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Mortal Online

Mortal Online 

General Discussion  » Was "Awakening" a success?

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78 posts found
  Hancakes

Novice Member

Joined: 2/06/11
Posts: 1106

9/15/12 12:53:14 AM#41
Originally posted by Lahuzer
Well, I still think it´s to early to say if Awakening for a success or not. Just yesterday they released their biggest patch after Awakening fixing things like pets/stable/broker etc. I guess within 2-3 weeks from now we will be able to enjoy Awakening as it was intended. So this poll is done way to early.

Awakening was to "fix" Mortal Online and add features that were promised years ago.  

 

So youre saying its too early to judge the "fix" after at least 10 fixes (patches) to the fix?

 

 

What are you basing this 2-3 weeks lol one? I mean, look at the state of the game 2 YEARS after release

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

 
OP  9/15/12 1:00:03 AM#42
Originally posted by Lahuzer
Well, I still think it´s to early to say if Awakening for a success or not. Just yesterday they released their biggest patch after Awakening fixing things like pets/stable/broker etc. I guess within 2-3 weeks from now we will be able to enjoy Awakening as it was intended. So this poll is done way to early.

Too early???? Its been like 3 weeks or more since this Xpac rolled out. Too early to tell if its a success because it doesnt work 3 weeks later is NOT A SUCCESS.

Anyhow thats funny- SV is blessed to have paying customers such as yourself.

EDIT: So what would (in your estimation) be a proper timeframe to give a company to patch the patches on top of their patchs before we can decide if it was succesful? Longer than 3 weeks?

  argirop

Advanced Member

Joined: 6/05/09
Posts: 326

9/15/12 2:36:43 AM#43
Originally posted by SaintPhilip

EDIT: So what would (in your estimation) be a proper timeframe to give a company to patch the patches on top of their patchs before we can decide if it was succesful? Longer than 3 weeks?

My bet will be 3 more years.

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

 
OP  9/15/12 2:41:24 AM#44
Originally posted by argirop
Originally posted by SaintPhilip

EDIT: So what would (in your estimation) be a proper timeframe to give a company to patch the patches on top of their patchs before we can decide if it was succesful? Longer than 3 weeks?

My bet will be 3 more years.

Yes, 3 years to Patch the patches that patched the original patches.

But during that 3 years of Patching they will add at least 1 new thing which will break 3 more things and then  release a new Patch which will make them have to patch already patched patches...All over again.

And the cycle will continue for eternity. 

*Cue Disney Showtoon about cycle of life*

-Then, at some point during eternity they will have a perfectly working product, their ideals finally realized and the game we have all  been waiting for- A rush od subscribers will bring back FAILED and other bugs which will take another couple years to sort out.

Finally, as everything is working as intended, population levels high and everything is FUN FUN FUN- Thats when an asteroid hits the Earth and destroys mankind like it did to the Dinosaurs.

And then Dolphins grow hands, evolve , create a nuclear device, invent the Internet and Online gamings- And it all begins again.

*cue another Disney Cycle of Life song- Sung by a Dolphin who looks strikingly similar to Henrik*

  CroniteLore

Novice Member

Joined: 10/27/11
Posts: 110

9/18/12 4:10:17 AM#45

Whatever happens to MO it is outside the control of this Board. Many here have been falsely predicting MO's demise for what... the whole time it's been released? And it is still here.

I'm a fanboi - happy to admit it as for me Mortal is the only game in town as far as good fantasy sandox goes.

Yes it's broken all over the place but only time will tell if they make it or not.

I vote yes (as a fanboi should) - the haters here vote no - but at the end of the day our votes will not influence it and frankly, don't count. 

We are all (of course) allowed an opinion.

SV have said that when Awakening is fixed they'll market the game - they are after all trying to make a living here.

Soooo - we'll see what happens. I would rather be optomistic that they're going to make it eventually - than I have to go back to the wilderness of searching for a game with the same sort of scope.

 

I guess.

 

"In MO, even the haters are hardcore!" - ltank

  MeGaTronPower

Apprentice Member

Joined: 9/09/12
Posts: 83

9/18/12 7:02:19 AM#46
Jeez no one cares SrioUSly give it a rest already. Couldn't you had told Sven on their forum about this then mmorpg.com
  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4138

9/18/12 9:44:57 AM#47

I totally forgot about awakening .. i think ill have to check out MO again :)

 

question is can i pull myself away from PS2 LOL :)

My 3D models
http://dragon3d.webs.com/

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1392

9/18/12 10:37:47 AM#48
i bought PS2, isnt very good :( is my assumption. Most of what made PS1 good is absent, it feels like BF it does not feel like an mmo anymore. Before you had multiple territories but in ps2 you have 1 maybe 2 at release, in ps1 you could fight to lockdown a territory preventing the opposition from moving forces into it until the timer was over which gave alot of satisfaction when your hardwork paid off. But now theres nothing to show for your teams hard work.. Also i miss the battlepoints system (or whatever they where called) which allowed you to customise your character as you see fit based on the points you earn throguh experience a sort of rpg progression. Also missing from ps2. in ps1 you had 3 types of attack craft now you have 1 :(

there are 2 types of mmo, imitators and innovaters.

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

 
OP  9/20/12 5:39:52 PM#49

Any updates?

Interesting that these forums (the MO forums ) have never been so dead- They were active leading up to the big Xpac and for the last Month (since Xpacs release) ....Nothing.

Not even birds chirping.... A few crickets is about it.

So damn- Whats going on? 30 some percent (more than 1 in 3) think Awakening was a success according to this POLL but not one person is hrere to discuss the Xpac and why its succesful.

Rohn occasionally copy/pastes bug "fixes" (telling us whats fixed prior to the patch being released and then never updating what really was fixed- Or not.)

I can honestly say I am bored with the MO forum.

Alas, for the price of the Box and a few months sub time I have gotten my mony worth in laughs alone...Just not while playing, mostly reading the Forums =P

I guess all good things come to an end.

MO, Please entertain us again. Please....

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/20/12 5:56:57 PM#50

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

  SHOE788

Apprentice Member

Joined: 9/02/10
Posts: 715

9/20/12 6:10:27 PM#51
Originally posted by Uhwop

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

You know Minecraft, probably the most successful sandbox game, was initially developed by one (1) person?

SV had the funds, they had the people, they didn't have the skills nor the vision.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4151

9/20/12 6:17:25 PM#52
Originally posted by Uhwop

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

 There are multiple miss-statements of fact in that.  They blatantly never delivered what they promised.  One need only look to the "release discs" which were NEVER shipped as promised. I could go on, and on, and on... and have done so in the past.  There is no need to however. The public has spoken with their wallets and StarVault is reaping what they earned.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/20/12 6:24:46 PM#53
Originally posted by SHOE788
Originally posted by Uhwop

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

You know Minecraft, probably the most successful sandbox game, was initially developed by one (1) person?

SV had the funds, they had the people, they didn't have the skills nor the vision.

 Did you really just compare minecraft to MO? 

My brother is one guy, he programs 8 bit and iOS games, doesn't mean he can make anything in the UR engine.  I do know that he could make a minecraft like game if he had the desire though. 

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

 
OP  9/20/12 6:28:27 PM#54
Originally posted by Uhwop
Originally posted by SHOE788
Originally posted by Uhwop

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

You know Minecraft, probably the most successful sandbox game, was initially developed by one (1) person?

SV had the funds, they had the people, they didn't have the skills nor the vision.

 Did you really just compare minecraft to MO? 

My brother is one guy, he programs 8 bit and iOS games, doesn't mean he can make anything in the UR engine.  I do know that he could make a minecraft like game if he had the desire though. 

I LOL at the whole "if you cannot do it better" argument.

I guess you shouldnt complain when your car doesnt work properly because "you cannot makke one better" or if your Electrician overloads the power on one circuit "Half your house still works, quit crying- You couldnt do it better" or if your Roof leaks...Etc...etc...Etc..

damn man, I wish I had customers like you.

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/20/12 6:30:51 PM#55
Originally posted by Slapshot1188
 

 There are multiple miss-statements of fact in that.  They blatantly never delivered what they promised.  One need only look to the "release discs" which were NEVER shipped as promised. I could go on, and on, and on... and have done so in the past.  There is no need to however. The public has spoken with their wallets and StarVault is reaping what they earned.

 

Strangely the only fact that I pointed out was that they said MO would be a rough ride, that awakening would require a lot of patching, and that it's developed by like 18 guys; most of which are literally amatuer game developers as is quite common when you're talking about a group of gaming fans that decide to make a game.   Well then there was the fact that no AAA studios are even bothering to make anything like MO, or even sandbox games as a whole. 

I'm not sure how my entire rant worth of opinion, with the few absolute facts, was a "miss-statements of fact". 

 

  SaintPhilip

Novice Member

Joined: 3/22/12
Posts: 729

 
OP  9/20/12 6:33:03 PM#56
Originally posted by Uhwop
Originally posted by Slapshot1188
 

 There are multiple miss-statements of fact in that.  They blatantly never delivered what they promised.  One need only look to the "release discs" which were NEVER shipped as promised. I could go on, and on, and on... and have done so in the past.  There is no need to however. The public has spoken with their wallets and StarVault is reaping what they earned.

 

Strangely the only fact that I pointed out was that they said MO would be a rough ride, that awakening would require a lot of patching, and that it's developed by like 18 guys; most of which are literally amatuer game developers as is quite common when you're talking about a group of gaming fans that decide to make a game.   Well then there was the fact that no AAA studios are even bothering to make anything like MO, or even sandbox games as a whole. 

I'm not sure how my entire rant worth of opinion, with the few absolute facts, was a "miss-statements of fact". 

 

Plenty of AAA arena deathmatch games- I wanted a sandbox...With sand.... With sand that works as intended, not clumped up mud.

When someone takes money for a product or service they cease to be amature. They are taking money and thus are "pro" and should act like it.

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/20/12 6:36:34 PM#57
Originally posted by SaintPhilip
 

I LOL at the whole "if you cannot do it better" argument.

I guess you shouldnt complain when your car doesnt work properly because "you cannot makke one better" or if your Electrician overloads the power on one circuit "Half your house still works, quit crying- You couldnt do it better" or if your Roof leaks...Etc...etc...Etc..

damn man, I wish I had customers like you.

 I should probably point out that I spent many years in a garage working on cars for a living, and have rebuilt a few of my own.  And if that isn't enough, I've actually helped to build a couple of cars almost entirely from scratch.   

Yes, in fact I could indeed build a better car.  You might want to come up with a better analogy. 

Regardless my point stands.  I dought that you can get 18 guys together and do a better job. 

You obviously didn't really read what I wrote because I thought it was pretty clear that I don't play the game because I"m not willing to pay for it in the state it's in, and I don't blame others for not paying or playing it.  I only pointed out that more people, who want to play a game like this, should probably be rooting for them to get it together because no one else is even bothering to try. 

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4151

9/20/12 6:41:42 PM#58
Originally posted by Uhwop
Originally posted by SaintPhilip
 

I LOL at the whole "if you cannot do it better" argument.

I guess you shouldnt complain when your car doesnt work properly because "you cannot makke one better" or if your Electrician overloads the power on one circuit "Half your house still works, quit crying- You couldnt do it better" or if your Roof leaks...Etc...etc...Etc..

damn man, I wish I had customers like you.

 I should probably point out that I spent many years in a garage working on cars for a living, and have rebuilt a few of my own.  And if that isn't enough, I've actually helped to build a couple of cars almost entirely from scratch.   

Yes, in fact I could indeed build a better car.  You might want to come up with a better analogy. 

Regardless my point stands.  I dought that you can get 18 guys together and do a better job. 

You obviously didn't really read what I wrote because I thought it was pretty clear that I don't play the game because I"m not willing to pay for it in the state it's in, and I don't blame others for not paying or playing it.  I only pointed out that more people, who want to play a game like this, should probably be rooting for them to get it together because no one else is even bothering to try. 

 Maybe you can start another thread to discuss your philosophy on supporting StarVault.  This thread is actually about whether or not Awakening was a success.  On that matter, I would say that clearly it has not.. as the population by most accounts is at or near an all-time low and there has been no rush of desperately needed players.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  SHOE788

Apprentice Member

Joined: 9/02/10
Posts: 715

9/20/12 7:01:28 PM#59
Originally posted by Uhwop
Originally posted by SHOE788
Originally posted by Uhwop

I don't understand why people think that a game being developed by something like 18 guys would not be in the shape it's in. 

SV is the definition of indipendent development.  For all the people around here that complain about themepark clones, not enough sandboxes, and especially how the elder scrolls MMO isn't really an elder scrolls game, you would think people would actually be rooting for SV to make something of this game instead of bashing every chance they get.  

For all the SV are crooks and liars comments I see I find it interesting that sinse even before it's release they've been saying to expect a rough ride.  They didn't mean expect a rough ride for the first few months, they ment until the rough ride was actually over. 

They were even up front that this expansion was going to require a lot of patching after it released. 

Not supporting them financially is totally understandable, I'm not going to myself until it's in a much more playable shape. But good lord, it's not like many studios are even attempting to make such a game, the AAA developers sure aren't. 

Anyone that wants a game like this should be rooting for these guys to get it together.  Maybe if they're able to do it, a AAA studio will actually be willing to spend some money to make an evern better game. 

They may not be the best company out there -they sure aren't the worse-, and they may not be the best developers -in fact, most of them really were amatuers, which is kind of the norm for indipendent studios created by gaming fans-, but they are making the kind of MMO that I and many others have been asking AAA studios to make for a long time now. 

And the truth is, not one of you people who constantly talk bad about the game can make a better one. 

 

I'd also like to know how the expansion is going. 

You know Minecraft, probably the most successful sandbox game, was initially developed by one (1) person?

SV had the funds, they had the people, they didn't have the skills nor the vision.

 Did you really just compare minecraft to MO? 

My brother is one guy, he programs 8 bit and iOS games, doesn't mean he can make anything in the UR engine.  I do know that he could make a minecraft like game if he had the desire though. 

Your brother could probably pick up developing an Unreal app or program faster than making a minecraft one by the sheer fact that both Unreal and iOS are C based while minecraft is Java based.

Don't give me this "boohoo it's harder in Unreal! It's harder for a MMO!". Part of Henrik's job as CEO was assessing what technologies they could use effectively and what would be good for an MMO. They were simply modders in Unreal and at the time they chose it, no AAA companies had even released an Unreal MMO.

On the other hand, Mojang was a good Java programmer with a simple vision "cave game" that expanded outward, creating one of the best sandbox experiences to date. This proves the age old "quality over quantity" and that when you have damn good developers amazing things can happen.

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

9/20/12 7:27:22 PM#60
Originally posted by Slapshot1188
Originally posted by Uhwop
Originally posted by SaintPhilip
 

I LOL at the whole "if you cannot do it better" argument.

I guess you shouldnt complain when your car doesnt work properly because "you cannot makke one better" or if your Electrician overloads the power on one circuit "Half your house still works, quit crying- You couldnt do it better" or if your Roof leaks...Etc...etc...Etc..

damn man, I wish I had customers like you.

 I should probably point out that I spent many years in a garage working on cars for a living, and have rebuilt a few of my own.  And if that isn't enough, I've actually helped to build a couple of cars almost entirely from scratch.   

Yes, in fact I could indeed build a better car.  You might want to come up with a better analogy. 

Regardless my point stands.  I dought that you can get 18 guys together and do a better job. 

You obviously didn't really read what I wrote because I thought it was pretty clear that I don't play the game because I"m not willing to pay for it in the state it's in, and I don't blame others for not paying or playing it.  I only pointed out that more people, who want to play a game like this, should probably be rooting for them to get it together because no one else is even bothering to try. 

 Maybe you can start another thread to discuss your philosophy on supporting StarVault.  This thread is actually about whether or not Awakening was a success.  On that matter, I would say that clearly it has not.. as the population by most accounts is at or near an all-time low and there has been no rush of desperately needed players.

 

 Why?  My responce, considering I quoted no one when I made, was entirely based on what I read in the OP.  Sinse I'm not playing I can't answer the question of the xpac myself, however I can comment on what I read in the OP overal.  Which, as usual, was just a bunch of negativety to spur exactly this sort of discussion you and the other guy keep attempting to have with me. 

I don't really care what you think of my opinion, it's my opinion, I made it based on what I read in this body of the OP, I'm sorry you don't like it.  I'm also Ok with the fact that you disagree with me.  You've spent just about the amount of time that MO has been out making nothing but negative posts about it, that's fine if a little odd, but whatever.

I personally learned the hard way that there are much worse things in the world then crappily made video games. 

While I can admit that MO isn't in very good shape and that the devs probably weren't the best choice for making such a game -they certainly bit off way more then they can chew- i'm rooting for them non the less.  I want to see MO turn into something worth playing.  There is absolutely no reason for you to be upset, or for you to even have tried to argue the opinion I made; it was rhetorical in its context.

 

 

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