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9/06/12 11:45:23 AM#121
Originally posted by Wolvards Wow, you GW2 fanboys are totally delusional. I didn't say anything to attack your precious messiah. Take a class in reading comprehension and then reread what I wrote before you call me a "hater". Also, btdubs, all the best MMOs grew larger over time, they didn't "level off" after launch. |
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9/06/12 11:46:02 AM#122
Originally posted by Creslin321 Is that the glass is half full? The auction house obviously they missed the estimate on the load. Blame the devs for that. Conservative number of servers at release: No blame, really a smart move imo. They halted likely for this reason. Better to have too few than too many. |
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9/06/12 11:46:05 AM#123
Originally posted by Krytycal No, you never flat out said that GW2 failed. But you have strongly implied that it is going to fail, repeatedly. Multiple times you have stated that it will be "just like" all the other fantasy themeparks (in exception of WoW)...which are basically all considered failures. Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 11:46:26 AM#124
Originally posted by Tibernicus Desilusional? Why? I´m having the time of my life playing GW2. And beeing Sold Out it does means something.... it is a BIG selling suscess. |
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9/06/12 11:48:24 AM#125
Originally posted by waynejr2 Auction house has been up for me for a few days now...not sure if it's up for everyone. I dunno, I am used to getting stuck in a .5-3 hour queue whenever I try to log into a mongo-popular MMORPG during launch week. So I guess that being able to log in at any time makes the AH being down for a week not seem like such a big deal to me ;). I'm not saying that there aren't launch issues, there ARE...and I have had a lot of annoying lag. But I really don't think they are that big of a deal. I don't think there has been a single extremely popular MMORPG that did not have launch issues. Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 11:48:36 AM#126
Originally posted by caetftl Sorry, just thought someone has to get a point accross. If GW2 opened up new servers, i'm sure that with due time, people would be saying waht a mistake it was (SW:TOR ring a bell?). I guess any time a company says, "hey, look we're selling to much, we're holding back our 1st party sales" means that the game is failing and crashing right? O wait no, that's just the opinion generated from the people who haven't played it, that always seem to post on GW2. That's right i'm sorry, they can know everything just from reading forums. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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9/06/12 11:49:16 AM#127
Originally posted by Zzad Being sold out of a digital game means more people are playing than the servers can safely support. That does not mean anything in concrete numbers. Darkfall was also sold out at launch, but it never sold more than 20k copies. And you having the "time of your life" doesn't mean anything in terms of sales. Fanboys, christ. |
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9/06/12 11:50:25 AM#128
I would bet it broke number of trol threads on MMORPG.com with launch record
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9/06/12 11:50:27 AM#129
Originally posted by Wolvards You crazy person, I never said the game was failing, reread what you quoted before you get your mouth froth on my lap from screaming in my face. |
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9/06/12 11:51:02 AM#130
Originally posted by Jackdog It will never break the number of troll threads Darkfall attracted. |
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9/06/12 11:51:06 AM#131
Originally posted by Tibernicus Wasn't basing it off your post entirely, but look at the lot of this thread. Again, I know it came off at YOUR post, but it was intended at the thread, this became a "log into your alt accounts and throw something harsh out". And only game I can think of that hasn't level'd off in recent years, is WoW. GW2 will grow some, grow some, grow some, but it will eventually level off. Saying it wouldn't would be... no. Not with this MMO community. The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject. |
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9/06/12 11:52:04 AM#132
Originally posted by GeezerGamer Here's how it works... ANet sells GW2 direct to consumer (their website) AND to distributors (Amazon, Gamestop, etc.) Once they sell a copy of GW2, regardless of who they sell it to, it's gone. They can't "unsell" it. So when their servers reached capacity and started having major problems, they decided that they would stop selling GW2, and they did. This does not mean that you can't buy one of those copies that they already sold to a distributor. And there is no way that ANet could force Amazon or Gamestop to not sell the copies of GW2 that they already bought. Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 11:52:20 AM#133
Originally posted by Creslin321 You are delusional if you don't think launch week is a window of opportunity for themepark MMORPGs. Every single themepark MMORPG release in the last 10 years has sold more copies during release week than it did every other week. Release week IS the window of opportunity. A year ago GW2 was the second coming of Jesus. Six months ago it was the game that would revolutionize the MMORPG genre. A month ago GW2 was the most innovative MMORPG game of the millenia. A week ago it was an improvement over current MMORPGs and an overall solid themepark. Now days people are hitting tyhe cap and getting bored in draws. Do you see the trend? The time is now. Every day that passes there's going to be more burned out players putting down GW2 and more rose-coloured glasses coming off realizing it's the same game on a different wrapper that they've been playing for the last 10 years. It happens in EVERY themepark MMO, and it is not going to be different with GW2. The difference GW2 failed to project its sales and it is now missing out a big window of opportunity--which of course has nothing to do with whether the game is, or isn't successful. |
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9/06/12 11:52:26 AM#134
Originally posted by KrytycalOriginally posted by GrayGhost79 "Without haters we'd live in a world where delusional fanbois will have you believe that stopping product sales and poor projections are indicators of success. One crazy world indeed." And here I thought you were trying to spin it as a failure of some kind. |
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9/06/12 11:52:30 AM#135
Originally posted by Wolvards DAoC didn't level off within months of launch. Neither did UO, or EQ, or AC, or SB, or Eve, or Darkfall, none of them. They all grew over time and peaked about 3 years later. |
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9/06/12 11:55:25 AM#136
Originally posted by hikaru77
They said no such thing. At all. Ever. Not even once.
And at same-point-in-time, it has out-sold TOR. TOR had under 900K through EGA. It's peak concurrent users was 250k or so. GW2 has sold over a million copies (EGA) and had a peak concurrent user launch record of 400K.
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9/06/12 11:56:50 AM#137
Originally posted by MosesZD Not to defend the horrible skid mark that is SWTOR, but they had 2.1 million users for the first few months. Dial down the fanboy machine. |
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9/06/12 11:57:46 AM#138
Originally posted by Krytycal Yes, because only one side is guilty of that. Not saying you ever did it, but Hikaru77 is a great example of the detractors making things up to fit their agenda. Either way, doing so is "what's wrong" with this whole forum. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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9/06/12 11:58:32 AM#139
Originally posted by Krytycal First off, games sell a lot in their launch week because (drumroll) people want to play them, and they just came out...there is no magical "launch week sauce" that makes people less likely to buy a game that is not in launch week. I don't think anyone is going to be like "yeah I was really looking forward to GW2, but waiting 1 more week because they are sold out is just too much, so I'm never going to buy it." Second, I would think that they would have missed a major window during launch week if... 1. Bad critical reviews started coming out that may turn people off who would have otherwise bought the game. 2. Bad word of mouth did the same. 3. Another major release was on the near horizon that would stop people from buying the game. None of those are true. In fact, if anything, the critical reviews and word of mouth will INCREASE the sales of the game. I honestly don't see how someone who wants to buy GW2 is going to change their mind because they have to wait a week. The Wii was sold out for MONTHS...it's not like people said "oh, I have to wait a week for the week? F that!" Are you team Azeroth, team Tyria, or team Jacob? |
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9/06/12 12:01:09 PM#140
Originally posted by Krytycal
Actually, in business (where I operate) it's not like that at all. Different types of products have kinds of life-cycles. Your assumption to sales is false. It's not a box/sub model. The best example for GW2 is GW1.
GW1 has sold 7+ million copies at this point in time. It sold between 300K and 500K NEW ACCOUNTS a QUARTER until the announced they'd stopped development in 2008. At that point in time it had sold 5.8 million NEW ACCOUNTs. Since then it's still sold (2009 -- 2012) over 300K NEW ACCOUNTS per year.
Those are FACTS. That's how we DO business. Facts, more facts and check the facts. Because in BUSINESS talking out your butt leads to being sued or bankruptcy. And neither is fun. |
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