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9/07/12 9:23:02 AM#141
Originally posted by bunnyhopper What is wrong with giving people incentives to compete? you are telling me that will somehow reduce the team effort ? or will make winning meaningless? the point here is not whether one is progression based while other is more akin to UT matches. The point here is you trying to define something as subjective as 'FUN'. So it might not be fun for you but maybe for others it is more fun if they get some tangible rewards to go with it. Nice strawman there by the way reagrding +1 sword as a reward, becaus i never said any such thing . edit ; i was talking regarding 'rewards' for PVP both in SPVP and WvW. |
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9/07/12 9:26:48 AM#142
Whats with all these people leveling to like... level 9 and judging an MMORPG according to it? Did MMORPGers changed this much? Main MMO at the moment: Guild Wars 2 |
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9/07/12 9:26:54 AM#143
I'm getting the impression more and more, especialy from folks on this site, that people are burnt out on the genre. GW2 is a great game, but it wont seem so great if you hold to a romantic idea of what you think you should feel from playing an mmo. GW2 wont give you that special feeling you got when you first played, or when you were at the peak of your playing. I know all this because I went though it also. That feeling I got when I walked into Darnassus in 2004, and the booming music and the huge tree and that small feeling I felt surrounded by it all, that feeling is gone. And it took a long time for me to understand that. Actually, I just realized it with TOR. I thought I could get that feeling back and once I saw it bomb, i realized, no, its gone. But whats in its place is a laidback understanding to accept games for what they are and appreciate them for what they do. Yea GW2 is themepark, but so what? Is the game fun? Thats my only critieria these days. That incessant need to grind for better and better gear has gone. Perhaphs its a function of where I am in life; married and in my 30's. But if you accept GW2 for what it is, if you can take a step back and enjoy it for what it does, without the hype and the past expecations you might find a really fun game. Just a thought. |
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9/07/12 9:35:31 AM#144
Originally posted by dreamer05 yeah my bad....i DID miss read your post.....but not everyone has the english language as there native one.....so you never make a mistake huh....you must be perfect then......sorry i missread your post mister perfect. I read these forum in between when working so i tend to make a mistake here and there. |
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9/07/12 9:37:04 AM#145
Originally posted by monarc333 Exactly this. I find people who likes MMORPGs in general have no problems with playing and enjoying the game. Others... well... can be burnout of the genre as a whole. Espacially those "i made to level 5 and quitted" guys. Well... to each their own i guess... Main MMO at the moment: Guild Wars 2 |
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9/07/12 9:52:50 AM#146
Originally posted by Nikkita Well actually whether or not it was progression based or stand alone was kind of important.
People do have incentives to compete btw.
1. The incentive to have general fun pvping with and against other people in dynamic combat. This is kind of the most improtant thing. 2. The incentive to win matches. 3. The incentive to improve, work out your best fit for traits and skills. 4. The incentive to get involved in tournament competitions. 5. The incentive to gain ranks. 6. The incentive to unlock pvp reward items and titles. There is nothing wrong with giving people incentives, there is though something clearly wrong it seems to me if people can't see past the carrot and actually enjoy gameplay for what it is. "Ooh I can't do sPvP because I don't get given enough stuffs" just seems odd to me, especially when sPvP is all about... the pvp. |
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9/07/12 11:11:08 AM#147
If you can't get past level 9 then you have a problem. You may never like this particular game, but there is no way you have even come close to a decent survey of the game or have even gotten much of a feel for a class and getting to level 9 doesn't take much time.
The issue here must be something deeper than just this game.
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9/07/12 11:15:38 AM#148
@ OP I am a middle road type of player when it comes to GW2, however I didn't start enjoying the game until I found the right profession to play. I tried out a Ranger and Guardiand and coudn't get into it currently. Then finally my buddy said to try out the Engineer profession and what do you know, I am level 27 now. Now I am not saying changing your profession may change your mind, but it did for me. Now I have a level 14 Ranger and Level 15 Guardian on top of my Level 27 Engineer.
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
9/07/12 11:19:20 AM#149
Originally posted by bunnyhopper Well the thing is that if I am going to play PvP just for the sake of PvP I will play League of Legends. I want the PvP in my MMORPGs to be in some context and that the outcome leads to something. |
Originally posted by Vesavius You must be joking. You need help. My OP is simply staking my feelings so far and looking to relate. Your very first post was agressive and presumptive. Not to mention every single post you've made in the forums that I can find is a negative, jaded, angry, immature rant or complaint. Sorry you get your way more often than not in mommy's basement but people don't have to share your opinions all the time like she does. It's perfectly acceptable for two adults to not enjoy the same game and not act like raving lunatics. [mod edit]
AND IN GENERAL>>> All these people saying I was quitting at level 9, that is certainly not what I was saying. I was simply saying I was having a hard time finding motivation to log in. Looking past all the of ignorantly angry posts there were actually very many helpful posts and I continued to play last night and am starting to see what those helpful people were saying. Thank you for all who were very helpful and positive despite the fact that you dissagreed with my original opinion. It's people like that that make me want to play the game, [mod edit] |
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9/07/12 11:56:13 AM#151
I really think you need to have a sense of adventure to really enjoy GW2. I certainly enjoy it.
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/07/12 11:58:31 AM#152
Originally posted by dreamer05
You are actually demonstrating my point. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/07/12 12:10:21 PM#153
Originally posted by dreamer05
This has been addressed, but you want to go over it all again? lol no thanks, you aren't that fun and you are down to repeating yourself in your ranting. Just gonna throw you on ignore now, way too much hard work, yes I am aware that won't stop another aggressive out pouring of your psyche, but ok, that's fine. Go for it :) |
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9/07/12 12:11:48 PM#154
Originally posted by Yamota My previous post history will attest to the fact that whilst I love e-sports, I think they are best suited to dedicated e-sport games whilst mmos should focus on massive scale combat with people taking over territories in a persistent world etc. So I hear you on that one...
BUT, when an mmorpg does include what is essentially stand alone, e-sport/battleground/instanced pvp mode and whether you like it or not GW2 does include that form of PvP. Then if you are partaking in that style of PvP then you should realise that it is about the competition itself, not about gettting shinies or earning stuff for your pve toon.
Just getting new stat items for taking part in an arena game is not adding context or meaning to it either as it happens. |
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Originally posted by monarc333 I really have been thinking this for a number of years. I think it's hard when that feeling of your first MMO wears off and you can never find it again. That aside I also feel as the genre has grown and become more dilluted me have just become so jaded that we can move back and forth from game to game without any real dedication or devotion to the game. I'll hand it to the developers that we are a hard people to please. There have been some really terrible games made, as well as some really good ones that deserved more than the fate they recieved. |
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9/07/12 12:43:48 PM#156
I just spent the better part of a half hour reading through this thread, and I must say you let me down a bit 'dreamer05'.
You started this thread and your responses very dignified and cool headed - but in the later pages you have resorted to mentioning peoples 'Mommys' and their 'Basements'. I would just simply say: keep a cool head, even in the face of shrude people and trolling comments.
I can see from your first posts that when you do, you are an excellent individual to have a discussion with.
On Topic:
My only advice is to try other professions. That has been said by some, but I will re-itterate. I tried a few until I found my Ranger, who opened up the game for me.
*Edited because I am bad at spelling... "Judge a man by his questions rather than by his answers.” - Voltaire |
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9/07/12 3:27:03 PM#157
Originally posted by teakbois I know shame on me for picking a game that was never subscription based, has millions of players and makes a ton of money. Just because it is not strictly your definition of MMoRPG, it is still an MMO. Once you included farmville I knew you were just a troll.
Please prove to me that sub based gaming will still be a large part of online gaming in the future.
The nest big game I expect to see is Planetside 2, already confirmed as free to play from the start. |
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9/07/12 7:32:11 PM#158
In my opinion the weapons skill system is the weakest part of GW2's game play. IMO there should be about three times as many for each weapopn, They should be on long unlocks and they should change as your profenices in other weapons evolve, IE if you raise both great sword skill and regular sword skill your slashing attacks may be slightly higher then someone who hasent mastered both, I would like to have to decide which 5 skills Im going to roll with from a large pool. I love the game but the OP is right about this at least IMO
Refugee from UO,EQ,AC,AC2,AO,DAOC,L2,SB,HZ,CoH,PT,EQ2,WoW,VG,SWG,EVE,WAR,DF,MO,AI,GA,LOTRO, SWTOR... Gw2 on Deck |
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9/07/12 7:47:59 PM#159
Originally posted by Prankster I agree the weapons skills are a little light. I would like it so you have to choose the 5 you eventually use out of a larger pool for each weapon. If say by level 20 your could unlock all the skills for a weapon but have to pick which 5 you actually get to use in a fight.
I like your idea as it provides some diversity within the class on a player by player basis. |
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9/08/12 2:37:02 AM#160
NINE!!! And you are BORED??? That took you how long... one hour or something like that right? Maybe you should just stop playing games and go play basketball or tennis or somrthing that takes literally ten years grinding. XD |
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