Trending Games | WildStar | Neverwinter | Elder Scrolls Online | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,641,052 Users Online:0
Games:681  Posts:6,075,640
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Problem with not having the trinity

7 Pages « 1 2 3 4 5 6 7 » Search
132 posts found
  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1149

9/07/12 1:15:45 PM#41

In my experience as a Guardian, your only role is to tank and reject or reflect damage. In that sense, I see myself as a tank.

Healers on the other hand come in the form of Support Shout Warriors, any Ranger that is smart enough to bring Healing Spring(15s Water field, yes please), and any Elementalist smart enough to use a staff. There are many ways to support your party with your profession, though some are clearly more equipped for support than others.

In simple respects, I suppose I could use more numbers to give a clearer picture.

Tank: Anyone who can sustain an incoming 2000 damage per second, while being able to maintain 75% up time on vigor for themselves. Being able to Blast Frequently and Control loose enemies always helps.

DPS: Being a DPS is simple, if you can manage to deal 2600-4000 damage per second at 80 then you are more than qualified for Arah Explorable.

Support: No one is ever a healer in the traditional sense, you often find yourself still trying to do damage, though you won't compete with those who have 86% crit damage, you can still put out at least 1500dps. As a support your goal is to do be able to do as much damage as possible while providing the best support you can with your profession. Whether it be a Warrior spamming his 2500 healing shouts, a mesmer shredding illusions for 1500+ health, or simply providing water fields for players to blast with for up to 2000 healing per blast. While some may think to bring large amounts of condition removal for their team maters, often times a fight will demand that each player be able to survive control and conditions on their own. As a Guardian I bring 2 passive condition removal traits, and 3 condition conversion shouts.

 

I will say that Deadly Projectiles are a heavily saturated mechanic in Guild Wars 2.

 

 

Totally not related to the topic, but does anyone else find this game 1000x more easier and forgiving than the original Guild Wars?

  Raven

Advanced Member

Joined: 5/20/06
Posts: 1985

"Only the dead have seen the end of war" Plato

9/07/12 1:25:01 PM#42

In my experience so far ( lvl 80 for a couple of days, done most instances ), the main problem is that they were successful in removing the trinity from events, all of the mechanics from bosses and mobs really really emphasise personal responsibility, you are supposed to take care of yourself, sure people will help you with heal and buffs but you are the one to avoid that spear from the boss, not taking the fire aoe, stop attacking on damage reflects, take the bazooka when fighting the dragon etc...

But dungeons fail at this, their design isnt good enough there, most designs still lend themselves to the trinity model, its pretty chaotic most of the time. So I agree they are a problem, mainly cause they are rubbish so far, hopefully they will improve on them in the future.

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/07/12 1:30:38 PM#43
Originally posted by MrReality
I knew this was going to happen. Everyone is so used to the trinity they can't adapt to the new play style. 

Yeah, the worst thing about the Trinity is you get a whole bunch of people who can't imagine how combat could ever not involve its extremely artificial mechanics and specializations.

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/07/12 1:32:34 PM#44

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/07/12 1:36:42 PM#45
Originally posted by moosecatlol

In my experience as a Guardian, your only role is to tank and reject or reflect damage. In that sense, I see myself as a tank.

wrong, you couldnt be more wrong. i play a consecration guardian with staff and scepter/torch and i have:

- condition removal

- area denial

- sustain

- burst dps

- massive aoe dps

- cc

 

sword/torch and GS along with meditations can deal massive dps. and i also played a virtue/shout guardian with hammer/staff  and i had so much sustain that i got bored. there at AT LEAST 6-8 viable and fun guardian specs. 

  User Deleted
9/07/12 1:42:32 PM#46
Originally posted by Fadedbomb
Originally posted by Fendel84M
Hate to burst your bubble, but there arent any tanks in GW2 either.

Another outright blatant lie.

 

My Warrior with mace + shield traited towards full toughness & vitality can easily stand between you and that mob to take the hits for you. I can also stun-chain the mob to gain hate back on me, and to allow you to escape its wraith.

 

You aren't playing GW2 if you think what Fendel84M is true. My guild already has "Roles" lined up for people who want them, and we use them to great effect in dungeons and in World Events. Hasn't failed us yet.

Try that in a dungeon or even against champion mobs, and enjoy the downed state.

Please, stop posting misinformation like this. The blatant lie is on your side (again).

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/07/12 1:48:05 PM#47
Originally posted by sonoggi

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

Eh, despite what Anet says you really can't break it down into just 3 rolls as best I see it.

You have damage, everyone does that to some degree.

You have condition application, which some people do.

You have condition removal, which some people do.

You have boon application, which some people do.

You have boon removal, which some people do.

You have healing, which some people do.

There's damage avoidance, which everyone has to do (though some conditions and boons assist here).

There's damage mitigation, which is much like avoidance, but still different.

 

Healing and condition removal overlap to a degree, but there are also many distinct abilities that only do one or the other.  The group as a whole needs a certain amount of all of them ideally, imho.

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/07/12 1:54:09 PM#48
Originally posted by Drachasor
Originally posted by sonoggi

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

Eh, despite what Anet says you really can't break it down into just 3 rolls as best I see it.

You have damage, everyone does that to some degree. - DPS

You have condition application, which some people do. - DPS

You have condition removal, which some people do. - SUSTAIN

You have boon application, which some people do. - SUPPORT

You have boon removal, which some people do. - SUPPORT

You have healing, which some people do. - SUSTAIN

There's damage avoidance, which everyone has to do (though some conditions and boons assist here). - SUSTAIN

There's damage mitigation, which is much like avoidance, but still different. - SUSTAIN

 

there. i get what youre saying though. there are MANY builds within those 3 categories. 

  JimmyYO

Advanced Member

Joined: 9/13/11
Posts: 519

9/07/12 1:56:44 PM#49
Tank Healer Dps has been replaced with, Dps, Dps, Hybrid Dps. Not exactly earth shatteringly innovative here lets be realistic.
  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

9/07/12 1:59:50 PM#50
Originally posted by JimmyYO
Tank Healer Dps has been replaced with, Dps, Dps, Hybrid Dps. Not exactly earth shatteringly innovative here lets be realistic.

ok bro. good stuff. 

  Volkon

Advanced Member

Joined: 9/14/10
Posts: 3804

Facts do not require fiction for balance.

9/07/12 2:02:21 PM#51
Originally posted by sonoggi
Originally posted by Drachasor
Originally posted by sonoggi

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

Eh, despite what Anet says you really can't break it down into just 3 rolls as best I see it.

You have damage, everyone does that to some degree. - DPS

You have condition application, which some people do. - DPS

You have condition removal, which some people do. - SUSTAIN

You have boon application, which some people do. - SUPPORT

You have boon removal, which some people do. - SUPPORT

You have healing, which some people do. - SUSTAIN

There's damage avoidance, which everyone has to do (though some conditions and boons assist here). - SUSTAIN

There's damage mitigation, which is much like avoidance, but still different. - SUSTAIN

 

there. i get what youre saying though. there are MANY builds within those 3 categories. 

What's interesting is that my mesmer is actually an "all of the above".

Oderint, dum metuant.

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/07/12 2:02:23 PM#52
Originally posted by sonoggi
Originally posted by Drachasor
Originally posted by sonoggi

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

Eh, despite what Anet says you really can't break it down into just 3 rolls as best I see it.

You have damage, everyone does that to some degree. - DPS

You have condition application, which some people do. - DPS

You have condition removal, which some people do. - SUSTAIN

You have boon application, which some people do. - SUPPORT

You have boon removal, which some people do. - SUPPORT

You have healing, which some people do. - SUSTAIN

There's damage avoidance, which everyone has to do (though some conditions and boons assist here). - SUSTAIN

There's damage mitigation, which is much like avoidance, but still different. - SUSTAIN

 

there. i get what youre saying though. there are MANY builds within those 3 categories. 

More to the point, while you can put a sustain/dps/support label on each category, in the game each one is fundamentally unique.  There are some abilities that do two of them, but in a lot of ways each is its own thing with its own set of abilities to provide it.  Heck, you could even seperate boons and conditions out into individual boons and conditions since one class that can do boons doesn't necessarily provide the same ones as another.

You really can't get away from how these abilities are seperated by the game mechanics themselves.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5313

9/07/12 2:03:21 PM#53

If you guys are really having trouble on how player cooperation works in GW2, then no amount of blathering on the boards is going to help.

Just try this...

Go into dungeon.

Try to tank a mob...see what happens.

Try to heal the tank...see what happens.

Have your group only DPS and ignore all support and control abilities...see what happens.

You'll learn...or fail and basically just think the dungeon is designed wrong ;).

Are you team Azeroth, team Tyria, or team Jacob?

  Drachasor

Novice Member

Joined: 3/22/09
Posts: 2693

9/07/12 2:03:27 PM#54
Originally posted by Volkon
Originally posted by sonoggi
Originally posted by Drachasor
Originally posted by sonoggi

there is absolutely no problem in not having trinity. "tanks" arent really tanks as they crumple under conditions. everyone has CC. 

basically, you can break the specs down to support, burst dps and sustain. but often, a spec can do two of those. 

Eh, despite what Anet says you really can't break it down into just 3 rolls as best I see it.

You have damage, everyone does that to some degree. - DPS

You have condition application, which some people do. - DPS

You have condition removal, which some people do. - SUSTAIN

You have boon application, which some people do. - SUPPORT

You have boon removal, which some people do. - SUPPORT

You have healing, which some people do. - SUSTAIN

There's damage avoidance, which everyone has to do (though some conditions and boons assist here). - SUSTAIN

There's damage mitigation, which is much like avoidance, but still different. - SUSTAIN

 

there. i get what youre saying though. there are MANY builds within those 3 categories. 

What's interesting is that my mesmer is actually an "all of the above".

At random.  Really, really at random.

But it is certainly an interesting class.  Hmm, didn't think the Mesmer had a much going regarding condition removal or healing though, but I haven't played it extensively.

  Stx11

Novice Member

Joined: 11/28/09
Posts: 420

9/07/12 2:10:43 PM#55
Originally posted by Drachasor

At random.  Really, really at random.

But it is certainly an interesting class.  Hmm, didn't think the Mesmer had a much going regarding condition removal or healing though, but I haven't played it extensively.

Not only does it have a great healing build (which was covered in a Thread that I can't find due to MMORPG's Search... not searching) but one of the core strengths of the Profession is swapping Boons and Conditions (stealing enemy Boons and transferring ally Conditions to enemies).

It definitely has a "random" element to it but I've found it plays pretty "smart" and fun - for example the Signet of Inspiration often gives you a speed boost out of combat making me think the randomness is weighted.

  Volkon

Advanced Member

Joined: 9/14/10
Posts: 3804

Facts do not require fiction for balance.

9/07/12 2:11:58 PM#56
Originally posted by Drachasor

At random.  Really, really at random.

But it is certainly an interesting class.  Hmm, didn't think the Mesmer had a much going regarding condition removal or healing though, but I haven't played it extensively.

 

Not completely at random, but some things to add random elements. For condition removal I keep Null Field as a utility. It removes all conditions on allies and all boons on enemies in its area of effect. Having phantasms traited to provide regeneration on allies near them gives bonus healing, and the beauty of that is that you don't even have to change how you were playing... add the trait and you have added healing. (Caveat, I always have at least one phantasm up, usually more when I'm scepter/pistol.)

 

Cripples on the enemies can easily be planned (greatsword skill 4) or quasi-random (traited clones to cripple on shatter) plus clones can be traited to remove a boon from the enemy on shatter as well.

 

Other utilities I'm using and enjoying atm are the reflective bubble (cast around foe, reflects all projectiles back to the foe: Mitigation + damage) and... crap, hang on let me think... ah yes, right now the utility that produces two clones for more added shatter benefits at will. Nothing like a Mind Wrack, hit "8" (where I have it at) then an interrupt, or even distortion at need.

Oderint, dum metuant.

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3442

The problem with censorship is ********

9/07/12 2:17:56 PM#57
Originally posted by Fadedbomb
Originally posted by Pouf

Like some said there is no aggro system. I personally feel the GW2 dungeons like a Wow dungeon with a crappy tank.

 

I'm not saying that in a bad way, I always kinda like to be able to kite/stun/cc mobs to their death even with a dead/fail tank

There is actually an "Aggro system", however just like Heart quests with those "Progress BarS" that hide how many X Bear Butts you need to farm, Aggro system is hidden just the same.

 

You can tell this by spamming stuns, or DPS, and standing the closest to a mob than other people. Mobs don't just "randomly" pick a target, and you can actually piss a Veteran, Champion, or Boss mob off to the point it focuses souly on you.

 

Playing more would lend this info to you more readily however.

There is definately an aggro system, just not one that can be used to tank effectively.


  stayontarget

Guide

Joined: 10/04/08
Posts: 6117

Girlfriends come and go but Epic battles are Soulbound

9/07/12 2:18:17 PM#58
The problem i see is that in a traditional Trinity game the dev's can scale boss encounters based on how much the tank can midigate damage and how much the healer can heal.  This allows a very high level of boss difficulty and complex encounters,  something which is lacking in GW2.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  Stx11

Novice Member

Joined: 11/28/09
Posts: 420

9/07/12 3:09:09 PM#59
Originally posted by stayontarget
The problem i see is that in a traditional Trinity game the dev's can scale boss encounters based on how much the tank can midigate damage and how much the healer can heal.  This allows a very high level of boss difficulty and complex encounters,  something which is lacking in GW2.

Sorry but this really sounds like somebody who has never played the game.

In WoW it is nothing more than "learn the dance steps" gameplay. My Guild had a total of one wipe in our first ever trip into Naxx80 and we were in Blues.

Nobody is posting in here about face-rolling the GW2 dungeons and how they are one-shotting everything. Pretty much the opposite.

It never fails to crack me up when somebody thinks that DBM-style gaming is somehow "high-skill" or "high-challenge" - and I'm not saying that GW2 PvE is "Dark Souls/make you cry" challenging either. It's definitely tougher than WoW when it comes to dungeon content though, and the content won't ever get trivialized due to gear-stat inflation as well.

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

9/07/12 3:15:51 PM#60
Originally posted by Kuppa

There is definately an aggro system, just not one that can be used to tank effectively.

That's interesting considering we use the same tank for 90% of the dungeons runs we do. This tank manages to hold aggro on every boss with the odd exception that has different mechanics.

How exactly is this not tanking?

7 Pages « 1 2 3 4 5 6 7 » Search