same every single time you go through it... play the same zone in Tera 3 times bet it will pretty much be the exact same every time you play through it. I have played through numerous starting zones in gw2 and not a single time was the experience the exact same... that is its biggest impact imho.. i will agree the early zones could use a little less repetition but overall still can't think of a MMO with a 1-15 zone i enjoyed more..

Where's your thread on DEs? Think that would summarize it prelaunch. Too bad its lost in the sea of helpful threads. While problems bubble up to the surface constantly. *sigh*

you are welcome to resurface that one:)... to many pages to go back and search for me though lol..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Tardcore

Apprentice Member

Joined: 9/13/09
Posts: 2370

"A strange game. The only winning move is not to post."

9/10/12 7:25:06 PM#160
Originally posted by Amjoco
Originally posted by Tardcore

Ok due to the thread title I'm basing this outlook on what the game is as compared to what it seems the fan base hoped it would be. 

On that note I think we can see now that the game is not the paradigm shift, genre conquering, wow killer that many of the more hysterically rabid fans claimed it would be. Its just yet another distillation of the themepark model where its seems what they've mainly done is remove some of the more annoying aspects of the genre and unfortunately didn't replace them with anything new.

So just like every other game for the last few years, GW2 will slate the pallet of the majority for a few months then go on the dust pile with the rest of the disposable games. Now nothing wrong with that, but considering how many people not that long ago were delerious with the hope that THIS TIME everything will be different, it feels a titch pathetic.

Ya it is one of the best games to come out since Vanilla WoW . I am taking my time doing a lot of good crafting, meeting folks in my guild, and checking out everything I can.

My son and his wife are playing, they both made guardians. My youngest sone is playing an Elementalist and he is very good at it, in fact he is pretty good at all genres of games. My daughter, who lives down in Phoenix is playing with her friend and she is a Ranger. I don't get to chat with her much because of her work schedule. I'm fairly old and I'm trying to get my "girlfriend" (we can call them that when we are old) into the game but she has problems with trigger finger and carpal tunnel but she loves the engineer because of the guns.

I'm trying to meet the hundres of thousands of others who are playing the game and loving it. 

See you in game! I can't wait to meet you too!

And that's great, glad you (all of you GW2 players) are having a blast. Thing is though this is still very much the honeymoon period. Let's have this same chat in six months and see how it goes then.

"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

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