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Guild Wars 2

Guild Wars 2 

General Discussion  » So how is the DE-HYPE phase going?

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221 posts found
  MosesZD

Apprentice Member

Joined: 2/10/12
Posts: 1407

9/10/12 12:24:08 PM#101
Originally posted by Fadedbomb
Originally posted by Metentso
Please chose...

Still not out of the "Honey Moon Period" which is on average 3months. After that we'll see, but so far every single one of my multi-game members of our guild have stopped playing save for me and 1 other (of 36).

 

 

I don't even find that slightly believable having read the following:

 

Top complaints:

-Games is too easy.

-No point once you hit 80 other than repeating the same tired dungeons, or zone events that get boring to repeat over and over.

 

And what themepark is any different if that's how you're going to play the game?   You do have choices about what you do once you hit Level 80, but if you pass on those choices it's your fault, not the game's.

 

 

-WvWvW is a massive zergfest, and player skill plays no part in victories.

 

Your lack of skills does not make this so.  Small teams of coordinated players can easily defeat larger zerg fests and control maps.    When I saw a zerg coming my way Iin beta, I thought "Oh, good for me, a farming opportunity!"

 

-Crafting is worthless when dropped is infinitely easier & better to obtain.

 

That's not true.   Despite 6-characters roughly the same level (high 20s, low 30s), I've found that without crafting I have main-weapons and armor way under-leveled just because the drops didn't go my way...     Shields seem to really vex me.   It's routine for me to not have a shield within 5 levels drop.    And at every 5th level  craft step: 15, 20, 25 ...   I find the crafted gear to be, in most slots, better and rarely poorer.    I seldom carry-over more than a few pieces at each step.

 

As I progress and get close to the next step, I might be 70% drop vs crafted on a good day.    But come the next craft-step, and I'm back to mostly crafted gear.

 

-Replayability is extremely low as after the first two toons you've seen it all and tired of it already.

 

Most everyone that says this hasn't 'seen it all' or 'done it all.'   What they really mean is the followed the heart/DE/zone path then did quick clears to get 100% map/skill points.    There are at least one or two hidden things in every area.   

 

Further, between two humans in beta, two humans in live, when I go back to Queensdale for map-completion/skill point bonuses, I'm still running into new DEs.   I really wouldn't have thought that possible seeing as I've run two beta weekends in Queensdale plus all this live -- two humans, my Norn, plus two Sylvari  and a partial completion with my Asura and I still hit a new DE in Queensdale last night.

 

There is simply no way you 'saw it all' or have 'done it all.'    I doubt you've done 30% of the DEs.   There are that many of them.  

 

In fact, I have a fairly comprehensive DE list for Queensdale.  http://www.ign.com/wikis/guild-wars-2/Queensdale   There are 31 chains in that area.   Of those chains, there are still 5 I haven't done.    Eight times I've run the heart chain, plus explored, plus done every DE I've run into. 

 

And there are still 5 I haven't done.     Now add in all the other areas...

 

 

So, no, your claim of 'done it all' doesn't even pass a cursory sniff test.

 

 

-Equipment doesn't change appearance until 30s, and then again in the 60s, then finally at the 80s unless you spam horribly easy dungeons for dungeon karma. Now, granted our guild is used to actually difficult games like FF11, Everquest, Lineage II, DAOC, EQ2 raids. So we're used to being challenged.

 

 

Not true at all.   Just from crafting there are three different main out-fits.   You can transmogrify them and keep/swap looks for the stats.    Plus there are drops that are unique, even at the lower levels.

 

I think at the end of the day if you're not coming from WoW GW2 might just be too easy for you :(.

 

However, it was certainly worth the $60, but would have failed worse than SWTOR had it been sub-fee based.

 

I think at the end of the day you're just telling tales because you just can't be happy or accept the game really offers a lot and you're not willing to work for it.   That or you're incredibly unobservant and incurious.  

 

To make this game work, YOU HAVE TO BE ACTIVELY INVOLVED.

 

  raven222

Novice Member

Joined: 2/10/05
Posts: 88

9/10/12 12:28:16 PM#102

Actively playing since day one.

Way over my expectations , the game is all i hoped for.

Keep making it better Anet 

 

  Adiaris

Novice Member

Joined: 10/12/08
Posts: 381

9/10/12 12:30:13 PM#103
Originally posted by Zuvielify
Originally posted by JimmyYO
Given how virtually every MMO fails this way I was still surprised they decided to go with the little/no endgame option. In their case it's B2P so they don't care anyways but I can guarantee far less will buy the expansion because they don't build em to last.

I agree with you here. I gave a soapbox rant the other day on these forums about how people say a game is "all about the journey". When we all know that it's not. You may wish it was, but it's not. When you get to the end and there is nothing to do, you quit. Maybe If that was your intention all along, then you can say it was all about the journey.

The levels in GW2 are sort of like GW... they're just a number. When I got to 80 the only difference to me was that 1) I could go anywhere in the world 2) I could start thinking about gear (i'm never one to go after gear during the levelling phase.) Beyond that, not a whit has changed in how I play and what I do. I still haven't touched pvp or wvw (besides just logging in for monthly achievement), still have to raise one of my two crafts, still have 49% (plus hidden stuff) of the world to explore, still haven't played a single match at keg, tons of achievements and titles to get (to not talk about armor and wpns), and then there's all the alts I want to do, etc. etc. 

So it is about the journey, but it didn't stop at 80 whatsoever for me. 

  User Deleted
9/10/12 12:33:09 PM#104
Originally posted by kaiser3282

@Borick and Lorkii - Did you for some reason expect it was a sandbox? Doing any sort of research on the game before buying would have told you it wasnt.

BTW, the question was regarding what you expected, not wether or not you liked it. If you expected it to be a sandbox, thats kind of your own failing. If you expected it to be a themepark with some differences between it and other themeparks... then it was what you expected.

I knew that I was purhasing a themepark game.  I enjoyed WoW as much as the next guy, but GW2 doesn't feel the same to me.  It's had to put into words just what the differences are -- there are themepark elements to the game that just seem to go overboard and make the world feel like a casino rather than a world to me.

The game 'dings' like a slot machine, like the worst annoyances of the WoW achievement popups but with the noisemaking of a one-armed bandit.  Even my inventory plays out like a game-game-of-chance minigame.

Other themeparks I've played didn't sell out so far into flashy-clangy grab-your money Vegas-style.

If GW2 was a themepark I might feel more connection to it, but it really seems more like a casino than anything.

 

Also, no mounts.  No collision detection.  No 'real' aiming skill beyond the contrived dodge mechanic.  WoW is still a better themepark game, and I'm sick and tired of WoW, so why should I want to play GW2?

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 7246

9/10/12 12:34:50 PM#105
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority
  Lorkii

Apprentice Member

Joined: 9/04/12
Posts: 90

9/10/12 12:38:52 PM#106
Originally posted by ShakyMo
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority

Funny, I m a huge pvper, hate raiding, and really a casual MMO player, and theres nothing I like at all about GW2. As the poster above said, it feels like a casion, I said to my wife, it feels like a carnival, fun in spurts, but a rip of in the end. Of course this is my opinion.

  Nikkita

Apprentice Member

Joined: 11/25/10
Posts: 830

9/10/12 12:40:45 PM#107
Originally posted by MosesZD
snip..

You know it is really unfair to flame him and insult for giving his opinion when topic asks for it?

What are you tryign to accomplish here with such a mega flame? OP clearly asked for how you feel and when people write how they feel fans like you jump their bones? seriously WTF?


Bite Me

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2532

9/10/12 12:41:13 PM#108
Originally posted by Lorkii
Originally posted by ShakyMo
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority

Funny, I m a huge pvper, hate raiding, and really a casual MMO player, and theres nothing I like at all about GW2. As the poster above said, it feels like a casion, I said to my wife, it feels like a carnival, fun in spurts, but a rip of in the end. Of course this is my opinion.

But the poster above also said that GW2 has no collision and it has collision on target. He also stated that WoW is a better themepark which is his opinion, but there isn't a lick of collision in that game except in your pocketbook every month.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/10/12 12:43:35 PM#109
Pve - just what I expected. Decent. A bonus but not why I bought the game
Wvw - exceeded expectations
Visuals - exceeded expectations (cranked up all the way)
PvP and balance: almost perfect to me, but I expected and needed this (badly)
Overall longevity: WAY above expectations. About 100 hours in across 2 characters ... not lvl 30 yet. Way too much to do. People already hitting 80 are strange to me.
  Aelious

Elite Member

Joined: 9/27/11
Posts: 1393

World > Quest Progression

9/10/12 12:55:46 PM#110

It's exactly what I imagined given the systems they have in place and is very fun to play.

 

Events are static, at least what I have experienced at level 33, but they are given in such an active manner that it continues to be fun the fourth time you've escorted that merchant to the next town.  Granted, this is only if you stay in the same place for a long time.  XP is so abundant in pretty much everything you do so if you are exploring as much as you can the events are natural and as said before, really fun.

 

There's more to GW2 of course but the events and world really set it apart.  IMO it's the best themepark MMO out there right now.

Dear developers,

In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/10/12 1:00:13 PM#111
Originally posted by Nikkita
Originally posted by MosesZD
snip..

You know it is really unfair to flame him and insult for giving his opinion when topic asks for it?

What are you tryign to accomplish here with such a mega flame? OP clearly asked for how you feel and when people write how they feel fans like you jump their bones? seriously WTF?

 It's just the same rodeo over and over...

Anti-fan implies that parts of the game are objectively bad because he doesn't like them (WvW is just a zergfest), angry fan replies that he is incorrect...ad infinitum.  Seen it a thousand times.

Are you team Azeroth, team Tyria, or team Jacob?

  User Deleted
9/10/12 1:01:07 PM#112
Originally posted by Amjoco
Originally posted by Lorkii
Originally posted by ShakyMo
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority

Funny, I m a huge pvper, hate raiding, and really a casual MMO player, and theres nothing I like at all about GW2. As the poster above said, it feels like a casion, I said to my wife, it feels like a carnival, fun in spurts, but a rip of in the end. Of course this is my opinion.

But the poster above also said that GW2 has no collision and it has collision on target. He also stated that WoW is a better themepark which is his opinion, but there isn't a lick of collision in that game except in your pocketbook every month.

I'm sorry that I missed being flamed, but I don't put much stake in target-only collision detection.

 

I'm aware that there is no collision detection in WoW, but it's still a better themepark (In my opinion).  Collision detection, fixed reticle and first-person perspective are what I'm looking for in an MMO these days.

 

And none of this clangy casino-style crap.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/10/12 1:04:30 PM#113
Originally posted by Borick
Originally posted by Amjoco
Originally posted by Lorkii
Originally posted by ShakyMo
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority

Funny, I m a huge pvper, hate raiding, and really a casual MMO player, and theres nothing I like at all about GW2. As the poster above said, it feels like a casion, I said to my wife, it feels like a carnival, fun in spurts, but a rip of in the end. Of course this is my opinion.

But the poster above also said that GW2 has no collision and it has collision on target. He also stated that WoW is a better themepark which is his opinion, but there isn't a lick of collision in that game except in your pocketbook every month.

I'm sorry that I missed being flamed, but I don't put much stake in target-only collision detection.

 

I'm aware that there is no collision detection in WoW, but it's still a better themepark (In my opinion).  Collision detection, fixed reticle and first-person perspective are what I'm looking for in an MMO these days.

 

And none of this clangy casino-style crap.

 I actually rarely even target things when I play with a heavy melee or ground-targeted build.  I just run in, fire my skill, and it hits what it collides with.

The only type of gameplay that really relies on tab target is long range, non-ground targeted stuff.

Sooo I know you want pure FPS...but I don't think that the collision based skills in GW2 are gimmicky by any means.

Are you team Azeroth, team Tyria, or team Jacob?

  zaylin

Elite Member

Joined: 4/11/06
Posts: 685

9/10/12 1:07:48 PM#114
Originally posted by Praetalus
I honestly didn't think I would like it as much as I'm liking it.

This

The Dynamic Events, node/mob/loot sharing has really created a more organic feel (imo). I personally have not seen so many people working togther in a long time. At times Im planning to go do a specific thing, then find my self caught up in a DE with other playes, and the more there are the more fun the DEs get (imo). And ya at times the DEs can get repetitive but over all its enjoyable not having a "Quest log" full of quests and having to keep track of 20-40 of them at a time. Honestly I did not think the PvE was going to be on par with their PvP, but it is...and imo this is kinda what WAR should have been,I still miss WAR too :(

  Homitu

Elite Member

Joined: 10/01/09
Posts: 1748

9/10/12 1:09:56 PM#115
It's pretty much exactly what I expected it to be in nearly every regard.  It's a ton of fun.  After a solid 200+ hours including the beta, I'm still encountering awe inspiring moments, which why I play MMOs.  
  fatboy21007

Novice Member

Joined: 3/24/10
Posts: 416

9/10/12 1:12:20 PM#116

Id like to point out leveling 1-80 is NOT gw2's focus. Exploring, doing puzzles, crafting, events etc list goes on n on that is the point og gw2 as it was with gw1.  the game revolves around exploring and your story line.  Those who seem to complain are still glued to wow's style, However its time you accept the change, The genre needed this change and with hopes itll only get better!

game went well beyond wat i thought it would and got  me hooked. Anet  did it rite in my book. SOme of you will disagree, but thats your opnion. I also noticed this site has a few people mass making alt fourm chars just to keep bashing the game and trying to work people up. So i take any info from this site with a grain of salt. Ill get warned  for this post, as in the past when i said this i did.  *shrugs* back to gw2 XD

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 2532

9/10/12 1:12:59 PM#117
Originally posted by Borick
Originally posted by Amjoco
Originally posted by Lorkii
Originally posted by ShakyMo
Best pvp since eve / planetside
Better than normal pve (i slightly prefer tsw for pve though)
Raiders won't like it :P tough they've been spoilt rotten for almost a decade, arenanet made a game for the rest of us, rather than the minority

Funny, I m a huge pvper, hate raiding, and really a casual MMO player, and theres nothing I like at all about GW2. As the poster above said, it feels like a casion, I said to my wife, it feels like a carnival, fun in spurts, but a rip of in the end. Of course this is my opinion.

But the poster above also said that GW2 has no collision and it has collision on target. He also stated that WoW is a better themepark which is his opinion, but there isn't a lick of collision in that game except in your pocketbook every month.

I'm sorry that I missed being flamed, but I don't put much stake in target-only collision detection.

 

I'm aware that there is no collision detection in WoW, but it's still a better themepark (In my opinion).  Collision detection, fixed reticle and first-person perspective are what I'm looking for in an MMO these days.

 

And none of this clangy casino-style crap.

Oh my, that was far from a "flame". I was merely pointing out to Lorkil that you had made a mistake with the collision on target, and I wanted to ensure he new there was. Don't want rumors floating around here! :0

To re-ensure you are not upset, I love WoW as well! I am a big fan of all mmorpgs! 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/10/12 1:16:10 PM#118
Originally posted by fatboy21007

Id like to point out leveling 1-80 is NOT gw2's focus. Exploring, doing puzzles, crafting, events etc list goes on n on that is the point og gw2 as it was with gw1.  the game revolves around exploring and your story line.  Those who seem to complain are still glued to wow's style, However its time you accept the change, The genre needed this change and with hopes itll only get better!

game went well beyond wat i thought it would and got  me hooked. Anet  did it rite in my book. SOme of you will disagree, but thats your opnion. I also noticed this site has a few people mass making alt fourm chars just to keep bashing the game and trying to work people up. So i take any info from this site with a grain of salt. Ill get warned  for this post, as in the past when i said this i did.  *shrugs* back to gw2 XD

 Actually, I really think the game allows for a LOT of different playstyles, and all of them are very fun.  I tend to oscillate between different playstyles all the time, and that may be why I love GW2 so much.  It gives me the freedom to do whatever I want.

If I want massive PvP battles...WvW.

If I want intense PvP competition...sPvP

If I want to explore...just wander around and find hidden secret places (there are a LOT of them)

If I want to craft...Hunt for ingredients

...there's more too, just a whole lot to do in this game.

Are you team Azeroth, team Tyria, or team Jacob?

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

9/10/12 1:16:46 PM#119
Originally posted by Creslin321

 It's just the same rodeo over and over...

Anti-fan implies that parts of the game are objectively bad because he doesn't like them (WvW is just a zergfest), angry fan replies that he is incorrect...ad infinitum.  Seen it a thousand times.

Interesting how you are twisting this.

I see an OP asking for opinions in his thread.

Someone replies with his opinion.

Someone else attacks that person's opinion.

Nothing to do with anti-fans here.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

9/10/12 1:23:46 PM#120
Originally posted by grimal
Originally posted by Creslin321

 It's just the same rodeo over and over...

Anti-fan implies that parts of the game are objectively bad because he doesn't like them (WvW is just a zergfest), angry fan replies that he is incorrect...ad infinitum.  Seen it a thousand times.

Interesting how you are twisting this.

I see an OP asking for opinions in his thread.

Someone replies with his opinion.

Someone else attacks that person's opinion.

Nothing to do with anti-fans here.

 Nah, you're not getting what I'm saying...I'm not trying to take sides here.  Just stating a trend.

There is no problem with Faded saying he doesn't like the game...or stating his opinion.  You get into arguments though, when his opinion is phrased as an objective fact.  For example...

OK:

I don't like WvW, I feel like I'm just running with a zerg all the time.

Not OK:

WvW is just a massive zergfest.

See the difference?  And it goes both ways too...here is the other side of it.

OK:

It's cool that you don't like the game, I really like it, but not everyone will.

Not OK:

You don't like this game?  You are obviously playing it wrong.  That, or you are either a troll or just burned out on MMORPGs in general.

Are you team Azeroth, team Tyria, or team Jacob?

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